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z_kaleido_map.c OK and Documented (Pause Menu Map Page) + related icon_item statics (dungeon/field/jpn) (#1094)
* import pause menu map page * better owl-warp docs * fix func name * missed some owlwarps * fix merge from master * fix scene region code * PR Suggestions * add comment * add description of gWorldMapImageTex, thanks @EllipticEllipsis * clearup docs * missed a comma * bad formatter, drop comment * more cleanup
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@@ -861,10 +861,11 @@ void TitleCard_Draw(GameState* gameState, TitleCardContext* titleCtx) {
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OPEN_DISPS(gameState->gfxCtx);
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height = (width * height > TMEM_SIZE) ? TMEM_SIZE / width : height;
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spB4 = spB8 + (height * 4);
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if (width * height > TMEM_SIZE) {
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height = TMEM_SIZE / width;
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}
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if (1) {}
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spB4 = spB8 + (height * 4);
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OVERLAY_DISP = func_8012C014(OVERLAY_DISP);
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