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EnBba01 Ok and Documented (#667)
* Decomp Bba_01 * Doc bba01 * Document object_bba * Remove new line * Cleanup/rename EnHy to help differentiate it from overlays * Adjust xml comment * PR suggestions * English is hard * English is hard 2 * Add note about invalid textIds * typo * Fix merge * Remove 0 defines
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@@ -3,7 +3,7 @@
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* Description: Unused System for NPCs (includes animation, door interaction, blinking, pathing, and collider helpers)
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*/
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#include "z_en_hy.h"
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#include "z_en_hy_code.h"
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#include "overlays/actors/ovl_En_Door/z_en_door.h"
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#include "objects/object_aob/object_aob.h"
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#include "objects/object_bba/object_bba.h"
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@@ -18,7 +18,7 @@ static AnimationInfoS sAnimations[] = {
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{ &object_boj_Anim_001908, 1.0f, 0, -1, ANIMMODE_LOOP, 0 },
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{ &object_boj_Anim_001908, 1.0f, 0, -1, ANIMMODE_LOOP, -8 },
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{ &object_boj_Anim_0008C0, 1.0f, 0, -1, ANIMMODE_LOOP, 0 },
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{ &object_bba_Anim_005DC4, 1.0f, 0, -1, ANIMMODE_LOOP, 0 },
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{ &gBbaIdleHoldingBagAnim, 1.0f, 0, -1, ANIMMODE_LOOP, 0 },
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{ &object_bji_Anim_000FDC, 1.0f, 0, -1, ANIMMODE_LOOP, 0 },
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{ &object_bji_Anim_000AB0, 1.0f, 0, -1, ANIMMODE_LOOP, -8 },
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{ &object_bji_Anim_00066C, 1.0f, 0, -1, ANIMMODE_LOOP, 0 },
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