diff --git a/Makefile b/Makefile index 8782c02ad2..89eeb21d27 100644 --- a/Makefile +++ b/Makefile @@ -122,8 +122,8 @@ OPTFLAGS := -O2 -g3 ASFLAGS := -march=vr4300 -32 -Iinclude MIPS_VERSION := -mips2 -# we support Microsoft extensions such as anonymous structs, which the compiler does support but warns for their usage. Surpress the warnings with -woff. -CFLAGS += -G 0 -non_shared -fullwarn -verbose -Xcpluscomm $(IINC) -nostdinc -Wab,-r4300_mul -woff 624,649,838,712,516 +# we support Microsoft extensions such as anonymous structs, which the compiler does support but warns for their usage. Suppress the warnings with -woff. +CFLAGS += -G 0 -non_shared -fullwarn -verbose -Xcpluscomm $(IINC) -nostdinc -Wab,-r4300_mul -woff 649,838,712,516 # Use relocations and abi fpr names in the dump OBJDUMP_FLAGS := --disassemble --reloc --disassemble-zeroes -Mreg-names=32 diff --git a/include/z64.h b/include/z64.h index a83001a010..6418b43ca3 100644 --- a/include/z64.h +++ b/include/z64.h @@ -657,7 +657,7 @@ typedef struct { #define FLASHROM_REQUEST_WRITE 1 #define FLASHROM_REQUEST_READ 2 -enum fram_command { +typedef enum framCommand { /* Does nothing for FRAM_COMMAND_SET_MODE_READ_AND_STATUS, FRAM_MODE_NOP, FRAM_COMMAND_SET_MODE_STATUS_AND_STATUS Initializes fram to 0xFF in FRAM_MODE_ERASE Writes Contents in FLASHRAM_MODE_WRITE @@ -681,15 +681,15 @@ enum fram_command { FRAM_COMMAND_SET_MODE_READ_AND_STATUS = 0xF0000000, /* unk */ FRAM_COMMAND_UNK_ERASE_OPERATION = 0x3C000000 -}; +} framCommand; -enum fram_mode { - FRAM_MODE_NOP = 0, - FRAM_MODE_ERASE, - FRAM_MODE_WRITE, - FRAM_MODE_READ, - FRAM_MODE_STATUS -}; +typedef enum framMode { + /* 0 */ FRAM_MODE_NOP, + /* 1 */ FRAM_MODE_ERASE, + /* 2 */ FRAM_MODE_WRITE, + /* 3 */ FRAM_MODE_READ, + /* 4 */ FRAM_MODE_STATUS +} framMode; typedef enum { /* 0 */ VI_MODE_EDIT_STATE_INACTIVE, diff --git a/include/z64actor.h b/include/z64actor.h index f587164010..3051f2c6ea 100644 --- a/include/z64actor.h +++ b/include/z64actor.h @@ -317,7 +317,7 @@ typedef struct EnAObj { typedef enum { /* 0 */ AOBJ_SIGNPOST_OBLONG, - /* 1 */ AOBJ_SIGNPOST_ARROW, + /* 1 */ AOBJ_SIGNPOST_ARROW } AObjType; #define AOBJ_GET_TEXTID(thisx) ((((thisx)->params >> 8) & 0xFF) | 0x300) diff --git a/include/z64audio.h b/include/z64audio.h index a37760566b..9b077cf1aa 100644 --- a/include/z64audio.h +++ b/include/z64audio.h @@ -105,7 +105,7 @@ typedef enum { /* 1 */ SOUNDMODE_HEADSET, /* 2 */ SOUNDMODE_SURROUND_EXTERNAL, /* 3 */ SOUNDMODE_MONO, - /* 4 */ SOUNDMODE_SURROUND, + /* 4 */ SOUNDMODE_SURROUND } SoundMode; typedef enum { diff --git a/include/z64camera.h b/include/z64camera.h index 54cf748ac4..ccdee88112 100644 --- a/include/z64camera.h +++ b/include/z64camera.h @@ -361,7 +361,7 @@ typedef enum { /* 0x12 */ CAM_DATA_18, /* 0x13 */ CAM_DATA_19, /* 0x14 */ CAM_DATA_20, - /* 0x15 */ CAM_DATA_21, + /* 0x15 */ CAM_DATA_21 } CameraDataType; /*================================ diff --git a/include/z64item.h b/include/z64item.h index 345a228976..55cbb337f8 100644 --- a/include/z64item.h +++ b/include/z64item.h @@ -19,7 +19,7 @@ typedef enum { /* 2 */ EQUIP_VALUE_SWORD_RAZOR, /* 3 */ EQUIP_VALUE_SWORD_GILDED, /* 4 */ EQUIP_VALUE_SWORD_DIETY, - /* 5 */ EQUIP_VALUE_SWORD_MAX, + /* 5 */ EQUIP_VALUE_SWORD_MAX } EquipValueSword; typedef enum { diff --git a/include/z64math.h b/include/z64math.h index 8df81454ad..cd5c1db200 100644 --- a/include/z64math.h +++ b/include/z64math.h @@ -105,13 +105,13 @@ typedef VecSphGeo VecGeo; typedef enum { /* 0 */ OLIB_ADD_COPY, // Copy `b` to dest /* 1 */ OLIB_ADD_OFFSET, // Add `a` and `b` to dest, and also add the yaw of `a` to the dest - /* 2 */ OLIB_ADD, // Add `a` and `b` to dest + /* 2 */ OLIB_ADD // Add `a` and `b` to dest } OlibVec3fAdd; typedef enum { /* 0 */ OLIB_DIFF_COPY, // Copy `b` to dest /* 1 */ OLIB_DIFF_OFFSET, // Sub `a` and `b` to dest, and also subs the yaw of `a` to the dest - /* 2 */ OLIB_DIFF, // Sub `a` and `b` to dest + /* 2 */ OLIB_DIFF // Sub `a` and `b` to dest } OlibVec3fDiff; #define LERPIMP(v0, v1, t) ((v0) + (((v1) - (v0)) * (t))) diff --git a/include/z64player.h b/include/z64player.h index d9c80384f0..f10984216f 100644 --- a/include/z64player.h +++ b/include/z64player.h @@ -962,7 +962,7 @@ typedef enum PlayerUnkAA5 { /* 2 */ PLAYER_UNKAA5_2, /* 3 */ PLAYER_UNKAA5_3, /* 4 */ PLAYER_UNKAA5_4, - /* 5 */ PLAYER_UNKAA5_5, + /* 5 */ PLAYER_UNKAA5_5 } PlayerUnkAA5; typedef void (*PlayerActionFunc)(struct Player* this, struct PlayState* play); diff --git a/include/z64save.h b/include/z64save.h index cea6ffa46c..805b62e5a0 100644 --- a/include/z64save.h +++ b/include/z64save.h @@ -87,7 +87,7 @@ typedef enum { /* 5 */ TIMER_ID_ENV_HAZARD, // environmental hazard timer (underwater or hot room) /* 6 */ TIMER_ID_GORON_RACE_UNUSED, /* 7 */ TIMER_ID_MAX, - /* 99 */ TIMER_ID_NONE = 99, + /* 99 */ TIMER_ID_NONE = 99 } TimerId; typedef enum { @@ -1569,7 +1569,7 @@ typedef enum { /* 0 */ DUNGEON_INDEX_WOODFALL_TEMPLE, /* 1 */ DUNGEON_INDEX_SNOWHEAD_TEMPLE, /* 2 */ DUNGEON_INDEX_GREAT_BAY_TEMPLE, - /* 3 */ DUNGEON_INDEX_STONE_TOWER_TEMPLE, // Also applies to Inverted Stone Tower Temple + /* 3 */ DUNGEON_INDEX_STONE_TOWER_TEMPLE // Also applies to Inverted Stone Tower Temple } DungeonIndex; void Sram_ActivateOwl(u8 owlId); diff --git a/include/z64schedule.h b/include/z64schedule.h index f3a703f3c3..07a942e903 100644 --- a/include/z64schedule.h +++ b/include/z64schedule.h @@ -50,13 +50,13 @@ typedef enum { /* 0x0F */ SCHEDULE_CMD_ID_CHECK_BEFORE_TIME_S, // Branches if the current time is less than the command time, short range branch /* 0x10 */ SCHEDULE_CMD_ID_CHECK_BEFORE_TIME_L, // Branches if the current time is less than the command time, long range branch /* 0x11 */ SCHEDULE_CMD_ID_BRANCH_S, // Always branch, short range branch - /* 0x12 */ SCHEDULE_CMD_ID_BRANCH_L, // Always branch, long range branch + /* 0x12 */ SCHEDULE_CMD_ID_BRANCH_L // Always branch, long range branch } ScheduleCommandId; typedef enum { /* 0 */ SCHEDULE_CHECK_MISC_ROOM_KEY, /* 1 */ SCHEDULE_CHECK_MISC_LETTER_TO_KAFEI, - /* 2 */ SCHEDULE_CHECK_MISC_MASK_ROMANI, + /* 2 */ SCHEDULE_CHECK_MISC_MASK_ROMANI } ScheduleCheckMisc; typedef struct { diff --git a/include/z64transition.h b/include/z64transition.h index e223d9b58e..fe6027a9f8 100644 --- a/include/z64transition.h +++ b/include/z64transition.h @@ -68,7 +68,7 @@ typedef struct { typedef enum { /* 1 */ TRANS_INSTANCE_TYPE_FILL_OUT = 1, - /* 2 */ TRANS_INSTANCE_TYPE_FILL_IN, + /* 2 */ TRANS_INSTANCE_TYPE_FILL_IN } TransitionInstanceType; #define TRANS_INSTANCE_TYPE_FADE_FLASH 3 diff --git a/include/z_fireobj.h b/include/z_fireobj.h index 7bd58d80ae..6fe0639bc0 100644 --- a/include/z_fireobj.h +++ b/include/z_fireobj.h @@ -61,7 +61,7 @@ typedef enum FireState { /* 0 */ FIRE_STATE_GROWING, /* 1 */ FIRE_STATE_SHRINKING, /* 2 */ FIRE_STATE_FULLY_LIT, - /* 3 */ FIRE_STATE_NOT_LIT, + /* 3 */ FIRE_STATE_NOT_LIT } FireState; #define FIRE_FLAG_WATER_EXTINGUISHABLE (1 << 0) diff --git a/src/audio/code_8019AF00.c b/src/audio/code_8019AF00.c index e88135b8dd..40c457cb32 100644 --- a/src/audio/code_8019AF00.c +++ b/src/audio/code_8019AF00.c @@ -9,7 +9,7 @@ typedef struct { /* 0x0 */ Vec3f* pos; /* 0x4 */ f32 freqScale; /* 0x8 */ s8 reverbAdd; -} SfxSettings; // size = 0x9 +} SfxSettings; // size = 0xC typedef struct { /* 0x0 */ f32 volume; @@ -20,7 +20,7 @@ typedef struct { /* 0xB */ u8 filter; /* 0xC */ u8 combFilterGain; /* 0xD */ u8 zVolume; -} SfxChannelState; // size = 0xE +} SfxChannelState; // size = 0x10 typedef enum { /* 0x0 */ SFX_CHANNEL_PLAYER0, // SfxPlayerBank @@ -50,7 +50,7 @@ typedef enum { /* 0x4 */ SEQ_PLAYER_IO_PORT_4, /* 0x5 */ SEQ_PLAYER_IO_PORT_5, /* 0x6 */ SEQ_PLAYER_IO_PORT_6, - /* 0x7 */ SEQ_PLAYER_IO_PORT_7, + /* 0x7 */ SEQ_PLAYER_IO_PORT_7 } SeqPlayerIOPort; typedef struct { diff --git a/src/audio/lib/heap.c b/src/audio/lib/heap.c index 1ea26952b6..52533da4db 100644 --- a/src/audio/lib/heap.c +++ b/src/audio/lib/heap.c @@ -1386,11 +1386,11 @@ void AudioHeap_DiscardSampleCaches(void) { } typedef struct { - uintptr_t oldAddr; - uintptr_t newAddr; - size_t size; - u8 newMedium; -} StorageChange; + /* 0x0 */ uintptr_t oldAddr; + /* 0x4 */ uintptr_t newAddr; + /* 0x8 */ size_t size; + /* 0xC */ u8 newMedium; +} StorageChange; // size = 0x10 void AudioHeap_ChangeStorage(StorageChange* change, Sample* sample) { if ((sample != NULL) && ((sample->medium == change->newMedium) || (D_801FD120 != 1)) && diff --git a/src/audio/lib/load.c b/src/audio/lib/load.c index 7df46952b8..8016e9b6ad 100644 --- a/src/audio/lib/load.c +++ b/src/audio/lib/load.c @@ -80,10 +80,10 @@ typedef enum { #define OS_MESG_PRI_HIGH 1 typedef struct { - u16 numInstruments; - u16 numDrums; - u16 numSfx; -} UnloadedFonts; + /* 0x0 */ u16 numInstruments; + /* 0x2 */ u16 numDrums; + /* 0x4 */ u16 numSfx; +} UnloadedFonts; // size = 0x6 OSMesgQueue sScriptLoadQueue; OSMesg sScriptLoadMesgBuf[0x10]; diff --git a/src/boot_O2_g3/yaz0.c b/src/boot_O2_g3/yaz0.c index aa7ecdfe12..76f990659c 100644 --- a/src/boot_O2_g3/yaz0.c +++ b/src/boot_O2_g3/yaz0.c @@ -58,11 +58,11 @@ void* Yaz0_NextDMA(void* curSrcPos) { } typedef struct { - /* 0x00 */ u32 magic; // Yaz0 - /* 0x04 */ u32 decSize; - /* 0x08 */ u32 compInfoOffset; // only used in mio0 - /* 0x0C */ u32 uncompDataOffset; // only used in mio0 -} Yaz0Header; // size = 0x10 + /* 0x0 */ u32 magic; // Yaz0 + /* 0x4 */ u32 decSize; + /* 0x8 */ u32 compInfoOffset; // only used in mio0 + /* 0xC */ u32 uncompDataOffset; // only used in mio0 +} Yaz0Header; // size = 0x10 #define YAZ0_MAGIC 0x59617A30 // "Yaz0" diff --git a/src/code/sys_cmpdma.c b/src/code/sys_cmpdma.c index b2a17d5477..715892b497 100644 --- a/src/code/sys_cmpdma.c +++ b/src/code/sys_cmpdma.c @@ -2,7 +2,7 @@ #include "system_malloc.h" typedef struct { - union { + /* 0x0 */ union { u32 dmaWord[2]; u32 dataStart; u32 dataSize; @@ -11,7 +11,7 @@ typedef struct { u32 end; } offset; }; -} CmpDmaBuffer; +} CmpDmaBuffer; // size = 0x8 CmpDmaBuffer sDmaBuffer; diff --git a/src/code/z_draw.c b/src/code/z_draw.c index ace56a965e..e6a814e2a6 100644 --- a/src/code/z_draw.c +++ b/src/code/z_draw.c @@ -115,9 +115,9 @@ void GetItem_DrawWallet(PlayState* play, s16 drawId); void GetItem_DrawRemains(PlayState* play, s16 drawId); typedef struct { - /* 0x00 */ void (*drawFunc)(PlayState*, s16); - /* 0x04 */ void* drawResources[8]; // Either display lists (Gfx*) or matrices (Mtx*) -} DrawItemTableEntry; // size = 0x24 + /* 0x0 */ void (*drawFunc)(PlayState*, s16); + /* 0x4 */ void* drawResources[8]; // Either display lists (Gfx*) or matrices (Mtx*) +} DrawItemTableEntry; // size = 0x24 static DrawItemTableEntry sDrawItemTable[] = { // GID_BOTTLE, OBJECT_GI_BOTTLE diff --git a/src/code/z_eventmgr.c b/src/code/z_eventmgr.c index e3defb4029..1219573960 100644 --- a/src/code/z_eventmgr.c +++ b/src/code/z_eventmgr.c @@ -36,7 +36,7 @@ ActorCutscene sGlobalCutsceneList[] = { typedef enum { /* 0 */ CS_START_0, /* 1 */ CS_START_1, - /* 2 */ CS_START_2, + /* 2 */ CS_START_2 } ActorCutsceneStartMethod; typedef struct { diff --git a/src/code/z_fbdemo_circle.c b/src/code/z_fbdemo_circle.c index addfe6b67c..185373e06a 100644 --- a/src/code/z_fbdemo_circle.c +++ b/src/code/z_fbdemo_circle.c @@ -2,7 +2,7 @@ typedef enum { /* 0 */ TRANS_CIRCLE_DIR_IN, - /* 1 */ TRANS_CIRCLE_DIR_OUT, + /* 1 */ TRANS_CIRCLE_DIR_OUT } TransitionCircleDirection; Gfx sTransCircleSetupDL[] = { diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c index f8f28f4b8d..e63c9d8e5a 100644 --- a/src/code/z_parameter.c +++ b/src/code/z_parameter.c @@ -23,11 +23,11 @@ typedef enum { #define DO_ACTION_TEX_SIZE ((DO_ACTION_TEX_WIDTH * DO_ACTION_TEX_HEIGHT) / 2) // (sizeof(gCheckDoActionENGTex)) typedef struct { - /* 0x00 */ u8 scene; - /* 0x01 */ u8 flags1; - /* 0x02 */ u8 flags2; - /* 0x03 */ u8 flags3; -} RestrictionFlags; + /* 0x0 */ u8 scene; + /* 0x1 */ u8 flags1; + /* 0x2 */ u8 flags2; + /* 0x3 */ u8 flags3; +} RestrictionFlags; // size = 0x4 Input sPostmanTimerInput[MAXCONTROLLERS]; diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c index 44b1fd9863..2c0a79d213 100644 --- a/src/code/z_player_lib.c +++ b/src/code/z_player_lib.c @@ -270,7 +270,7 @@ void func_80122C20(PlayState* play, struct_80122D44_arg1* arg1) { typedef struct { /* 0x0 */ Color_RGB8 color; /* 0x4 */ Gfx* dList; -} struct_801BFDD0; // size = 0x08 +} struct_801BFDD0; // size = 0x8 struct_801BFDD0 D_801BFDD0[] = { { { 180, 200, 255 }, gLinkGoronCurledDL }, @@ -1643,9 +1643,9 @@ TexturePtr sPlayerMouthTextures[PLAYER_MOUTH_MAX] = { }; typedef struct PlayerFaceIndices { - /* 0x00 */ u8 eyeIndex; - /* 0x01 */ u8 mouthIndex; -} PlayerFaceIndices; // size = 0x02 + /* 0x0 */ u8 eyeIndex; + /* 0x1 */ u8 mouthIndex; +} PlayerFaceIndices; // size = 0x2 PlayerFaceIndices sPlayerFaces[] = { { PLAYER_EYES_OPEN, PLAYER_MOUTH_CLOSED }, // PLAYER_FACE_0 diff --git a/src/code/z_room.c b/src/code/z_room.c index 9bc6e12ee2..78eb5f98e9 100644 --- a/src/code/z_room.c +++ b/src/code/z_room.c @@ -53,10 +53,10 @@ typedef enum { } RoomCullableDebugMode; typedef struct RoomShapeCullableEntryLinked { - /* 0x00 */ RoomShapeCullableEntry* entry; - /* 0x04 */ f32 boundsNearZ; - /* 0x08 */ struct RoomShapeCullableEntryLinked* prev; - /* 0x0C */ struct RoomShapeCullableEntryLinked* next; + /* 0x0 */ RoomShapeCullableEntry* entry; + /* 0x4 */ f32 boundsNearZ; + /* 0x8 */ struct RoomShapeCullableEntryLinked* prev; + /* 0xC */ struct RoomShapeCullableEntryLinked* next; } RoomShapeCullableEntryLinked; // size = 0x10 #define ROOM_SHAPE_CULLABLE_MAX_ENTRIES 128 diff --git a/src/libultra/flash/osFlash.c b/src/libultra/flash/osFlash.c index cd4420c4af..f8649f4fda 100644 --- a/src/libultra/flash/osFlash.c +++ b/src/libultra/flash/osFlash.c @@ -10,8 +10,8 @@ s32 __osFlashVersion; UNK_TYPE1 D_801FD0FC[0x14]; typedef enum { - FLASH_OLD, - FLASH_NEW, + /* 0 */ FLASH_OLD, + /* 1 */ FLASH_NEW } FlashVersion; u32 osFlashGetAddr(u32 pageNum) { diff --git a/src/libultra/os/initialize.c b/src/libultra/os/initialize.c index 776191227f..4fabb4c4dd 100644 --- a/src/libultra/os/initialize.c +++ b/src/libultra/os/initialize.c @@ -3,11 +3,11 @@ #define COLD_RESET 0 typedef struct { - /* 0x0 */ u32 ins_00; // lui k0, 0x8000 - /* 0x4 */ u32 ins_04; // addiu k0, k0, 0x39E0 - /* 0x8 */ u32 ins_08; // jr k0 ; __osException - /* 0xC */ u32 ins_0C; // nop -} struct_exceptionPreamble; + /* 0x0 */ u32 ins_00; // lui k0, 0x8000 + /* 0x4 */ u32 ins_04; // addiu k0, k0, 0x39E0 + /* 0x8 */ u32 ins_08; // jr k0 ; __osException + /* 0xC */ u32 ins_0C; // nop +} struct_exceptionPreamble; // size = 0x10 u64 osClockRate = OS_CLOCK_RATE; s32 osViClock = VI_NTSC_CLOCK; diff --git a/src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.c b/src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.c index ef35a34edc..737d480ad0 100644 --- a/src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.c +++ b/src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.c @@ -60,7 +60,7 @@ typedef struct { /* 0x14 */ BgBreakwallUnkFunc unk_14; /* 0x18 */ BgBreakwallUnkFunc2 unk_18; /* 0x1C */ ActorFunc unk_1C; -} BgBreakwallStruct; +} BgBreakwallStruct; // size = 0x20 BgBreakwallStruct D_808B8140[] = { { OBJECT_OMOYA_OBJ, object_omoya_obj_DL_0001A0, NULL, NULL, NULL, func_808B7380, func_808B77D0, NULL }, diff --git a/src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.h b/src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.h index bcdda23272..c332fe82c1 100644 --- a/src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.h +++ b/src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.h @@ -12,11 +12,11 @@ typedef void (*BgBreakwallUnkFunc2)(struct BgBreakwall*, PlayState*); #define BGBREAKWALL_GET_F(thisx) ((thisx)-> params & 0xF) #define BGBREAKWALL_SWITCHFLAG(thisx) (((thisx)-> params & 0xFE00) >> 9) -enum { +typedef enum { /* 7 */ BGBREAKWALL_F_7 = 7, /* 9 */ BGBREAKWALL_F_9 = 9, - /* 11 */ BGBREAKWALL_F_11 = 11, -}; + /* 11 */ BGBREAKWALL_F_11 = 11 +} BgBreakwallParam; typedef struct BgBreakwall { /* 0x000 */ DynaPolyActor dyna; diff --git a/src/overlays/actors/ovl_Bg_Ctower_Gear/z_bg_ctower_gear.h b/src/overlays/actors/ovl_Bg_Ctower_Gear/z_bg_ctower_gear.h index afea1bf0d6..d59bfd3ea4 100644 --- a/src/overlays/actors/ovl_Bg_Ctower_Gear/z_bg_ctower_gear.h +++ b/src/overlays/actors/ovl_Bg_Ctower_Gear/z_bg_ctower_gear.h @@ -9,10 +9,10 @@ struct BgCtowerGear; #define BGCTOWERGEAR_GET_TYPE(thisx) ((thisx)->params & 3) typedef enum { - /* 0x0 */ BGCTOWERGEAR_CEILING_COG, - /* 0x1 */ BGCTOWERGEAR_CENTER_COG, - /* 0x2 */ BGCTOWERGEAR_WATER_WHEEL, - /* 0x3 */ BGCTOWERGEAR_ORGAN + /* 0 */ BGCTOWERGEAR_CEILING_COG, + /* 1 */ BGCTOWERGEAR_CENTER_COG, + /* 2 */ BGCTOWERGEAR_WATER_WHEEL, + /* 3 */ BGCTOWERGEAR_ORGAN } BgCtowerGearType; typedef struct BgCtowerGear { diff --git a/src/overlays/actors/ovl_Bg_Ctower_Rot/z_bg_ctower_rot.h b/src/overlays/actors/ovl_Bg_Ctower_Rot/z_bg_ctower_rot.h index 52a905ed56..a069346693 100644 --- a/src/overlays/actors/ovl_Bg_Ctower_Rot/z_bg_ctower_rot.h +++ b/src/overlays/actors/ovl_Bg_Ctower_Rot/z_bg_ctower_rot.h @@ -11,7 +11,7 @@ typedef enum { /* 0 */ BGCTOWERROT_CORRIDOR, /* 1 */ BGCTOWERROT_STONE_DOOR_MAIN, // Main door controls cutscene flow (updating Link fields and playing sounds). // It is the one on the left when entering from the Lost Woods - /* 2 */ BGCTOWERROT_STONE_DOOR, + /* 2 */ BGCTOWERROT_STONE_DOOR } BgCtowerRotType; typedef struct BgCtowerRot { diff --git a/src/overlays/actors/ovl_Bg_Dblue_Movebg/z_bg_dblue_movebg.c b/src/overlays/actors/ovl_Bg_Dblue_Movebg/z_bg_dblue_movebg.c index de7e7eb324..6d13f4ac3e 100644 --- a/src/overlays/actors/ovl_Bg_Dblue_Movebg/z_bg_dblue_movebg.c +++ b/src/overlays/actors/ovl_Bg_Dblue_Movebg/z_bg_dblue_movebg.c @@ -34,9 +34,9 @@ void func_80A2B308(Actor* thisx, PlayState* play); BgDblueMovebg* D_80A2BBF0; typedef struct { - u8 unk_00; - u8 unk_01; -} BgDblueMovebgUnkStruct; + /* 0x0 */ u8 unk_00; + /* 0x1 */ u8 unk_01; +} BgDblueMovebgUnkStruct; // size = 0x2 BgDblueMovebgUnkStruct D_80A2BBF4; diff --git a/src/overlays/actors/ovl_Bg_Fire_Wall/z_bg_fire_wall.h b/src/overlays/actors/ovl_Bg_Fire_Wall/z_bg_fire_wall.h index af5a299235..bf53007587 100644 --- a/src/overlays/actors/ovl_Bg_Fire_Wall/z_bg_fire_wall.h +++ b/src/overlays/actors/ovl_Bg_Fire_Wall/z_bg_fire_wall.h @@ -8,9 +8,9 @@ struct BgFireWall; typedef void (*BgFireWallActionFunc)(struct BgFireWall*, PlayState*); typedef enum { - /* 0 */ BGFIREWALL_PARAMS_0, - /* 1 */ BGFIREWALL_PARAMS_1, -} BgFireWallParams; + /* 0 */ BGFIREWALL_PARAM_0, + /* 1 */ BGFIREWALL_PARAM_1 +} BgFireWallParam; typedef struct BgFireWall { /* 0x000 */ Actor actor; diff --git a/src/overlays/actors/ovl_Bg_Hakugin_Post/z_bg_hakugin_post.c b/src/overlays/actors/ovl_Bg_Hakugin_Post/z_bg_hakugin_post.c index 942a544ffc..66666b82b3 100644 --- a/src/overlays/actors/ovl_Bg_Hakugin_Post/z_bg_hakugin_post.c +++ b/src/overlays/actors/ovl_Bg_Hakugin_Post/z_bg_hakugin_post.c @@ -52,9 +52,9 @@ ActorInit Bg_Hakugin_Post_InitVars = { }; typedef struct { - f32 unk_00; - u8 unk_04; -} BgHakuginPostUnkStruct3; + /* 0x0 */ f32 unk_00; + /* 0x4 */ u8 unk_04; +} BgHakuginPostUnkStruct3; // size = 0x8 static BgHakuginPostUnkStruct3 D_80A9D880[] = { { 1200.0f, false }, { 600.0f, false }, { 900.0f, false }, { 870.0f, false }, diff --git a/src/overlays/actors/ovl_Bg_Hakugin_Switch/z_bg_hakugin_switch.c b/src/overlays/actors/ovl_Bg_Hakugin_Switch/z_bg_hakugin_switch.c index bcc662c9f9..2d8fc2683c 100644 --- a/src/overlays/actors/ovl_Bg_Hakugin_Switch/z_bg_hakugin_switch.c +++ b/src/overlays/actors/ovl_Bg_Hakugin_Switch/z_bg_hakugin_switch.c @@ -78,7 +78,7 @@ typedef struct { /* 0x0C */ f32 unk_C; /* 0x10 */ Gfx* unk_10; /* 0x14 */ u8 unk_14; -} BgHakuginSwitchStruct; +} BgHakuginSwitchStruct; // size = 0x18 BgHakuginSwitchStruct D_80B1688C[] = { { -156.0f, -178.0f, 6.0f, 10.0f, object_goronswitch_DL_000268, 0xB4 }, diff --git a/src/overlays/actors/ovl_Bg_Ikana_Rotaryroom/z_bg_ikana_rotaryroom.c b/src/overlays/actors/ovl_Bg_Ikana_Rotaryroom/z_bg_ikana_rotaryroom.c index 8a90a68093..ad2d9fbddd 100644 --- a/src/overlays/actors/ovl_Bg_Ikana_Rotaryroom/z_bg_ikana_rotaryroom.c +++ b/src/overlays/actors/ovl_Bg_Ikana_Rotaryroom/z_bg_ikana_rotaryroom.c @@ -116,9 +116,9 @@ Vec3f D_80B8216C = { 225.0f, -280.0f, -210.0f }; Vec3f D_80B82178 = { -255.0f, -280.0f, 210.0f }; typedef struct { - /* 0x00 */ s8 unk_00; - /* 0x01 */ s8 unk_01; - /* 0x04 */ Vec3f unk_04; + /* 0x0 */ s8 unk_00; + /* 0x1 */ s8 unk_01; + /* 0x4 */ Vec3f unk_04; } BgIkanaRotaryroomStruct4; // size = 0x10 BgIkanaRotaryroomStruct4 D_80B82184[2][2] = { diff --git a/src/overlays/actors/ovl_Bg_Iknv_Doukutu/z_bg_iknv_doukutu.h b/src/overlays/actors/ovl_Bg_Iknv_Doukutu/z_bg_iknv_doukutu.h index beeeb0b816..643be076c7 100644 --- a/src/overlays/actors/ovl_Bg_Iknv_Doukutu/z_bg_iknv_doukutu.h +++ b/src/overlays/actors/ovl_Bg_Iknv_Doukutu/z_bg_iknv_doukutu.h @@ -9,11 +9,11 @@ typedef void (*BgIknvDoukutuActionFunc)(struct BgIknvDoukutu*, PlayState*); #define BGIKNVDOUKUTU_GET_F(thisx) ((thisx)->params & 0xF) -enum { - BGIKNVDOUKUTU_F_0, - BGIKNVDOUKUTU_F_1, - BGIKNVDOUKUTU_F_2, -}; +typedef enum { + /* 0 */ BGIKNVDOUKUTU_F_0, + /* 1 */ BGIKNVDOUKUTU_F_1, + /* 2 */ BGIKNVDOUKUTU_F_2 +} BgIknvDoukutuParam; typedef struct BgIknvDoukutu { /* 0x000 */ DynaPolyActor dyna; diff --git a/src/overlays/actors/ovl_Bg_Iknv_Obj/z_bg_iknv_obj.h b/src/overlays/actors/ovl_Bg_Iknv_Obj/z_bg_iknv_obj.h index a5c01165d5..266ec81f21 100644 --- a/src/overlays/actors/ovl_Bg_Iknv_Obj/z_bg_iknv_obj.h +++ b/src/overlays/actors/ovl_Bg_Iknv_Obj/z_bg_iknv_obj.h @@ -19,7 +19,7 @@ typedef struct BgIknvObj { typedef enum { /* 0 */ IKNV_OBJ_WATERWHEEL, /* 1 */ IKNV_OBJ_RAISED_DOOR, // defunct door covering entrance to Stone Tower - /* 2 */ IKNV_OBJ_SAKON_DOOR, // door to Sakon's Hideout + /* 2 */ IKNV_OBJ_SAKON_DOOR // door to Sakon's Hideout } BgIknvObjType; #endif // Z_BG_IKNV_OBJ_H diff --git a/src/overlays/actors/ovl_Bg_Ladder/z_bg_ladder.h b/src/overlays/actors/ovl_Bg_Ladder/z_bg_ladder.h index e4cd15c153..f920c18eb9 100644 --- a/src/overlays/actors/ovl_Bg_Ladder/z_bg_ladder.h +++ b/src/overlays/actors/ovl_Bg_Ladder/z_bg_ladder.h @@ -21,7 +21,7 @@ typedef enum { /* 0 */ LADDER_SIZE_12RUNG, /* 1 */ LADDER_SIZE_16RUNG, /* 2 */ LADDER_SIZE_20RUNG, - /* 3 */ LADDER_SIZE_24RUNG, + /* 3 */ LADDER_SIZE_24RUNG } BgLadderSize; #endif // Z_BG_LADDER_H diff --git a/src/overlays/actors/ovl_Bg_Last_Bwall/z_bg_last_bwall.h b/src/overlays/actors/ovl_Bg_Last_Bwall/z_bg_last_bwall.h index e6d752c28f..cae36be27d 100644 --- a/src/overlays/actors/ovl_Bg_Last_Bwall/z_bg_last_bwall.h +++ b/src/overlays/actors/ovl_Bg_Last_Bwall/z_bg_last_bwall.h @@ -12,8 +12,8 @@ typedef void (*BgLastBwallActionFunc)(struct BgLastBwall*, PlayState*); #define BGLASTBWALL_GET_TYPE(thisx) (((thisx)->params >> 0xC) & 0xF) typedef enum { - BGLASTBWALL_TYPE_0 = 0, - BGLASTBWALL_TYPE_1 = 1, + /* 0 */ BGLASTBWALL_TYPE_0, + /* 1 */ BGLASTBWALL_TYPE_1 } BgLastBwallType; typedef struct BgLastBwall { diff --git a/src/overlays/actors/ovl_Bg_Numa_Hana/z_bg_numa_hana.h b/src/overlays/actors/ovl_Bg_Numa_Hana/z_bg_numa_hana.h index 0e377f539d..d9f4a1ecef 100644 --- a/src/overlays/actors/ovl_Bg_Numa_Hana/z_bg_numa_hana.h +++ b/src/overlays/actors/ovl_Bg_Numa_Hana/z_bg_numa_hana.h @@ -9,7 +9,7 @@ typedef enum { /* 0 */ BG_NUMA_HANA_TYPE_NORMAL, - /* 1 */ BG_NUMA_HANA_TYPE_OPEN_FLOWER_COLLISION, + /* 1 */ BG_NUMA_HANA_TYPE_OPEN_FLOWER_COLLISION } BgNumaHanaType; struct BgNumaHana; diff --git a/src/overlays/actors/ovl_Bg_Open_Shutter/z_bg_open_shutter.c b/src/overlays/actors/ovl_Bg_Open_Shutter/z_bg_open_shutter.c index 119c3854a1..e235042313 100644 --- a/src/overlays/actors/ovl_Bg_Open_Shutter/z_bg_open_shutter.c +++ b/src/overlays/actors/ovl_Bg_Open_Shutter/z_bg_open_shutter.c @@ -23,8 +23,8 @@ void func_80ACAE5C(BgOpenShutter* this, PlayState* play); void func_80ACAEF0(BgOpenShutter* this, PlayState* play); typedef enum { - /* 0x1 */ BGOPENSHUTTER_DOOR_OPEN = 1, - /* 0x2 */ BGOPENSHUTTER_DOOR_CLOSED, + /* 1 */ BGOPENSHUTTER_DOOR_OPEN = 1, + /* 2 */ BGOPENSHUTTER_DOOR_CLOSED } BGOpenShutterDoorState; ActorInit Bg_Open_Shutter_InitVars = { diff --git a/src/overlays/actors/ovl_Bg_Umajump/z_bg_umajump.h b/src/overlays/actors/ovl_Bg_Umajump/z_bg_umajump.h index fe29e34cb5..ae35ac98c3 100644 --- a/src/overlays/actors/ovl_Bg_Umajump/z_bg_umajump.h +++ b/src/overlays/actors/ovl_Bg_Umajump/z_bg_umajump.h @@ -7,12 +7,12 @@ #define BG_UMAJUMP_GET_TYPE(thisx) ((thisx)->params & 0xFF) typedef enum { - BG_UMAJUMP_TYPE_1 = 1, - BG_UMAJUMP_TYPE_2, - BG_UMAJUMP_TYPE_3, - BG_UMAJUMP_TYPE_4, - BG_UMAJUMP_TYPE_5, - BG_UMAJUMP_TYPE_6, + /* 1 */ BG_UMAJUMP_TYPE_1 = 1, + /* 2 */ BG_UMAJUMP_TYPE_2, + /* 3 */ BG_UMAJUMP_TYPE_3, + /* 4 */ BG_UMAJUMP_TYPE_4, + /* 5 */ BG_UMAJUMP_TYPE_5, + /* 6 */ BG_UMAJUMP_TYPE_6 } BgUmaJumpType; struct BgUmajump; diff --git a/src/overlays/actors/ovl_Boss_02/z_boss_02.h b/src/overlays/actors/ovl_Boss_02/z_boss_02.h index e7efc1199b..4fbd8b471b 100644 --- a/src/overlays/actors/ovl_Boss_02/z_boss_02.h +++ b/src/overlays/actors/ovl_Boss_02/z_boss_02.h @@ -27,15 +27,15 @@ typedef enum { /* 1 */ TWINMOLD_EFFECT_SAND, // The sand kicked up when Twinmold touches the ground /* 2 */ TWINMOLD_EFFECT_BLACK_DUST, // Unused /* 3 */ TWINMOLD_EFFECT_FRAGMENT, // The fragments that fly off when the parts of Twinmold explode - /* 4 */ TWINMOLD_EFFECT_FLASH, // The flashes of light that appear when the parts of Twinmold explode + /* 4 */ TWINMOLD_EFFECT_FLASH // The flashes of light that appear when the parts of Twinmold explode } TwinmoldEffectType; typedef enum { /* 0 */ TWINMOLD_RED, /* 35 */ TWINMOLD_BLUE = 35, /* 100 */ TWINMOLD_TAIL = 100, - /* 200 */ TWINMOLD_STATIC = 200, -} TwinmoldParams; + /* 200 */ TWINMOLD_STATIC = 200 +} TwinmoldParam; typedef struct Boss02 { /* 0x0000 */ Actor actor; diff --git a/src/overlays/actors/ovl_Boss_03/z_boss_03.h b/src/overlays/actors/ovl_Boss_03/z_boss_03.h index a00dbacff5..2366063693 100644 --- a/src/overlays/actors/ovl_Boss_03/z_boss_03.h +++ b/src/overlays/actors/ovl_Boss_03/z_boss_03.h @@ -31,7 +31,7 @@ typedef enum { /* 1 */ GYORG_EFFECT_BUBBLE, /* 2 */ GYORG_EFFECT_DROPLET, /* 3 */ GYORG_EFFECT_SPLASH, - /* 4 */ GYORG_EFFECT_WET_SPOT, + /* 4 */ GYORG_EFFECT_WET_SPOT } GyorgEffectType; typedef struct Boss03 { diff --git a/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.h b/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.h index 971adb3bd2..cbee0a148c 100644 --- a/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.h +++ b/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.h @@ -38,14 +38,14 @@ typedef struct DemoKankyo { typedef enum { /* 0 */ DEMO_KANKYO_TYPE_LOSTWOODS, /* 1 */ DEMO_KANKYO_TYPE_GIANTS, - /* 2 */ DEMO_KANKYO_TYPE_MOON, + /* 2 */ DEMO_KANKYO_TYPE_MOON } DemoKankyoType; typedef enum { /* 0 */ DEMO_KANKYO_STATE_INIT, /* 1 */ DEMO_KANKYO_STATE_SINGLE, /* 2 */ DEMO_KANKYO_STATE_SKYFISH, - /* 3 */ DEMO_KANKYO_STATE_DISABLED, + /* 3 */ DEMO_KANKYO_STATE_DISABLED } DemoKankyoStateType; #endif // Z_DEMO_KANKYO_H diff --git a/src/overlays/actors/ovl_Demo_Moonend/z_demo_moonend.c b/src/overlays/actors/ovl_Demo_Moonend/z_demo_moonend.c index ba8d1b8344..ec33a8a94e 100644 --- a/src/overlays/actors/ovl_Demo_Moonend/z_demo_moonend.c +++ b/src/overlays/actors/ovl_Demo_Moonend/z_demo_moonend.c @@ -38,7 +38,7 @@ void DemoMoonend_Init(Actor* thisx, PlayState* play) { Actor_SetScale(&this->actor, 0.1f); this->actionFunc = DemoMoonend_DoNothing; - if (DEMOMOONEND_GET_PARAMS_F(thisx) == 1) { + if (DEMOMOONEND_GET_PARAM_F(thisx) == 1) { Actor_SetScale(&this->actor, 0.05f); Actor_SetScale(&this->actor, 6.0f); this->actor.draw = NULL; @@ -60,7 +60,7 @@ void DemoMoonend_Init(Actor* thisx, PlayState* play) { void DemoMoonend_Destroy(Actor* thisx, PlayState* play) { DemoMoonend* this = THIS; - if (DEMOMOONEND_GET_PARAMS_F(thisx) != 1) { + if (DEMOMOONEND_GET_PARAM_F(thisx) != 1) { func_8018349C(&this->skeletonInfo); } } diff --git a/src/overlays/actors/ovl_Demo_Moonend/z_demo_moonend.h b/src/overlays/actors/ovl_Demo_Moonend/z_demo_moonend.h index fd229e0046..b56c60a9bc 100644 --- a/src/overlays/actors/ovl_Demo_Moonend/z_demo_moonend.h +++ b/src/overlays/actors/ovl_Demo_Moonend/z_demo_moonend.h @@ -8,7 +8,7 @@ struct DemoMoonend; typedef void (*DemoMoonendActionFunc)(struct DemoMoonend*, PlayState*); -#define DEMOMOONEND_GET_PARAMS_F(thisx) (((thisx)->params) & 0xF) +#define DEMOMOONEND_GET_PARAM_F(thisx) (((thisx)->params) & 0xF) typedef struct DemoMoonend { /* 0x000 */ Actor actor; diff --git a/src/overlays/actors/ovl_Demo_Syoten/z_demo_syoten.h b/src/overlays/actors/ovl_Demo_Syoten/z_demo_syoten.h index 1997a2bc53..19f99bf2f3 100644 --- a/src/overlays/actors/ovl_Demo_Syoten/z_demo_syoten.h +++ b/src/overlays/actors/ovl_Demo_Syoten/z_demo_syoten.h @@ -12,13 +12,13 @@ typedef void (*DemoSyotenActionFunc)(struct DemoSyoten*, PlayState*); #define DEMOSYOTEN_7E00_3F 0x3F -enum { +typedef enum { /* 0 */ DEMOSYOTEN_F_0, /* 1 */ DEMOSYOTEN_F_1, /* 2 */ DEMOSYOTEN_F_2, /* 3 */ DEMOSYOTEN_F_3, /* 4 */ DEMOSYOTEN_F_4 -}; +} DemoSyotenParam; typedef struct DemoSyoten { /* 0x000 */ Actor actor; diff --git a/src/overlays/actors/ovl_Demo_Tre_Lgt/z_demo_tre_lgt.c b/src/overlays/actors/ovl_Demo_Tre_Lgt/z_demo_tre_lgt.c index 56bc60a4dc..2db2823675 100644 --- a/src/overlays/actors/ovl_Demo_Tre_Lgt/z_demo_tre_lgt.c +++ b/src/overlays/actors/ovl_Demo_Tre_Lgt/z_demo_tre_lgt.c @@ -24,11 +24,11 @@ void DemoTreLgt_SetupAnimate(DemoTreLgt* this, PlayState* play, f32 frame); void DemoTreLgt_Animate(DemoTreLgt* this, PlayState* play); typedef struct { - f32 unk0; - f32 unk4; - f32 unk8; - f32 unkC; -} DemoTreLgtInfo; + /* 0x0 */ f32 unk0; + /* 0x4 */ f32 unk4; + /* 0x8 */ f32 unk8; + /* 0xC */ f32 unkC; +} DemoTreLgtInfo; // size = 0x10 static DemoTreLgtInfo D_808E1490[2] = { { 1.0f, 136.0f, 190.0f, 40.0f }, @@ -53,8 +53,8 @@ static TransformUpdateIndex* sBoxLightAnimations[] = { }; typedef enum { - /* 0x00 */ DEMO_TRE_LGT_ACTION_WAIT, // wait until animation is needed - /* 0x01 */ DEMO_TRE_LGT_ACTION_ANIMATE + /* 0 */ DEMO_TRE_LGT_ACTION_WAIT, // wait until animation is needed + /* 1 */ DEMO_TRE_LGT_ACTION_ANIMATE } DemoTreLgtAction; static DemoTreLgtActionFunc sActionFuncs[] = { diff --git a/src/overlays/actors/ovl_Dm_Al/z_dm_al.h b/src/overlays/actors/ovl_Dm_Al/z_dm_al.h index 4114b9f9c6..3c77ed6c38 100644 --- a/src/overlays/actors/ovl_Dm_Al/z_dm_al.h +++ b/src/overlays/actors/ovl_Dm_Al/z_dm_al.h @@ -22,8 +22,8 @@ typedef struct DmAl { } DmAl; // size = 0x460 typedef enum { - /* 0x0 */ MADAME_AROMA_ANIMATION_0, - /* 0x1 */ MADAME_AROMA_ANIMATION_1 + /* 0 */ MADAME_AROMA_ANIMATION_0, + /* 1 */ MADAME_AROMA_ANIMATION_1 } DmAlAnimations; #endif // Z_DM_AL_H diff --git a/src/overlays/actors/ovl_Dm_Char01/z_dm_char01.h b/src/overlays/actors/ovl_Dm_Char01/z_dm_char01.h index 6f29531a04..7ce8df7d22 100644 --- a/src/overlays/actors/ovl_Dm_Char01/z_dm_char01.h +++ b/src/overlays/actors/ovl_Dm_Char01/z_dm_char01.h @@ -9,12 +9,12 @@ typedef void (*DmChar01ActionFunc)(struct DmChar01*, PlayState*); #define DMCHAR01_GET(thisx) ((thisx)->params) -enum { +typedef enum { /* 0 */ DMCHAR01_0, /* 1 */ DMCHAR01_1, /* 2 */ DMCHAR01_2, - /* 3 */ DMCHAR01_3, -}; + /* 3 */ DMCHAR01_3 +} DmChar01Param; typedef struct DmChar01 { /* 0x000 */ DynaPolyActor dyna; diff --git a/src/overlays/actors/ovl_Dm_Char02/z_dm_char02.c b/src/overlays/actors/ovl_Dm_Char02/z_dm_char02.c index f49820f030..2f933c751a 100644 --- a/src/overlays/actors/ovl_Dm_Char02/z_dm_char02.c +++ b/src/overlays/actors/ovl_Dm_Char02/z_dm_char02.c @@ -35,7 +35,7 @@ typedef enum { /* 0 */ DMCHAR02_ANIM_HIT_GROUND, /* 1 */ DMCHAR02_ANIM_TURN_AROUND, /* 2 */ DMCHAR02_ANIM_JUGGLE, - /* 3 */ DMCHAR02_ANIM_FALL, + /* 3 */ DMCHAR02_ANIM_FALL } DmChar02Animation; static AnimationInfo sAnimationInfo[] = { diff --git a/src/overlays/actors/ovl_Dm_Char05/z_dm_char05.h b/src/overlays/actors/ovl_Dm_Char05/z_dm_char05.h index 3bff39f6a0..84f7c3e3eb 100644 --- a/src/overlays/actors/ovl_Dm_Char05/z_dm_char05.h +++ b/src/overlays/actors/ovl_Dm_Char05/z_dm_char05.h @@ -9,7 +9,7 @@ typedef void (*DmChar05ActionFunc)(struct DmChar05*, PlayState*); #define DMCHAR05_GET(thisx) ((thisx)->params) -enum { +typedef enum { /* 0 */ DMCHAR05_0, /* 1 */ DMCHAR05_1, /* 2 */ DMCHAR05_2, @@ -22,8 +22,8 @@ enum { /* 9 */ DMCHAR05_9, /* 10 */ DMCHAR05_10, /* 11 */ DMCHAR05_11, - /* 12 */ DMCHAR05_12, -}; + /* 12 */ DMCHAR05_12 +} DmChar05Param; typedef struct DmChar05 { /* 0x000 */ Actor actor; diff --git a/src/overlays/actors/ovl_Dm_Char08/z_dm_char08.c b/src/overlays/actors/ovl_Dm_Char08/z_dm_char08.c index 9bd85db3ab..9f5d189674 100644 --- a/src/overlays/actors/ovl_Dm_Char08/z_dm_char08.c +++ b/src/overlays/actors/ovl_Dm_Char08/z_dm_char08.c @@ -38,8 +38,8 @@ typedef enum { /* 2 */ TURTLE_EYEMODE_CLOSED, /* 3 */ TURTLE_EYEMODE_LOOK_STRAIGHT, /* 4 */ TURTLE_EYEMODE_UNUSED, - /* 5 */ TURTLE_EYEMODE_LOOK_RIGHT, -} EyeMode; + /* 5 */ TURTLE_EYEMODE_LOOK_RIGHT +} TurtleEyeMode; typedef enum { /* 0 */ TURTLE_ANIM_IDLE, @@ -48,7 +48,7 @@ typedef enum { /* 3 */ TURTLE_ANIM_SPEAK1, /* 4 */ TURTLE_ANIM_COUGH, /* 5 */ TURTLE_ANIM_SPEAK2, - /* 6 */ TURTLE_ANIM_YAWN, + /* 6 */ TURTLE_ANIM_YAWN } TurtleAnimation; ActorInit Dm_Char08_InitVars = { diff --git a/src/overlays/actors/ovl_Dm_Opstage/z_dm_opstage.h b/src/overlays/actors/ovl_Dm_Opstage/z_dm_opstage.h index 03fd093f3c..964965cae1 100644 --- a/src/overlays/actors/ovl_Dm_Opstage/z_dm_opstage.h +++ b/src/overlays/actors/ovl_Dm_Opstage/z_dm_opstage.h @@ -14,7 +14,7 @@ typedef enum { /* 0 */ DMOPSTAGE_TYPE_GROUND, /* 1 */ DMOPSTAGE_TYPE_ROOT_TREE, /* 2 */ DMOPSTAGE_TYPE_CUT_TREE, - /* 3 */ DMOPSTAGE_TYPE_STRAIGHT_TREE, + /* 3 */ DMOPSTAGE_TYPE_STRAIGHT_TREE } DmOpStageTypes; typedef struct DmOpstage { diff --git a/src/overlays/actors/ovl_Dm_Ravine/z_dm_ravine.h b/src/overlays/actors/ovl_Dm_Ravine/z_dm_ravine.h index 01b9b52af5..fbc5fcb8ba 100644 --- a/src/overlays/actors/ovl_Dm_Ravine/z_dm_ravine.h +++ b/src/overlays/actors/ovl_Dm_Ravine/z_dm_ravine.h @@ -10,7 +10,7 @@ typedef void (*DmRavineActionFunc)(struct DmRavine*, PlayState*); typedef enum { /* 0 */ DM_RAVINE_STATE_INITIALIZED, /* 1 */ DM_RAVINE_STATE_ACTIVE, - /* 2 */ DM_RAVINE_STATE_PENDING_DEATH, + /* 2 */ DM_RAVINE_STATE_PENDING_DEATH } DmRavineState; typedef struct DmRavine { diff --git a/src/overlays/actors/ovl_Dm_Stk/z_dm_stk.c b/src/overlays/actors/ovl_Dm_Stk/z_dm_stk.c index 01a5b8c822..1787bcf6ff 100644 --- a/src/overlays/actors/ovl_Dm_Stk/z_dm_stk.c +++ b/src/overlays/actors/ovl_Dm_Stk/z_dm_stk.c @@ -108,7 +108,7 @@ typedef enum { /* 68 */ SK_ANIM_LOOK_LEFT_START, /* 69 */ SK_ANIM_LOOK_LEFT_LOOP, /* 70 */ SK_ANIM_SNIFF, - /* 71 */ SK_ANIM_LAUGH_AFTER_SNIFF, + /* 71 */ SK_ANIM_LAUGH_AFTER_SNIFF } SkullKidAnimation; typedef enum { @@ -116,7 +116,7 @@ typedef enum { /* 1 */ SK_MASK_TYPE_NORMAL, /* 2 */ SK_MASK_TYPE_GLOWING_EYES, /* 3 */ SK_MASK_TYPE_FADING_OUT, - /* 9 */ SK_MASK_TYPE_RAISED = 9, + /* 9 */ SK_MASK_TYPE_RAISED = 9 } SkullKidMaskType; typedef enum { @@ -127,19 +127,19 @@ typedef enum { /* 4 */ SK_HAND_TYPE_JUGGLING_OR_DROPPING_OCARINA, /* 5 */ SK_HAND_TYPE_HOLDING_MAJORAS_MASK_AND_FLUTE, /* 6 */ SK_HAND_TYPE_HOLDING_FLUTE, - /* 9 */ SK_HAND_TYPE_DEFAULT = 9, + /* 9 */ SK_HAND_TYPE_DEFAULT = 9 } SkullKidHandType; typedef enum { /* 0 */ SK_FADE_IN_STATE_NONE, /* 1 */ SK_FADE_IN_STATE_START, /* 2 */ SK_FADE_IN_STATE_INCREASE_FOG, - /* 3 */ SK_FADE_IN_STATE_INCREASE_ALPHA, + /* 3 */ SK_FADE_IN_STATE_INCREASE_ALPHA } SkullKidFadeInState; typedef enum { /* 0 */ SK_FADE_OUT_STATE_NONE, - /* 1 */ SK_FADE_OUT_STATE_FADING_OUT, + /* 1 */ SK_FADE_OUT_STATE_FADING_OUT } SkullKidFadeOutState; typedef enum { diff --git a/src/overlays/actors/ovl_Dm_Stk/z_dm_stk.h b/src/overlays/actors/ovl_Dm_Stk/z_dm_stk.h index 0f58c534d4..cc7ac89ea3 100644 --- a/src/overlays/actors/ovl_Dm_Stk/z_dm_stk.h +++ b/src/overlays/actors/ovl_Dm_Stk/z_dm_stk.h @@ -12,7 +12,7 @@ typedef void (*DmStkActionFunc)(struct DmStk*, PlayState*); typedef enum { /* 0 */ DM_STK_TYPE_SKULL_KID, - /* 1 */ DM_STK_TYPE_MAJORAS_MASK, + /* 1 */ DM_STK_TYPE_MAJORAS_MASK } DmStkType; typedef struct DmStk { diff --git a/src/overlays/actors/ovl_Dm_Zl/z_dm_zl.c b/src/overlays/actors/ovl_Dm_Zl/z_dm_zl.c index e875d8ab80..30d1cb3ef5 100644 --- a/src/overlays/actors/ovl_Dm_Zl/z_dm_zl.c +++ b/src/overlays/actors/ovl_Dm_Zl/z_dm_zl.c @@ -47,7 +47,7 @@ typedef enum { /* 4 */ ZELDA_ANIM_GIVING_OCARINA, /* 5 */ ZELDA_ANIM_PLAYING_OCARINA_START, /* 6 */ ZELDA_ANIM_PLAYING_OCARINA, - /* 7 */ ZELDA_ANIM_MAX, + /* 7 */ ZELDA_ANIM_MAX } DmZlAnimation; static TexturePtr sMouthTextures[] = { @@ -61,7 +61,7 @@ typedef enum { /* 0 */ ZELDA_MOUTH_NEUTRAL, /* 1 */ ZELDA_MOUTH_SMILING, /* 2 */ ZELDA_MOUTH_FROWNING, - /* 3 */ ZELDA_MOUTH_OPEN, + /* 3 */ ZELDA_MOUTH_OPEN } DmZlMouthTextures; static TexturePtr sEyeTextures[] = { @@ -81,7 +81,7 @@ typedef enum { /* 3 */ ZELDA_EYE_WIDE, /* 4 */ ZELDA_EYE_HAPPY, /* 5 */ ZELDA_EYE_OPEN_LOOKING_LEFT, - /* 6 */ ZELDA_EYE_OPEN_LOOKING_RIGHT, + /* 6 */ ZELDA_EYE_OPEN_LOOKING_RIGHT } DmZlEyeTextures; // Unused in MM @@ -92,7 +92,7 @@ typedef enum { /* 3 */ ZELDA_EYE_STATE_LOOKING_RIGHT, /* 4 */ ZELDA_EYE_STATE_WIDE, /* 5 */ ZELDA_EYE_STATE_HAPPY, - /* 6 */ ZELDA_EYE_STATE_CLOSED2, + /* 6 */ ZELDA_EYE_STATE_CLOSED2 } DmZlEyeStates; /** diff --git a/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c b/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c index 88129eddc9..7e202b0afe 100644 --- a/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c +++ b/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c @@ -101,8 +101,8 @@ static InitChainEntry sInitChain[] = { }; typedef struct { - /* 0x00 */ s16 sceneId; - /* 0x02 */ u8 index; + /* 0x0 */ s16 sceneId; + /* 0x2 */ u8 index; } ShutterSceneInfo; // size = 0x4 ShutterSceneInfo D_808A2258[] = { @@ -115,9 +115,9 @@ ShutterSceneInfo D_808A2258[] = { }; typedef struct { - /* 0x00 */ s16 dungeonSceneId; - /* 0x02 */ s16 bossSceneId; - /* 0x04 */ u8 index; + /* 0x0 */ s16 dungeonSceneId; + /* 0x2 */ s16 bossSceneId; + /* 0x4 */ u8 index; } BossDoorInfo; // size = 0x6 BossDoorInfo D_808A22A0[] = { diff --git a/src/overlays/actors/ovl_Door_Warp1/z_door_warp1.h b/src/overlays/actors/ovl_Door_Warp1/z_door_warp1.h index 1bc7e13bcc..de67845ed5 100644 --- a/src/overlays/actors/ovl_Door_Warp1/z_door_warp1.h +++ b/src/overlays/actors/ovl_Door_Warp1/z_door_warp1.h @@ -13,15 +13,15 @@ typedef void (*DoorWarp1ActionFunc)(struct DoorWarp1*, PlayState*); #define DOORWARP1_GET_FF00_2(thisx) ((thisx)->params & 0xFF00) #define DOORWARP1_GET_FF00_3(thisx) ((thisx)->params >> 8) -enum { +typedef enum { /* 0 */ ENDOORWARP1_FF_0, /* 1 */ ENDOORWARP1_FF_1, /* 2 */ ENDOORWARP1_FF_2, /* 3 */ ENDOORWARP1_FF_3, /* 4 */ ENDOORWARP1_FF_4, /* 5 */ ENDOORWARP1_FF_5, - /* 6 */ ENDOORWARP1_FF_6, -}; + /* 6 */ ENDOORWARP1_FF_6 +} DoorWarp1Param; typedef struct DoorWarp1 { /* 0x000 */ DynaPolyActor dyna; diff --git a/src/overlays/actors/ovl_Eff_Dust/z_eff_dust.h b/src/overlays/actors/ovl_Eff_Dust/z_eff_dust.h index 38b724865f..20a1df27e3 100644 --- a/src/overlays/actors/ovl_Eff_Dust/z_eff_dust.h +++ b/src/overlays/actors/ovl_Eff_Dust/z_eff_dust.h @@ -22,12 +22,12 @@ typedef struct EffDust { } EffDust; // size = 0x560 typedef enum { - /* 0x0 */ EFF_DUST_TYPE_0, - /* 0x1 */ EFF_DUST_TYPE_1, - /* 0x2 */ EFF_DUST_TYPE_SPIN_ATTACK_CHARGE, - /* 0x3 */ EFF_DUST_TYPE_3, - /* 0x4 */ EFF_DUST_TYPE_4, - /* 0x5 */ EFF_DUST_TYPE_5 + /* 0 */ EFF_DUST_TYPE_0, + /* 1 */ EFF_DUST_TYPE_1, + /* 2 */ EFF_DUST_TYPE_SPIN_ATTACK_CHARGE, + /* 3 */ EFF_DUST_TYPE_3, + /* 4 */ EFF_DUST_TYPE_4, + /* 5 */ EFF_DUST_TYPE_5 } EffDustType; #endif // Z_EFF_DUST_H diff --git a/src/overlays/actors/ovl_Eff_Kamejima_Wave/z_eff_kamejima_wave.c b/src/overlays/actors/ovl_Eff_Kamejima_Wave/z_eff_kamejima_wave.c index d45d669a72..9b52909079 100644 --- a/src/overlays/actors/ovl_Eff_Kamejima_Wave/z_eff_kamejima_wave.c +++ b/src/overlays/actors/ovl_Eff_Kamejima_Wave/z_eff_kamejima_wave.c @@ -49,7 +49,7 @@ void EffKamejimaWave_Init(Actor* thisx, PlayState* play) { Actor_SetScale(&this->actor, 0.2f); this->actor.scale.y = 0.0f; - if (EFFKAMEJIMAWAVE_GET_F(thisx) == EFFKAMEJIMAWAVE_PARAMS_1) { + if (EFFKAMEJIMAWAVE_GET_F(thisx) == EFFKAMEJIMAWAVE_PARAM_1) { this->actionFunc = func_80BCEDE0; sVtxAlpha = 255; } else { diff --git a/src/overlays/actors/ovl_Eff_Kamejima_Wave/z_eff_kamejima_wave.h b/src/overlays/actors/ovl_Eff_Kamejima_Wave/z_eff_kamejima_wave.h index c79537363f..de5567ff0f 100644 --- a/src/overlays/actors/ovl_Eff_Kamejima_Wave/z_eff_kamejima_wave.h +++ b/src/overlays/actors/ovl_Eff_Kamejima_Wave/z_eff_kamejima_wave.h @@ -16,9 +16,9 @@ typedef struct EffKamejimaWave { /* 0x14C */ EffKamejimaWaveActionFunc actionFunc; } EffKamejimaWave; // size = 0x150 -typedef enum params { - /* 0x0 */ EFFKAMEJIMAWAVE_PARAMS_0, - /* 0x1 */ EFFKAMEJIMAWAVE_PARAMS_1 -} EffKamejimaWaveParams; +typedef enum EffKamejimaWaveParam { + /* 0 */ EFFKAMEJIMAWAVE_PARAM_0, + /* 1 */ EFFKAMEJIMAWAVE_PARAM_1 +} EffKamejimaWaveParam; #endif // Z_EFF_KAMEJIMA_WAVE_H diff --git a/src/overlays/actors/ovl_Eff_Lastday/z_eff_lastday.c b/src/overlays/actors/ovl_Eff_Lastday/z_eff_lastday.c index a37f4ec07b..8ec3ac9593 100644 --- a/src/overlays/actors/ovl_Eff_Lastday/z_eff_lastday.c +++ b/src/overlays/actors/ovl_Eff_Lastday/z_eff_lastday.c @@ -22,10 +22,10 @@ void func_80BEBEB8(EffLastday* this, PlayState* play); void func_80BEBF78(EffLastday* this, PlayState* play); typedef enum EffLastDayAction { - /* 0x0 */ EFFLASTDAY_ACTION_NONE, - /* 0x1 */ EFFLASTDAY_ACTION_1, - /* 0x2 */ EFFLASTDAY_ACTION_2, - /* 0x3 */ EFFLASTDAY_ACTION_3 + /* 0 */ EFFLASTDAY_ACTION_NONE, + /* 1 */ EFFLASTDAY_ACTION_1, + /* 2 */ EFFLASTDAY_ACTION_2, + /* 3 */ EFFLASTDAY_ACTION_3 } EffLastDayAction; ActorInit Eff_Lastday_InitVars = { @@ -46,7 +46,7 @@ void EffLastday_Init(Actor* thisx, PlayState* play2) { Actor_SetScale(&this->actor, 0.1f); switch (EFFLASTDAY_GET_F(&this->actor)) { - case EFFLASTDAY_PARAMS_1: + case EFFLASTDAY_PARAM_1: this->dList = object_lastday_DL_000510; this->matAnim = Lib_SegmentedToVirtual(object_lastday_Matanimheader_000608); this->cueType = CS_CMD_ACTOR_CUE_508; @@ -54,7 +54,7 @@ void EffLastday_Init(Actor* thisx, PlayState* play2) { Actor_SetScale(&this->actor, 1.0f); break; - case EFFLASTDAY_PARAMS_2: + case EFFLASTDAY_PARAM_2: this->dList = object_lastday_DL_000210; this->matAnim = Lib_SegmentedToVirtual(object_lastday_Matanimheader_000308); this->cueType = CS_CMD_ACTOR_CUE_509; @@ -62,7 +62,7 @@ void EffLastday_Init(Actor* thisx, PlayState* play2) { Actor_SetScale(&this->actor, 0.5f); break; - case EFFLASTDAY_PARAMS_3: + case EFFLASTDAY_PARAM_3: this->dList = object_lastday_DL_000060; this->matAnim = Lib_SegmentedToVirtual(object_lastday_Matanimheader_000148); this->cueType = CS_CMD_ACTOR_CUE_510; @@ -79,13 +79,13 @@ void EffLastday_Init(Actor* thisx, PlayState* play2) { Actor_SetScale(&this->actor, 1.0f); Actor_SpawnAsChild(&play->actorCtx, &this->actor, play, ACTOR_EFF_LASTDAY, this->actor.world.pos.x, this->actor.world.pos.y, this->actor.world.pos.z, 0, this->actor.world.rot.y, 0, - EFFLASTDAY_PARAMS_1); + EFFLASTDAY_PARAM_1); Actor_SpawnAsChild(&play->actorCtx, &this->actor, play, ACTOR_EFF_LASTDAY, this->actor.world.pos.x, this->actor.world.pos.y, this->actor.world.pos.z, 0, this->actor.world.rot.y, 0, - EFFLASTDAY_PARAMS_2); + EFFLASTDAY_PARAM_2); Actor_SpawnAsChild(&play->actorCtx, &this->actor, play, ACTOR_EFF_LASTDAY, this->actor.world.pos.x, this->actor.world.pos.y, this->actor.world.pos.z, 0, this->actor.world.rot.y, 0, - EFFLASTDAY_PARAMS_3); + EFFLASTDAY_PARAM_3); break; } } @@ -238,10 +238,10 @@ void EffLastday_Draw(Actor* thisx, PlayState* play) { OPEN_DISPS(play->state.gfxCtx); switch (EFFLASTDAY_GET_F(thisx)) { - case EFFLASTDAY_PARAMS_1: - case EFFLASTDAY_PARAMS_2: + case EFFLASTDAY_PARAM_1: + case EFFLASTDAY_PARAM_2: break; - case EFFLASTDAY_PARAMS_3: + case EFFLASTDAY_PARAM_3: EffLastday_SetVtxAlpha(this->alpha); break; default: diff --git a/src/overlays/actors/ovl_Eff_Lastday/z_eff_lastday.h b/src/overlays/actors/ovl_Eff_Lastday/z_eff_lastday.h index 0b50028637..9d2087ae1a 100644 --- a/src/overlays/actors/ovl_Eff_Lastday/z_eff_lastday.h +++ b/src/overlays/actors/ovl_Eff_Lastday/z_eff_lastday.h @@ -19,11 +19,11 @@ typedef struct EffLastday { /* 0x154 */ EffLastdayActionFunc actionFunc; } EffLastday; // size = 0x158 -typedef enum EffLastDayParams { - /* 0x0 */ EFFLASTDAY_PARAMS_0, - /* 0x1 */ EFFLASTDAY_PARAMS_1, - /* 0x2 */ EFFLASTDAY_PARAMS_2, - /* 0x3 */ EFFLASTDAY_PARAMS_3 -} EffLastDayParams; +typedef enum EffLastDayParam { + /* 0 */ EFFLASTDAY_PARAM_0, + /* 1 */ EFFLASTDAY_PARAM_1, + /* 2 */ EFFLASTDAY_PARAM_2, + /* 3 */ EFFLASTDAY_PARAM_3 +} EffLastDayParam; #endif // Z_EFF_LASTDAY_H diff --git a/src/overlays/actors/ovl_En_Akindonuts/z_en_akindonuts.h b/src/overlays/actors/ovl_En_Akindonuts/z_en_akindonuts.h index 4c8a4eb775..680fdbb758 100644 --- a/src/overlays/actors/ovl_En_Akindonuts/z_en_akindonuts.h +++ b/src/overlays/actors/ovl_En_Akindonuts/z_en_akindonuts.h @@ -14,10 +14,10 @@ typedef void (*EnAkindonutsUnkFunc)(struct EnAkindonuts*, PlayState*); #define ENAKINDONUTS_PATH_INDEX_NONE 0x3F -enum { +typedef enum { /* 1 */ ENAKINDONUTS_3_1 = 1, - /* 2 */ ENAKINDONUTS_3_2, -}; + /* 2 */ ENAKINDONUTS_3_2 +} EnAkindonutsParam; typedef struct EnAkindonuts { /* 0x000 */ Actor actor; diff --git a/src/overlays/actors/ovl_En_Ani/z_en_ani.h b/src/overlays/actors/ovl_En_Ani/z_en_ani.h index fcced964bd..d0f2e6a124 100644 --- a/src/overlays/actors/ovl_En_Ani/z_en_ani.h +++ b/src/overlays/actors/ovl_En_Ani/z_en_ani.h @@ -28,10 +28,10 @@ typedef struct EnAni { /* 0x2FC */ EnAniActionFunc actionFunc; } EnAni; // size = 0x300 -enum EnAniType { - /* else */ ANI_TYPE_STANDING, // unfinshed and unused - /* 1 */ ANI_TYPE_TREE_HANGING = 1, -}; +typedef enum EnAniType { + /* 1 */ ANI_TYPE_TREE_HANGING = 1, + /* 2 */ ANI_TYPE_STANDING // unfinshed and unused. Never read as 2, only taken as the "else" case from `ANI_TYPE_TREE_HANGING` +} EnAniType; #define ANI_GET_TYPE(thisx) ((thisx)->params & 0xFF) diff --git a/src/overlays/actors/ovl_En_Aob_01/z_en_aob_01.c b/src/overlays/actors/ovl_En_Aob_01/z_en_aob_01.c index 8d3c6b23bf..dcd3802560 100644 --- a/src/overlays/actors/ovl_En_Aob_01/z_en_aob_01.c +++ b/src/overlays/actors/ovl_En_Aob_01/z_en_aob_01.c @@ -50,14 +50,14 @@ typedef enum { /* 2 */ EN_AOB01_ANIM_LAUGH_LOOP, /* 3 */ EN_AOB01_ANIM_SURPRISE_START, /* 4 */ EN_AOB01_ANIM_SURPRISE_LOOP, - /* 5 */ EN_AOB01_ANIM_IDLE_2, + /* 5 */ EN_AOB01_ANIM_IDLE_2 } EnAob01Animation; typedef enum { /* 0 */ EN_AOB01_EYE_OPEN, /* 1 */ EN_AOB01_EYE_HALF, /* 2 */ EN_AOB01_EYE_CLOSED, - /* 3 */ EN_AOB01_EYE_MAX, + /* 3 */ EN_AOB01_EYE_MAX } EnAob01EyeTexture; static AnimationInfo sAnimationInfo[] = { diff --git a/src/overlays/actors/ovl_En_Az/z_en_az.c b/src/overlays/actors/ovl_En_Az/z_en_az.c index b6c5df58d6..f4a9005f6a 100644 --- a/src/overlays/actors/ovl_En_Az/z_en_az.c +++ b/src/overlays/actors/ovl_En_Az/z_en_az.c @@ -72,7 +72,7 @@ typedef enum { /* 10 */ BEAVER_ANIM_TALK_TO_RIGHT, /* 11 */ BEAVER_ANIM_BOW, /* 12 */ BEAVER_ANIM_IDLE_FACE_LEFT, - /* 13 */ BEAVER_ANIM_IDLE_FACE_RIGHT, + /* 13 */ BEAVER_ANIM_IDLE_FACE_RIGHT } BeaverAnimation; static AnimationSpeedInfo sAnimationInfo[] = { diff --git a/src/overlays/actors/ovl_En_Baguo/z_en_baguo.c b/src/overlays/actors/ovl_En_Baguo/z_en_baguo.c index df47a5f67f..4ea6bc4757 100644 --- a/src/overlays/actors/ovl_En_Baguo/z_en_baguo.c +++ b/src/overlays/actors/ovl_En_Baguo/z_en_baguo.c @@ -27,18 +27,18 @@ void EnBaguo_UpdateEffects(EnBaguo* this, PlayState* play); void EnBaguo_DrawEffects(EnBaguo* this, PlayState* play); typedef enum { - /* 0x0 */ NEJIRON_ACTION_INACTIVE, // The Nejiron is either underground or emerging from underground - /* 0x1 */ NEJIRON_ACTION_ACTIVE, // The Nejiron is above ground and actively chasing the player - /* 0x2 */ NEJIRON_ACTION_RETREATING, // The Nejiron is burrowing back underground - /* 0x3 */ NEJIRON_ACTION_EXPLODING // The Nejiron has detonated + /* 0 */ NEJIRON_ACTION_INACTIVE, // The Nejiron is either underground or emerging from underground + /* 1 */ NEJIRON_ACTION_ACTIVE, // The Nejiron is above ground and actively chasing the player + /* 2 */ NEJIRON_ACTION_RETREATING, // The Nejiron is burrowing back underground + /* 3 */ NEJIRON_ACTION_EXPLODING // The Nejiron has detonated } NejironAction; /** * These directions are relative to the Nejiron. */ typedef enum { - /* 0x0 */ NEJIRON_DIRECTION_RIGHT, - /* 0x1 */ NEJIRON_DIRECTION_LEFT + /* 0 */ NEJIRON_DIRECTION_RIGHT, + /* 1 */ NEJIRON_DIRECTION_LEFT } NejironRollDirection; ActorInit En_Baguo_InitVars = { diff --git a/src/overlays/actors/ovl_En_Bb/z_en_bb.c b/src/overlays/actors/ovl_En_Bb/z_en_bb.c index 048fbfc95e..c1d13be5ab 100644 --- a/src/overlays/actors/ovl_En_Bb/z_en_bb.c +++ b/src/overlays/actors/ovl_En_Bb/z_en_bb.c @@ -32,7 +32,7 @@ void EnBb_Revive(EnBb* this, PlayState* play); typedef enum { /* -1 */ BB_BODY_PART_DRAW_STATUS_BROKEN = -1, /* 0 */ BB_BODY_PART_DRAW_STATUS_ALIVE, - /* 1 */ BB_BODY_PART_DRAW_STATUS_DEAD, + /* 1 */ BB_BODY_PART_DRAW_STATUS_DEAD } EnBbBodyPartDrawStatus; ActorInit En_Bb_InitVars = { @@ -73,7 +73,7 @@ typedef enum { /* 0x3 */ EN_BB_DMGEFF_ICE_ARROW = 0x3, /* 0x4 */ EN_BB_DMGEFF_LIGHT_ARROW, /* 0x5 */ EN_BB_DMGEFF_ZORA_MAGIC, - /* 0xE */ EN_BB_DMGEFF_HOOKSHOT = 0xE, + /* 0xE */ EN_BB_DMGEFF_HOOKSHOT = 0xE } EnBbDamageEffect; static DamageTable sDamageTable = { diff --git a/src/overlays/actors/ovl_En_Bbfall/z_en_bbfall.c b/src/overlays/actors/ovl_En_Bbfall/z_en_bbfall.c index 11dace3a5d..9fabcecc0f 100644 --- a/src/overlays/actors/ovl_En_Bbfall/z_en_bbfall.c +++ b/src/overlays/actors/ovl_En_Bbfall/z_en_bbfall.c @@ -32,7 +32,7 @@ void EnBbfall_Frozen(EnBbfall* this, PlayState* play); typedef enum { /* -1 */ BBFALL_BODY_PART_DRAW_STATUS_BROKEN = -1, /* 0 */ BBFALL_BODY_PART_DRAW_STATUS_ALIVE, - /* 1 */ BBFALL_BODY_PART_DRAW_STATUS_DEAD, + /* 1 */ BBFALL_BODY_PART_DRAW_STATUS_DEAD } EnBbfallBodyPartDrawStatus; ActorInit En_Bbfall_InitVars = { @@ -102,7 +102,7 @@ typedef enum { /* 0x3 */ EN_BBFALL_DMGEFF_ICE_ARROW = 0x3, /* 0x4 */ EN_BBFALL_DMGEFF_LIGHT_ARROW, /* 0x5 */ EN_BBFALL_DMGEFF_ZORA_MAGIC, - /* 0xE */ EN_BBFALL_DMGEFF_HOOKSHOT = 0xE, + /* 0xE */ EN_BBFALL_DMGEFF_HOOKSHOT = 0xE } EnBbfallDamageEffect; static DamageTable sDamageTable = { diff --git a/src/overlays/actors/ovl_En_Bee/z_en_bee.h b/src/overlays/actors/ovl_En_Bee/z_en_bee.h index 09d9ef9317..b1773a5ca6 100644 --- a/src/overlays/actors/ovl_En_Bee/z_en_bee.h +++ b/src/overlays/actors/ovl_En_Bee/z_en_bee.h @@ -9,8 +9,8 @@ struct EnBee; typedef void (*EnBeeActionFunc)(struct EnBee*, PlayState*); typedef enum { - /* 0 */ BEE_BEHAVIOR_IDLE = 0, - /* 1 */ BEE_BEHAVIOR_ATTACK, + /* 0 */ BEE_BEHAVIOR_IDLE, + /* 1 */ BEE_BEHAVIOR_ATTACK } BeeBehaviorType; typedef struct EnBee { diff --git a/src/overlays/actors/ovl_En_Bigpamet/z_en_bigpamet.h b/src/overlays/actors/ovl_En_Bigpamet/z_en_bigpamet.h index bb9d292809..a3561c33ba 100644 --- a/src/overlays/actors/ovl_En_Bigpamet/z_en_bigpamet.h +++ b/src/overlays/actors/ovl_En_Bigpamet/z_en_bigpamet.h @@ -8,10 +8,10 @@ struct EnBigpamet; typedef void (*EnBigpametActionFunc)(struct EnBigpamet*, PlayState*); -enum { +typedef enum { /* 0 */ ENBIGPAMET_0, - /* 1 */ ENBIGPAMET_1, -}; + /* 1 */ ENBIGPAMET_1 +} EnBigpametParam; typedef struct { /* 0x00 */ Vec3f unk_00; diff --git a/src/overlays/actors/ovl_En_Bigpo/z_en_bigpo.h b/src/overlays/actors/ovl_En_Bigpo/z_en_bigpo.h index 9b84784f46..b532d6d089 100644 --- a/src/overlays/actors/ovl_En_Bigpo/z_en_bigpo.h +++ b/src/overlays/actors/ovl_En_Bigpo/z_en_bigpo.h @@ -53,16 +53,16 @@ typedef struct EnBigpo { /* 0x338 */ EnBigpoFireEffect fires[3]; } EnBigpo; // size = 0x398 -// well ver is regular, dampe basement ver is summoned -// on spawn, 3/possible fires are turned into chosenfire -enum EnBigpoType { +// well version is "regular" (spawns automatically), dampe basement version is "summoned" +// on room enter, 3 "possiblefire" are turned into "chosenfire" at random +typedef enum EnBigpoType { /* 0 */ ENBIGPO_REGULAR, /* 1 */ ENBIGPO_SUMMONED, /* 2 */ ENBIGPO_POSSIBLEFIRE, /* 3 */ ENBIGPO_CHOSENFIRE, /* 4 */ ENBIGPO_REVEALEDFIRE, - /* 5 */ ENBIGPO_UNK5, -}; + /* 5 */ ENBIGPO_UNK5 +} EnBigpoType; #define BIGPO_GET_SWITCHFLAGS(thisx) (u8)((thisx)->params >> 0x8) diff --git a/src/overlays/actors/ovl_En_Bigslime/z_en_bigslime.c b/src/overlays/actors/ovl_En_Bigslime/z_en_bigslime.c index 75e6fa38e3..1a90fd29b6 100644 --- a/src/overlays/actors/ovl_En_Bigslime/z_en_bigslime.c +++ b/src/overlays/actors/ovl_En_Bigslime/z_en_bigslime.c @@ -254,7 +254,7 @@ typedef enum { /* 0x5 */ BIGSLIME_DMGEFF_ELECTRIC_STUN, /* 0xD */ BIGSLIME_DMGEFF_DEKU_STUN = 0xD, /* 0xE */ BIGSLIME_DMGEFF_HOOKSHOT, - /* 0xF */ BIGSLIME_DMGEFF_BREAK_ICE, + /* 0xF */ BIGSLIME_DMGEFF_BREAK_ICE } BigslimeDamageEffect; static DamageTable sDamageTable = { diff --git a/src/overlays/actors/ovl_En_Bjt/z_en_bjt.c b/src/overlays/actors/ovl_En_Bjt/z_en_bjt.c index 6aa9f9e35b..ef5c9c0e24 100644 --- a/src/overlays/actors/ovl_En_Bjt/z_en_bjt.c +++ b/src/overlays/actors/ovl_En_Bjt/z_en_bjt.c @@ -229,7 +229,7 @@ typedef enum { /* 1 */ TOILET_HAND_BEHAVIOUR_TAKE_ITEM, // take paper and disappear to use it /* 2 */ TOILET_HAND_BEHAVIOUR_USE_ITEM, // using paper, flushing /* 3 */ TOILET_HAND_BEHAVIOUR_REAPPEAR, // reappear with reward - /* 4 */ TOILET_HAND_BEHAVIOUR_REWARD_GIVEN, + /* 4 */ TOILET_HAND_BEHAVIOUR_REWARD_GIVEN } ToiletHandBehaviour; // msgevent callback/communication. Follow and choose parts of script to run diff --git a/src/overlays/actors/ovl_En_Bom/z_en_bom.h b/src/overlays/actors/ovl_En_Bom/z_en_bom.h index 40558a9199..d115472301 100644 --- a/src/overlays/actors/ovl_En_Bom/z_en_bom.h +++ b/src/overlays/actors/ovl_En_Bom/z_en_bom.h @@ -13,14 +13,14 @@ typedef void (*EnBomActionFunc)(struct EnBom*, PlayState*); typedef enum BombType { /* 0 */ BOMB_TYPE_BODY, - /* 1 */ BOMB_TYPE_EXPLOSION, + /* 1 */ BOMB_TYPE_EXPLOSION } BombType; // Passed via x rotation -typedef enum EnBomExplosiveType { +typedef enum BombExplosiveType { /* 0 */ BOMB_EXPLOSIVE_TYPE_BOMB, - /* 1 */ BOMB_EXPLOSIVE_TYPE_POWDER_KEG, -} EnBomExplosiveType; + /* 1 */ BOMB_EXPLOSIVE_TYPE_POWDER_KEG +} BombExplosiveType; typedef struct EnBom { /* 0x000 */ Actor actor; diff --git a/src/overlays/actors/ovl_En_Bombers/z_en_bombers.h b/src/overlays/actors/ovl_En_Bombers/z_en_bombers.h index 85c5ecdb31..1585613ced 100644 --- a/src/overlays/actors/ovl_En_Bombers/z_en_bombers.h +++ b/src/overlays/actors/ovl_En_Bombers/z_en_bombers.h @@ -10,13 +10,13 @@ typedef void (*EnBombersActionFunc)(struct EnBombers*, PlayState*); #define ENBOMBERS_GET_F(thisx) ((thisx)->params & 0xF) #define ENBOMBERS_GET_F0(thisx) (((thisx)->params >> 4) & 0xF) -enum { +typedef enum { /* 0 */ ENBOMBERS_F_0, /* 1 */ ENBOMBERS_F_1, /* 2 */ ENBOMBERS_F_2, /* 3 */ ENBOMBERS_F_3, - /* 4 */ ENBOMBERS_F_4, -}; + /* 4 */ ENBOMBERS_F_4 +} EnBombersParam; #define ENBOMBERS_F0_0 0 diff --git a/src/overlays/actors/ovl_En_Bomjima/z_en_bomjima.c b/src/overlays/actors/ovl_En_Bomjima/z_en_bomjima.c index 8260386df6..7c2a648411 100644 --- a/src/overlays/actors/ovl_En_Bomjima/z_en_bomjima.c +++ b/src/overlays/actors/ovl_En_Bomjima/z_en_bomjima.c @@ -39,7 +39,7 @@ void func_80C00168(EnBomjima* this, PlayState* play); void func_80C00234(EnBomjima* this); void func_80C00284(EnBomjima* this, PlayState* play); -typedef enum EN_BOMJIMA_ACTION { +typedef enum EnBomjimaAction { /* 0 */ EN_BOMJIMA_ACTION_0, /* 1 */ EN_BOMJIMA_ACTION_1, /* 2 */ EN_BOMJIMA_ACTION_2, @@ -47,8 +47,8 @@ typedef enum EN_BOMJIMA_ACTION { /* 4 */ EN_BOMJIMA_ACTION_4, /* 5 */ EN_BOMJIMA_ACTION_5, /* 6 */ EN_BOMJIMA_ACTION_6, - /* 7 */ EN_BOMJIMA_ACTION_7, -} EN_BOMJIMA_ACTION; + /* 7 */ EN_BOMJIMA_ACTION_7 +} EnBomjimaAction; static s32 D_80C009F0 = 0; static s32 D_80C009F4 = 0; diff --git a/src/overlays/actors/ovl_En_Bomjimb/z_en_bomjimb.h b/src/overlays/actors/ovl_En_Bomjimb/z_en_bomjimb.h index f411f21a26..a784e335d1 100644 --- a/src/overlays/actors/ovl_En_Bomjimb/z_en_bomjimb.h +++ b/src/overlays/actors/ovl_En_Bomjimb/z_en_bomjimb.h @@ -11,19 +11,19 @@ typedef void (*EnBomjimbActionFunc)(struct EnBomjimb*, PlayState*); #define ENBOMJIMB_GET_F0(thisx) (((thisx)->params >> 4) & 0xF) #define ENBOMJIMB_GET_FF00(thisx) (((thisx)->params >> 8) & 0xFF) -enum { +typedef enum { /* 0 */ ENBOMJIMB_F_0, /* 1 */ ENBOMJIMB_F_1, /* 2 */ ENBOMJIMB_F_2, /* 3 */ ENBOMJIMB_F_3, - /* 4 */ ENBOMJIMB_F_4, -}; + /* 4 */ ENBOMJIMB_F_4 +} EnBomjimbParamF; -enum { +typedef enum { /* 0 */ ENBOMJIMB_F0_0, /* 1 */ ENBOMJIMB_F0_1, - /* 2 */ ENBOMJIMB_F0_2, -}; + /* 2 */ ENBOMJIMB_F0_2 +} EnBomjimbParamF0; typedef struct EnBomjimb { /* 0x000 */ Actor actor; diff --git a/src/overlays/actors/ovl_En_Boom/z_en_boom.c b/src/overlays/actors/ovl_En_Boom/z_en_boom.c index 9165b93922..f9b5b3d41c 100644 --- a/src/overlays/actors/ovl_En_Boom/z_en_boom.c +++ b/src/overlays/actors/ovl_En_Boom/z_en_boom.c @@ -311,7 +311,7 @@ typedef struct { /* 0x00 */ Gfx* unk_00; /* 0x04 */ Vec3f unk_04; /* 0x10 */ Vec3f unk_10; -} EnBoomStruct; +} EnBoomStruct; // size = 0x1C EnBoomStruct D_808A3078[] = { { gameplay_keep_DL_06FE20, { -960.0f, 0.0f, 0.0f }, { 960.0f, 0.0f, 0.0f } }, diff --git a/src/overlays/actors/ovl_En_Box/z_en_box.c b/src/overlays/actors/ovl_En_Box/z_en_box.c index b65b2c63d1..044f54334b 100644 --- a/src/overlays/actors/ovl_En_Box/z_en_box.c +++ b/src/overlays/actors/ovl_En_Box/z_en_box.c @@ -73,7 +73,7 @@ static InitChainEntry sInitChain[] = { }; typedef struct { - f32 data[5]; + /* 0x0 */ f32 data[5]; } EnBox_PlaybackSpeed; // 0x14 static EnBox_PlaybackSpeed sPlaybackSpeed = { { 1.5f, 1.0f, 1.5f, 1.0f, 1.5f } }; diff --git a/src/overlays/actors/ovl_En_Clear_Tag/z_en_clear_tag.c b/src/overlays/actors/ovl_En_Clear_Tag/z_en_clear_tag.c index 7666f8e12a..4becc2fe6b 100644 --- a/src/overlays/actors/ovl_En_Clear_Tag/z_en_clear_tag.c +++ b/src/overlays/actors/ovl_En_Clear_Tag/z_en_clear_tag.c @@ -20,7 +20,7 @@ typedef enum { /* 0x05 */ CLEAR_TAG_EFFECT_LIGHT_RAYS, /* 0x06 */ CLEAR_TAG_EFFECT_SHOCKWAVE, /* 0x07 */ CLEAR_TAG_EFFECT_SPLASH, - /* 0x08 */ CLEAR_TAG_EFFECT_ISOLATED_SMOKE, + /* 0x08 */ CLEAR_TAG_EFFECT_ISOLATED_SMOKE } ClearTagEffectType; void EnClearTag_Init(Actor* thisx, PlayState* play); diff --git a/src/overlays/actors/ovl_En_Col_Man/z_en_col_man.h b/src/overlays/actors/ovl_En_Col_Man/z_en_col_man.h index 977bf24733..c002dc5e3a 100644 --- a/src/overlays/actors/ovl_En_Col_Man/z_en_col_man.h +++ b/src/overlays/actors/ovl_En_Col_Man/z_en_col_man.h @@ -21,7 +21,7 @@ typedef enum { /* 1 */ EN_COL_MAN_RECOVERY_HEART, /* 2 */ EN_COL_MAN_FALLING_ROCK, /* 3 */ EN_COL_MAN_CUTSCENE_BOMB, - /* 4 */ EN_COL_MAN_GAMEPLAY_BOMB, + /* 4 */ EN_COL_MAN_GAMEPLAY_BOMB } EnColManType; #endif // Z_EN_COL_MAN_H diff --git a/src/overlays/actors/ovl_En_Cow/z_en_cow.h b/src/overlays/actors/ovl_En_Cow/z_en_cow.h index 3c73b747fb..200ec5bec1 100644 --- a/src/overlays/actors/ovl_En_Cow/z_en_cow.h +++ b/src/overlays/actors/ovl_En_Cow/z_en_cow.h @@ -10,9 +10,9 @@ #define EN_COW_FLAG_WONT_GIVE_MILK (1 << 2) typedef enum { - /* 0 */ EN_COW_TYPE_DEFAULT, - /* 1 */ EN_COW_TYPE_TAIL, - /* 2 */ EN_COW_TYPE_ABDUCTED, + /* 0 */ EN_COW_TYPE_DEFAULT, + /* 1 */ EN_COW_TYPE_TAIL, + /* 2 */ EN_COW_TYPE_ABDUCTED } EnCowType; struct EnCow; diff --git a/src/overlays/actors/ovl_En_Crow/z_en_crow.c b/src/overlays/actors/ovl_En_Crow/z_en_crow.c index f524e6d5eb..ec9a11b4c0 100644 --- a/src/overlays/actors/ovl_En_Crow/z_en_crow.c +++ b/src/overlays/actors/ovl_En_Crow/z_en_crow.c @@ -74,7 +74,7 @@ typedef enum { /* 2 */ GUAY_DMGEFF_FIRE, /* 3 */ GUAY_DMGEFF_ICE, /* 4 */ GUAY_DMGEFF_LIGHT, - /* 5 */ GUAY_DMGEFF_ELECTRIC, + /* 5 */ GUAY_DMGEFF_ELECTRIC } GuayDamageEffect; static DamageTable sDamageTable = { diff --git a/src/overlays/actors/ovl_En_Daiku/z_en_daiku.c b/src/overlays/actors/ovl_En_Daiku/z_en_daiku.c index 2900f4d345..2c232f096f 100644 --- a/src/overlays/actors/ovl_En_Daiku/z_en_daiku.c +++ b/src/overlays/actors/ovl_En_Daiku/z_en_daiku.c @@ -76,14 +76,14 @@ void EnDaiku_Init(Actor* thisx, PlayState* play) { this->actor.targetMode = 0; Collider_InitAndSetCylinder(play, &this->collider, &this->actor, &sCylinderInit); this->unk_278 = ENDAIKU_GET_FF(&this->actor); - if (this->unk_278 == ENDAIKU_PARAMS_FF_3) { + if (this->unk_278 == ENDAIKU_PARAM_FF_3) { this->pathIndex = ENDAIKU_GET_PATH_INDEX(&this->actor); this->path = SubS_GetPathByIndex(play, this->pathIndex, ENDAIKU_PATH_INDEX_NONE); - } else if (this->unk_278 == ENDAIKU_PARAMS_FF_2) { + } else if (this->unk_278 == ENDAIKU_PARAM_FF_2) { this->unk_264 = -2000; } - if (this->unk_278 == ENDAIKU_PARAMS_FF_0) { + if (this->unk_278 == ENDAIKU_PARAM_FF_0) { this->collider.dim.radius = 30; this->collider.dim.height = 60; this->collider.dim.yShift = 0; @@ -100,20 +100,20 @@ void EnDaiku_Init(Actor* thisx, PlayState* play) { this->actor.gravity = -3.0f; switch (this->unk_278) { - case ENDAIKU_PARAMS_FF_0: + case ENDAIKU_PARAM_FF_0: this->unk_27E = this->unk_278 * 4 + 4; - case ENDAIKU_PARAMS_FF_1: + case ENDAIKU_PARAM_FF_1: SkelAnime_InitFlex(play, &this->skelAnime, &object_daiku_Skel_00A850, &object_daiku_Anim_002FA0, this->jointTable, this->morphTable, 17); break; - case ENDAIKU_PARAMS_FF_2: + case ENDAIKU_PARAM_FF_2: SkelAnime_InitFlex(play, &this->skelAnime, &object_daiku_Skel_00A850, &object_daiku_Anim_00B690, this->jointTable, this->morphTable, 17); break; - case ENDAIKU_PARAMS_FF_3: + case ENDAIKU_PARAM_FF_3: SkelAnime_InitFlex(play, &this->skelAnime, &object_daiku_Skel_00A850, &object_daiku_Anim_001114, this->jointTable, this->morphTable, 17); break; @@ -173,7 +173,7 @@ void func_809438F8(EnDaiku* this, PlayState* play) { s32 pad2; if (Player_GetMask(play) == PLAYER_MASK_KAFEIS_MASK) { - if (this->unk_278 == ENDAIKU_PARAMS_FF_1) { + if (this->unk_278 == ENDAIKU_PARAM_FF_1) { this->actor.textId = 0x2365; } else { this->actor.textId = 0x2366; @@ -188,7 +188,7 @@ void func_809438F8(EnDaiku* this, PlayState* play) { return; } - if ((this->unk_278 == ENDAIKU_PARAMS_FF_2) && (this->unk_284 <= currentFrame)) { + if ((this->unk_278 == ENDAIKU_PARAM_FF_2) && (this->unk_284 <= currentFrame)) { if (Rand_ZeroOne() < 0.5f) { func_8094373C(this, 7); } else { @@ -196,7 +196,7 @@ void func_809438F8(EnDaiku* this, PlayState* play) { } } - if (this->unk_278 == ENDAIKU_PARAMS_FF_3) { + if (this->unk_278 == ENDAIKU_PARAM_FF_3) { f32 xzDist; f32 yawDiff; @@ -219,11 +219,11 @@ void func_809438F8(EnDaiku* this, PlayState* play) { } } - if (this->unk_278 != ENDAIKU_PARAMS_FF_0) { + if (this->unk_278 != ENDAIKU_PARAM_FF_0) { s16 angle = ABS_ALT(BINANG_SUB(this->actor.yawTowardsPlayer, this->actor.world.rot.y)); this->unk_280 = this->actor.yawTowardsPlayer; - if ((this->unk_278 == ENDAIKU_PARAMS_FF_1) || (this->unk_278 == ENDAIKU_PARAMS_FF_2) || (angle <= 0x2890)) { + if ((this->unk_278 == ENDAIKU_PARAM_FF_1) || (this->unk_278 == ENDAIKU_PARAM_FF_2) || (angle <= 0x2890)) { func_800B8614(&this->actor, play, 100.0f); } } @@ -237,7 +237,7 @@ void func_80943BC0(EnDaiku* this) { void func_80943BDC(EnDaiku* this, PlayState* play) { f32 currentFrame = this->skelAnime.curFrame; - if ((this->unk_278 == ENDAIKU_PARAMS_FF_2) && (this->unk_284 <= currentFrame)) { + if ((this->unk_278 == ENDAIKU_PARAM_FF_2) && (this->unk_284 <= currentFrame)) { if (Rand_ZeroOne() < 0.5f) { func_8094373C(this, 7); } else { @@ -259,7 +259,7 @@ void EnDaiku_Update(Actor* thisx, PlayState* play) { SkelAnime_Update(&this->skelAnime); } - if ((this->unk_278 == ENDAIKU_PARAMS_FF_0) && (gSaveContext.save.day == 3) && (gSaveContext.save.isNight)) { + if ((this->unk_278 == ENDAIKU_PARAM_FF_0) && (gSaveContext.save.day == 3) && (gSaveContext.save.isNight)) { Actor_Kill(&this->actor); return; } @@ -314,7 +314,7 @@ void EnDaiku_PostLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3s* ro gSPDisplayList(POLY_OPA_DISP++, D_809440D4[this->unk_278]); } - if ((this->unk_278 == ENDAIKU_PARAMS_FF_3) && (limbIndex == 8)) { + if ((this->unk_278 == ENDAIKU_PARAM_FF_3) && (limbIndex == 8)) { gSPDisplayList(POLY_OPA_DISP++, object_daiku_DL_008EC8); } diff --git a/src/overlays/actors/ovl_En_Daiku/z_en_daiku.h b/src/overlays/actors/ovl_En_Daiku/z_en_daiku.h index c75afec6e8..ff88c8c9af 100644 --- a/src/overlays/actors/ovl_En_Daiku/z_en_daiku.h +++ b/src/overlays/actors/ovl_En_Daiku/z_en_daiku.h @@ -12,12 +12,12 @@ typedef void (*EnDaikuActionFunc)(struct EnDaiku*, PlayState*); #define ENDAIKU_PATH_INDEX_NONE 0x3F -enum { - /* 0x0 */ ENDAIKU_PARAMS_FF_0, - /* 0x1 */ ENDAIKU_PARAMS_FF_1, - /* 0x2 */ ENDAIKU_PARAMS_FF_2, - /* 0x3 */ ENDAIKU_PARAMS_FF_3, -}; +typedef enum { + /* 0 */ ENDAIKU_PARAM_FF_0, + /* 1 */ ENDAIKU_PARAM_FF_1, + /* 2 */ ENDAIKU_PARAM_FF_2, + /* 3 */ ENDAIKU_PARAM_FF_3 +} EnDaikuParam; typedef struct EnDaiku { /* 0x000 */ Actor actor; diff --git a/src/overlays/actors/ovl_En_Daiku2/z_en_daiku2.h b/src/overlays/actors/ovl_En_Daiku2/z_en_daiku2.h index 775b2453f7..58fc26b9a5 100644 --- a/src/overlays/actors/ovl_En_Daiku2/z_en_daiku2.h +++ b/src/overlays/actors/ovl_En_Daiku2/z_en_daiku2.h @@ -13,11 +13,11 @@ typedef void (*EnDaiku2ActionFunc)(struct EnDaiku2*, PlayState*); #define ENDAIKU2_PATH_INDEX_NONE 0x3F -enum { +typedef enum { /* -1 */ ENDAIKU2_GET_7F_MINUS1 = -1, /* 0 */ ENDAIKU2_GET_7F_0, - /* 127 */ ENDAIKU2_GET_7F_127 = 127, -}; + /* 127 */ ENDAIKU2_GET_7F_127 = 127 +} EnDaiku2Param; typedef struct EnDaiku2Effect { /* 0x00 */ u8 isEnabled; diff --git a/src/overlays/actors/ovl_En_Dekunuts/z_en_dekunuts.h b/src/overlays/actors/ovl_En_Dekunuts/z_en_dekunuts.h index 59b6677a0a..248f758ace 100644 --- a/src/overlays/actors/ovl_En_Dekunuts/z_en_dekunuts.h +++ b/src/overlays/actors/ovl_En_Dekunuts/z_en_dekunuts.h @@ -10,12 +10,12 @@ typedef void (*EnDekunutsActionFunc)(struct EnDekunuts*, PlayState*); #define ENDEKUNUTS_GET_FF00(thisx) (((thisx)->params >> 8) & 0xFF) -enum { +typedef enum { /* 0x00 */ ENDEKUNUTS_GET_FF00_0, /* 0x01 */ ENDEKUNUTS_GET_FF00_1, /* 0x02 */ ENDEKUNUTS_GET_FF00_2, /* 0xFF */ ENDEKUNUTS_GET_FF00_FF = 0xFF -}; +} EnDekunutsParam; typedef struct EnDekunuts { /* 0x000 */ Actor actor; diff --git a/src/overlays/actors/ovl_En_Demo_heishi/z_en_demo_heishi.c b/src/overlays/actors/ovl_En_Demo_heishi/z_en_demo_heishi.c index 5b5857c94a..faacd75101 100644 --- a/src/overlays/actors/ovl_En_Demo_heishi/z_en_demo_heishi.c +++ b/src/overlays/actors/ovl_En_Demo_heishi/z_en_demo_heishi.c @@ -23,11 +23,11 @@ void EnDemoheishi_Talk(EnDemoheishi* this, PlayState* play); s32 