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Xml fixes (#1894)
* object_boj_TLUT_009848 * Add dependencies comment to xmls * ExternalFile gameplay_keep * Combine gEffFireMaskTexs into one gEffFireMaskTex * gEffFleckTex * gGoronEyeTLUT TlutOffsets * gHiliteTexs * gUnknownCircle4Tex * object_nwc_Tex_001A40 * gBartenEyeTLUT TlutOffsets * object_in2 * gFsnEyeTLUT TlutOffset * object_rz_TLUT_00B650 * object_bji_TLUT_004130 * gOwlEyeTLUTs * Many TlutOffsets
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@@ -1,4 +1,7 @@
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<Root>
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<!-- Dependencies -->
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
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<!-- Object file for Gorons -->
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<File Name="object_oF1d_map" Segment="6">
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<!-- Snowball -->
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@@ -99,10 +102,10 @@
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<Texture Name="gGoronBottomTex" OutName="goron_bottom" Format="ci8" Width="8" Height="16" Offset="0xFAB8" TlutOffset="0xEA78"/>
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<Texture Name="gGoronsRocksTex" OutName="goron_rocks" Format="ci8" Width="32" Height="64" Offset="0xFB38" TlutOffset="0xEA78"/>
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<Texture Name="gGoronHairTex" OutName="goron_hair" Format="ci8" Width="16" Height="16" Offset="0x10338" TlutOffset="0xEA78"/>
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<Texture Name="gGoronEyeOpenTex" OutName="goron_eye_open" Format="ci8" Width="32" Height="32" Offset="0x10438" />
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<Texture Name="gGoronEyeClosed2Tex" OutName="goron_eye_closed2" Format="ci8" Width="32" Height="32" Offset="0x10838" />
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<Texture Name="gGoronEyeHalfTex" OutName="goron_eye_half" Format="ci8" Width="32" Height="32" Offset="0x10C38" />
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<Texture Name="gGoronEyeClosedTex" OutName="goron_eye_closed" Format="ci8" Width="32" Height="32" Offset="0x11038" />
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<Texture Name="gGoronEyeOpenTex" OutName="goron_eye_open" Format="ci8" Width="32" Height="32" Offset="0x10438" TlutOffset="0xEC78"/>
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<Texture Name="gGoronEyeClosed2Tex" OutName="goron_eye_closed2" Format="ci8" Width="32" Height="32" Offset="0x10838" TlutOffset="0xEC78"/>
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<Texture Name="gGoronEyeHalfTex" OutName="goron_eye_half" Format="ci8" Width="32" Height="32" Offset="0x10C38" TlutOffset="0xEC78"/>
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<Texture Name="gGoronEyeClosedTex" OutName="goron_eye_closed" Format="ci8" Width="32" Height="32" Offset="0x11038" TlutOffset="0xEC78"/>
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<Texture Name="gGoronLipsTex" OutName="goron_lips" Format="rgba16" Width="8" Height="8" Offset="0x11438" />
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<Texture Name="gGoronDimpleTex" OutName="goron_dimple" Format="ci8" Width="16" Height="16" Offset="0x114B8" TlutOffset="0xEA78"/>
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<Texture Name="gGoronBeardTex" OutName="goron_beard" Format="rgba16" Width="32" Height="16" Offset="0x115B8" />
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