Arms_Hook OK (#33)

* All but 2 functions matched

* More work on hookshot

* hookshot work

* 2 functions left (and one is almost done)

* sp issues with draw, but matching otherwise

* hookshot matching

* Changed rodata inclusion for armshook

* Hookshot OK

* Resolve script conflicts

* Rename unk variables to match MM standard

* Made requested changes
This commit is contained in:
fullgrowngaming
2020-10-11 16:30:22 -07:00
committed by GitHub
parent 1c4a3047de
commit f927730418
17 changed files with 404 additions and 62 deletions
+3 -2
View File
@@ -1312,8 +1312,9 @@ SECTIONS
ovl_Arms_Hook : AT(RomLocation)
{
build/src/overlays/actors/ovl_Arms_Hook/z_arms_hook.o(.text)
build/asm/ovl_Arms_Hook_data.o(.data)
build/asm/ovl_Arms_Hook_rodata.o(.rodata)
build/src/overlays/actors/ovl_Arms_Hook/z_arms_hook.o(.data)
build/src/overlays/actors/ovl_Arms_Hook/z_arms_hook.o(.rodata)
build/src/overlays/actors/ovl_Arms_Hook/z_arms_hook_overlay.o(.ovl)
}
SegmentEnd = .;
SegmentSize = SegmentEnd - SegmentStart;