EnDemoheishi_OverrideLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3f* pos, Vec3s* rot, Actor* thisx); typedef enum { - /* 0 */ DEMOHEISHI_ANIM_STAND_HAND_ON_HIP, - /* 1 */ DEMOHEISHI_ANIM_CHEER_WITH_SPEAR, - /* 2 */ DEMOHEISHI_ANIM_WAVE, - /* 3 */ DEMOHEISHI_ANIM_SIT_AND_REACH, - /* 4 */ DEMOHEISHI_ANIM_STAND_UP + /* 0 */ DEMOHEISHI_ANIM_STAND_HAND_ON_HIP, + /* 1 */ DEMOHEISHI_ANIM_CHEER_WITH_SPEAR, + /* 2 */ DEMOHEISHI_ANIM_WAVE, + /* 3 */ DEMOHEISHI_ANIM_SIT_AND_REACH, + /* 4 */ DEMOHEISHI_ANIM_STAND_UP } EnDemoheishiAnimation; ActorInit En_Demo_heishi_InitVars = { diff --git a/src/overlays/actors/ovl_En_Dg/z_en_dg.c b/src/overlays/actors/ovl_En_Dg/z_en_dg.c index 849ae33786..d80013a995 100644 --- a/src/overlays/actors/ovl_En_Dg/z_en_dg.c +++ b/src/overlays/actors/ovl_En_Dg/z_en_dg.c @@ -62,7 +62,7 @@ ActorInit En_Dg_InitVars = { typedef enum { /* 0 */ DOG_GRAB_STATE_NONE, /* 1 */ DOG_GRAB_STATE_HELD, - /* 2 */ DOG_GRAB_STATE_THROWN_OR_SITTING_AFTER_THROW, + /* 2 */ DOG_GRAB_STATE_THROWN_OR_SITTING_AFTER_THROW } DogGrabState; typedef enum { @@ -74,7 +74,7 @@ typedef enum { /* 5 */ DOG_BEHAVIOR_ZORA_WAIT, /* 6 */ DOG_BEHAVIOR_DEKU, /* 7 */ DOG_BEHAVIOR_DEKU_WAIT, - /* 8 */ DOG_BEHAVIOR_DEFAULT, + /* 8 */ DOG_BEHAVIOR_DEFAULT } DogBehavior; static u8 sIsAnyDogHeld = false; @@ -85,10 +85,10 @@ static s16 sBremenMaskFollowerIndex = ENDG_INDEX_NO_BREMEN_MASK_FOLLOWER; * Stores the state for the dogs milling about at the Doggy Racetrack. */ typedef struct { - s16 color; // The dog's color, which is used as an index into sBaseSpeeds - s16 index; // The dog's index within sDogInfo - s16 textId; // The ID of the text to display when the dog is picked up -} RacetrackDogInfo; + /* 0x0 */ s16 color; // The dog's color, which is used as an index into sBaseSpeeds + /* 0x2 */ s16 index; // The dog's index within sDogInfo + /* 0x4 */ s16 textId; // The ID of the text to display when the dog is picked up +} RacetrackDogInfo; // size = 0x6 /** * A table of RacetrackDogInfo for every dog at the Doggy Racetrack. Note that the textId values diff --git a/src/overlays/actors/ovl_En_Dg/z_en_dg.h b/src/overlays/actors/ovl_En_Dg/z_en_dg.h index 9f82039877..e363427060 100644 --- a/src/overlays/actors/ovl_En_Dg/z_en_dg.h +++ b/src/overlays/actors/ovl_En_Dg/z_en_dg.h @@ -11,8 +11,8 @@ typedef enum { /* 3 */ DOG_COLOR_BEIGE, /* 4 */ DOG_COLOR_BROWN, /* 5 */ DOG_COLOR_BLUE, - /* 6 */ DOG_COLOR_GOLD, -} DogColors; + /* 6 */ DOG_COLOR_GOLD +} DogColor; struct EnDg; diff --git a/src/overlays/actors/ovl_En_Dnk/z_en_dnk.h b/src/overlays/actors/ovl_En_Dnk/z_en_dnk.h index f0665f1b5b..57467b3f18 100644 --- a/src/overlays/actors/ovl_En_Dnk/z_en_dnk.h +++ b/src/overlays/actors/ovl_En_Dnk/z_en_dnk.h @@ -10,13 +10,13 @@ typedef void (*EnDnkActionFunc)(struct EnDnk*, PlayState*); #define ENDNK_GET_3(thisx) ((thisx)->params & 0x3) #define ENDNK_GET_3C(thisx) ((thisx)->params & 0x3C) -enum { - /* 0x0 */ ENDNK_GET_3_0, - /* 0x1 */ ENDNK_GET_3_1, - /* 0x2 */ ENDNK_GET_3_2, - /* 0x3 */ ENDNK_GET_3_3, - /* 0x4 */ ENDNK_GET_3_4, -}; +typedef enum { + /* 0 */ ENDNK_GET_3_0, + /* 1 */ ENDNK_GET_3_1, + /* 2 */ ENDNK_GET_3_2, + /* 3 */ ENDNK_GET_3_3, + /* 4 */ ENDNK_GET_3_4 +} EnDnkParam; typedef struct EnDnk { /* 0x000 */ Actor actor; diff --git a/src/overlays/actors/ovl_En_Dno/z_en_dno.c b/src/overlays/actors/ovl_En_Dno/z_en_dno.c index b7eb08743a..904a18e62d 100644 --- a/src/overlays/actors/ovl_En_Dno/z_en_dno.c +++ b/src/overlays/actors/ovl_En_Dno/z_en_dno.c @@ -63,7 +63,7 @@ typedef enum { /* 16 */ EN_DNO_ANIM_IMPLORE_START, /* 17 */ EN_DNO_ANIM_SHOCK_START, /* 18 */ EN_DNO_ANIM_SHOCK_LOOP, - /* 19 */ EN_DNO_ANIM_GRIEVE, + /* 19 */ EN_DNO_ANIM_GRIEVE } EnDnoAnimation; static AnimationSpeedInfo sAnimations[] = { diff --git a/src/overlays/actors/ovl_En_Dno/z_en_dno.h b/src/overlays/actors/ovl_En_Dno/z_en_dno.h index f9a55cd4e5..b2e7f750fd 100644 --- a/src/overlays/actors/ovl_En_Dno/z_en_dno.h +++ b/src/overlays/actors/ovl_En_Dno/z_en_dno.h @@ -13,8 +13,8 @@ typedef void (*EnDnoActionFunc)(struct EnDno*, PlayState*); #define EN_DNO_GET_C000(thisx) (((thisx)->params >> 0xE) & 0x3) typedef enum { - /* 0x0 */ EN_DNO_GET_C000_0, - /* 0x1 */ EN_DNO_GET_C000_1, + /* 0 */ EN_DNO_GET_C000_0, + /* 1 */ EN_DNO_GET_C000_1 } EnDnoUnkC000; typedef struct EnDno { diff --git a/src/overlays/actors/ovl_En_Dnp/z_en_dnp.c b/src/overlays/actors/ovl_En_Dnp/z_en_dnp.c index 0b3c5ac85a..1dd5dac34d 100644 --- a/src/overlays/actors/ovl_En_Dnp/z_en_dnp.c +++ b/src/overlays/actors/ovl_En_Dnp/z_en_dnp.c @@ -29,7 +29,7 @@ typedef enum { /* 1 */ EN_DNP_EYE_HALF, /* 2 */ EN_DNP_EYE_CLOSED, /* 3 */ EN_DNP_EYE_ANGRY, - /* 4 */ EN_DNP_EYE_MAX, + /* 4 */ EN_DNP_EYE_MAX } EnDnpEyeIndex; ActorInit En_Dnp_InitVars = { diff --git a/src/overlays/actors/ovl_En_Dnp/z_en_dnp.h b/src/overlays/actors/ovl_En_Dnp/z_en_dnp.h index 64f0baf93a..9b02f19d37 100644 --- a/src/overlays/actors/ovl_En_Dnp/z_en_dnp.h +++ b/src/overlays/actors/ovl_En_Dnp/z_en_dnp.h @@ -11,9 +11,9 @@ typedef void (*EnDnpActionFunc)(struct EnDnp*, PlayState*); #define EN_DNP_GET_TYPE(thisx) ((thisx)->params & 7) typedef enum { - /* 0x0 */ EN_DNP_TYPE_WOODFALL_TEMPLE, - /* 0x1 */ EN_DNP_TYPE_RELEASED_FROM_BOTTLE, - /* 0x2 */ EN_DNP_TYPE_DEKU_KINGS_CHAMBER, + /* 0 */ EN_DNP_TYPE_WOODFALL_TEMPLE, + /* 1 */ EN_DNP_TYPE_RELEASED_FROM_BOTTLE, + /* 2 */ EN_DNP_TYPE_DEKU_KINGS_CHAMBER } EnDnpType; typedef struct EnDnp { diff --git a/src/overlays/actors/ovl_En_Dns/z_en_dns.c b/src/overlays/actors/ovl_En_Dns/z_en_dns.c index f481f3d6b7..d662e7e552 100644 --- a/src/overlays/actors/ovl_En_Dns/z_en_dns.c +++ b/src/overlays/actors/ovl_En_Dns/z_en_dns.c @@ -30,7 +30,7 @@ typedef enum { /* 7 */ EN_DNS_ANIM_RUN_LOOP, /* 8 */ EN_DNS_ANIM_DANCE, /* 9 */ EN_DNS_ANIM_FLIP, - /* 10 */ EN_DNS_ANIM_MAX, + /* 10 */ EN_DNS_ANIM_MAX } EnDnsAnimation; static s32 D_8092DCB0[] = { diff --git a/src/overlays/actors/ovl_En_Dns/z_en_dns.h b/src/overlays/actors/ovl_En_Dns/z_en_dns.h index 4b730abd35..ade8b61747 100644 --- a/src/overlays/actors/ovl_En_Dns/z_en_dns.h +++ b/src/overlays/actors/ovl_En_Dns/z_en_dns.h @@ -13,12 +13,12 @@ typedef s32 (*EnDnsFunc)(struct EnDns*, PlayState*); #define ENDNS_GET_4000(thisx) ((thisx)->params & 0x4000) #define ENDNS_GET_8000(thisx) ((thisx)->params & 0x8000) -enum { - /* 0x0 */ ENDNS_GET_7_0, - /* 0x1 */ ENDNS_GET_7_1, - /* 0x2 */ ENDNS_GET_7_2, - /* 0x3 */ ENDNS_GET_7_3, -}; +typedef enum { + /* 0 */ ENDNS_GET_7_0, + /* 1 */ ENDNS_GET_7_1, + /* 2 */ ENDNS_GET_7_2, + /* 3 */ ENDNS_GET_7_3 +} EnDnsParam; typedef struct EnDns { /* 0x000 */ Actor actor; diff --git a/src/overlays/actors/ovl_En_Door/z_en_door.c b/src/overlays/actors/ovl_En_Door/z_en_door.c index 91d243464d..60d0ec6736 100644 --- a/src/overlays/actors/ovl_En_Door/z_en_door.c +++ b/src/overlays/actors/ovl_En_Door/z_en_door.c @@ -289,10 +289,10 @@ ActorInit En_Door_InitVars = { }; typedef struct { - /* 0x00 */ s16 sceneId; - /* 0x02 */ u8 dListIndex; - /* 0x04 */ s16 objectId; -} EnDoorInfo; + /* 0x0 */ s16 sceneId; + /* 0x2 */ u8 dListIndex; + /* 0x4 */ s16 objectId; +} EnDoorInfo; // size = 0x6 static EnDoorInfo sObjInfo[] = { { SCENE_MITURIN, 0x01, OBJECT_NUMA_OBJ }, @@ -394,7 +394,7 @@ void EnDoor_Init(Actor* thisx, PlayState* play2) { this->doorType = ENDOOR_GET_TYPE(thisx); - this->switchFlag = ENDOOR_GET_PARAMS_7F(thisx); + this->switchFlag = ENDOOR_GET_PARAM_7F(thisx); if ((this->doorType == ENDOOR_TYPE_7) && (this->switchFlag == 0)) { DynaPolyActor_Init(&this->knobDoor.dyna, 0); DynaPolyActor_LoadMesh(play, &this->knobDoor.dyna, &gDoorCol); diff --git a/src/overlays/actors/ovl_En_Door/z_en_door.h b/src/overlays/actors/ovl_En_Door/z_en_door.h index b6fc7c2544..03dc31ab6d 100644 --- a/src/overlays/actors/ovl_En_Door/z_en_door.h +++ b/src/overlays/actors/ovl_En_Door/z_en_door.h @@ -10,7 +10,7 @@ struct EnDoor; typedef void (*EnDoorActionFunc)(struct EnDoor*, PlayState*); #define ENDOOR_GET_TYPE(thisx) (((thisx)->params >> 7) & 7) -#define ENDOOR_GET_PARAMS_7F(thisx) (((thisx)->params) & 0x7F) +#define ENDOOR_GET_PARAM_7F(thisx) (((thisx)->params) & 0x7F) typedef enum EnDoorType { /* 0 */ ENDOOR_TYPE_0, diff --git a/src/overlays/actors/ovl_En_Dragon/z_en_dragon.c b/src/overlays/actors/ovl_En_Dragon/z_en_dragon.c index f03b2702e6..d2acb55be5 100644 --- a/src/overlays/actors/ovl_En_Dragon/z_en_dragon.c +++ b/src/overlays/actors/ovl_En_Dragon/z_en_dragon.c @@ -35,17 +35,17 @@ typedef enum { /* 0 */ DEEP_PYTHON_EXTEND_STATE_NOT_FULLY_EXTENDED, /* 1 */ DEEP_PYTHON_EXTEND_STATE_FULLY_EXTENDED, /* 2 */ DEEP_PYTHON_EXTEND_STATE_REPEAT_LARGE_SWAY, - /* 3 */ DEEP_PYTHON_EXTEND_STATE_REPEAT_SMALL_SWAY, + /* 3 */ DEEP_PYTHON_EXTEND_STATE_REPEAT_SMALL_SWAY } DeepPythonExtendState; typedef enum { /* 0 */ DEEP_PYTHON_GRAB_STATE_START, - /* 1 */ DEEP_PYTHON_GRAB_STATE_GRABBED, + /* 1 */ DEEP_PYTHON_GRAB_STATE_GRABBED } DeepPythonGrabState; typedef enum { /* 0 */ DEEP_PYTHON_ATTACK_STATE_START, - /* 1 */ DEEP_PYTHON_ATTACK_STATE_RELEASED, + /* 1 */ DEEP_PYTHON_ATTACK_STATE_RELEASED } DeepPythonAttackState; static s32 sNumPythonsDead = 0; diff --git a/src/overlays/actors/ovl_En_Dragon/z_en_dragon.h b/src/overlays/actors/ovl_En_Dragon/z_en_dragon.h index 2d5f31b545..a35c8fa9b7 100644 --- a/src/overlays/actors/ovl_En_Dragon/z_en_dragon.h +++ b/src/overlays/actors/ovl_En_Dragon/z_en_dragon.h @@ -13,7 +13,7 @@ typedef enum { /* 3 */ DEEP_PYTHON_ACTION_DAMAGE, /* 4 */ DEEP_PYTHON_ACTION_RETREAT, /* 5 */ DEEP_PYTHON_ACTION_SETUP_DEAD, - /* 6 */ DEEP_PYTHON_ACTION_DEAD, + /* 6 */ DEEP_PYTHON_ACTION_DEAD } DeepPythonAction; struct EnDragon; diff --git a/src/overlays/actors/ovl_En_Egblock/z_en_egblock.c b/src/overlays/actors/ovl_En_Egblock/z_en_egblock.c index 6f67950abb..2a9a0ac677 100644 --- a/src/overlays/actors/ovl_En_Egblock/z_en_egblock.c +++ b/src/overlays/actors/ovl_En_Egblock/z_en_egblock.c @@ -13,7 +13,7 @@ typedef enum { /* 0 */ EGBLOCK_EFFECT_DEBRIS_SOLID, - /* 1 */ EGBLOCK_EFFECT_DEBRIS_FLAT, + /* 1 */ EGBLOCK_EFFECT_DEBRIS_FLAT } EnEgblockEffectType; void EnEgblock_Init(Actor* thisx, PlayState* play); diff --git a/src/overlays/actors/ovl_En_Egol/z_en_egol.c b/src/overlays/actors/ovl_En_Egol/z_en_egol.c index bcb7c6fa2d..c9750991ad 100644 --- a/src/overlays/actors/ovl_En_Egol/z_en_egol.c +++ b/src/overlays/actors/ovl_En_Egol/z_en_egol.c @@ -37,7 +37,7 @@ typedef enum { /* 0 */ EYEGORE_EFFECT_IMPACT, /* 1 */ EYEGORE_EFFECT_PIECE_LARGE, /* 2 */ EYEGORE_EFFECT_PIECE_SMALL, - /* 3 */ EYEGORE_EFFECT_DEBRIS, + /* 3 */ EYEGORE_EFFECT_DEBRIS } EnEgolEffectType; typedef enum { @@ -56,7 +56,7 @@ typedef enum { /* 12 */ EYEGORE_ANIM_SIT, /* 13 */ EYEGORE_ANIM_LEFT_PUNCH, /* 14 */ EYEGORE_ANIM_RIGHT_PUNCH, - /* 15 */ EYEGORE_ANIM_MAX, + /* 15 */ EYEGORE_ANIM_MAX } EnEgolAnimation; typedef enum { @@ -64,7 +64,7 @@ typedef enum { /* 1 */ EYEGORE_LASER_START, /* 2 */ EYEGORE_LASER_CHARGING, /* 3 */ EYEGORE_LASER_FIRE, - /* 7 */ EYEGORE_LASER_ON = 7, + /* 7 */ EYEGORE_LASER_ON = 7 } EnEgolLaserState; void EnEgol_Init(Actor* thisx, PlayState* play); @@ -238,7 +238,7 @@ typedef enum { /* 0x0 */ EYEGORE_DMGEFF_IMMUNE_0, /* 0x4 */ EYEGORE_DMGEFF_LIGHT_ARROW = 4, /* 0xE */ EYEGORE_DMGEFF_NONE = 0xE, - /* 0xF */ EYEGORE_DMGEFF_IMMUNE_F, + /* 0xF */ EYEGORE_DMGEFF_IMMUNE_F } EnEgolDamageEffect; static DamageTable sDamageTable = { @@ -1101,7 +1101,7 @@ void EnEgol_Death(EnEgol* this, PlayState* play) { typedef enum { /* 0 */ EYEGORE_HIT_NONE, /* 1 */ EYEGORE_HIT_DAMAGE, - /* 2 */ EYEGORE_HIT_IMMUNE, // Makes hitmarks, but no reaction + /* 2 */ EYEGORE_HIT_IMMUNE // Makes hitmarks, but no reaction } EyegoreHitReaction; void EnEgol_CollisionCheck(EnEgol* this, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Elf/z_en_elf.h b/src/overlays/actors/ovl_En_Elf/z_en_elf.h index 680d59158c..18e444e97b 100644 --- a/src/overlays/actors/ovl_En_Elf/z_en_elf.h +++ b/src/overlays/actors/ovl_En_Elf/z_en_elf.h @@ -50,14 +50,14 @@ typedef struct EnElf { } EnElf; // size = 0x274 typedef enum { - /* 0x00 */ ENELF_TYPE_0, - /* 0x01 */ ENELF_TYPE_1, - /* 0x02 */ ENELF_TYPE_2, - /* 0x03 */ ENELF_TYPE_3, - /* 0x04 */ ENELF_TYPE_4, - /* 0x05 */ ENELF_TYPE_5, - /* 0x06 */ ENELF_TYPE_6, - /* 0x07 */ ENELF_TYPE_7 + /* 0 */ ENELF_TYPE_0, + /* 1 */ ENELF_TYPE_1, + /* 2 */ ENELF_TYPE_2, + /* 3 */ ENELF_TYPE_3, + /* 4 */ ENELF_TYPE_4, + /* 5 */ ENELF_TYPE_5, + /* 6 */ ENELF_TYPE_6, + /* 7 */ ENELF_TYPE_7 } FairyType; #endif // Z_EN_ELF_H diff --git a/src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.h b/src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.h index 975b08c2c5..692a76d826 100644 --- a/src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.h +++ b/src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.h @@ -10,13 +10,13 @@ typedef void (*EnElfgrpActionFunc)(struct EnElfgrp*, PlayState*); #define ENELFGRP_GET(thisx) ((thisx)->params & 0xF) #define ENELFGRP_GET_FE00(thisx) (((thisx)->params & 0xFE00) >> 9) -enum { +typedef enum { /* 0 */ ENELFGRP_0, /* 2 */ ENELFGRP_1, /* 2 */ ENELFGRP_2, /* 3 */ ENELFGRP_3, - /* 4 */ ENELFGRP_4, -}; + /* 4 */ ENELFGRP_4 +} EnElfgrpParam; typedef struct EnElfgrp { /* 0x000 */ Actor actor; diff --git a/src/overlays/actors/ovl_En_Encount1/z_en_encount1.h b/src/overlays/actors/ovl_En_Encount1/z_en_encount1.h index 5c8e6db834..85e1b3ca48 100644 --- a/src/overlays/actors/ovl_En_Encount1/z_en_encount1.h +++ b/src/overlays/actors/ovl_En_Encount1/z_en_encount1.h @@ -18,7 +18,7 @@ typedef enum EnEncount1Enemy { /* 0 */ EN_ENCOUNT1_GRASSHOPPER, /* 1 */ EN_ENCOUNT1_WALLMASTER, /* 2 */ EN_ENCOUNT1_SKULLFISH, - /* 3 */ EN_ENCOUNT1_SKULLFISH_2, + /* 3 */ EN_ENCOUNT1_SKULLFISH_2 } EnEncount1Enemy; struct EnEncount1; diff --git a/src/overlays/actors/ovl_En_Encount4/z_en_encount4.c b/src/overlays/actors/ovl_En_Encount4/z_en_encount4.c index 8d9a18cf11..972d038ae0 100644 --- a/src/overlays/actors/ovl_En_Encount4/z_en_encount4.c +++ b/src/overlays/actors/ovl_En_Encount4/z_en_encount4.c @@ -103,11 +103,11 @@ void func_809C4078(EnEncount4* this, PlayState* play) { return; } - fireWallParams = BGFIREWALL_PARAMS_0; + fireWallParams = BGFIREWALL_PARAM_0; if ((this->unk_148 == 0) || (captainKeeta->unk2DC != 0)) { i = 0; if (this->unk_148 != 0) { - fireWallParams = BGFIREWALL_PARAMS_1; + fireWallParams = BGFIREWALL_PARAM_1; i = 2; } while (i < ARRAY_COUNT(D_809C46DC)) { @@ -174,7 +174,7 @@ void func_809C42A8(EnEncount4* this, PlayState* play) { pos.x += Math_SinS(yRot) * (40.0f + randPlusMinusPoint5Scaled(40.0f)); pos.z += Math_CosS(yRot) * (40.0f + randPlusMinusPoint5Scaled(40.0f)); if (Actor_SpawnAsChild(&play->actorCtx, &this->actor, play, ACTOR_EN_SKB, pos.x, pos.y, pos.z, 0, 0, 0, - ENSKB_PARAMS_0) != NULL) { + ENSKB_PARAM_0) != NULL) { this->unk_14C++; if (this->unk_14C >= 2) { this->actionFunc = func_809C4598; diff --git a/src/overlays/actors/ovl_En_Estone/z_en_estone.h b/src/overlays/actors/ovl_En_Estone/z_en_estone.h index ceb26c9c60..f9b44b9444 100644 --- a/src/overlays/actors/ovl_En_Estone/z_en_estone.h +++ b/src/overlays/actors/ovl_En_Estone/z_en_estone.h @@ -11,7 +11,7 @@ typedef void (*EnEstoneActionFunc)(struct EnEstone*, PlayState*); typedef enum { /* 0 */ ENESTONE_TYPE_LARGE, - /* 1 */ ENESTONE_TYPE_SMALL, + /* 1 */ ENESTONE_TYPE_SMALL } EnEstoneType; typedef struct { diff --git a/src/overlays/actors/ovl_En_Fall/z_en_fall.c b/src/overlays/actors/ovl_En_Fall/z_en_fall.c index 8c975dbadb..2f226e61cb 100644 --- a/src/overlays/actors/ovl_En_Fall/z_en_fall.c +++ b/src/overlays/actors/ovl_En_Fall/z_en_fall.c @@ -52,11 +52,11 @@ void EnFall_FireRing_Draw(Actor* thisx, PlayState* play); void EnFall_MoonsTear_Draw(Actor* thisx, PlayState* play); typedef struct { - u8 modelIndex; - Vec3f pos; - Vec3f velocity; - Vec3s rot; -} EnFallDebrisEffect; + /* 0x00 */ u8 modelIndex; + /* 0x04 */ Vec3f pos; + /* 0x10 */ Vec3f velocity; + /* 0x1C */ Vec3s rot; +} EnFallDebrisEffect; // size = 0x24 #define EN_FALL_DEBRIS_EFFECT_COUNT 50 diff --git a/src/overlays/actors/ovl_En_Fall/z_en_fall.h b/src/overlays/actors/ovl_En_Fall/z_en_fall.h index c9eaaf44f9..60bb7ec330 100644 --- a/src/overlays/actors/ovl_En_Fall/z_en_fall.h +++ b/src/overlays/actors/ovl_En_Fall/z_en_fall.h @@ -19,7 +19,7 @@ typedef enum { /* 9 */ EN_FALL_TYPE_CLOCK_TOWER_MOON, /* 10 */ EN_FALL_TYPE_STOPPED_MOON_OPEN_MOUTH, /* 11 */ EN_FALL_TYPE_CRASH_FIRE_RING, - /* 12 */ EN_FALL_TYPE_LODMOON_INVERTED_STONE_TOWER, + /* 12 */ EN_FALL_TYPE_LODMOON_INVERTED_STONE_TOWER } EnFallType; struct EnFall; diff --git a/src/overlays/actors/ovl_En_Fg/z_en_fg.h b/src/overlays/actors/ovl_En_Fg/z_en_fg.h index 6440812ca0..a1917b9bcb 100644 --- a/src/overlays/actors/ovl_En_Fg/z_en_fg.h +++ b/src/overlays/actors/ovl_En_Fg/z_en_fg.h @@ -9,21 +9,21 @@ typedef void (*EnFgActionFunc)(struct EnFg*, PlayState*); // Based on the envColor data. Related to params but mostly unused. typedef enum { - /* 0x0 */ FG_YELLOW, - /* 0x1 */ FG_CYAN, - /* 0x2 */ FG_PINK, - /* 0x3 */ FG_BLUE, - /* 0x4 */ FG_WHITE, - /* 0x5 */ FG_BLACK, // All frogs are blackened when hit by an explosion + /* 0 */ FG_YELLOW, + /* 1 */ FG_CYAN, + /* 2 */ FG_PINK, + /* 3 */ FG_BLUE, + /* 4 */ FG_WHITE, + /* 5 */ FG_BLACK // All frogs are blackened when hit by an explosion } FrogType; typedef enum { - /* 0x0 */ FG_DMGEFFECT_NONE, - /* 0x1 */ FG_DMGEFFECT_EXPLOSION, // Bomb or bombchu, not powderkeg - /* 0x2 */ FG_DMGEFFECT_DEKUSTICK, - /* 0x3 */ FG_DMGEFFECT_HOOKSHOT, - /* 0x4 */ FG_DMGEFFECT_ARROW, - /* 0x5 */ FG_DMGEFFECT_ICEARROW, + /* 0 */ FG_DMGEFFECT_NONE, + /* 1 */ FG_DMGEFFECT_EXPLOSION, // Bomb or bombchu, not powderkeg + /* 2 */ FG_DMGEFFECT_DEKUSTICK, + /* 3 */ FG_DMGEFFECT_HOOKSHOT, + /* 4 */ FG_DMGEFFECT_ARROW, + /* 5 */ FG_DMGEFFECT_ICEARROW } FrogDamageEffect; typedef struct { diff --git a/src/overlays/actors/ovl_En_Fish/z_en_fish.h b/src/overlays/actors/ovl_En_Fish/z_en_fish.h index d3941906c5..2a348051e1 100644 --- a/src/overlays/actors/ovl_En_Fish/z_en_fish.h +++ b/src/overlays/actors/ovl_En_Fish/z_en_fish.h @@ -7,12 +7,12 @@ struct EnFish; typedef void (*EnFishUnkFunc)(Actor*, PlayState*); -enum { +typedef enum { /* -1 */ ENFISH_MINUS1 = -1, /* 0 */ ENFISH_0, /* 1 */ ENFISH_1, - /* 2 */ ENFISH_2, -}; + /* 2 */ ENFISH_2 +} EnFishParam; typedef struct EnFish { /* 0x000 */ Actor actor; diff --git a/src/overlays/actors/ovl_En_Fishing/z_en_fishing.c b/src/overlays/actors/ovl_En_Fishing/z_en_fishing.c index 010106fe59..2ada30cba7 100644 --- a/src/overlays/actors/ovl_En_Fishing/z_en_fishing.c +++ b/src/overlays/actors/ovl_En_Fishing/z_en_fishing.c @@ -25,24 +25,24 @@ void EnFishing_UpdateOwner(Actor* thisx, PlayState* play2); void EnFishing_DrawOwner(Actor* thisx, PlayState* play); typedef struct { - /* 0x00 */ u8 unk_00; - /* 0x02 */ Vec3s pos; - /* 0x08 */ u8 unk_08; - /* 0x0C */ f32 unk_0C; + /* 0x0 */ u8 unk_00; + /* 0x2 */ Vec3s pos; + /* 0x8 */ u8 unk_08; + /* 0xC */ f32 unk_0C; } FishingFishInit; // size = 0x10 #define EFFECT_COUNT 130 typedef enum { - /* 0x00 */ FS_EFF_NONE, - /* 0x01 */ FS_EFF_RIPPLE, - /* 0x02 */ FS_EFF_DUST_SPLASH, - /* 0x03 */ FS_EFF_WATER_DUST, - /* 0x04 */ FS_EFF_BUBBLE, - /* 0x05 */ FS_EFF_RAIN_DROP, - /* 0x06 */ FS_EFF_OWNER_HAT, - /* 0x07 */ FS_EFF_RAIN_RIPPLE, - /* 0x08 */ FS_EFF_RAIN_SPLASH + /* 0 */ FS_EFF_NONE, + /* 1 */ FS_EFF_RIPPLE, + /* 2 */ FS_EFF_DUST_SPLASH, + /* 3 */ FS_EFF_WATER_DUST, + /* 4 */ FS_EFF_BUBBLE, + /* 5 */ FS_EFF_RAIN_DROP, + /* 6 */ FS_EFF_OWNER_HAT, + /* 7 */ FS_EFF_RAIN_RIPPLE, + /* 8 */ FS_EFF_RAIN_SPLASH } FishingEffectType; typedef struct { @@ -73,9 +73,9 @@ typedef enum { } FishingPropType; typedef struct { - /* 0x00 */ u8 type; - /* 0x02 */ Vec3s pos; -} FishingPropInit; // size = 0x08 + /* 0x0 */ u8 type; + /* 0x2 */ Vec3s pos; +} FishingPropInit; // size = 0x8 typedef struct { /* 0x00 */ Vec3f pos; @@ -93,8 +93,8 @@ typedef struct { } FishingProp; // size = 0x3C typedef enum { - /* 0x00 */ FS_GROUP_FISH_NONE, - /* 0x01 */ FS_GROUP_FISH_NORMAL + /* 0 */ FS_GROUP_FISH_NONE, + /* 1 */ FS_GROUP_FISH_NORMAL } FishingGroupFishType; #define GROUP_FISH_COUNT 60 diff --git a/src/overlays/actors/ovl_En_Floormas/z_en_floormas.h b/src/overlays/actors/ovl_En_Floormas/z_en_floormas.h index 002f9e67ca..628cad4f6b 100644 --- a/src/overlays/actors/ovl_En_Floormas/z_en_floormas.h +++ b/src/overlays/actors/ovl_En_Floormas/z_en_floormas.h @@ -11,12 +11,12 @@ typedef void (*EnFloormasActionFunc)(struct EnFloormas*, PlayState*); #define ENFLOORMAS_GET_7FFF(thisx) ((thisx)->params & 0x7FFF) #define ENFLOORMAS_GET_8000(thisx) ((thisx)->params & 0x8000) -enum { +typedef enum { /* 0x00 */ ENFLOORMAS_GET_7FFF_0, /* 0x10 */ ENFLOORMAS_GET_7FFF_10 = 0x10, /* 0x20 */ ENFLOORMAS_GET_7FFF_20 = 0x20, - /* 0x40 */ ENFLOORMAS_GET_7FFF_40 = 0x40, -}; + /* 0x40 */ ENFLOORMAS_GET_7FFF_40 = 0x40 +} EnFloormasParam; typedef struct EnFloormas { /* 0x000 */ Actor actor; diff --git a/src/overlays/actors/ovl_En_Fz/z_en_fz.h b/src/overlays/actors/ovl_En_Fz/z_en_fz.h index 539560c880..ac1cb06485 100644 --- a/src/overlays/actors/ovl_En_Fz/z_en_fz.h +++ b/src/overlays/actors/ovl_En_Fz/z_en_fz.h @@ -13,12 +13,12 @@ typedef void (*EnFzUnkFunc)(struct EnFz*); #define ENFZ_GET_4000(thisx) ((thisx)->params & 0x4000) #define ENFZ_GET_8000(thisx) ((thisx)->params & 0x8000) -enum { +typedef enum { /* 0 */ ENFZ_F_0, /* 1 */ ENFZ_F_1, /* 2 */ ENFZ_F_2, - /* 3 */ ENFZ_F_3, -}; + /* 3 */ ENFZ_F_3 +} EnFzParam; typedef struct { /* 0x00 */ u8 unk_00; diff --git a/src/overlays/actors/ovl_En_Gakufu/z_en_gakufu.h b/src/overlays/actors/ovl_En_Gakufu/z_en_gakufu.h index 04d9c71590..5602a3b4f4 100644 --- a/src/overlays/actors/ovl_En_Gakufu/z_en_gakufu.h +++ b/src/overlays/actors/ovl_En_Gakufu/z_en_gakufu.h @@ -10,8 +10,8 @@ typedef void (*EnGakufuActionFunc)(struct EnGakufu*, PlayState*); #define GAKUFU_GET_TYPE(thisx) ((thisx)->params & 0xF) typedef enum { - /* 0x0 */ GAKUFU_TERMINA_FIELD, - /* 0x1 */ GAKUFU_MILK_BAR + /* 0 */ GAKUFU_TERMINA_FIELD, + /* 1 */ GAKUFU_MILK_BAR } GakufuType; typedef struct EnGakufu { diff --git a/src/overlays/actors/ovl_En_Gb2/z_en_gb2.h b/src/overlays/actors/ovl_En_Gb2/z_en_gb2.h index 87cee9e994..a257ab3d48 100644 --- a/src/overlays/actors/ovl_En_Gb2/z_en_gb2.h +++ b/src/overlays/actors/ovl_En_Gb2/z_en_gb2.h @@ -10,11 +10,11 @@ typedef void (*EnGb2ActionFunc)(struct EnGb2*, PlayState*); #define