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Enable -Wint-conversion warning (#1266)
* fixing some warnings * more pointer fixing * Use `-Wno-int-conversion` on audio files * more progress * fix * more pointer fixes * kinda progress * Fix remaining casts * Format * fix merge * fix warnings * fix parameter * use SEGMENT_ROM_START_OFFSET a bit more * format * fix audio warnings * some more fixes * fix en_go * review * review * whoops, missing cast * review * review * ->data * format * review * fix * asPtr * fix * Update src/code/sched.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review * fix in EnDnh * improve format * engo * format * fix * format * Update include/z64.h Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * TexturePtr * fix warnings * fix warnings * format * fix * review --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
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@@ -916,8 +916,8 @@ void Interface_NewDay(PlayState* play, s32 day) {
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}
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// Loads day number from week_static for the three-day clock
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DmaMgr_SendRequest0((u32)play->interfaceCtx.doActionSegment + 0x780,
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(u32)SEGMENT_ROM_START(week_static) + i * 0x510, 0x510);
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DmaMgr_SendRequest0((void*)(play->interfaceCtx.doActionSegment + 0x780),
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SEGMENT_ROM_START_OFFSET(week_static, i * 0x510), 0x510);
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// i is used to store sceneId
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for (i = 0; i < ARRAY_COUNT(gSaveContext.save.saveInfo.permanentSceneFlags); i++) {
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@@ -7121,7 +7121,8 @@ void Interface_Init(PlayState* play) {
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interfaceCtx->doActionSegment = THA_AllocTailAlign16(&play->state.tha, 0xC90);
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DmaMgr_SendRequest0(interfaceCtx->doActionSegment, SEGMENT_ROM_START(do_action_static), 0x300);
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DmaMgr_SendRequest0(interfaceCtx->doActionSegment + 0x300, SEGMENT_ROM_START(do_action_static) + 0x480, 0x180);
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DmaMgr_SendRequest0(interfaceCtx->doActionSegment + 0x300, SEGMENT_ROM_START_OFFSET(do_action_static, 0x480),
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0x180);
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Interface_NewDay(play, CURRENT_DAY);
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