Color_RGBAu32 (#253)

* Renamed deprecated RGB5A1 to RGBA16

* Cleanup shopkeeper structs with Color_RGBAu32 and Vec3f

* Rename functions with RGB5A1 in them

* BSS fix
This commit is contained in:
Derek Hensley
2021-08-15 07:56:20 -07:00
committed by GitHub
parent 5dc98392e0
commit f90e3ee739
18 changed files with 349 additions and 245 deletions
+2 -2
View File
@@ -3409,10 +3409,10 @@ s32 func_80178A94(s32 param_1, s32 param_2);
// void func_80178DAC(void);
// void func_80178E3C(void);
// void func_80178E7C(void);
void Check_WriteRGB5A1Pixel(u16* buffer, u32 x, u32 y, u16 value);
void Check_WriteRGBA16Pixel(u16* buffer, u32 x, u32 y, u16 value);
void Check_WriteI4Pixel(u16* buffer, u32 x, u32 y, u32 value);
void Check_DrawI4Texture(u16* buffer, u32 x, u32 y, u32 width, u32 height, u8* texture);
void Check_ClearRGB5A1(s16* buffer);
void Check_ClearRGBA16(s16* buffer);
// void Check_DrawExpansionPakErrorMessage(void);
// void Check_DrawRegionLockErrorMessage(void);
// void Check_ExpansionPak(void);