ENGB2_GET_7(thisx) ((thisx)->params & 7) #define ENGB2_GET_7F8(thisx) (((thisx)->params & 0x7F8) >> 3) -enum { +typedef enum { /* 0 */ ENGB2_7_0, /* 1 */ ENGB2_7_1, - /* 2 */ ENGB2_7_2, -}; + /* 2 */ ENGB2_7_2 +} EnGb2Param; typedef struct EnGb2 { /* 0x0000 */ Actor actor; diff --git a/src/overlays/actors/ovl_En_Ge1/z_en_ge1.c b/src/overlays/actors/ovl_En_Ge1/z_en_ge1.c index 0a8aea2fd9..c78f140486 100644 --- a/src/overlays/actors/ovl_En_Ge1/z_en_ge1.c +++ b/src/overlays/actors/ovl_En_Ge1/z_en_ge1.c @@ -69,8 +69,8 @@ typedef enum { /* 6 */ GERUDO_WHITE_ANIM_EXCITED_CLAPPING, /* 7 */ GERUDO_WHITE_ANIM_SALUTE, /* 8 */ GERUDO_WHITE_ANIM_LEADING_BOAT, - /* 9 */ GERUDO_WHITE_ANIM_BLOWN_AWAY, -} GerudoWhiteAnimations; + /* 9 */ GERUDO_WHITE_ANIM_BLOWN_AWAY +} GerudoWhiteAnimation; void EnGe1_ChangeAnim(EnGe1* this, s16 animIndex, u8 mode, f32 morphFrames); void EnGe1_ShadowDraw(Actor* thisx, Lights* lights, PlayState* play); diff --git a/src/overlays/actors/ovl_En_Gg/z_en_gg.h b/src/overlays/actors/ovl_En_Gg/z_en_gg.h index cc744cffaf..802024897d 100644 --- a/src/overlays/actors/ovl_En_Gg/z_en_gg.h +++ b/src/overlays/actors/ovl_En_Gg/z_en_gg.h @@ -21,7 +21,7 @@ typedef struct EnGgStruct { /* 0x40 */ s32 unk_40; /* 0x44 */ s32 unk_44; /* 0x48 */ u8 unk_48; -} EnGgStruct; // size == 0x4C +} EnGgStruct; // size = 0x4C typedef struct EnGg { /* 0x000 */ Actor actor; diff --git a/src/overlays/actors/ovl_En_Giant/z_en_giant.h b/src/overlays/actors/ovl_En_Giant/z_en_giant.h index 45e89dd553..5842a62dad 100644 --- a/src/overlays/actors/ovl_En_Giant/z_en_giant.h +++ b/src/overlays/actors/ovl_En_Giant/z_en_giant.h @@ -35,7 +35,7 @@ typedef enum { /* 12 */ GIANT_TYPE_MOUNTAIN_CLOCK_TOWER_FAILURE, /* 13 */ GIANT_TYPE_CANYON_CLOCK_TOWER_FAILURE, /* 14 */ GIANT_TYPE_SWAMP_CLOCK_TOWER_FAILURE, - /* 15 */ GIANT_TYPE_OCEAN_CLOCK_TOWER_FAILURE, + /* 15 */ GIANT_TYPE_OCEAN_CLOCK_TOWER_FAILURE } GiantType; struct EnGiant; diff --git a/src/overlays/actors/ovl_En_Ginko_Man/z_en_ginko_man.c b/src/overlays/actors/ovl_En_Ginko_Man/z_en_ginko_man.c index a76d89e7b4..b40c2287a7 100644 --- a/src/overlays/actors/ovl_En_Ginko_Man/z_en_ginko_man.c +++ b/src/overlays/actors/ovl_En_Ginko_Man/z_en_ginko_man.c @@ -47,7 +47,7 @@ typedef enum { /* 1 */ GINKO_ANIM_SITTING, /* 2 */ GINKO_ANIM_REACHING, /* 3 */ GINKO_ANIM_AMAZED, - /* 4 */ GINKO_ANIM_ADVERTISING, + /* 4 */ GINKO_ANIM_ADVERTISING } GinkoAnimation; static AnimationInfo sAnimationInfo[] = { diff --git a/src/overlays/actors/ovl_En_GirlA/z_en_girla.h b/src/overlays/actors/ovl_En_GirlA/z_en_girla.h index f61b50b5a2..e155ef6dfa 100644 --- a/src/overlays/actors/ovl_En_GirlA/z_en_girla.h +++ b/src/overlays/actors/ovl_En_GirlA/z_en_girla.h @@ -48,16 +48,16 @@ typedef struct EnGirlA { } EnGirlA; // size = 0x1CC typedef enum { - /* 0x0 */ CANBUY_RESULT_SUCCESS_1, - /* 0x1 */ CANBUY_RESULT_SUCCESS_2, - /* 0x2 */ CANBUY_RESULT_NO_ROOM, - /* 0x3 */ CANBUY_RESULT_NEED_EMPTY_BOTTLE, - /* 0x4 */ CANBUY_RESULT_NEED_RUPEES, - /* 0x5 */ CANBUY_RESULT_CANNOT_GET_NOW, - /* 0x6 */ CANBUY_RESULT_CANNOT_GET_NOW_2, - /* 0x7 */ CANBUY_RESULT_NO_ROOM_2, - /* 0x8 */ CANBUY_RESULT_ALREADY_HAVE, - /* 0x9 */ CANBUY_RESULT_HAVE_BETTER + /* 0 */ CANBUY_RESULT_SUCCESS_1, + /* 1 */ CANBUY_RESULT_SUCCESS_2, + /* 2 */ CANBUY_RESULT_NO_ROOM, + /* 3 */ CANBUY_RESULT_NEED_EMPTY_BOTTLE, + /* 4 */ CANBUY_RESULT_NEED_RUPEES, + /* 5 */ CANBUY_RESULT_CANNOT_GET_NOW, + /* 6 */ CANBUY_RESULT_CANNOT_GET_NOW_2, + /* 7 */ CANBUY_RESULT_NO_ROOM_2, + /* 8 */ CANBUY_RESULT_ALREADY_HAVE, + /* 9 */ CANBUY_RESULT_HAVE_BETTER } EnGirlACanBuyResult; typedef enum { diff --git a/src/overlays/actors/ovl_En_Gk/z_en_gk.h b/src/overlays/actors/ovl_En_Gk/z_en_gk.h index fd724cc7c6..130b97675c 100644 --- a/src/overlays/actors/ovl_En_Gk/z_en_gk.h +++ b/src/overlays/actors/ovl_En_Gk/z_en_gk.h @@ -13,14 +13,14 @@ typedef void (*EnGkActionFunc)(struct EnGk*, PlayState*); #define ENGK_PATH_INDEX_NONE 0xF -enum { +typedef enum { /* 0 */ ENGK_F_0, /* 1 */ ENGK_F_1, /* 2 */ ENGK_F_2, /* 3 */ ENGK_F_3, /* 4 */ ENGK_F_4, - /* 5 */ ENGK_F_5, -}; + /* 5 */ ENGK_F_5 +} EnGkParam; typedef struct EnGk { /* 0x000 */ Actor actor; diff --git a/src/overlays/actors/ovl_En_Go/z_en_go.h b/src/overlays/actors/ovl_En_Go/z_en_go.h index 23c02a9c4c..5162a4f774 100644 --- a/src/overlays/actors/ovl_En_Go/z_en_go.h +++ b/src/overlays/actors/ovl_En_Go/z_en_go.h @@ -56,7 +56,7 @@ typedef enum EnGoType { /* 5 */ ENGO_ASIDE_STORE, // Shrine Goron outside store /* 6 */ ENGO_ASIDE_ELDERSROOM, // Shrine Goron outside Elder's room /* 7 */ ENGO_ASIDE_ELDERSSON, // Shrine Goron aside the Elder's Son - /* 8 */ ENGO_MEDIGORON, // Medigoron selling Powder Kegs + /* 8 */ ENGO_MEDIGORON // Medigoron selling Powder Kegs } EnGoType; /** @@ -70,7 +70,7 @@ typedef enum EnGoRacetrackSubtype { /* 4 */ ENGO_ATHLETIC_HAMSTRINGSIT, /* 5 */ ENGO_ATHLETIC_HAMSTRINGSTAND, /* 6 */ ENGO_SPECTATOR_CHEER, - /* 7 */ ENGO_SPECTATOR_SHOUTING, + /* 7 */ ENGO_SPECTATOR_SHOUTING } EnGoRacetrackSubtype; /** @@ -78,7 +78,7 @@ typedef enum EnGoRacetrackSubtype { */ typedef enum EnGoGraveyardSubtype { /* 0 */ ENGO_GRAVEYARD_GRAVEMAKER, - /* 1 */ ENGO_GRAVEYARD_FROZEN, + /* 1 */ ENGO_GRAVEYARD_FROZEN } EnGoGraveyardSubtype; typedef struct EnGo { diff --git a/src/overlays/actors/ovl_En_Goroiwa/z_en_goroiwa.h b/src/overlays/actors/ovl_En_Goroiwa/z_en_goroiwa.h index e672355e52..2ace5ff851 100644 --- a/src/overlays/actors/ovl_En_Goroiwa/z_en_goroiwa.h +++ b/src/overlays/actors/ovl_En_Goroiwa/z_en_goroiwa.h @@ -14,27 +14,27 @@ typedef s32 (*EnGoroiwaUnkFunc)(struct EnGoroiwa*); #define ENGOROIWA_GET_300(thisx) (((thisx)->params >> 0x8) & 3) #define ENGOROIWA_GET_FF(thisx) ((thisx)->params & 0xFF) -enum { +typedef enum { /* 0 */ ENGOROIWA_300_0, /* 1 */ ENGOROIWA_300_1, - /* 3 */ ENGOROIWA_300_3 = 3, -}; + /* 3 */ ENGOROIWA_300_3 = 3 +} EnGoroiwaParam300; -enum { +typedef enum { /* 0 */ ENGOROIWA_400_0, - /* 1 */ ENGOROIWA_400_1, -}; + /* 1 */ ENGOROIWA_400_1 +} EnGoroiwaParam400; -enum { +typedef enum { /* 0 */ ENGOROIWA_3000_0, /* 1 */ ENGOROIWA_3000_1, - /* 2 */ ENGOROIWA_3000_2, -}; + /* 2 */ ENGOROIWA_3000_2 +} EnGoroiwaParam3000; -enum { +typedef enum { /* 1 */ ENGOROIWA_C000_1 = 1, - /* 2 */ ENGOROIWA_C000_2, -}; + /* 2 */ ENGOROIWA_C000_2 +} EnGoroiwaParamC000; typedef struct { /* 0x00 */ Vec3f unk_00; diff --git a/src/overlays/actors/ovl_En_Grasshopper/z_en_grasshopper.c b/src/overlays/actors/ovl_En_Grasshopper/z_en_grasshopper.c index c4ff0959ca..7fbed61221 100644 --- a/src/overlays/actors/ovl_En_Grasshopper/z_en_grasshopper.c +++ b/src/overlays/actors/ovl_En_Grasshopper/z_en_grasshopper.c @@ -52,18 +52,18 @@ typedef enum { /* 7 */ EN_GRASSHOPPER_ACTION_WAIT_AFTER_ATTACK, /* 8 */ EN_GRASSHOPPER_ACTION_DAMAGED, /* 9 */ EN_GRASSHOPPER_ACTION_DEAD, - /* 10 */ EN_GRASSHOPPER_ACTION_FALL, + /* 10 */ EN_GRASSHOPPER_ACTION_FALL } EnGrasshopperAction; typedef enum { /* 0 */ EN_GRASSHOPPER_DECISION_ATTACK, /* 1 */ EN_GRASSHOPPER_DECISION_FLY, - /* 2 */ EN_GRASSHOPPER_DECISION_ROAM_IN_CIRCLES, // Never used in the final game + /* 2 */ EN_GRASSHOPPER_DECISION_ROAM_IN_CIRCLES // Never used in the final game } EnGrasshopperNextAction; typedef enum { /* 0 */ EN_GRASSHOPPER_BANK_STATE_BANKING, - /* 1 */ EN_GRASSHOPPER_BANK_STATE_DONE, + /* 1 */ EN_GRASSHOPPER_BANK_STATE_DONE } EnGrasshopperBankState; typedef enum { @@ -74,7 +74,7 @@ typedef enum { /* 4 */ EN_GRASSHOPPER_ANIM_HOVER, /* 5 */ EN_GRASSHOPPER_ANIM_DAMAGE, /* 6 */ EN_GRASSHOPPER_ANIM_DEAD, - /* 7 */ EN_GRASSHOPPER_ANIM_FALL, + /* 7 */ EN_GRASSHOPPER_ANIM_FALL } EnGrasshopperAnim; static s32 sOccupiedIndices[] = { @@ -99,7 +99,7 @@ typedef enum { /* 0x3 */ EN_GRASSHOPPER_DMGEFF_FREEZE, // Damages and freezes the Dragonfly in ice /* 0x4 */ EN_GRASSHOPPER_DMGEFF_LIGHT_ORB, // Damages and surrounds the Dragonfly with light orbs /* 0xE */ EN_GRASSHOPPER_DMGEFF_HOOK = 0xE, // If hit by the Hookshot, it pulls the Dragonfly towards the player - /* 0xF */ EN_GRASSHOPPER_DMGEFF_NONE, // Deals regular damage with no extra effect + /* 0xF */ EN_GRASSHOPPER_DMGEFF_NONE // Deals regular damage with no extra effect } EnDragonflyDamageEffect; static DamageTable sDamageTable = { diff --git a/src/overlays/actors/ovl_En_Grasshopper/z_en_grasshopper.h b/src/overlays/actors/ovl_En_Grasshopper/z_en_grasshopper.h index 11ed8a1308..049091393a 100644 --- a/src/overlays/actors/ovl_En_Grasshopper/z_en_grasshopper.h +++ b/src/overlays/actors/ovl_En_Grasshopper/z_en_grasshopper.h @@ -17,7 +17,7 @@ typedef enum EnGrasshopperType { /* 0 */ EN_GRASSHOPPER_TYPE_NORMAL, /* 1 */ EN_GRASSHOPPER_TYPE_GROWS_WHEN_SPAWNED, // Spawned by EnEncount1 /* 2 */ EN_GRASSHOPPER_TYPE_WOODFALL_TEMPLE_FINAL_ROOM, - /* 3 */ EN_GRASSHOPPER_TYPE_WOODFALL, + /* 3 */ EN_GRASSHOPPER_TYPE_WOODFALL } EnGrasshopperType; typedef struct EnGrasshopperEffect { diff --git a/src/overlays/actors/ovl_En_Gs/z_en_gs.h b/src/overlays/actors/ovl_En_Gs/z_en_gs.h index 42efabb613..b7af0c5820 100644 --- a/src/overlays/actors/ovl_En_Gs/z_en_gs.h +++ b/src/overlays/actors/ovl_En_Gs/z_en_gs.h @@ -11,12 +11,12 @@ typedef void (*EnGsActionFunc)(struct EnGs*, PlayState*); #define ENGS_GET_FE0(thisx) (((thisx)->params >> 5) & 0x7F) #define ENGS_GET_F000(thisx) (((thisx)->params >> 0xC) & 0xF) -enum { +typedef enum { /* 0 */ ENGS_0, /* 1 */ ENGS_1, /* 2 */ ENGS_2, - /* 3 */ ENGS_3, -}; + /* 3 */ ENGS_3 +} EnGsParam; typedef struct EnGs { /* 0x000 */ Actor actor; diff --git a/src/overlays/actors/ovl_En_Guard_Nuts/z_en_guard_nuts.c b/src/overlays/actors/ovl_En_Guard_Nuts/z_en_guard_nuts.c index d27dd5a59e..ea93d617fb 100644 --- a/src/overlays/actors/ovl_En_Guard_Nuts/z_en_guard_nuts.c +++ b/src/overlays/actors/ovl_En_Guard_Nuts/z_en_guard_nuts.c @@ -84,7 +84,7 @@ typedef enum { /* 0 */ WAIT_HEAD_TILT_ANIM, /* 1 */ WALK_ANIM, /* 2 */ DIG_ANIM, - /* 3 */ WALK_ANIM_2, + /* 3 */ WALK_ANIM_2 } EnGuardNutsAnim; typedef enum { diff --git a/src/overlays/actors/ovl_En_Hg/z_en_hg.c b/src/overlays/actors/ovl_En_Hg/z_en_hg.c index 0992aa9d9a..180bf8cab8 100644 --- a/src/overlays/actors/ovl_En_Hg/z_en_hg.c +++ b/src/overlays/actors/ovl_En_Hg/z_en_hg.c @@ -37,14 +37,14 @@ typedef enum { /* 4 */ HG_ANIM_REACH_FORWARD, /* 5 */ HG_ANIM_CURL_UP, /* 6 */ HG_ANIM_CROUCHED_PANIC, - /* 7 */ HG_ANIM_PANIC, + /* 7 */ HG_ANIM_PANIC } HgAnimation; typedef enum { /* 0 */ HG_CS_FIRST_ENCOUNTER, /* 1 */ HG_CS_GET_MASK, /* 2 */ HG_CS_SUBSEQUENT_ENCOUNTER, - /* 3 */ HG_CS_SONG_OF_HEALING, + /* 3 */ HG_CS_SONG_OF_HEALING } HgCsIndex; ActorInit En_Hg_InitVars = { diff --git a/src/overlays/actors/ovl_En_Hgo/z_en_hgo.c b/src/overlays/actors/ovl_En_Hgo/z_en_hgo.c index 37d5a61f91..f6c90f6b4e 100644 --- a/src/overlays/actors/ovl_En_Hgo/z_en_hgo.c +++ b/src/overlays/actors/ovl_En_Hgo/z_en_hgo.c @@ -45,7 +45,7 @@ typedef enum { /* 3 */ HGO_ANIM_CONSOLE, /* 4 */ HGO_ANIM_CONSOLE_HEAD_UP, /* 5 */ HGO_ANIM_REACH_DOWN_TO_LIFT, - /* 6 */ HGO_ANIM_TOSS, + /* 6 */ HGO_ANIM_TOSS } HgoAnimation; ActorInit En_Hgo_InitVars = { diff --git a/src/overlays/actors/ovl_En_Horse/z_en_horse.c b/src/overlays/actors/ovl_En_Horse/z_en_horse.c index b6d2c8c401..787a40da7f 100644 --- a/src/overlays/actors/ovl_En_Horse/z_en_horse.c +++ b/src/overlays/actors/ovl_En_Horse/z_en_horse.c @@ -92,22 +92,22 @@ void EnHorse_StickDirection(Vec2f* curStick, f32* stickMag, s16* angle); s32 EnHorse_GetMountSide(EnHorse* this, PlayState* play); typedef struct { - s32 cueId; - s32 csFuncIdx; -} CsActionEntry; + /* 0x0 */ s32 cueId; + /* 0x4 */ s32 csFuncIdx; +} CsActionEntry; // size = 0x8 typedef struct { - s16 x; - s16 y; - s16 z; - s16 speed; - s16 angle; -} RaceWaypoint; + /* 0x0 */ s16 x; + /* 0x2 */ s16 y; + /* 0x4 */ s16 z; + /* 0x6 */ s16 speed; + /* 0x8 */ s16 angle; +} RaceWaypoint; // size = 0xA typedef struct { - s32 numWaypoints; - RaceWaypoint* waypoints; -} RaceInfo; + /* 0x0 */ s32 numWaypoints; + /* 0x4 */ RaceWaypoint* waypoints; +} RaceInfo; // size = 0x8 static AnimationHeader* sEponaAnimations[] = { &object_horse_link_child_Anim_006D44, &object_horse_link_child_Anim_007468, &object_horse_link_child_Anim_005F64, diff --git a/src/overlays/actors/ovl_En_Horse/z_en_horse.h b/src/overlays/actors/ovl_En_Horse/z_en_horse.h index 0574b3198e..3cfc1fb544 100644 --- a/src/overlays/actors/ovl_En_Horse/z_en_horse.h +++ b/src/overlays/actors/ovl_En_Horse/z_en_horse.h @@ -133,7 +133,7 @@ typedef enum EnHorseParam { /* 17 */ ENHORSE_17, /* 18 */ ENHORSE_18, /* 19 */ ENHORSE_19, - /* 20 */ ENHORSE_20, + /* 20 */ ENHORSE_20 } EnHorseParam; /** diff --git a/src/overlays/actors/ovl_En_Horse_Game_Check/z_en_horse_game_check.h b/src/overlays/actors/ovl_En_Horse_Game_Check/z_en_horse_game_check.h index d43f1f90c3..9033878a47 100644 --- a/src/overlays/actors/ovl_En_Horse_Game_Check/z_en_horse_game_check.h +++ b/src/overlays/actors/ovl_En_Horse_Game_Check/z_en_horse_game_check.h @@ -11,7 +11,7 @@ typedef s32 (*EnHorseGameCheckUnkFunc)(struct EnHorseGameCheck*, PlayState*); #define ENHORSEGAMECHECK_GET_FF(thisx) ((thisx)->params & 0xFF) #define ENHORSEGAMECHECK_GET_FF00(thisx) (((thisx)->params & 0xFF00) >> 8) -enum { +typedef enum { /* 0 */ ENHORSEGAMECHECK_FF_0, /* 1 */ ENHORSEGAMECHECK_FF_1, /* 2 */ ENHORSEGAMECHECK_FF_2, @@ -22,8 +22,8 @@ enum { /* 7 */ ENHORSEGAMECHECK_FF_7, /* 8 */ ENHORSEGAMECHECK_FF_8, /* 9 */ ENHORSEGAMECHECK_FF_9, - /* 10 */ ENHORSEGAMECHECK_FF_MAX, -}; + /* 10 */ ENHORSEGAMECHECK_FF_MAX +} EnHorseGameCheckParam; typedef struct EnHorseGameCheck { /* 0x000 */ DynaPolyActor dyna; diff --git a/src/overlays/actors/ovl_En_Ik/z_en_ik.c b/src/overlays/actors/ovl_En_Ik/z_en_ik.c index 71b338121c..d4a534ad17 100644 --- a/src/overlays/actors/ovl_En_Ik/z_en_ik.c +++ b/src/overlays/actors/ovl_En_Ik/z_en_ik.c @@ -169,8 +169,7 @@ typedef enum { /* 0x4 */ DMG_EFF_FIRE = 0x2, /* 0x0 */ DMG_EFF_ICE, /* 0x4 */ DMG_EFF_LIGHT_SPARKS, - /* 0xF */ DMG_EFF_IMMUNE = 0xF, - + /* 0xF */ DMG_EFF_IMMUNE = 0xF } EnIkDmgEff; static DamageTable sDamageTableArmor = { diff --git a/src/overlays/actors/ovl_En_In/z_en_in.h b/src/overlays/actors/ovl_En_In/z_en_in.h index c5d7500b68..6f4dd5d95a 100644 --- a/src/overlays/actors/ovl_En_In/z_en_in.h +++ b/src/overlays/actors/ovl_En_In/z_en_in.h @@ -33,7 +33,7 @@ typedef enum { /* 14 */ ENIN_ANIM_14, /* 15 */ ENIN_ANIM_15, /* 16 */ ENIN_ANIM_16, - /* 17 */ ENIN_ANIM_17, + /* 17 */ ENIN_ANIM_17 } EnInAnimation; #define ENIN_GET_TYPE(thisx) ((thisx)->params & 0x1FF) diff --git a/src/overlays/actors/ovl_En_Jg/z_en_jg.c b/src/overlays/actors/ovl_En_Jg/z_en_jg.c index 7479a6208a..df217b86d9 100644 --- a/src/overlays/actors/ovl_En_Jg/z_en_jg.c +++ b/src/overlays/actors/ovl_En_Jg/z_en_jg.c @@ -54,14 +54,14 @@ typedef enum { /* 16 */ EN_JG_ANIM_DEPRESSED, /* 17 */ EN_JG_ANIM_CUTSCENE_IDLE, /* 18 */ EN_JG_ANIM_CRADLE, - /* 19 */ EN_JG_ANIM_MAX, + /* 19 */ EN_JG_ANIM_MAX } EnJgAnimation; typedef enum { - /* 0x0 */ EN_JG_ACTION_FIRST_THAW, - /* 0x1 */ EN_JG_ACTION_SPAWNING, - /* 0x2 */ EN_JG_ACTION_FROZEN_OR_NON_FIRST_THAW, - /* 0x3 */ EN_JG_ACTION_LULLABY_INTRO_CS, + /* 0 */ EN_JG_ACTION_FIRST_THAW, + /* 1 */ EN_JG_ACTION_SPAWNING, + /* 2 */ EN_JG_ACTION_FROZEN_OR_NON_FIRST_THAW, + /* 3 */ EN_JG_ACTION_LULLABY_INTRO_CS } EnJgAction; ActorInit En_Jg_InitVars = { diff --git a/src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.c b/src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.c index 86d74f69aa..930a0d7a38 100644 --- a/src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.c +++ b/src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.c @@ -113,15 +113,15 @@ Vec3f D_80972030 = { -3.0f, 50.0f, 90.0f }; Vec3f D_8097203C = { 10.0f, -15.0f, 2.0f }; typedef enum { - /* 0x0 */ ENKAKASI_ANIM_ARMS_CROSSED_ROCKING, // arms crossed and rocking back and forth - /* 0x1 */ ENKAKASI_ANIM_SIDEWAYS_SHAKING, - /* 0x2 */ ENKAKASI_ANIM_HOPPING_REGULAR, // bounce bounce bounce (repeat) - /* 0x3 */ ENKAKASI_ANIM_SPIN_REACH_OFFER, // spin and then reaching toward player - /* 0x4 */ ENKAKASI_ANIM_TWIRL, // slower cinimatic twirl - /* 0x5 */ ENKAKASI_ANIM_ARMS_CROSSED_STILL, // arms crossed but still, also some noise sfx - /* 0x6 */ ENKAKASI_ANIM_WAVE, // "wave" short sideways shake, stops early, partial? unused? - /* 0x7 */ ENKAKASI_ANIM_SLOWROLL, // partial bounch, ends looking left, OFFER anim takes over - /* 0x8 */ ENKAKASI_ANIM_IDLE, // slow stretching wiggle, ends in regular position + /* 0 */ ENKAKASI_ANIM_ARMS_CROSSED_ROCKING, // arms crossed and rocking back and forth + /* 1 */ ENKAKASI_ANIM_SIDEWAYS_SHAKING, + /* 2 */ ENKAKASI_ANIM_HOPPING_REGULAR, // bounce bounce bounce (repeat) + /* 3 */ ENKAKASI_ANIM_SPIN_REACH_OFFER, // spin and then reaching toward player + /* 4 */ ENKAKASI_ANIM_TWIRL, // slower cinimatic twirl + /* 5 */ ENKAKASI_ANIM_ARMS_CROSSED_STILL, // arms crossed but still, also some noise sfx + /* 6 */ ENKAKASI_ANIM_WAVE, // "wave" short sideways shake, stops early, partial? unused? + /* 7 */ ENKAKASI_ANIM_SLOWROLL, // partial bounch, ends looking left, OFFER anim takes over + /* 8 */ ENKAKASI_ANIM_IDLE // slow stretching wiggle, ends in regular position } EnKakasiAnimation; static AnimationHeader* sAnimations[] = { diff --git a/src/overlays/actors/ovl_En_Karebaba/z_en_karebaba.c b/src/overlays/actors/ovl_En_Karebaba/z_en_karebaba.c index 66aa6d5c72..34b3d64050 100644 --- a/src/overlays/actors/ovl_En_Karebaba/z_en_karebaba.c +++ b/src/overlays/actors/ovl_En_Karebaba/z_en_karebaba.c @@ -93,11 +93,11 @@ static ColliderCylinderInit sAttackCylinderInit = { static CollisionCheckInfoInit sColChkInfoInit = { 1, 15, 80, MASS_HEAVY }; typedef enum { - /* 0x0 */ KAREBABA_DMGEFF_NONE, - /* 0x2 */ KAREBABA_DMGEFF_FIRE = 2, - /* 0x3 */ KAREBABA_DMGEFF_ICE, - /* 0x4 */ KAREBABA_DMGEFF_LIGHT, - /* 0x5 */ KAREBABA_DMGEFF_ELECTRIC, + /* 0 */ KAREBABA_DMGEFF_NONE, + /* 2 */ KAREBABA_DMGEFF_FIRE = 2, + /* 3 */ KAREBABA_DMGEFF_ICE, + /* 4 */ KAREBABA_DMGEFF_LIGHT, + /* 5 */ KAREBABA_DMGEFF_ELECTRIC } DekuBabaDamageEffect; static DamageTable sDamageTable = { diff --git a/src/overlays/actors/ovl_En_Karebaba/z_en_karebaba.h b/src/overlays/actors/ovl_En_Karebaba/z_en_karebaba.h index aa05aec0a1..045bef42a0 100644 --- a/src/overlays/actors/ovl_En_Karebaba/z_en_karebaba.h +++ b/src/overlays/actors/ovl_En_Karebaba/z_en_karebaba.h @@ -11,7 +11,7 @@ typedef void (*EnKarebabaActionFunc)(struct EnKarebaba*, PlayState*); typedef enum { /* 0 */ ENKAREBABA_0, // Unused, always shrinks and drops a Deku Nut /* 1 */ ENKAREBABA_1, // Drops sticks (Only type OoT has) - /* 2 */ KAREBABA_MINI, + /* 2 */ KAREBABA_MINI } KarebabaType; typedef struct EnKarebaba { diff --git a/src/overlays/actors/ovl_En_Kusa/z_en_kusa.c b/src/overlays/actors/ovl_En_Kusa/z_en_kusa.c index 147ca24012..16ce971535 100644 --- a/src/overlays/actors/ovl_En_Kusa/z_en_kusa.c +++ b/src/overlays/actors/ovl_En_Kusa/z_en_kusa.c @@ -245,14 +245,14 @@ void EnKusa_DropCollectible(EnKusa* this, PlayState* play) { s32 collectableParams; if ((KUSA_GET_TYPE(&this->actor) == ENKUSA_TYPE_GRASS) || (KUSA_GET_TYPE(&this->actor) == ENKUSA_TYPE_BUSH)) { - if (!KUSA_GET_PARAMS_0C(&this->actor)) { + if (!KUSA_GET_PARAM_0C(&this->actor)) { Item_DropCollectibleRandom(play, NULL, &this->actor.world.pos, KUSA_GET_RAND_COLLECTIBLE_ID(&this->actor) * 0x10); } } else if (KUSA_GET_TYPE(&this->actor) == ENKUSA_TYPE_REGROWING_GRASS) { Item_DropCollectible(play, &this->actor.world.pos, 3); } else { - collectible = func_800A8150(KUSA_GET_PARAMS_3F(&this->actor)); + collectible = func_800A8150(KUSA_GET_PARAM_3F(&this->actor)); if (collectible >= 0) { collectableParams = KUSA_GET_COLLECTIBLE_ID(&this->actor); Item_DropCollectible(play, &this->actor.world.pos, (collectableParams << 8) | collectible); diff --git a/src/overlays/actors/ovl_En_Kusa/z_en_kusa.h b/src/overlays/actors/ovl_En_Kusa/z_en_kusa.h index 56f55af3e8..b231f3e0e1 100644 --- a/src/overlays/actors/ovl_En_Kusa/z_en_kusa.h +++ b/src/overlays/actors/ovl_En_Kusa/z_en_kusa.h @@ -28,8 +28,8 @@ typedef struct EnKusa { #define KUSA_GET_COLLECTIBLE_ID(thisx) (((thisx)->params >> 8) & 0x7F) #define KUSA_GET_RAND_COLLECTIBLE_ID(thisx) (((thisx)->params >> 8) & 0xF) #define KUSA_SHOULD_SPAWN_BUGS(thisx) (((thisx)->params >> 0x4) & 1) -#define KUSA_GET_PARAMS_0C(thisx) (((thisx)->params >> 0xC) & 0x1) -#define KUSA_GET_PARAMS_3F(thisx) (((thisx)->params >> 0x2) & 0x3F) +#define KUSA_GET_PARAM_0C(thisx) (((thisx)->params >> 0xC) & 0x1) +#define KUSA_GET_PARAM_3F(thisx) (((thisx)->params >> 0x2) & 0x3F) #define KUSA_GET_TYPE(thisx)((thisx)->params & 0x3) diff --git a/src/overlays/actors/ovl_En_Light/z_en_light.c b/src/overlays/actors/ovl_En_Light/z_en_light.c index 0908649dc6..f3c3f4705e 100644 --- a/src/overlays/actors/ovl_En_Light/z_en_light.c +++ b/src/overlays/actors/ovl_En_Light/z_en_light.c @@ -31,9 +31,9 @@ ActorInit En_Light_InitVars = { }; typedef struct { - /* 0x00 */ Color_RGBA8 unk_00; - /* 0x04 */ Color_RGB8 unk_04; - /* 0x07 */ u8 unk_07; + /* 0x0 */ Color_RGBA8 unk_00; + /* 0x4 */ Color_RGB8 unk_04; + /* 0x7 */ u8 unk_07; } EnLightStruct; // size = 0x8 EnLightStruct D_808666D0[] = { diff --git a/src/overlays/actors/ovl_En_Ma4/z_en_ma4.c b/src/overlays/actors/ovl_En_Ma4/z_en_ma4.c index d295b1c7f6..fe26c18eb9 100644 --- a/src/overlays/actors/ovl_En_Ma4/z_en_ma4.c +++ b/src/overlays/actors/ovl_En_Ma4/z_en_ma4.c @@ -44,14 +44,14 @@ void EnMa4_InitFaceExpression(EnMa4* this); typedef enum { /* 0 */ MA4_TYPE_DAY1, /* 1 */ MA4_TYPE_ALIENS_DEFEATED, - /* 2 */ MA4_TYPE_ALIENS_WON, + /* 2 */ MA4_TYPE_ALIENS_WON } EnMa4Type; typedef enum { /* 0 */ MA4_STATE_DEFAULT, /* 1 */ MA4_STATE_HORSEBACKGAME, /* 2 */ MA4_STATE_AFTERHORSEBACKGAME, - /* 3 */ MA4_STATE_AFTERDESCRIBETHEMCS, + /* 3 */ MA4_STATE_AFTERDESCRIBETHEMCS } EnMa4State; ActorInit En_Ma4_InitVars = { diff --git a/src/overlays/actors/ovl_En_Minifrog/z_en_minifrog.h b/src/overlays/actors/ovl_En_Minifrog/z_en_minifrog.h index 9a3801d91c..3e321cc563 100644 --- a/src/overlays/actors/ovl_En_Minifrog/z_en_minifrog.h +++ b/src/overlays/actors/ovl_En_Minifrog/z_en_minifrog.h @@ -19,9 +19,9 @@ typedef enum { } MinifrogType; typedef enum { - /* 0x00 */ MINIFROG_STATE_JUMP, - /* 0x01 */ MINIFROG_STATE_AIR, - /* 0x02 */ MINIFROG_STATE_GROUND + /* 0 */ MINIFROG_STATE_JUMP, + /* 1 */ MINIFROG_STATE_AIR, + /* 2 */ MINIFROG_STATE_GROUND } MinifrogJumpState; typedef struct EnMinifrog { diff --git a/src/overlays/actors/ovl_En_Minislime/z_en_minislime.c b/src/overlays/actors/ovl_En_Minislime/z_en_minislime.c index 3b6cbaf869..3aac9ae11c 100644 --- a/src/overlays/actors/ovl_En_Minislime/z_en_minislime.c +++ b/src/overlays/actors/ovl_En_Minislime/z_en_minislime.c @@ -80,7 +80,7 @@ typedef enum { /* 0x2 */ MINISLIME_DMGEFF_FIRE = 0x2, /* 0x3 */ MINISLIME_DMGEFF_ICE, /* 0xE */ MINISLIME_DMGEFF_HOOKSHOT = 0xE, - /* 0xF */ MINISLIME_DMGEFF_BREAK_ICE, + /* 0xF */ MINISLIME_DMGEFF_BREAK_ICE } MinislimeDamageEffect; static DamageTable sDamageTable = { diff --git a/src/overlays/actors/ovl_En_Minislime/z_en_minislime.h b/src/overlays/actors/ovl_En_Minislime/z_en_minislime.h index 77cabe9b6b..8d29f2b8ae 100644 --- a/src/overlays/actors/ovl_En_Minislime/z_en_minislime.h +++ b/src/overlays/actors/ovl_En_Minislime/z_en_minislime.h @@ -21,13 +21,13 @@ typedef enum { /* 0x8 */ MINISLIME_DEFEAT_MELT, /* 0x9 */ MINISLIME_DESPAWN, /* 0xA */ MINISLIME_SETUP_GEKKO_THROW, - /* 0xB */ MINISLIME_GEKKO_THROW, + /* 0xB */ MINISLIME_GEKKO_THROW } EnMinislimeState; typedef enum { - /* 0x0 */ MINISLIME_INACTIVE_STATE, - /* 0x1 */ MINISLIME_ACTIVE_CONTINUE_STATE, - /* 0x2 */ MINISLIME_ACTIVE_INIT_STATE, + /* 0 */ MINISLIME_INACTIVE_STATE, + /* 1 */ MINISLIME_ACTIVE_CONTINUE_STATE, + /* 2 */ MINISLIME_ACTIVE_INIT_STATE } EnMinislimeActiveState; typedef struct EnMinislime { diff --git a/src/overlays/actors/ovl_En_Mt_tag/z_en_mt_tag.c b/src/overlays/actors/ovl_En_Mt_tag/z_en_mt_tag.c index c94a94b124..db05f0d618 100644 --- a/src/overlays/actors/ovl_En_Mt_tag/z_en_mt_tag.c +++ b/src/overlays/actors/ovl_En_Mt_tag/z_en_mt_tag.c @@ -23,9 +23,9 @@ void EnMttag_PotentiallyRestartRace(EnMttag* this, PlayState* play); void EnMttag_HandleCantWinChoice(EnMttag* this, PlayState* play); typedef enum { - GORON_RACE_CHEAT_NO_CHEATING, - GORON_RACE_CHEAT_FALSE_START, - GORON_RACE_CHEAT_TRYING_TO_REACH_GOAL_FROM_BEHIND, + /* 0 */ GORON_RACE_CHEAT_NO_CHEATING, + /* 1 */ GORON_RACE_CHEAT_FALSE_START, + /* 2 */ GORON_RACE_CHEAT_TRYING_TO_REACH_GOAL_FROM_BEHIND } PlayerCheatStatus; ActorInit En_Mt_tag_InitVars = { diff --git a/src/overlays/actors/ovl_En_Nb/z_en_nb.c b/src/overlays/actors/ovl_En_Nb/z_en_nb.c index 4edadf412e..474c1d2df3 100644 --- a/src/overlays/actors/ovl_En_Nb/z_en_nb.c +++ b/src/overlays/actors/ovl_En_Nb/z_en_nb.c @@ -43,7 +43,7 @@ typedef enum EnNbScheduleResult { /* 1 */ EN_NB_SCH_1, /* 2 */ EN_NB_SCH_2, /* 3 */ EN_NB_SCH_3, - /* 4 */ EN_NB_SCH_4, + /* 4 */ EN_NB_SCH_4 } EnNbScheduleResult; static u8 sScheduleScript[] = { diff --git a/src/overlays/actors/ovl_En_Nb/z_en_nb.h b/src/overlays/actors/ovl_En_Nb/z_en_nb.h index f11464c794..2a784e096c 100644 --- a/src/overlays/actors/ovl_En_Nb/z_en_nb.h +++ b/src/overlays/actors/ovl_En_Nb/z_en_nb.h @@ -17,7 +17,7 @@ typedef enum EnNbAnimation { /* 2 */ EN_NB_ANIM_TALK_ONCE, /* 3 */ EN_NB_ANIM_TALK_LOOP, /* 4 */ EN_NB_ANIM_ANGRY, - /* 5 */ EN_NB_ANIM_RELIEVED, + /* 5 */ EN_NB_ANIM_RELIEVED } EnNbAnimation; typedef struct EnNb { diff --git a/src/overlays/actors/ovl_En_Neo_Reeba/z_en_neo_reeba.c b/src/overlays/actors/ovl_En_Neo_Reeba/z_en_neo_reeba.c index 66098a9d55..755385d004 100644 --- a/src/overlays/actors/ovl_En_Neo_Reeba/z_en_neo_reeba.c +++ b/src/overlays/actors/ovl_En_Neo_Reeba/z_en_neo_reeba.c @@ -57,7 +57,7 @@ typedef enum { /* 0xC */ EN_NEO_REEBA_DMGEFF_HOOKSHOT = 0xC, // No damage, used only for hookshot /* 0xD */ EN_NEO_REEBA_DMGEFF_ELECTRIC_STUN, // Electric effects, frozen in place /* 0xE */ EN_NEO_REEBA_DMGEFF_NONE, // Normal hit - /* 0xF */ EN_NEO_REEBA_DMGEFF_SHATTER, // Normal hit that can break ice if leever is frozen + /* 0xF */ EN_NEO_REEBA_DMGEFF_SHATTER // Normal hit that can break ice if leever is frozen } EnNeoReebaDamageEffect; static DamageTable sDamageTable = { diff --git a/src/overlays/actors/ovl_En_Niw/z_en_niw.c b/src/overlays/actors/ovl_En_Niw/z_en_niw.c index 03cdad42ce..4982f7e751 100644 --- a/src/overlays/actors/ovl_En_Niw/z_en_niw.c +++ b/src/overlays/actors/ovl_En_Niw/z_en_niw.c @@ -36,7 +36,7 @@ void EnNiw_SpawnFeather(EnNiw* this, Vec3f* pos, Vec3f* vel, Vec3f* accel, f32 s s16 sCuccoStormActive = false; // why wouldnt they just use actionFunc? -enum EnNiwState { +typedef enum EnNiwState { /* 0 */ NIW_STATE_IDLE, /* 1 */ NIW_STATE_ANGRY1, // 1/2/3 are stages of summoning cucco storm /* 2 */ NIW_STATE_ANGRY2, @@ -45,8 +45,8 @@ enum EnNiwState { /* 5 */ NIW_STATE_FALLING, /* 6 */ NIW_STATE_SWIMMING, /* 7 */ NIW_STATE_RUNNING, - /* 8 */ NIW_STATE_HOPPING, -}; + /* 8 */ NIW_STATE_HOPPING +} EnNiwState; ActorInit En_Niw_InitVars = { ACTOR_EN_NIW, diff --git a/src/overlays/actors/ovl_En_Niw/z_en_niw.h b/src/overlays/actors/ovl_En_Niw/z_en_niw.h index c603975350..06f4878003 100644 --- a/src/overlays/actors/ovl_En_Niw/z_en_niw.h +++ b/src/overlays/actors/ovl_En_Niw/z_en_niw.h @@ -106,7 +106,7 @@ typedef enum { /* 2 */ NIW_ANIM_PECKING_AND_WAVING, // wings move along their axis, like human hand waving /* 3 */ NIW_ANIM_PECKING_AND_FORFLAPPING, // (unused) low (yaw based) flapping, forward and back /* 4 */ NIW_ANIM_FREEZE, // used during Cucco Storm - /* 5 */ NIW_ANIM_PECKING_SLOW_FORFLAPPING, // wing speed half that of 3 + /* 5 */ NIW_ANIM_PECKING_SLOW_FORFLAPPING // wing speed half that of 3 } EnNiwHeadAndWingAnimationState; diff --git a/src/overlays/actors/ovl_En_Nwc/z_en_nwc.c b/src/overlays/actors/ovl_En_Nwc/z_en_nwc.c index ac1e9749a4..fc6ef71dbc 100644 --- a/src/overlays/actors/ovl_En_Nwc/z_en_nwc.c +++ b/src/overlays/actors/ovl_En_Nwc/z_en_nwc.c @@ -32,14 +32,14 @@ void EnNwc_DrawAdultBody(Actor* thisx, PlayState* play); s32 EnNwc_OverrideLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3f* pos, Vec3s* rot, Actor* thisx); EnHs* EnNwc_FindGrog(PlayState* play); -enum EnNiwState { - /* -1 */ NWC_STATE_NIW_LOADED = -1, // set after loading object_niw - /* 0 */ NWC_STATE_CHECK_BREMAN = 0, // checking for breman mask - /* 1 */ NWC_STATE_TURNING, // turning to face a new direction to explore - /* 2 */ NWC_STATE_HOPPING_FORWARD, // hopping to go explore - /* 3 */ NWC_STATE_FOLLOWING, // following the player - /* 4 */ NWC_STATE_RUNNING, // running from the player after failed breman march -}; +typedef enum EnNwcState { + /* -1 */ NWC_STATE_NIW_LOADED = -1, // set after loading object_niw + /* 0 */ NWC_STATE_CHECK_BREMAN, // checking for breman mask + /* 1 */ NWC_STATE_TURNING, // turning to face a new direction to explore + /* 2 */ NWC_STATE_HOPPING_FORWARD, // hopping to go explore + /* 3 */ NWC_STATE_FOLLOWING, // following the player + /* 4 */ NWC_STATE_RUNNING // running from the player after failed breman march +} EnNwcState; ActorInit En_Nwc_InitVars = { ACTOR_EN_NWC, diff --git a/src/overlays/actors/ovl_En_Owl/z_en_owl.c b/src/overlays/actors/ovl_En_Owl/z_en_owl.c index 4ff55d7a0c..52f611c0e8 100644 --- a/src/overlays/actors/ovl_En_Owl/z_en_owl.c +++ b/src/overlays/actors/ovl_En_Owl/z_en_owl.c @@ -44,8 +44,8 @@ void EnOwl_ChangeMode(EnOwl* this, EnOwlActionFunc actionFunc, EnOwlFunc unkFunc AnimationHeader* animation, f32 morphFrames); typedef enum { - /* 0x00 */ OWL_REPEAT, - /* 0x01 */ OWL_OK + /* 0 */ OWL_REPEAT, + /* 1 */ OWL_OK } EnOwlMessageChoice; ActorInit En_Owl_InitVars = { diff --git a/src/overlays/actors/ovl_En_Owl/z_en_owl.h b/src/overlays/actors/ovl_En_Owl/z_en_owl.h index 5e02aba941..095434fa0c 100644 --- a/src/overlays/actors/ovl_En_Owl/z_en_owl.h +++ b/src/overlays/actors/ovl_En_Owl/z_en_owl.h @@ -17,7 +17,7 @@ typedef enum { /* 0x002 */ ENOWL_GET_TYPE_2, /* 0x003 */ ENOWL_GET_TYPE_3, /* 0x01E */ ENOWL_GET_TYPE_30 = 30, - /* 0x3E8 */ ENOWL_GET_TYPE_1000 = 1000, + /* 0x3E8 */ ENOWL_GET_TYPE_1000 = 1000 } EnOwlType; typedef struct EnOwl { diff --git a/src/overlays/actors/ovl_En_Pametfrog/z_en_pametfrog.c b/src/overlays/actors/ovl_En_Pametfrog/z_en_pametfrog.c index 0caeb93052..079e3027df 100644 --- a/src/overlays/actors/ovl_En_Pametfrog/z_en_pametfrog.c +++ b/src/overlays/actors/ovl_En_Pametfrog/z_en_pametfrog.c @@ -80,12 +80,12 @@ ActorInit En_Pametfrog_InitVars = { }; typedef enum { - /* 0x0 */ GEKKO_DMGEFF_NONE, - /* 0x1 */ GEKKO_DMGEFF_STUN, - /* 0x2 */ GEKKO_DMGEFF_FIRE, - /* 0x3 */ GEKKO_DMGEFF_ICE, - /* 0x4 */ GEKKO_DMGEFF_LIGHT, - /* 0x5 */ GEKKO_DMGEFF_ZORA_BARRIER, + /* 0 */ GEKKO_DMGEFF_NONE, + /* 1 */ GEKKO_DMGEFF_STUN, + /* 2 */ GEKKO_DMGEFF_FIRE, + /* 3 */ GEKKO_DMGEFF_ICE, + /* 4 */ GEKKO_DMGEFF_LIGHT, + /* 5 */ GEKKO_DMGEFF_ZORA_BARRIER } EnPametfrogDamageEffect; static DamageTable sDamageTable = { diff --git a/src/overlays/actors/ovl_En_Pametfrog/z_en_pametfrog.h b/src/overlays/actors/ovl_En_Pametfrog/z_en_pametfrog.h index 90bc0cb1b7..31a3be14b3 100644 --- a/src/overlays/actors/ovl_En_Pametfrog/z_en_pametfrog.h +++ b/src/overlays/actors/ovl_En_Pametfrog/z_en_pametfrog.h @@ -9,16 +9,16 @@ struct EnPametfrog; typedef void (*EnPametfrogActionFunc)(struct EnPametfrog*, PlayState*); typedef enum { - /* 0x0 */ GEKKO_PRE_SNAPPER, - /* 0x1 */ GEKKO_GET_SNAPPER, - /* 0x2 */ GEKKO_INIT_SNAPPER, - /* 0x3 */ GEKKO_ON_SNAPPER, - /* 0x4 */ GEKKO_REAR_ON_SNAPPER, - /* 0x5 */ GEKKO_CUTSCENE, - /* 0x6 */ GEKKO_FALL_OFF_SNAPPER, - /* 0x7 */ GEKKO_RETURN_TO_SNAPPER, - /* 0x8 */ GEKKO_JUMP_ON_SNAPPER, - /* 0x9 */ GEKKO_DEFEAT, + /* 0 */ GEKKO_PRE_SNAPPER, + /* 1 */ GEKKO_GET_SNAPPER, + /* 2 */ GEKKO_INIT_SNAPPER, + /* 3 */ GEKKO_ON_SNAPPER, + /* 4 */ GEKKO_REAR_ON_SNAPPER, + /* 5 */ GEKKO_CUTSCENE, + /* 6 */ GEKKO_FALL_OFF_SNAPPER, + /* 7 */ GEKKO_RETURN_TO_SNAPPER, + /* 8 */ GEKKO_JUMP_ON_SNAPPER, + /* 9 */ GEKKO_DEFEAT } EnPametfrogState; typedef struct EnPametfrog { diff --git a/src/overlays/actors/ovl_En_Part/z_en_part.h b/src/overlays/actors/ovl_En_Part/z_en_part.h index 662e8574e4..5bd4de503d 100644 --- a/src/overlays/actors/ovl_En_Part/z_en_part.h +++ b/src/overlays/actors/ovl_En_Part/z_en_part.h @@ -8,11 +8,11 @@ struct EnPart; typedef void (*EnPartActionFunc)(struct EnPart*, PlayState*); typedef enum { - ENPART_TYPE_0 = 0, - ENPART_TYPE_1 = 1, - ENPART_TYPE_4 = 4, - ENPART_TYPE_15 = 15 -} EnPartParams; + /* 0x0 */ ENPART_TYPE_0, + /* 0x1 */ ENPART_TYPE_1, + /* 0x4 */ ENPART_TYPE_4 = 4, + /* 0xF */ ENPART_TYPE_15 = 15 +} EnPartParam; typedef struct EnPart { /* 0x000 */ Actor actor; diff --git a/src/overlays/actors/ovl_En_Po_Fusen/z_en_po_fusen.c b/src/overlays/actors/ovl_En_Po_Fusen/z_en_po_fusen.c index 652c19dc72..24517f8aac 100644 --- a/src/overlays/actors/ovl_En_Po_Fusen/z_en_po_fusen.c +++ b/src/overlays/actors/ovl_En_Po_Fusen/z_en_po_fusen.c @@ -58,7 +58,7 @@ static ColliderSphereInit sSphereInit = { typedef enum { /* 0x0 */ POE_BALLOON_DMGEFF_NONE, - /* 0xF */ POE_BALLOON_DMGEFF_POP = 0xF, + /* 0xF */ POE_BALLOON_DMGEFF_POP = 0xF } PoeBalloonDamageEffect; static DamageTable sDamageTable = { diff --git a/src/overlays/actors/ovl_En_Po_Sisters/z_en_po_sisters.c b/src/overlays/actors/ovl_En_Po_Sisters/z_en_po_sisters.c index a1ea971999..357b08bdd6 100644 --- a/src/overlays/actors/ovl_En_Po_Sisters/z_en_po_sisters.c +++ b/src/overlays/actors/ovl_En_Po_Sisters/z_en_po_sisters.c @@ -101,7 +101,7 @@ typedef enum { /* 0x1 */ POE_SISTERS_DMGEFF_UNKDMG12, // set in DamageTable, but unused /* 0x4 */ POE_SISTERS_DMGEFF_LIGHTARROWS = 0x4, /* 0xE */ POE_SISTERS_DMGEFF_SPINATTACK = 0xE, - /* 0xF */ POE_SISTERS_DMGEFF_DEKUNUT = 0xF, + /* 0xF */ POE_SISTERS_DMGEFF_DEKUNUT } PoeSisterDamageEffect; static DamageTable sDamageTable = { diff --git a/src/overlays/actors/ovl_En_Po_Sisters/z_en_po_sisters.h b/src/overlays/actors/ovl_En_Po_Sisters/z_en_po_sisters.h index cfb8a1697e..f800788c7f 100644 --- a/src/overlays/actors/ovl_En_Po_Sisters/z_en_po_sisters.h +++ b/src/overlays/actors/ovl_En_Po_Sisters/z_en_po_sisters.h @@ -15,17 +15,17 @@ typedef void (*EnPoSistersActionFunc)(struct EnPoSisters*, PlayState*); #define POE_SISTERS_PARAMS(observerFlag, megClone, type) (((observerFlag) << 0xC) | ((megClone & 3) << 0xA) | ((type & 3) << 8)) typedef enum { - /* 0 */ POE_SISTERS_TYPE_MEG, // purple - /* 1 */ POE_SISTERS_TYPE_JO, // red - /* 2 */ POE_SISTERS_TYPE_BETH, // blue - /* 3 */ POE_SISTERS_TYPE_AMY, // green + /* 0 */ POE_SISTERS_TYPE_MEG, // purple + /* 1 */ POE_SISTERS_TYPE_JO, // red + /* 2 */ POE_SISTERS_TYPE_BETH, // blue + /* 3 */ POE_SISTERS_TYPE_AMY // green } EnPoSisterType; typedef enum { /* 0 */ POE_SISTERS_MEG_REAL, /* 1 */ POE_SISTERS_MEG_CLONE1, /* 2 */ POE_SISTERS_MEG_CLONE2, - /* 3 */ POE_SISTERS_MEG_CLONE3, + /* 3 */ POE_SISTERS_MEG_CLONE3 } EnPoSisterMegCloneID; typedef struct EnPoSisters { diff --git a/src/overlays/actors/ovl_En_Pp/z_en_pp.c b/src/overlays/actors/ovl_En_Pp/z_en_pp.c index ef15618c9f..6d16c14188 100644 --- a/src/overlays/actors/ovl_En_Pp/z_en_pp.c +++ b/src/overlays/actors/ovl_En_Pp/z_en_pp.c @@ -39,7 +39,7 @@ void EnPp_BodyPart_Move(EnPp* this, PlayState* play); typedef enum { /* 0 */ EN_PP_COLLISION_RESULT_OK, /* 1 */ EN_PP_COLLISION_RESULT_ABOUT_TO_RUN_INTO_WALL, - /* 2 */ EN_PP_COLLISION_RESULT_ABOUT_TO_RUN_OFF_LEDGE, + /* 2 */ EN_PP_COLLISION_RESULT_ABOUT_TO_RUN_OFF_LEDGE } EnPpCollisionResult; typedef enum { @@ -56,13 +56,13 @@ typedef enum { /* 10 */ EN_PP_ACTION_MASK_DEAD, /* 11 */ EN_PP_ACTION_SPAWN_BODY_PARTS, /* 12 */ EN_PP_ACTION_DONE_SPAWNING_BODY_PARTS, - /* 13 */ EN_PP_ACTION_BODY_PART_MOVE, + /* 13 */ EN_PP_ACTION_BODY_PART_MOVE } EnPpAction; typedef enum { /* 0 */ EN_PP_MASK_DETACH_STATE_START, /* 1 */ EN_PP_MASK_DETACH_STATE_FALL, - /* 2 */ EN_PP_MASK_DETACH_STATE_DIE, + /* 2 */ EN_PP_MASK_DETACH_STATE_DIE } EnPpMaskDetachState; static s32 sCurrentDeadBodyPartIndex = 0; @@ -77,7 +77,7 @@ typedef enum { /* 0xC */ EN_PP_DMGEFF_KNOCK_OFF_MASK = 0xC, // Knocks off the Hiploop's mask or deals regular damage /* 0xD */ EN_PP_DMGEFF_HOOKSHOT, // Pulls the Hiploop's mask to the player or deals regular damage /* 0xE */ EN_PP_DMGEFF_GORON_POUND, // Knocks off the Hiploop's mask or forces it to jump - /* 0xF */ EN_PP_DMGEFF_DAMAGE, // Deals regular damage + /* 0xF */ EN_PP_DMGEFF_DAMAGE // Deals regular damage } EnPpDamageEffect; static DamageTable sDamageTable = { diff --git a/src/overlays/actors/ovl_En_Pp/z_en_pp.h b/src/overlays/actors/ovl_En_Pp/z_en_pp.h index aabbd9e2e6..2409487be3 100644 --- a/src/overlays/actors/ovl_En_Pp/z_en_pp.h +++ b/src/overlays/actors/ovl_En_Pp/z_en_pp.h @@ -22,7 +22,7 @@ typedef enum { /* 13 */ EN_PP_TYPE_BODY_PART_FRONT_RIGHT_LOWER_LEG = 13, /* 17 */ EN_PP_TYPE_BODY_PART_LEFT_WING_MIDDLE = 17, /* 23 */ EN_PP_TYPE_BODY_PART_RIGHT_WING_MIDDLE = 23, - /* 26 */ EN_PP_TYPE_BODY_PART_CENTER_WING_MIDDLE = 26, + /* 26 */ EN_PP_TYPE_BODY_PART_CENTER_WING_MIDDLE = 26 } EnPpType; typedef struct EnPp { diff --git a/src/overlays/actors/ovl_En_Pst/z_en_pst.c b/src/overlays/actors/ovl_En_Pst/z_en_pst.c index 34ce6bafb7..9b5f1ef383 100644 --- a/src/overlays/actors/ovl_En_Pst/z_en_pst.c +++ b/src/overlays/actors/ovl_En_Pst/z_en_pst.c @@ -26,7 +26,7 @@ typedef enum { typedef enum { /* 0 */ POSTBOX_BEHAVIOUR_WAIT_FOR_ITEM, - /* 1 */ POSTBOX_BEHAVIOUR_TAKE_ITEM, + /* 1 */ POSTBOX_BEHAVIOUR_TAKE_ITEM } PostboxBehaviour; static u8 D_80B2C200[] = { diff --git a/src/overlays/actors/ovl_En_Pst/z_en_pst.h b/src/overlays/actors/ovl_En_Pst/z_en_pst.h index 6051924da1..c3ebd58a8b 100644 --- a/src/overlays/actors/ovl_En_Pst/z_en_pst.h +++ b/src/overlays/actors/ovl_En_Pst/z_en_pst.h @@ -9,7 +9,7 @@ typedef enum { /* 1 */ POSTBOX_NORTH_CLOCKTOWN, /* 2 */ POSTBOX_EAST_UPPER_CLOCKTOWN, /* 3 */ POSTBOX_EAST_LOWER_CLOCKTOWN, - /* 4 */ POSTBOX_SOUTH_LOWER_CLOCKTOWN, + /* 4 */ POSTBOX_SOUTH_LOWER_CLOCKTOWN } PostboxType; struct EnPst; diff --git a/src/overlays/actors/ovl_En_Racedog/z_en_racedog.c b/src/overlays/actors/ovl_En_Racedog/z_en_racedog.c index d08110e433..ba76766551 100644 --- a/src/overlays/actors/ovl_En_Racedog/z_en_racedog.c +++ b/src/overlays/actors/ovl_En_Racedog/z_en_racedog.c @@ -62,13 +62,13 @@ void EnRacedog_PlaySfxWalk(EnRacedog* this); * Stores various information for each dog in the race, mostly related to speed. */ typedef struct { - f32 sprintSpeedMultiplier; // Target speed is multiplied by this when the dog is in the last 1/4 of the race - f32 goodConditionSpeedMultiplier; // Target speed is multiplied by this if the dog is in good condition - s16 color; // The dog's color, which is used as an index into sBaseSpeeds - s16 index; // The dog's index within sDogInfo - s16 pointToUseSecondBaseSpeed; // When the dog is at or after this point, the second value in sBaseSpeeds is used - s16 textId; // Used to determine the dog's condition -} RaceDogInfo; + /* 0x0 */ f32 sprintSpeedMultiplier; // Multiplies target speed when the dog is in the last 1/4 of the race + /* 0x4 */ f32 goodConditionSpeedMultiplier; // Multiplies target speed if the dog is in good condition + /* 0x8 */ s16 color; // The dog's color, which is used as an index into sBaseSpeeds + /* 0xA */ s16 index; // The dog's index within sDogInfo + /* 0xC */ s16 pointToUseSecondBaseSpeed; // When the dog is at or after this point, use the second sBaseSpeeds value + /* 0xE */ s16 textId; // Used to determine the dog's condition +} RaceDogInfo; // size = 0x10 ActorInit En_Racedog_InitVars = { ACTOR_EN_RACEDOG, diff --git a/src/overlays/actors/ovl_En_Raf/z_en_raf.c b/src/overlays/actors/ovl_En_Raf/z_en_raf.c index 0c344e75fb..055b308f28 100644 --- a/src/overlays/actors/ovl_En_Raf/z_en_raf.c +++ b/src/overlays/actors/ovl_En_Raf/z_en_raf.c @@ -40,7 +40,7 @@ typedef enum { /* 2 */ EN_RAF_ANIM_CHEW, /* 3 */ EN_RAF_ANIM_SPIT, /* 4 */ EN_RAF_ANIM_CONVULSE, - /* 5 */ EN_RAF_ANIM_DEATH, + /* 5 */ EN_RAF_ANIM_DEATH } EnRafAnimation; typedef enum { @@ -51,7 +51,7 @@ typedef enum { /* 4 */ EN_RAF_ACTION_EXPLODE, /* 5 */ EN_RAF_ACTION_CONVULSE, /* 6 */ EN_RAF_ACTION_DISSOLVE, - /* 7 */ EN_RAF_ACTION_DORMANT, + /* 7 */ EN_RAF_ACTION_DORMANT } EnRafAction; typedef enum { diff --git a/src/overlays/actors/ovl_En_Railgibud/z_en_railgibud.c b/src/overlays/actors/ovl_En_Railgibud/z_en_railgibud.c index 9766fe6949..9a0e1864e0 100644 --- a/src/overlays/actors/ovl_En_Railgibud/z_en_railgibud.c +++ b/src/overlays/actors/ovl_En_Railgibud/z_en_railgibud.c @@ -70,18 +70,18 @@ typedef enum { /* 16 */ EN_RAILGIBUD_ANIM_SLUMP_LOOP, /* 17 */ EN_RAILGIBUD_ANIM_CONVULSION, /* 18 */ EN_RAILGIBUD_ANIM_ARMS_UP_START, - /* 19 */ EN_RAILGIBUD_ANIM_ARMS_UP_LOOP, + /* 19 */ EN_RAILGIBUD_ANIM_ARMS_UP_LOOP } EnRailgibudAnimation; typedef enum { /* 0 */ EN_RAILGIBUD_TYPE_GIBDO, - /* 1 */ EN_RAILGIBUD_TYPE_REDEAD, + /* 1 */ EN_RAILGIBUD_TYPE_REDEAD } EnRailgibudType; typedef enum { /* 0 */ EN_RAILGIBUD_GRAB_START, /* 1 */ EN_RAILGIBUD_GRAB_ATTACK, - /* 2 */ EN_RAILGIBUD_GRAB_RELEASE, + /* 2 */ EN_RAILGIBUD_GRAB_RELEASE } EnRailgibudGrabState; ActorInit En_Railgibud_InitVars = { @@ -147,7 +147,7 @@ typedef enum { /* 0xC */ EN_RAILGIBUD_DMGEFF_ZORA_MAGIC = 0xC, // Stuns and applies an electric effect /* 0xD */ EN_RAILGIBUD_DMGEFF_RECOIL, // Deals no damage, but displays hit mark and recoil animation /* 0xE */ EN_RAILGIBUD_DMGEFF_LIGHT_RAY, // Instantly kills a Redead on contact - /* 0xF */ EN_RAILGIBUD_DMGEFF_DAMAGE, // Deals damage and plays the damage animation + /* 0xF */ EN_RAILGIBUD_DMGEFF_DAMAGE // Deals damage and plays the damage animation } EnRailgibudDamageEffect; static DamageTable sDamageTable = { diff --git a/src/overlays/actors/ovl_En_Rat/z_en_rat.c b/src/overlays/actors/ovl_En_Rat/z_en_rat.c index e145291f64..7d585c234d 100644 --- a/src/overlays/actors/ovl_En_Rat/z_en_rat.c +++ b/src/overlays/actors/ovl_En_Rat/z_en_rat.c @@ -32,7 +32,7 @@ void EnRat_PostDetonation(EnRat* this, PlayState* play); typedef enum { /* -2 */ EN_RAT_HOOK_STARTED = -2, - /* -1 */ EN_RAT_HOOKED, + /* -1 */ EN_RAT_HOOKED } EnRatHookedState; ActorInit En_Rat_InitVars = { @@ -70,7 +70,7 @@ static ColliderSphereInit sSphereInit = { typedef enum { /* 0x0 */ EN_RAT_DMGEFF_NONE, /* 0x1 */ EN_RAT_DMGEFF_STUN, - /* 0xF */ EN_RAT_DMGEFF_HOOKSHOT = 0xF, // Pulls the Real Bombchu towards the player + /* 0xF */ EN_RAT_DMGEFF_HOOKSHOT = 0xF // Pulls the Real Bombchu towards the player } EnRatDamageEffect; static DamageTable sDamageTable = { diff --git a/src/overlays/actors/ovl_En_Rat/z_en_rat.h b/src/overlays/actors/ovl_En_Rat/z_en_rat.h index 9472e8c31a..28c880a925 100644 --- a/src/overlays/actors/ovl_En_Rat/z_en_rat.h +++ b/src/overlays/actors/ovl_En_Rat/z_en_rat.h @@ -21,7 +21,7 @@ */ typedef enum { /* 0 */ EN_RAT_TYPE_DUNGEON, - /* 1 */ EN_RAT_TYPE_OVERWORLD, + /* 1 */ EN_RAT_TYPE_OVERWORLD } EnRatType; struct EnRat; diff --git a/src/overlays/actors/ovl_En_Rd/z_en_rd.c b/src/overlays/actors/ovl_En_Rd/z_en_rd.c index 01b9cdd6d1..34fc411926 100644 --- a/src/overlays/actors/ovl_En_Rd/z_en_rd.c +++ b/src/overlays/actors/ovl_En_Rd/z_en_rd.c @@ -94,7 +94,7 @@ typedef enum { /* 1 */ EN_RD_GRAB_INITIAL_DAMAGE, /* 2 */ EN_RD_GRAB_ATTACK, /* 3 */ EN_RD_GRAB_RELEASE, - /* 4 */ EN_RD_GRAB_END, + /* 4 */ EN_RD_GRAB_END } EnRdGrabState; ActorInit En_Rd_InitVars = { @@ -139,7 +139,7 @@ typedef enum { /* 0xC */ EN_RD_DMGEFF_ZORA_MAGIC = 0xC, // Stuns and applies an electric effect /* 0xD */ EN_RD_DMGEFF_RECOIL, // Deals no damage, but displays hit mark and recoil animation /* 0xE */ EN_RD_DMGEFF_LIGHT_RAY, // Instantly kills on contact - /* 0xF */ EN_RD_DMGEFF_DAMAGE, // Deals damage and plays the damage animation + /* 0xF */ EN_RD_DMGEFF_DAMAGE // Deals damage and plays the damage animation } EnRdDamageEffect; static DamageTable sDamageTable = { diff --git a/src/overlays/actors/ovl_En_Rd/z_en_rd.h b/src/overlays/actors/ovl_En_Rd/z_en_rd.h index f5fbf82cba..fced38e750 100644 --- a/src/overlays/actors/ovl_En_Rd/z_en_rd.h +++ b/src/overlays/actors/ovl_En_Rd/z_en_rd.h @@ -27,7 +27,7 @@ typedef enum { /* 4 */ EN_RD_TYPE_FROZEN, // Unused in the final game /* 5 */ EN_RD_TYPE_SQUATTING_DANCE, /* 6 */ EN_RD_TYPE_CLAPPING_DANCE, - /* 7 */ EN_RD_TYPE_PIROUETTE, + /* 7 */ EN_RD_TYPE_PIROUETTE } EnRdType; typedef struct EnRd { diff --git a/src/overlays/actors/ovl_En_Rr/z_en_rr.h b/src/overlays/actors/ovl_En_Rr/z_en_rr.h index e996cfb129..6f4178dd9f 100644 --- a/src/overlays/actors/ovl_En_Rr/z_en_rr.h +++ b/src/overlays/actors/ovl_En_Rr/z_en_rr.h @@ -7,12 +7,12 @@ struct EnRr; typedef void (*EnRrActionFunc)(struct EnRr*, PlayState*); -enum { +typedef enum { /* 0 */ ENRR_0, /* 1 */ ENRR_1, /* 