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Arms_Hook OK (#33)
* All but 2 functions matched * More work on hookshot * hookshot work * 2 functions left (and one is almost done) * sp issues with draw, but matching otherwise * hookshot matching * Changed rodata inclusion for armshook * Hookshot OK * Resolve script conflicts * Rename unk variables to match MM standard * Made requested changes
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@@ -1,7 +1,5 @@
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#include <ultra64.h>
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#include <global.h>
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extern float fabsf(float);
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#pragma intrinsic (fabsf)
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void EffFootmark_Init(GlobalContext* ctxt) {
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EffFootmark* footmark;
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@@ -1,10 +1,6 @@
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#include <ultra64.h>
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#include <global.h>
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#pragma intrinsic (sqrtf)
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extern float fabsf(float);
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#pragma intrinsic (fabsf)
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void* Lib_bcopy(void* dest, void* src, size_t n) {
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_bcopy(src, dest, n);
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@@ -1,10 +1,6 @@
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#include <ultra64.h>
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#include <global.h>
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#pragma intrinsic (sqrtf)
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extern float fabsf(float);
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#pragma intrinsic (fabsf)
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void Lights_InitPositionalLight(LightInfoPositional* info, s16 posX, s16 posY, s16 posZ, u8 red, u8 green, u8 blue, s16 radius, u32 type) {
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info->type = type;
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info->params.posX = posX;
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