Port Proposed OoT Object Docs (#1361)

* port docs in z_scene

* undo accidental ctrl-f

* another fix

* expose Object_SpawnPersistent

---------

Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
This commit is contained in:
fig02
2023-10-03 23:01:04 -04:00
committed by GitHub
parent d635b81ee6
commit f4a490bb6a
68 changed files with 279 additions and 269 deletions
+1 -1
View File
@@ -41,7 +41,7 @@ void EffectSs_DrawGEffect(PlayState* play, EffectSs* this, TexturePtr texture) {
MtxF mfTrans11DA0;
s32 pad1;
Mtx* mtx;
void* object = play->objectCtx.status[this->rgObjBankIndex].segment;
void* object = play->objectCtx.slots[this->rgObjBankIndex].segment;
OPEN_DISPS(gfxCtx);