2 */ ENRR_2, - /* 3 */ ENRR_3, -}; + /* 3 */ ENRR_3 +} EnRrParam; typedef struct { /* 0x00 */ f32 unk_00; diff --git a/src/overlays/actors/ovl_En_Ruppecrow/z_en_ruppecrow.c b/src/overlays/actors/ovl_En_Ruppecrow/z_en_ruppecrow.c index 69ad52a2d1..351b2f1462 100644 --- a/src/overlays/actors/ovl_En_Ruppecrow/z_en_ruppecrow.c +++ b/src/overlays/actors/ovl_En_Ruppecrow/z_en_ruppecrow.c @@ -11,11 +11,11 @@ #define THIS ((EnRuppecrow*)thisx) -enum { - ENRUPPECROW_EFFECT_NONE = 0, - ENRUPPECROW_EFFECT_ICE = 10, - ENRUPPECROW_EFFECT_LIGHT = 20, -}; +typedef enum { + /* 0x00 */ ENRUPPECROW_EFFECT_NONE = 0, + /* 0x0A */ ENRUPPECROW_EFFECT_ICE = 10, + /* 0x14 */ ENRUPPECROW_EFFECT_LIGHT = 20 +} EnRuppecrowEffect; void EnRuppecrow_Init(Actor* thisx, PlayState* play2); void EnRuppecrow_Destroy(Actor* thisx, PlayState* play); diff --git a/src/overlays/actors/ovl_En_Sc_Ruppe/z_en_sc_ruppe.c b/src/overlays/actors/ovl_En_Sc_Ruppe/z_en_sc_ruppe.c index c135f63daf..5a3dc440a9 100644 --- a/src/overlays/actors/ovl_En_Sc_Ruppe/z_en_sc_ruppe.c +++ b/src/overlays/actors/ovl_En_Sc_Ruppe/z_en_sc_ruppe.c @@ -21,7 +21,7 @@ void func_80BD6B18(EnScRuppe* this, PlayState* play); typedef struct { /* 0x0 */ TexturePtr tex; /* 0x4 */ s16 amount; -} RuppeInfo; +} RuppeInfo; // size = 0x8 ActorInit En_Sc_Ruppe_InitVars = { ACTOR_EN_SC_RUPPE, diff --git a/src/overlays/actors/ovl_En_Sc_Ruppe/z_en_sc_ruppe.h b/src/overlays/actors/ovl_En_Sc_Ruppe/z_en_sc_ruppe.h index 8ef0f4c56b..afc9559855 100644 --- a/src/overlays/actors/ovl_En_Sc_Ruppe/z_en_sc_ruppe.h +++ b/src/overlays/actors/ovl_En_Sc_Ruppe/z_en_sc_ruppe.h @@ -23,7 +23,7 @@ typedef enum { /* 2 */ RUPEE_RED, /* 3 */ RUPEE_ORANGE, /* 4 */ RUPEE_PURPLE, - /* 5 */ RUPEE_UNUSED, + /* 5 */ RUPEE_UNUSED } RupeeType; #endif // Z_EN_SC_RUPPE_H diff --git a/src/overlays/actors/ovl_En_Skb/z_en_skb.h b/src/overlays/actors/ovl_En_Skb/z_en_skb.h index 1fbf441ea0..1970ebf8c4 100644 --- a/src/overlays/actors/ovl_En_Skb/z_en_skb.h +++ b/src/overlays/actors/ovl_En_Skb/z_en_skb.h @@ -10,8 +10,8 @@ typedef void (*EnSkbActionFunc)(struct EnSkb*, PlayState*); #define ENSKB_GET_F0(thisx) (((thisx)->params >> 4) & 0xF) typedef enum { - /* 0 */ ENSKB_PARAMS_0, -} EnSkbParams; + /* 0 */ ENSKB_PARAM_0 +} EnSkbParam; typedef struct EnSkb { /* 0x000 */ Actor actor; diff --git a/src/overlays/actors/ovl_En_Slime/z_en_slime.c b/src/overlays/actors/ovl_En_Slime/z_en_slime.c index 8d7a0e0719..5c962978e0 100644 --- a/src/overlays/actors/ovl_En_Slime/z_en_slime.c +++ b/src/overlays/actors/ovl_En_Slime/z_en_slime.c @@ -28,7 +28,7 @@ typedef enum EnSlimeDamageEffect { /* 0x4 */ EN_SLIME_DMGEFF_LIGHT, /* 0x5 */ EN_SLIME_DMGEFF_ELECTRIC, /* 0xE */ EN_SLIME_DMGEFF_HOOKSHOT = 0xE, - /* 0xF */ EN_SLIME_DMGEFF_BLUNT, + /* 0xF */ EN_SLIME_DMGEFF_BLUNT } EnSlimeDamageEffect; void EnSlime_Init(Actor* thisx, PlayState* play); diff --git a/src/overlays/actors/ovl_En_Slime/z_en_slime.h b/src/overlays/actors/ovl_En_Slime/z_en_slime.h index 0a40a117ed..130c442def 100644 --- a/src/overlays/actors/ovl_En_Slime/z_en_slime.h +++ b/src/overlays/actors/ovl_En_Slime/z_en_slime.h @@ -42,7 +42,7 @@ typedef enum EnSlimeType { /* 0 */ EN_SLIME_TYPE_BLUE, /* 1 */ EN_SLIME_TYPE_GREEN, /* 2 */ EN_SLIME_TYPE_YELLOW, - /* 3 */ EN_SLIME_TYPE_RED, + /* 3 */ EN_SLIME_TYPE_RED } EnSlimeType; #endif // Z_EN_SLIME_H diff --git a/src/overlays/actors/ovl_En_Snowman/z_en_snowman.c b/src/overlays/actors/ovl_En_Snowman/z_en_snowman.c index 5a65c10942..ed32353451 100644 --- a/src/overlays/actors/ovl_En_Snowman/z_en_snowman.c +++ b/src/overlays/actors/ovl_En_Snowman/z_en_snowman.c @@ -58,7 +58,7 @@ typedef enum { // Indicates that either this Eeno is shrinking having been absorbed by another Eeno, or that // this Eeno is a fully-combined large Eeno and is done trying to combine with other split // Eenos. In both cases, this Eeno cannot be absorbed by any other Eeno. - /* 3 */ EN_SNOWMAN_COMBINE_STATE_BEING_ABSORBED_OR_DONE, + /* 3 */ EN_SNOWMAN_COMBINE_STATE_BEING_ABSORBED_OR_DONE } EnSnowmanCombineState; ActorInit En_Snowman_InitVars = { @@ -119,7 +119,7 @@ typedef enum { /* 0x2 */ EN_SNOWMAN_DMGEFF_MELT, /* 0x4 */ EN_SNOWMAN_DMGEFF_LIGHT_ORB = 0x4, /* 0x5 */ EN_SNOWMAN_DMGEFF_ELECTRIC_STUN, - /* 0xF */ EN_SNOWMAN_DMGEFF_HOOKSHOT = 0xF, // Damages small Eenos, pulls the player towards large Eenos + /* 0xF */ EN_SNOWMAN_DMGEFF_HOOKSHOT = 0xF // Damages small Eenos, pulls the player towards large Eenos } EnTalkGibudDamageEffect; static DamageTable sDamageTable = { diff --git a/src/overlays/actors/ovl_En_Snowman/z_en_snowman.h b/src/overlays/actors/ovl_En_Snowman/z_en_snowman.h index da0c0a30ad..55285fec87 100644 --- a/src/overlays/actors/ovl_En_Snowman/z_en_snowman.h +++ b/src/overlays/actors/ovl_En_Snowman/z_en_snowman.h @@ -12,7 +12,7 @@ typedef enum { /* 1 */ EN_SNOWMAN_TYPE_LARGE, /* 2 */ EN_SNOWMAN_TYPE_SPLIT, /* 3 */ EN_SNOWMAN_TYPE_SMALL_SNOWBALL, - /* 4 */ EN_SNOWMAN_TYPE_LARGE_SNOWBALL, + /* 4 */ EN_SNOWMAN_TYPE_LARGE_SNOWBALL } EnSnowmanType; struct EnSnowman; diff --git a/src/overlays/actors/ovl_En_Sth/z_en_sth.c b/src/overlays/actors/ovl_En_Sth/z_en_sth.c index 3908e863fe..7e3b9ead6c 100644 --- a/src/overlays/actors/ovl_En_Sth/z_en_sth.c +++ b/src/overlays/actors/ovl_En_Sth/z_en_sth.c @@ -70,7 +70,7 @@ typedef enum { /* 5 */ STH_ANIM_LOOK_AROUND, // checking out Oceanside Spider House /* 6 */ STH_ANIM_PLEAD, // wants to buy Oceanside Spider House /* 7 */ STH_ANIM_PANIC, // after buying Oceanside Spider House, can be found at bottom of slide, - /* 8 */ STH_ANIM_START, // set in init, not an actual index to the array + /* 8 */ STH_ANIM_START // set in init, not an actual index to the array } EnSthAnimation; static AnimationHeader* sAnimationInfo[] = { diff --git a/src/overlays/actors/ovl_En_Sth/z_en_sth.h b/src/overlays/actors/ovl_En_Sth/z_en_sth.h index 1c8c92852d..dbc459ce13 100644 --- a/src/overlays/actors/ovl_En_Sth/z_en_sth.h +++ b/src/overlays/actors/ovl_En_Sth/z_en_sth.h @@ -16,9 +16,9 @@ typedef enum { /* 2 */ STH_TYPE_SWAMP_SPIDER_HOUSE_CURED, // cursed is EnSsh /* 3 */ STH_TYPE_MOON_LOOKING, // South Clock Town, looking up at the moon /* 4 */ STH_TYPE_OCEANSIDE_SPIDER_HOUSE_GREET, // looking for shelter - /* 5 */ STH_TYPE_OCEANSIDE_SPIDER_HOUSE_PANIC, // shelter was not enough + /* 5 */ STH_TYPE_OCEANSIDE_SPIDER_HOUSE_PANIC // shelter was not enough // Other values: Actor will spawn and animate with arm waving, no further interaction. -} EnSthTypes; +} EnSthType; // Note: Vanilla types usually have 0xFEXX typing, but this upper section is unused by the code, reason unknown #define STH_GET_TYPE(thisx) ((thisx)->params & 0xF) diff --git a/src/overlays/actors/ovl_En_Stone_heishi/z_en_stone_heishi.c b/src/overlays/actors/ovl_En_Stone_heishi/z_en_stone_heishi.c index b89976faf4..e41fc5dc75 100644 --- a/src/overlays/actors/ovl_En_Stone_heishi/z_en_stone_heishi.c +++ b/src/overlays/actors/ovl_En_Stone_heishi/z_en_stone_heishi.c @@ -90,7 +90,7 @@ typedef enum { /* 0 */ EN_STONE_BOTTLE_NONE, /* 1 */ EN_STONE_BOTTLE_RED_POTION, /* 2 */ EN_STONE_BOTTLE_EMPTY, - /* 3 */ EN_STONE_BOTTLE_BLUE_POTION, + /* 3 */ EN_STONE_BOTTLE_BLUE_POTION } EnStoneHeishiBottle; typedef enum { @@ -100,8 +100,8 @@ typedef enum { /* 3 */ EN_STONE_HEISHI_ANIM_WAVE, /* 4 */ EN_STONE_HEISHI_ANIM_SIT_AND_REACH, /* 5 */ EN_STONE_HEISHI_ANIM_DRINK_2, - /* 6 */ EN_STONE_HEISHI_ANIM_STAND_UP, -} EnStoneHeishiAnimations; + /* 6 */ EN_STONE_HEISHI_ANIM_STAND_UP +} EnStoneHeishiAnimation; void EnStoneheishi_Init(Actor* thisx, PlayState* play) { EnStoneheishi* this = THIS; diff --git a/src/overlays/actors/ovl_En_Stop_heishi/z_en_stop_heishi.c b/src/overlays/actors/ovl_En_Stop_heishi/z_en_stop_heishi.c index d90752d9bf..43ddae02ad 100644 --- a/src/overlays/actors/ovl_En_Stop_heishi/z_en_stop_heishi.c +++ b/src/overlays/actors/ovl_En_Stop_heishi/z_en_stop_heishi.c @@ -31,7 +31,7 @@ typedef enum { /* 5 */ SOLDIER_ANIM_5, /* 6 */ SOLDIER_ANIM_6, /* 7 */ SOLDIER_ANIM_STAND_HAND_ON_CHEST, - /* 8 */ SOLDIER_ANIM_MAX, + /* 8 */ SOLDIER_ANIM_MAX } SoldierAnimation; ActorInit En_Stop_heishi_InitVars = { diff --git a/src/overlays/actors/ovl_En_Stream/z_en_stream.h b/src/overlays/actors/ovl_En_Stream/z_en_stream.h index 88856c3dd6..c5aa3c9e28 100644 --- a/src/overlays/actors/ovl_En_Stream/z_en_stream.h +++ b/src/overlays/actors/ovl_En_Stream/z_en_stream.h @@ -12,13 +12,13 @@ typedef enum { /* 0 */ EN_STREAM_SIZE_NORMAL, - /* 1 */ EN_STREAM_SIZE_SMALL, + /* 1 */ EN_STREAM_SIZE_SMALL } EnStreamSize; typedef enum { /* 0 */ EN_STREAM_PLAYER_OUTSIDE_RANGE, /* 1 */ EN_STREAM_PLAYER_WITHIN_RANGE_INSIDE_VORTEX, - /* 2 */ EN_STREAM_PLAYER_WITHIN_RANGE_BELOW_VORTEX, + /* 2 */ EN_STREAM_PLAYER_WITHIN_RANGE_BELOW_VORTEX } EnStreamPlayerLocation; struct EnStream; diff --git a/src/overlays/actors/ovl_En_Syateki_Dekunuts/z_en_syateki_dekunuts.c b/src/overlays/actors/ovl_En_Syateki_Dekunuts/z_en_syateki_dekunuts.c index b8c5eda14c..ee9c635363 100644 --- a/src/overlays/actors/ovl_En_Syateki_Dekunuts/z_en_syateki_dekunuts.c +++ b/src/overlays/actors/ovl_En_Syateki_Dekunuts/z_en_syateki_dekunuts.c @@ -36,7 +36,7 @@ void EnSyatekiDekunuts_Dead(EnSyatekiDekunuts* this, PlayState* play); typedef enum { /* 0 */ EN_SYATEKI_DEKUNUTS_HEADDRESS_TYPE_NORMAL, - /* 1 */ EN_SYATEKI_DEKUNUTS_HEADDRESS_TYPE_FLIPPED_UP, + /* 1 */ EN_SYATEKI_DEKUNUTS_HEADDRESS_TYPE_FLIPPED_UP } EnSyatekiDekunutsHeaddressType; ActorInit En_Syateki_Dekunuts_InitVars = { @@ -80,7 +80,7 @@ typedef enum { /* 3 */ EN_SYATEKI_DEKUNUTS_ANIM_LOOK_AROUND, /* 4 */ EN_SYATEKI_DEKUNUTS_ANIM_DAMAGE, /* 5 */ EN_SYATEKI_DEKUNUTS_ANIM_DIE, - /* 6 */ EN_SYATEKI_DEKUNUTS_ANIM_UNBURROW, // unused + /* 6 */ EN_SYATEKI_DEKUNUTS_ANIM_UNBURROW // unused } EnSyatekiDekunutsAnimation; static AnimationInfo sAnimationInfo[] = { diff --git a/src/overlays/actors/ovl_En_Syateki_Dekunuts/z_en_syateki_dekunuts.h b/src/overlays/actors/ovl_En_Syateki_Dekunuts/z_en_syateki_dekunuts.h index 2ceb0b32da..ce3e9ba909 100644 --- a/src/overlays/actors/ovl_En_Syateki_Dekunuts/z_en_syateki_dekunuts.h +++ b/src/overlays/actors/ovl_En_Syateki_Dekunuts/z_en_syateki_dekunuts.h @@ -11,7 +11,7 @@ typedef enum { /* 0 */ EN_SYATEKI_DEKUNUTS_TYPE_NORMAL, // Worth 30 points - /* 1 */ EN_SYATEKI_DEKUNUTS_TYPE_BONUS, // Worth 100 points + /* 1 */ EN_SYATEKI_DEKUNUTS_TYPE_BONUS // Worth 100 points } EnSyatekiDekunutsType; struct EnSyatekiDekunuts; diff --git a/src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.c b/src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.c index a584257375..f5910a06dd 100644 --- a/src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.c +++ b/src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.c @@ -74,7 +74,7 @@ ActorInit En_Syateki_Man_InitVars = { typedef enum { /* 0 */ EN_SYATEKI_MAN_ANIM_HANDS_ON_TABLE, /* 1 */ EN_SYATEKI_MAN_ANIM_SWAMP_HEAD_SCRATCH_LOOP, - /* 2 */ EN_SYATEKI_MAN_ANIM_SWAMP_HEAD_SCRATCH_END, + /* 2 */ EN_SYATEKI_MAN_ANIM_SWAMP_HEAD_SCRATCH_END } EnSyatekiManAnimation; static AnimationInfo sAnimationInfo[] = { diff --git a/src/overlays/actors/ovl_En_Syateki_Wf/z_en_syateki_wf.c b/src/overlays/actors/ovl_En_Syateki_Wf/z_en_syateki_wf.c index 7b885c5e89..52aa71cad5 100644 --- a/src/overlays/actors/ovl_En_Syateki_Wf/z_en_syateki_wf.c +++ b/src/overlays/actors/ovl_En_Syateki_Wf/z_en_syateki_wf.c @@ -120,7 +120,7 @@ typedef enum { /* 3 */ EN_SYATEKI_WF_ANIM_LAND, /* 4 */ EN_SYATEKI_WF_ANIM_BACKFLIP, // unused /* 5 */ EN_SYATEKI_WF_ANIM_DAMAGED, - /* 6 */ EN_SYATEKI_WF_ANIM_REAR_UP_FALL_OVER, + /* 6 */ EN_SYATEKI_WF_ANIM_REAR_UP_FALL_OVER } EnSyatekiWfAnimation; static AnimationInfo sAnimationInfo[] = { diff --git a/src/overlays/actors/ovl_En_Talk_Gibud/z_en_talk_gibud.c b/src/overlays/actors/ovl_En_Talk_Gibud/z_en_talk_gibud.c index ee3b9af588..84d0b7dd11 100644 --- a/src/overlays/actors/ovl_En_Talk_Gibud/z_en_talk_gibud.c +++ b/src/overlays/actors/ovl_En_Talk_Gibud/z_en_talk_gibud.c @@ -53,12 +53,12 @@ typedef struct { /* 0x4 */ ItemId item; /* 0x8 */ s32 amount; /* 0xC */ s16 isBottledItem; -} EnTalkGibudRequestedItem; +} EnTalkGibudRequestedItem; // size = 0x10 typedef enum { /* 0 */ EN_TALK_GIBUD_REQUESTED_ITEM_MET, /* 1 */ EN_TALK_GIBUD_REQUESTED_ITEM_NOT_ENOUGH_AMMO, - /* 2 */ EN_TALK_GIBUD_REQUESTED_ITEM_NOT_MET, + /* 2 */ EN_TALK_GIBUD_REQUESTED_ITEM_NOT_MET } EnTalkGibudRequestedItemState; typedef enum { @@ -71,7 +71,7 @@ typedef enum { /* 6 */ EN_TALK_GIBUD_REQUESTED_ITEM_INDEX_BOMBS, /* 7 */ EN_TALK_GIBUD_REQUESTED_ITEM_INDEX_HOT_SPRING_WATER, /* 8 */ EN_TALK_GIBUD_REQUESTED_ITEM_INDEX_BIG_POE, - /* 9 */ EN_TALK_GIBUD_REQUESTED_ITEM_INDEX_MILK, + /* 9 */ EN_TALK_GIBUD_REQUESTED_ITEM_INDEX_MILK } EnTalkGibudRequestedItemIndex; typedef enum { @@ -88,18 +88,18 @@ typedef enum { /* 10 */ EN_TALK_GIBUD_ANIM_WALK, /* 11 */ EN_TALK_GIBUD_ANIM_DANCE_SQUAT, /* 12 */ EN_TALK_GIBUD_ANIM_DANCE_PIROUETTE, - /* 13 */ EN_TALK_GIBUD_ANIM_DANCE_CLAP, + /* 13 */ EN_TALK_GIBUD_ANIM_DANCE_CLAP } EnTalkGibudAnimation; typedef enum { /* 0 */ EN_TALK_GIBUD_TYPE_GIBDO, - /* 1 */ EN_TALK_GIBUD_TYPE_REDEAD, + /* 1 */ EN_TALK_GIBUD_TYPE_REDEAD } EnTalkGibudType; typedef enum { /* 0 */ EN_TALK_GIBUD_GRAB_START, /* 1 */ EN_TALK_GIBUD_GRAB_ATTACK, - /* 2 */ EN_TALK_GIBUD_GRAB_RELEASE, + /* 2 */ EN_TALK_GIBUD_GRAB_RELEASE } EnTalkGibudGrabState; ActorInit En_Talk_Gibud_InitVars = { @@ -159,7 +159,7 @@ typedef enum { /* 0xC */ EN_TALK_GIBUD_DMGEFF_ZORA_MAGIC = 0xC, // Stuns and applies an electric effect /* 0xD */ EN_TALK_GIBUD_DMGEFF_RECOIL, // Deals no damage, but displays hit mark and recoil animation /* 0xE */ EN_TALK_GIBUD_DMGEFF_LIGHT_RAY, // Instantly kills a Redead on contact - /* 0xF */ EN_TALK_GIBUD_DMGEFF_DAMAGE, // Deals damage and plays the damage animation + /* 0xF */ EN_TALK_GIBUD_DMGEFF_DAMAGE // Deals damage and plays the damage animation } EnTalkGibudDamageEffect; static DamageTable sDamageTable = { diff --git a/src/overlays/actors/ovl_En_Tanron4/z_en_tanron4.c b/src/overlays/actors/ovl_En_Tanron4/z_en_tanron4.c index 1eaf1d1285..5c62c50eea 100644 --- a/src/overlays/actors/ovl_En_Tanron4/z_en_tanron4.c +++ b/src/overlays/actors/ovl_En_Tanron4/z_en_tanron4.c @@ -23,13 +23,13 @@ void EnTanron4_FlyNearActor(EnTanron4* this, PlayState* play); typedef enum { /* 0 */ SEAGULL_FLY_FLAP, - /* 1 */ SEAGULL_FLY_GLIDE, + /* 1 */ SEAGULL_FLY_GLIDE } SeagullFlyState; typedef enum { /* 0 */ SEAGULL_TIMER_FLY_STATE, - /* 1 */ SEAGULL_TIMER_CHOOSE_TARGET, -} SeagullTimers; + /* 1 */ SEAGULL_TIMER_CHOOSE_TARGET +} SeagullTimer; ActorInit En_Tanron4_InitVars = { ACTOR_EN_TANRON4, diff --git a/src/overlays/actors/ovl_En_Test2/z_en_test2.c b/src/overlays/actors/ovl_En_Test2/z_en_test2.c index 8e5a39bf81..e853570f49 100644 --- a/src/overlays/actors/ovl_En_Test2/z_en_test2.c +++ b/src/overlays/actors/ovl_En_Test2/z_en_test2.c @@ -72,7 +72,7 @@ void EnTest2_Init(Actor* thisx, PlayState* play) { EnTest2* this = THIS; Actor_ProcessInitChain(&this->actor, sInitChain); - if ((this->actor.params == EN_TEST2_PARAMS_B) || (this->actor.params == EN_TEST2_PARAMS_C)) { + if ((this->actor.params == EN_TEST2_PARAM_B) || (this->actor.params == EN_TEST2_PARAM_C)) { this->actor.flags |= ACTOR_FLAG_20; } } diff --git a/src/overlays/actors/ovl_En_Test2/z_en_test2.h b/src/overlays/actors/ovl_En_Test2/z_en_test2.h index 3b03e0cc13..d54dbb2655 100644 --- a/src/overlays/actors/ovl_En_Test2/z_en_test2.h +++ b/src/overlays/actors/ovl_En_Test2/z_en_test2.h @@ -11,8 +11,8 @@ typedef struct EnTest2 { } EnTest2; // size = 0x148 typedef enum { - /* 0xB */ EN_TEST2_PARAMS_B = 0xB, - /* 0xC */ EN_TEST2_PARAMS_C -} EnTest2_Params; + /* 0xB */ EN_TEST2_PARAM_B = 0xB, + /* 0xC */ EN_TEST2_PARAM_C +} EnTest2_Param; #endif // Z_EN_TEST2_H diff --git a/src/overlays/actors/ovl_En_Test6/z_en_test6.h b/src/overlays/actors/ovl_En_Test6/z_en_test6.h index d7e40a9831..2fe138ddb8 100644 --- a/src/overlays/actors/ovl_En_Test6/z_en_test6.h +++ b/src/overlays/actors/ovl_En_Test6/z_en_test6.h @@ -9,11 +9,11 @@ typedef void (*EnTest6ActionFunc)(struct EnTest6*, PlayState*); #define ENTEST6_GET(thisx) ((thisx)->params) -enum { +typedef enum { /* 24 */ ENTEST6_24 = 24, /* 25 */ ENTEST6_25, - /* 26 */ ENTEST6_26, -}; + /* 26 */ ENTEST6_26 +} EnTest6Param; typedef struct { /* 0x00 */ LightNode* node; diff --git a/src/overlays/actors/ovl_En_Time_Tag/z_en_time_tag.h b/src/overlays/actors/ovl_En_Time_Tag/z_en_time_tag.h index 128e019732..c022ca1222 100644 --- a/src/overlays/actors/ovl_En_Time_Tag/z_en_time_tag.h +++ b/src/overlays/actors/ovl_En_Time_Tag/z_en_time_tag.h @@ -56,7 +56,7 @@ typedef enum { /* 13 */ TIMETAG_KICKOUT_TEXT_TOWN_SHOOTING_GALLERY_2, // quick, it's closing time /* 14 */ TIMETAG_KICKOUT_TEXT_SWORDSMANS_SCHOOL, // need to cut the moon, must leave /* 15 */ TIMETAG_KICKOUT_TEXT_TREASURE_CHEST_SHOP, // already time to close shop - /* 16 */ TIMETAG_KICKOUT_TEXT_DOGGY_RACETRACK, // no more for today + /* 16 */ TIMETAG_KICKOUT_TEXT_DOGGY_RACETRACK // no more for today } TimeTagKickOutText; typedef struct EnTimeTag { diff --git a/src/overlays/actors/ovl_En_Tite/z_en_tite.h b/src/overlays/actors/ovl_En_Tite/z_en_tite.h index 57d8ef3e39..af77f4a8db 100644 --- a/src/overlays/actors/ovl_En_Tite/z_en_tite.h +++ b/src/overlays/actors/ovl_En_Tite/z_en_tite.h @@ -7,13 +7,13 @@ struct EnTite; typedef void (*EnTiteActionFunc)(struct EnTite*, PlayState*); -enum { +typedef enum { /* -4 */ ENTITE_MINUS_4 = -4, /* -3 */ ENTITE_MINUS_3, /* -2 */ ENTITE_MINUS_2, /* -1 */ ENTITE_MINUS_1, - /* 0 */ ENTITE_MINUS_0, -}; + /* 0 */ ENTITE_MINUS_0 +} EnTiteParam; typedef struct EnTite { /* 0x000 */ Actor actor; diff --git a/src/overlays/actors/ovl_En_Tk/z_en_tk.c b/src/overlays/actors/ovl_En_Tk/z_en_tk.c index 341f0a89d9..469e07e6de 100644 --- a/src/overlays/actors/ovl_En_Tk/z_en_tk.c +++ b/src/overlays/actors/ovl_En_Tk/z_en_tk.c @@ -130,9 +130,9 @@ static f32 D_80AEF8F0[] = { }; typedef struct { - /* 0x00 */ Actor* unk_00; - /* 0x04 */ f32 unk_04; -} EnTkStruct; // size = 0x8? + /* 0x0 */ Actor* unk_00; + /* 0x4 */ f32 unk_04; +} EnTkStruct; // size = 0x8 void func_80AEC460(EnTk* this) { if (DECR(this->unk_2C4) == 0) { diff --git a/src/overlays/actors/ovl_En_Torch2/z_en_torch2.h b/src/overlays/actors/ovl_En_Torch2/z_en_torch2.h index 9033b99236..edc488d1e4 100644 --- a/src/overlays/actors/ovl_En_Torch2/z_en_torch2.h +++ b/src/overlays/actors/ovl_En_Torch2/z_en_torch2.h @@ -18,7 +18,7 @@ typedef enum { /* 1 */ TORCH2_PARAM_GORON, /* 2 */ TORCH2_PARAM_ZORA, /* 3 */ TORCH2_PARAM_DEKU, - /* 4 */ TORCH2_PARAM_FIERCE_DEITY, + /* 4 */ TORCH2_PARAM_FIERCE_DEITY } EnTorch2Param; typedef enum { @@ -26,7 +26,7 @@ typedef enum { /* 1 */ TORCH2_STATE_FADING_IN, /* 2 */ TORCH2_STATE_SOLID, /* 3 */ TORCH2_STATE_IDLE, - /* 4 */ TORCH2_STATE_DYING, + /* 4 */ TORCH2_STATE_DYING } EnTorch2State; #endif // Z_EN_TORCH2_H diff --git a/src/overlays/actors/ovl_En_Viewer/z_en_viewer.c b/src/overlays/actors/ovl_En_Viewer/z_en_viewer.c index 79bee615aa..551d7d7748 100644 --- a/src/overlays/actors/ovl_En_Viewer/z_en_viewer.c +++ b/src/overlays/actors/ovl_En_Viewer/z_en_viewer.c @@ -47,18 +47,18 @@ void EnViewer_Init(Actor* thisx, PlayState* play) { this->unk_154 = D_8089F3E0; D_8089F3E0++; switch (ENVIEWER_GET_3(&this->actor)) { - case ENVIEWER_PARAMS_0: + case ENVIEWER_PARAM_0: this->unk_148 = ENVIEWER_GET_8000(&this->actor) * 40.0f; this->unk_150 = (u8)ENVIEWER_GET_1FC(&this->actor) * 40.0f; EnViewer_SetupAction(this, func_8089F17C); break; - case ENVIEWER_PARAMS_1: + case ENVIEWER_PARAM_1: this->unk_148 = (u16)ENVIEWER_GET_FE00(&this->actor) * 40.0f; this->unk_150 = (u8)ENVIEWER_GET_1FC(&this->actor) * 40.0f; this->unk_14C = (u16)(this->actor.world.rot.y) * 40.0f; EnViewer_SetupAction(this, func_8089F218); break; - case ENVIEWER_PARAMS_2: + case ENVIEWER_PARAM_2: this->unk_148 = (u16)ENVIEWER_GET_FE00(&this->actor) * 40.0f; this->unk_14C = (u8)ENVIEWER_GET_1FC(&this->actor) * 40.0f; EnViewer_SetupAction(this, func_8089F2C4); diff --git a/src/overlays/actors/ovl_En_Viewer/z_en_viewer.h b/src/overlays/actors/ovl_En_Viewer/z_en_viewer.h index 1532e7c705..c4d2114bf2 100644 --- a/src/overlays/actors/ovl_En_Viewer/z_en_viewer.h +++ b/src/overlays/actors/ovl_En_Viewer/z_en_viewer.h @@ -22,9 +22,9 @@ typedef struct EnViewer { } EnViewer; // size = 0x158 typedef enum { - /* 0x0 */ ENVIEWER_PARAMS_0, - /* 0x1 */ ENVIEWER_PARAMS_1, - /* 0x2 */ ENVIEWER_PARAMS_2 -} EnViewerParams; + /* 0x0 */ ENVIEWER_PARAM_0, + /* 0x1 */ ENVIEWER_PARAM_1, + /* 0x2 */ ENVIEWER_PARAM_2 +} EnViewerParam; #endif // Z_EN_VIEWER_H diff --git a/src/overlays/actors/ovl_En_Wallmas/z_en_wallmas.h b/src/overlays/actors/ovl_En_Wallmas/z_en_wallmas.h index 93dd632450..4d1466b95c 100644 --- a/src/overlays/actors/ovl_En_Wallmas/z_en_wallmas.h +++ b/src/overlays/actors/ovl_En_Wallmas/z_en_wallmas.h @@ -27,9 +27,9 @@ * the timer to 130 frames if the player strays too far from the Wallmaster's current position. */ typedef enum { - /* 0x0 */ WALLMASTER_TYPE_TIMER_ONLY, - /* 0x1 */ WALLMASTER_TYPE_PROXIMITY, - /* 0x2 */ WALLMASTER_TYPE_FLAG + /* 0 */ WALLMASTER_TYPE_TIMER_ONLY, + /* 1 */ WALLMASTER_TYPE_PROXIMITY, + /* 2 */ WALLMASTER_TYPE_FLAG } WallmasterType; struct EnWallmas; diff --git a/src/overlays/actors/ovl_En_Water_Effect/z_en_water_effect.h b/src/overlays/actors/ovl_En_Water_Effect/z_en_water_effect.h index 433ebac621..f4b9d72849 100644 --- a/src/overlays/actors/ovl_En_Water_Effect/z_en_water_effect.h +++ b/src/overlays/actors/ovl_En_Water_Effect/z_en_water_effect.h @@ -24,7 +24,7 @@ typedef enum { /* 0x309 */ ENWATEREFFECT_TYPE_GYORG_RIPPLES = 0x309, // Ripples on the surface when Gyrog enters/leaves the water /* 0x30A */ ENWATEREFFECT_TYPE_GYORG_PRIMARY_SPRAY, // Large "funnel" of water that forms when Gyorg enters/leaves the water /* 0x30B */ ENWATEREFFECT_TYPE_GYORG_SECONDARY_SPRAY, // Secondary "funnel" in the middle of the larger "funnel" - /* 0x30C */ ENWATEREFFECT_TYPE_GYORG_SHOCKWAVE, // Shockwave on the surface when Gyorg rams into the central platform + /* 0x30C */ ENWATEREFFECT_TYPE_GYORG_SHOCKWAVE // Shockwave on the surface when Gyorg rams into the central platform } EnWaterEffectType; typedef struct EnWaterEffect { diff --git a/src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.h b/src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.h