z_draw OK and Documented (#900)

* Import data for z_draw

* Match z_draw

* cleanup

* rupees

* Some object gi docs

* More documents

* Add explanation on function names

* more cleanup

* Fixed some things

* More docs

* Object docs WIP, still not done. I'll continue tomorrow

* More WIP, should just be mask gi objects left now

* Some masks done, many more to go

* cleanup

* Last masks finish

* Shield Stolen

* cleanup

* Apply various dicussions

* remove casts

* PR Suggestions

* Sync PowderKeg
This commit is contained in:
engineer124
2022-07-23 15:25:20 -04:00
committed by GitHub
parent fbb38416ca
commit f3f147cc3d
125 changed files with 2204 additions and 805 deletions
+10 -10
View File
@@ -595,7 +595,7 @@ u8 Item_Give(PlayState* play, u8 item) {
SET_QUEST_ITEM(item - ITEM_REMAINS_ODOLWA + QUEST_REMAINS_ODOWLA);
return ITEM_NONE;
} else if (item == ITEM_HEART) {
} else if (item == ITEM_RECOVERY_HEART) {
Health_ChangeBy(play, 0x10);
return item;
@@ -655,7 +655,7 @@ u8 Item_Give(PlayState* play, u8 item) {
} else if (((item >= ITEM_POTION_RED) && (item <= ITEM_OBABA_DRINK)) || (item == ITEM_CHATEAU_2) ||
(item == ITEM_MILK) || (item == ITEM_GOLD_DUST_2) || (item == ITEM_HYLIAN_LOACH_2) ||
(item == ITEM_SEA_HORSE_CAUGHT)) {
(item == ITEM_SEAHORSE_CAUGHT)) {
slot = SLOT(item);
if ((item != ITEM_MILK_BOTTLE) && (item != ITEM_MILK_HALF)) {
@@ -671,8 +671,8 @@ u8 Item_Give(PlayState* play, u8 item) {
} else if (item == ITEM_HYLIAN_LOACH_2) {
item = ITEM_HYLIAN_LOACH;
} else if (item == ITEM_SEA_HORSE_CAUGHT) {
item = ITEM_SEA_HORSE;
} else if (item == ITEM_SEAHORSE_CAUGHT) {
item = ITEM_SEAHORSE;
}
slot = SLOT(item);
@@ -712,7 +712,7 @@ u8 Item_Give(PlayState* play, u8 item) {
} else if ((item >= ITEM_MOON_TEAR) && (item <= ITEM_MASK_GIANT)) {
temp = INV_CONTENT(item);
INV_CONTENT(item) = item;
if ((item >= ITEM_MOON_TEAR) && (item <= ITEM_PENDANT_MEMORIES) && (temp != ITEM_NONE)) {
if ((item >= ITEM_MOON_TEAR) && (item <= ITEM_PENDANT_OF_MEMORIES) && (temp != ITEM_NONE)) {
for (i = EQUIP_SLOT_C_LEFT; i <= EQUIP_SLOT_C_RIGHT; i++) {
if (temp == GET_CUR_FORM_BTN_ITEM(i)) {
SET_CUR_FORM_BTN_ITEM(i, item);
@@ -816,8 +816,8 @@ u8 Item_CheckObtainabilityImpl(u8 item) {
} else if (item == ITEM_HEART_CONTAINER) {
return ITEM_NONE;
} else if (item == ITEM_HEART) {
return ITEM_HEART;
} else if (item == ITEM_RECOVERY_HEART) {
return ITEM_RECOVERY_HEART;
} else if ((item == ITEM_MAGIC_SMALL) || (item == ITEM_MAGIC_LARGE)) {
if (!(gSaveContext.save.weekEventReg[12] & 0x80)) {
@@ -843,7 +843,7 @@ u8 Item_CheckObtainabilityImpl(u8 item) {
} else if (((item >= ITEM_POTION_RED) && (item <= ITEM_OBABA_DRINK)) || (item == ITEM_CHATEAU_2) ||
(item == ITEM_MILK) || (item == ITEM_GOLD_DUST_2) || (item == ITEM_HYLIAN_LOACH_2) ||
(item == ITEM_SEA_HORSE_CAUGHT)) {
(item == ITEM_SEAHORSE_CAUGHT)) {
bottleSlot = SLOT(item);
if ((item != ITEM_MILK_BOTTLE) && (item != ITEM_MILK_HALF)) {
@@ -859,8 +859,8 @@ u8 Item_CheckObtainabilityImpl(u8 item) {
} else if (item == ITEM_HYLIAN_LOACH_2) {
item = ITEM_HYLIAN_LOACH;
} else if (item == ITEM_SEA_HORSE_CAUGHT) {
item = ITEM_SEA_HORSE;
} else if (item == ITEM_SEAHORSE_CAUGHT) {
item = ITEM_SEAHORSE;
}
bottleSlot = SLOT(item);