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Match func_80167DE4 (from debug)
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@@ -2603,7 +2603,7 @@ void Play_Init(GameState* gameState);
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// void func_8016EA90(void);
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// void func_8016F1A8(void);
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// void func_8016F4EC(void);
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void func_8016F5A8(PlayState* play, s8* pcParm2, Input* iParm3);
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void func_8016F5A8(PlayState* play, HiresoStruct* arg1, Input* input);
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void func_8016FC78(HiresoStruct* this);
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void func_8016FC98(HiresoStruct* this);
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void PreRender_SetValuesSave(PreRender* this, u32 width, u32 height, void* fbuf, void* zbuf, void* cvg);
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