index b1e7f8f86f..5313aacfd5 100644 --- a/src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.h +++ b/src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.h @@ -32,7 +32,7 @@ typedef enum { /* 4 */ WEATHERTAG_TYPE_UNK4, /* 5 */ WEATHERTAG_TYPE_UNK5, /* 6 */ WEATHERTAG_TYPE_WATERMURK, - /* 7 */ WEATHERTAG_TYPE_LOCALDAY2RAIN, + /* 7 */ WEATHERTAG_TYPE_LOCALDAY2RAIN } WeatherTagType; #endif // Z_EN_WEATHER_TAG_H diff --git a/src/overlays/actors/ovl_En_Wiz/z_en_wiz.c b/src/overlays/actors/ovl_En_Wiz/z_en_wiz.c index b64af5a88b..7fd55f4eeb 100644 --- a/src/overlays/actors/ovl_En_Wiz/z_en_wiz.c +++ b/src/overlays/actors/ovl_En_Wiz/z_en_wiz.c @@ -50,7 +50,7 @@ typedef enum { /* 6 */ EN_WIZ_ACTION_BURST_INTO_FLAMES, /* 7 */ EN_WIZ_ACTION_RUN_IN_CIRCLES, /* 8 */ EN_WIZ_ACTION_ATTACK, - /* 9 */ EN_WIZ_ACTION_DANCE, + /* 9 */ EN_WIZ_ACTION_DANCE } EnWizAction; typedef enum { @@ -68,7 +68,7 @@ typedef enum { /* 0 */ EN_WIZ_FIGHT_STATE_FIRST_PHASE, /* 1 */ EN_WIZ_FIGHT_STATE_SECOND_PHASE_CUTSCENE, /* 2 */ EN_WIZ_FIGHT_STATE_SECOND_PHASE_GHOSTS_COPY_WIZROBE, - /* 3 */ EN_WIZ_FIGHT_STATE_SECOND_PHASE_GHOSTS_RUN_AROUND, + /* 3 */ EN_WIZ_FIGHT_STATE_SECOND_PHASE_GHOSTS_RUN_AROUND } EnWizFightState; typedef enum { @@ -77,7 +77,7 @@ typedef enum { /* 2 */ EN_WIZ_ANIM_DANCE, /* 3 */ EN_WIZ_ANIM_WIND_UP, /* 4 */ EN_WIZ_ANIM_ATTACK, - /* 5 */ EN_WIZ_ANIM_DAMAGE, + /* 5 */ EN_WIZ_ANIM_DAMAGE } EnWizAnimation; ActorInit En_Wiz_InitVars = { @@ -239,12 +239,12 @@ static ColliderCylinderInit sCylinderInit = { }; typedef enum { - /* 0x0 */ EN_WIZ_DMGEFF_IMMUNE, // Deals no damage - /* 0x1 */ EN_WIZ_DMGEFF_UNK1, // Deals no damage. Was probably originally intended for destroying ghosts. - /* 0x2 */ EN_WIZ_DMGEFF_FIRE, // Damages and sets Ice Wizrobes on fire - /* 0x3 */ EN_WIZ_DMGEFF_FREEZE, // Damages and surrounds Fire Wizrobes with ice - /* 0x4 */ EN_WIZ_DMGEFF_LIGHT_ORB, // Damages and surrounds the Wizrobe with light orbs - /* 0xF */ EN_WIZ_DMGEFF_NONE = 0xF, // Deals regular damage and has no special effect + /* 0x0 */ EN_WIZ_DMGEFF_IMMUNE, // Deals no damage + /* 0x1 */ EN_WIZ_DMGEFF_UNK1, // Deals no damage. Was probably originally intended for destroying ghosts. + /* 0x2 */ EN_WIZ_DMGEFF_FIRE, // Damages and sets Ice Wizrobes on fire + /* 0x3 */ EN_WIZ_DMGEFF_FREEZE, // Damages and surrounds Fire Wizrobes with ice + /* 0x4 */ EN_WIZ_DMGEFF_LIGHT_ORB, // Damages and surrounds the Wizrobe with light orbs + /* 0xF */ EN_WIZ_DMGEFF_NONE = 0xF // Deals regular damage and has no special effect } EnWizDamageEffect; static DamageTable sFireWizrobeDamageTable = { diff --git a/src/overlays/actors/ovl_En_Wiz/z_en_wiz.h b/src/overlays/actors/ovl_En_Wiz/z_en_wiz.h index 4d35a0f688..70f7a6c640 100644 --- a/src/overlays/actors/ovl_En_Wiz/z_en_wiz.h +++ b/src/overlays/actors/ovl_En_Wiz/z_en_wiz.h @@ -10,7 +10,7 @@ typedef enum { /* 0 */ EN_WIZ_TYPE_FIRE, /* 1 */ EN_WIZ_TYPE_ICE, - /* 2 */ EN_WIZ_TYPE_FIRE_NO_BGM, // does not request the mini-boss BGM + /* 2 */ EN_WIZ_TYPE_FIRE_NO_BGM // does not request the mini-boss BGM } EnWizType; struct EnWiz; diff --git a/src/overlays/actors/ovl_En_Wiz_Brock/z_en_wiz_brock.h b/src/overlays/actors/ovl_En_Wiz_Brock/z_en_wiz_brock.h index 3df0362edc..651aac8ea5 100644 --- a/src/overlays/actors/ovl_En_Wiz_Brock/z_en_wiz_brock.h +++ b/src/overlays/actors/ovl_En_Wiz_Brock/z_en_wiz_brock.h @@ -7,7 +7,7 @@ typedef enum { /* 0 */ EN_WIZ_BROCK_PLATFORM_TYPE_INACTIVE, /* 1 */ EN_WIZ_BROCK_PLATFORM_TYPE_FIRE, /* 2 */ EN_WIZ_BROCK_PLATFORM_TYPE_ICE, - /* 3 */ EN_WIZ_BROCK_PLATFORM_TYPE_MAX, + /* 3 */ EN_WIZ_BROCK_PLATFORM_TYPE_MAX } EnWizBrockPlatformType; struct EnWizBrock; diff --git a/src/overlays/actors/ovl_En_Wiz_Fire/z_en_wiz_fire.c b/src/overlays/actors/ovl_En_Wiz_Fire/z_en_wiz_fire.c index 4a7f6cd20c..8251a896b6 100644 --- a/src/overlays/actors/ovl_En_Wiz_Fire/z_en_wiz_fire.c +++ b/src/overlays/actors/ovl_En_Wiz_Fire/z_en_wiz_fire.c @@ -32,7 +32,7 @@ typedef enum { /* 0 */ EN_WIZ_FIRE_ACTION_MOVE_MAGIC_PROJECTILE, /* 1 */ EN_WIZ_FIRE_ACTION_SMALL_FLAME, /* 2 */ EN_WIZ_FIRE_ACTION_POOL, - /* 3 */ EN_WIZ_FIRE_ACTION_KILL_MAGIC_PROJECTILE, + /* 3 */ EN_WIZ_FIRE_ACTION_KILL_MAGIC_PROJECTILE } EnWizFireAction; static s32 sPoolHitByIceArrow = false; diff --git a/src/overlays/actors/ovl_En_Zob/z_en_zob.h b/src/overlays/actors/ovl_En_Zob/z_en_zob.h index e0bd7bf796..6e6c8e7a8b 100644 --- a/src/overlays/actors/ovl_En_Zob/z_en_zob.h +++ b/src/overlays/actors/ovl_En_Zob/z_en_zob.h @@ -9,10 +9,10 @@ typedef void (*EnZobActionFunc)(struct EnZob*, PlayState*); #define ENZOB_GET_F(thisx) ((thisx)->params & 0xF) -enum { +typedef enum { /* 1 */ ENZOB_F_1 = 1, - /* 2 */ ENZOB_F_2, -}; + /* 2 */ ENZOB_F_2 +} EnZobParam; typedef struct EnZob { /* 0x000 */ Actor actor; diff --git a/src/overlays/actors/ovl_En_Zod/z_en_zod.c b/src/overlays/actors/ovl_En_Zod/z_en_zod.c index 57c85a664c..d032b65798 100644 --- a/src/overlays/actors/ovl_En_Zod/z_en_zod.c +++ b/src/overlays/actors/ovl_En_Zod/z_en_zod.c @@ -30,7 +30,7 @@ typedef enum { /* 2 */ ENZOD_ANIM_ARMS_FOLDED, /* 3 */ ENZOD_ANIM_PLAYING_LENTO, /* 4 */ ENZOD_ANIM_PLAYING_ANDANTINO, - /* 5 */ ENZOD_ANIM_MAX, + /* 5 */ ENZOD_ANIM_MAX } EnZodAnimation; typedef enum { @@ -42,7 +42,7 @@ typedef enum { /* 6 */ ENZOD_INSTRUMENT_DRUM_3, /* 7 */ ENZOD_INSTRUMENT_DRUM_4, /* 8 */ ENZOD_INSTRUMENT_DRUM_5, - /* 9 */ ENZOD_INSTRUMENT_BASS_DRUM, + /* 9 */ ENZOD_INSTRUMENT_BASS_DRUM } EnZodInstrument; const ActorInit En_Zod_InitVars = { diff --git a/src/overlays/actors/ovl_En_Zod/z_en_zod.h b/src/overlays/actors/ovl_En_Zod/z_en_zod.h index 9e6f3f4dab..12278bb972 100644 --- a/src/overlays/actors/ovl_En_Zod/z_en_zod.h +++ b/src/overlays/actors/ovl_En_Zod/z_en_zod.h @@ -33,9 +33,9 @@ typedef struct EnZod { } EnZod; // size = 0x2A0 typedef enum { - /* 1 */ ENZOD_TYPE_1 = 1, - /* 2 */ ENZOD_TYPE_2, - /* 0xF */ ENZOD_TYPE_0xF = 0xF, -} EnZodTypes; + /* 0x1 */ ENZOD_TYPE_1 = 1, + /* 0x2 */ ENZOD_TYPE_2, + /* 0xF */ ENZOD_TYPE_0xF = 0xF +} EnZodType; #endif // Z_EN_ZOD_H diff --git a/src/overlays/actors/ovl_En_Zoraegg/z_en_zoraegg.h b/src/overlays/actors/ovl_En_Zoraegg/z_en_zoraegg.h index 18a4212720..f8895af3ff 100644 --- a/src/overlays/actors/ovl_En_Zoraegg/z_en_zoraegg.h +++ b/src/overlays/actors/ovl_En_Zoraegg/z_en_zoraegg.h @@ -10,7 +10,7 @@ typedef void (*EnZoraeggActionFunc)(struct EnZoraegg*, PlayState*); #define ENZORAEGG_GET_1F(thisx) ((thisx)->params & 0x1F) #define ENZORAEGG_GET_FE00(thisx) (((thisx)->params & 0xFE00) >> 9) -enum { +typedef enum { /* 0x00 */ ENZORAEGG_1F_00, /* 0x01 */ ENZORAEGG_1F_01, /* 0x02 */ ENZORAEGG_1F_02, @@ -36,8 +36,8 @@ enum { /* 0x16 */ ENZORAEGG_1F_16, /* 0x17 */ ENZORAEGG_1F_17, /* 0x18 */ ENZORAEGG_1F_18, - /* 0x19 */ ENZORAEGG_1F_19, -}; + /* 0x19 */ ENZORAEGG_1F_19 +} EnZoraeggParam; typedef struct EnZoraegg { /* 0x000 */ Actor actor; diff --git a/src/overlays/actors/ovl_En_Zos/z_en_zos.h b/src/overlays/actors/ovl_En_Zos/z_en_zos.h index 669430a0c4..f761a9bc53 100644 --- a/src/overlays/actors/ovl_En_Zos/z_en_zos.h +++ b/src/overlays/actors/ovl_En_Zos/z_en_zos.h @@ -10,10 +10,10 @@ typedef void (*EnZosActionFunc)(struct EnZos*, PlayState*); #define ENZOS_GET_F(thisx) ((thisx)->params & 0xF) -enum { +typedef enum { /* 1 */ ENZOS_F_1 = 1, - /* 2 */ ENZOS_F_2, -}; + /* 2 */ ENZOS_F_2 +} EnZosParam; typedef struct EnZos { /* 0x000 */ Actor actor; diff --git a/src/overlays/actors/ovl_Item_B_Heart/z_item_b_heart.h b/src/overlays/actors/ovl_Item_B_Heart/z_item_b_heart.h index 7a071a8eca..90577dcfd8 100644 --- a/src/overlays/actors/ovl_Item_B_Heart/z_item_b_heart.h +++ b/src/overlays/actors/ovl_Item_B_Heart/z_item_b_heart.h @@ -4,9 +4,9 @@ #include "global.h" typedef enum { - /* 0 */ BHEART_PARAM_NORMAL, // Spawn Parameter for Normal Scale. - /* 35 */ BHEART_PARAM_SMALL = 35, // Spawn Parameter for Small Scale. -} ItemBHeartParams; + /* 0 */ BHEART_PARAM_NORMAL, // Spawn Parameter for Normal Scale. + /* 35 */ BHEART_PARAM_SMALL = 35 // Spawn Parameter for Small Scale. +} ItemBHeartParam; #define BHEART_SCALE_SMALL (0.1f) // Scale value for Small Mode #define BHEART_SCALE_NORMAL (1.0f) // Scale value for Normal Mode diff --git a/src/overlays/actors/ovl_Mir_Ray/z_mir_ray.h b/src/overlays/actors/ovl_Mir_Ray/z_mir_ray.h index cd48cfed19..f27254cec9 100644 --- a/src/overlays/actors/ovl_Mir_Ray/z_mir_ray.h +++ b/src/overlays/actors/ovl_Mir_Ray/z_mir_ray.h @@ -19,8 +19,8 @@ typedef enum { /* 0x7 */ MIRRAY_SPIRIT_TOPROOM_COBRA1, /* 0x8 */ MIRRAY_SPIRIT_TOPROOM_COBRA2, /* 0x9 */ MIRRAY_GANONSCASTLE_SPIRITTRIAL_DOWNLIGHT, - /* 0xA */ MIRRAY_MAX, -} MirRayBeamLocations; + /* 0xA */ MIRRAY_MAX +} MirRayBeamLocation; typedef struct MirRay { /* 0x000 */ Actor actor; diff --git a/src/overlays/actors/ovl_Obj_Armos/z_obj_armos.h b/src/overlays/actors/ovl_Obj_Armos/z_obj_armos.h index 177cc8e66b..4ac83cc9d8 100644 --- a/src/overlays/actors/ovl_Obj_Armos/z_obj_armos.h +++ b/src/overlays/actors/ovl_Obj_Armos/z_obj_armos.h @@ -12,15 +12,15 @@ typedef void (*ObjArmosActionFunc)(struct ObjArmos*, PlayState*); #define OBJARMOS_GET_ROTZ_7(thisx) ((thisx)->home.rot.z & 7) #define OBJARMOS_GET_ROTX_F(thisx) ((thisx)->home.rot.x & 0xF) -enum { +typedef enum { /* 0 */ OBJARMOS_ROT_7_0, /* 1 */ OBJARMOS_ROT_7_1, /* 2 */ OBJARMOS_ROT_7_2, /* 3 */ OBJARMOS_ROT_7_3, /* 4 */ OBJARMOS_ROT_7_4, /* 5 */ OBJARMOS_ROT_7_5, - /* 6 */ OBJARMOS_ROT_7_6, -}; + /* 6 */ OBJARMOS_ROT_7_6 +} ObjArmosParam; typedef struct ObjArmos { /* 0x000 */ DynaPolyActor dyna; diff --git a/src/overlays/actors/ovl_Obj_Bean/z_obj_bean.h b/src/overlays/actors/ovl_Obj_Bean/z_obj_bean.h index 7699b34276..1a22de3900 100644 --- a/src/overlays/actors/ovl_Obj_Bean/z_obj_bean.h +++ b/src/overlays/actors/ovl_Obj_Bean/z_obj_bean.h @@ -16,11 +16,11 @@ typedef void (*ObjBeanUnkFunc)(struct ObjBean*); #define OBJBEAN_GET_3(thisx) ((thisx)->home.rot.z & 3) -enum { - /* 0x0 */ ENOBJBEAN_GET_C000_0, - /* 0x1 */ ENOBJBEAN_GET_C000_1, - /* 0x2 */ ENOBJBEAN_GET_C000_2, -}; +typedef enum { + /* 0 */ ENOBJBEAN_GET_C000_0, + /* 1 */ ENOBJBEAN_GET_C000_1, + /* 2 */ ENOBJBEAN_GET_C000_2 +} ObjBeanParam; typedef struct ObjBean { /* 0x000 */ DynaPolyActor dyna; diff --git a/src/overlays/actors/ovl_Obj_Bombiwa/z_obj_bombiwa.c b/src/overlays/actors/ovl_Obj_Bombiwa/z_obj_bombiwa.c index 66ef9c6915..c8eed614b2 100644 --- a/src/overlays/actors/ovl_Obj_Bombiwa/z_obj_bombiwa.c +++ b/src/overlays/actors/ovl_Obj_Bombiwa/z_obj_bombiwa.c @@ -77,11 +77,11 @@ static ColliderCylinderInit sCylinderInit2 = { }; typedef struct { - /* 0x00 */ ColliderCylinderInit* collider; - /* 0x04 */ ActorShadowFunc unk_04; - /* 0x08 */ ActorFunc unk_08; - /* 0x0C */ s32 (*unk_0C)(Actor*); -} ObjBombiwaStruct2; + /* 0x0 */ ColliderCylinderInit* collider; + /* 0x4 */ ActorShadowFunc unk_04; + /* 0x8 */ ActorFunc unk_08; + /* 0xC */ s32 (*unk_0C)(Actor*); +} ObjBombiwaStruct2; // size = 0x10 static ObjBombiwaStruct2 D_8093A998[] = { { &sCylinderInit1, ActorShadow_DrawCircle, func_8093A418, func_809393B0 }, diff --git a/src/overlays/actors/ovl_Obj_Etcetera/z_obj_etcetera.h b/src/overlays/actors/ovl_Obj_Etcetera/z_obj_etcetera.h index 1805e151a8..454e3f6744 100644 --- a/src/overlays/actors/ovl_Obj_Etcetera/z_obj_etcetera.h +++ b/src/overlays/actors/ovl_Obj_Etcetera/z_obj_etcetera.h @@ -12,7 +12,7 @@ typedef enum { /* 1 */ DEKU_FLOWER_TYPE_PINK_WITH_INITIAL_BOUNCE, /* 2 */ DEKU_FLOWER_TYPE_GOLD, /* 3 */ DEKU_FLOWER_TYPE_GOLD_WITH_INITIAL_BOUNCE, - /* 4 */ DEKU_FLOWER_TYPE_MAX, + /* 4 */ DEKU_FLOWER_TYPE_MAX } DekuFlowerType; struct ObjEtcetera; diff --git a/src/overlays/actors/ovl_Obj_Fireshield/z_obj_fireshield.c b/src/overlays/actors/ovl_Obj_Fireshield/z_obj_fireshield.c index 4804b8b876..40c363dcaf 100644 --- a/src/overlays/actors/ovl_Obj_Fireshield/z_obj_fireshield.c +++ b/src/overlays/actors/ovl_Obj_Fireshield/z_obj_fireshield.c @@ -55,8 +55,8 @@ static ColliderCylinderInit sCylinderInit = { }; typedef struct { - /* 0x00 */ f32 unk_00; - /* 0x04 */ f32 unk_04; + /* 0x0 */ f32 unk_00; + /* 0x4 */ f32 unk_04; } ObjFireshieldStruct; // size = 0x8 ObjFireshieldStruct D_80A4D84C[] = { diff --git a/src/overlays/actors/ovl_Obj_Hunsui/z_obj_hunsui.c b/src/overlays/actors/ovl_Obj_Hunsui/z_obj_hunsui.c index 336076199f..4cc81013e9 100644 --- a/src/overlays/actors/ovl_Obj_Hunsui/z_obj_hunsui.c +++ b/src/overlays/actors/ovl_Obj_Hunsui/z_obj_hunsui.c @@ -29,16 +29,16 @@ AnimatedMaterial* D_80B9DED0; AnimatedMaterial* D_80B9DED4; typedef struct { - /* 0x00 */ u8 unk_00; - /* 0x01 */ u8 unk_01; - /* 0x02 */ u8 unk_02; + /* 0x0 */ u8 unk_00; + /* 0x1 */ u8 unk_01; + /* 0x2 */ u8 unk_02; } ObjHansuiBssStruct; // size = 0x3 ObjHansuiBssStruct D_80B9DED8; typedef struct { - /* 0x00 */ u8 unk_00; - /* 0x01 */ u8 unk_01; + /* 0x0 */ u8 unk_00; + /* 0x1 */ u8 unk_01; } ObjHansuiStruct; // size = 0x2 ObjHansuiStruct D_80B9DC70[] = { diff --git a/src/overlays/actors/ovl_Obj_Hunsui/z_obj_hunsui.h b/src/overlays/actors/ovl_Obj_Hunsui/z_obj_hunsui.h index c06abbe7d7..1f0450b280 100644 --- a/src/overlays/actors/ovl_Obj_Hunsui/z_obj_hunsui.h +++ b/src/overlays/actors/ovl_Obj_Hunsui/z_obj_hunsui.h @@ -12,15 +12,15 @@ typedef void (*ObjHunsuiActionFunc)(struct ObjHunsui*, PlayState*); #define OBJHUNSUI_GET_F80(thisx) (((thisx)->params >> 7) & 0x1F) #define OBJHUNSUI_GET_F000(thisx) (((thisx)->params >> 0xC) & 0xF) -enum { +typedef enum { /* 0 */ OBJHUNSUI_F000_0, /* 1 */ OBJHUNSUI_F000_1, /* 2 */ OBJHUNSUI_F000_2, /* 3 */ OBJHUNSUI_F000_3, /* 4 */ OBJHUNSUI_F000_4, /* 5 */ OBJHUNSUI_F000_5, - /* 6 */ OBJHUNSUI_F000_6, -}; + /* 6 */ OBJHUNSUI_F000_6 +} ObjHunsuiParam; typedef struct ObjHunsui { /* 0x000 */ DynaPolyActor dyna; diff --git a/src/overlays/actors/ovl_Obj_Jgame_Light/z_obj_jgame_light.c b/src/overlays/actors/ovl_Obj_Jgame_Light/z_obj_jgame_light.c index 2aae58bad2..529d7ec950 100644 --- a/src/overlays/actors/ovl_Obj_Jgame_Light/z_obj_jgame_light.c +++ b/src/overlays/actors/ovl_Obj_Jgame_Light/z_obj_jgame_light.c @@ -13,9 +13,9 @@ #define THIS ((ObjJgameLight*)thisx) typedef enum { - /* 0x0 */ OBJJGAMELIGHT_NONE, - /* 0x1 */ OBJJGAMELIGHT_CORRECT, - /* 0x2 */ OBJJGAMELIGHT_INCORRECT, + /* 0 */ OBJJGAMELIGHT_NONE, + /* 1 */ OBJJGAMELIGHT_CORRECT, + /* 2 */ OBJJGAMELIGHT_INCORRECT } ObjJgameLightSignal; void ObjJgameLight_Init(Actor* thisx, PlayState* play); diff --git a/src/overlays/actors/ovl_Obj_Kendo_Kanban/z_obj_kendo_kanban.c b/src/overlays/actors/ovl_Obj_Kendo_Kanban/z_obj_kendo_kanban.c index df518ff430..048aa9bcc2 100644 --- a/src/overlays/actors/ovl_Obj_Kendo_Kanban/z_obj_kendo_kanban.c +++ b/src/overlays/actors/ovl_Obj_Kendo_Kanban/z_obj_kendo_kanban.c @@ -28,7 +28,7 @@ typedef enum { /* -1 */ OBJKENDOKANBAN_DIR_DOWN = -1, /* 0 */ OBJKENDOKANBAN_DIR_UNDETERMINED, - /* 1 */ OBJKENDOKANBAN_DIR_UP, + /* 1 */ OBJKENDOKANBAN_DIR_UP } ObjKendoKanbanDirection; void ObjKendoKanban_Init(Actor* thisx, PlayState* play); diff --git a/src/overlays/actors/ovl_Obj_Lightblock/z_obj_lightblock.c b/src/overlays/actors/ovl_Obj_Lightblock/z_obj_lightblock.c index 1062d18f88..6a6937e7e4 100644 --- a/src/overlays/actors/ovl_Obj_Lightblock/z_obj_lightblock.c +++ b/src/overlays/actors/ovl_Obj_Lightblock/z_obj_lightblock.c @@ -55,11 +55,11 @@ static ColliderCylinderInit sCylinderInit = { }; typedef struct { - /* 0x00 */ f32 scale; - /* 0x04 */ s16 radius; - /* 0x06 */ s16 height; - /* 0x08 */ s16 yShift; - /* 0x0C */ s32 params; + /* 0x0 */ f32 scale; + /* 0x4 */ s16 radius; + /* 0x6 */ s16 height; + /* 0x8 */ s16 yShift; + /* 0xC */ s32 params; } LightblockTypeVars; // size = 0x10 static LightblockTypeVars sLightblockTypeVars[] = { diff --git a/src/overlays/actors/ovl_Obj_Mure3/z_obj_mure3.c b/src/overlays/actors/ovl_Obj_Mure3/z_obj_mure3.c index c8f657c13c..10f12c64ae 100644 --- a/src/overlays/actors/ovl_Obj_Mure3/z_obj_mure3.c +++ b/src/overlays/actors/ovl_Obj_Mure3/z_obj_mure3.c @@ -108,7 +108,7 @@ void func_8098F220(ObjMure3* this, PlayState* play) { } void func_8098F364(ObjMure3* this, PlayState* play) { - s16 count = sRupeeCounts[OBJMURE3_PARAMS_RUPEEINDEX(&this->actor)]; + s16 count = sRupeeCounts[OBJMURE3_PARAM_RUPEEINDEX(&this->actor)]; s32 i; EnItem00** collectible; @@ -126,7 +126,7 @@ void func_8098F364(ObjMure3* this, PlayState* play) { } void func_8098F438(ObjMure3* this, PlayState* play) { - s16 count = sRupeeCounts[OBJMURE3_PARAMS_RUPEEINDEX(&this->actor)]; + s16 count = sRupeeCounts[OBJMURE3_PARAM_RUPEEINDEX(&this->actor)]; s32 i; for (i = 0; i < count; i++) { @@ -134,7 +134,7 @@ void func_8098F438(ObjMure3* this, PlayState* play) { if ((*collectible != NULL) && !((this->unk164 >> i) & 1)) { if ((*collectible)->unk1A4 != 0) { - Flags_SetSwitch(play, OBJMURE3_PARAMS_7F(&this->actor)); + Flags_SetSwitch(play, OBJMURE3_PARAM_7F(&this->actor)); } if ((*collectible)->actor.update == NULL) { this->unk164 |= (1 << i); @@ -147,7 +147,7 @@ void func_8098F438(ObjMure3* this, PlayState* play) { void ObjMure3_Init(Actor* thisx, PlayState* play) { ObjMure3* this = THIS; - if (Flags_GetSwitch(play, OBJMURE3_PARAMS_7F(&this->actor))) { + if (Flags_GetSwitch(play, OBJMURE3_PARAM_7F(&this->actor))) { Actor_Kill(&this->actor); return; } @@ -175,7 +175,7 @@ void func_8098F5E4(ObjMure3* this, PlayState* play) { if (Math3D_XZLengthSquared(this->actor.projectedPos.x, this->actor.projectedPos.z) < SQ(1150.0f)) { this->actor.flags |= ACTOR_FLAG_10; - sSpawnFuncs[OBJMURE3_PARAMS_RUPEEINDEX(&this->actor)](this, play); + sSpawnFuncs[OBJMURE3_PARAM_RUPEEINDEX(&this->actor)](this, play); func_8098F66C(this); } } diff --git a/src/overlays/actors/ovl_Obj_Mure3/z_obj_mure3.h b/src/overlays/actors/ovl_Obj_Mure3/z_obj_mure3.h index 8715e43081..336a092b4b 100644 --- a/src/overlays/actors/ovl_Obj_Mure3/z_obj_mure3.h +++ b/src/overlays/actors/ovl_Obj_Mure3/z_obj_mure3.h @@ -3,8 +3,8 @@ #include "global.h" -#define OBJMURE3_PARAMS_7F(thisx) ((thisx)->params & 0x7F) -#define OBJMURE3_PARAMS_RUPEEINDEX(thisx) (((thisx)->params >> 13) & 7) +#define OBJMURE3_PARAM_7F(thisx) ((thisx)->params & 0x7F) +#define OBJMURE3_PARAM_RUPEEINDEX(thisx) (((thisx)->params >> 13) & 7) struct ObjMure3; diff --git a/src/overlays/actors/ovl_Obj_Ocarinalift/z_obj_ocarinalift.c b/src/overlays/actors/ovl_Obj_Ocarinalift/z_obj_ocarinalift.c index eab144cbdc..168168f413 100644 --- a/src/overlays/actors/ovl_Obj_Ocarinalift/z_obj_ocarinalift.c +++ b/src/overlays/actors/ovl_Obj_Ocarinalift/z_obj_ocarinalift.c @@ -74,7 +74,7 @@ void ObjOcarinalift_Init(Actor* thisx, PlayState* play) { this->unk16C = 1; this->unk170 = Lib_SegmentedToVirtual(path->points); func_80AC94C0(this, this->unk168); - if ((OBJOCARINALIFT_GET_C(&this->dyna.actor) != OBJOCARINALIFT_PARAMSC_1) && + if ((OBJOCARINALIFT_GET_C(&this->dyna.actor) != OBJOCARINALIFT_PARAM_1) && (Flags_GetSwitch(play, OBJOCARINALIFT_GET_SWITCH_FLAG(&this->dyna.actor)))) { func_80AC96B4(this); } else { @@ -137,7 +137,7 @@ void func_80AC96D0(ObjOcarinalift* this, PlayState* play) { this->unk168 += this->unk16C; thisx->speed *= 0.4f; if (((this->unk168 >= this->unk164) && (this->unk16C > 0)) || ((this->unk168 <= 0) && (this->unk16C < 0))) { - if (paramsC == OBJOCARINALIFT_PARAMSC_0) { + if (paramsC == OBJOCARINALIFT_PARAM_0) { this->unk16C = -this->unk16C; this->timer = 10; func_80AC9A68(this); @@ -155,11 +155,11 @@ void func_80AC96D0(ObjOcarinalift* this, PlayState* play) { func_80AC99C0(this); DynaPoly_DisableCollision(play, &play->colCtx.dyna, this->dyna.bgId); sp34 = false; - } else if ((paramsC == OBJOCARINALIFT_PARAMSC_1) && (this->unk168 == OBJOCARINALIFT_GET_1F(thisx))) { + } else if ((paramsC == OBJOCARINALIFT_PARAM_1) && (this->unk168 == OBJOCARINALIFT_GET_1F(thisx))) { func_80AC9AB8(this); } } - } else if ((paramsC == OBJOCARINALIFT_PARAMSC_1) && (this->unk168 == OBJOCARINALIFT_GET_1F(thisx))) { + } else if ((paramsC == OBJOCARINALIFT_PARAM_1) && (this->unk168 == OBJOCARINALIFT_GET_1F(thisx))) { func_80AC9AB8(this); } if (sp34) { @@ -176,7 +176,7 @@ void func_80AC99D4(ObjOcarinalift* this, PlayState* play) { if (!DynaPolyActor_IsPlayerOnTop(&this->dyna)) { func_80AC94C0(this, this->unk168); DynaPoly_EnableCollision(play, &play->colCtx.dyna, this->dyna.bgId); - if ((OBJOCARINALIFT_GET_C(&this->dyna.actor) == OBJOCARINALIFT_PARAMSC_1) && + if ((OBJOCARINALIFT_GET_C(&this->dyna.actor) == OBJOCARINALIFT_PARAM_1) && (this->unk168 == OBJOCARINALIFT_GET_1F(&this->dyna.actor))) { func_80AC9AB8(this); } else { @@ -218,7 +218,7 @@ void func_80AC9B5C(ObjOcarinalift* this, PlayState* play) { if (func_800B886C(&this->dyna.actor, play)) { if (play->msgCtx.ocarinaMode == 4) { if (play->msgCtx.lastPlayedSong == 0) { - if (OBJOCARINALIFT_GET_C(&this->dyna.actor) != OBJOCARINALIFT_PARAMSC_1) { + if (OBJOCARINALIFT_GET_C(&this->dyna.actor) != OBJOCARINALIFT_PARAM_1) { Flags_SetSwitch(play, OBJOCARINALIFT_GET_SWITCH_FLAG(&this->dyna.actor)); } CutsceneManager_Queue(this->dyna.actor.csId); diff --git a/src/overlays/actors/ovl_Obj_Ocarinalift/z_obj_ocarinalift.h b/src/overlays/actors/ovl_Obj_Ocarinalift/z_obj_ocarinalift.h index 3789383c2e..abb1e440b3 100644 --- a/src/overlays/actors/ovl_Obj_Ocarinalift/z_obj_ocarinalift.h +++ b/src/overlays/actors/ovl_Obj_Ocarinalift/z_obj_ocarinalift.h @@ -24,9 +24,9 @@ typedef struct ObjOcarinalift { /* 0x176 */ s16 cutsceneTimer; } ObjOcarinalift; // size = 0x178 -typedef enum ObjOcarinaliftParams { - /* 0x0 */ OBJOCARINALIFT_PARAMSC_0, - /* 0x1 */ OBJOCARINALIFT_PARAMSC_1 -} ObjOcarinaliftParams; +typedef enum ObjOcarinaliftParam { + /* 0 */ OBJOCARINALIFT_PARAM_0, + /* 1 */ OBJOCARINALIFT_PARAM_1 +} ObjOcarinaliftParam; #endif // Z_OBJ_OCARINALIFT_H diff --git a/src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.h b/src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.h index d2f61e2cf9..4740b907a2 100644 --- a/src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.h +++ b/src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.h @@ -12,7 +12,7 @@ typedef void (*ObjOshihikiActionFunc)(struct ObjOshihiki*, PlayState*); #define OBJOSHIHIKI_GET_7F00(thisx) (((thisx)->params >> 8) & 0x7F) #define OBJOSHIHIKI_GET_FF00(thisx) (((thisx)->params >> 8) & 0xFF) -enum { +typedef enum { /* 0 */ OBJOSHIHIKI_F_0, /* 1 */ OBJOSHIHIKI_F_1, /* 2 */ OBJOSHIHIKI_F_2, @@ -21,8 +21,8 @@ enum { /* 5 */ OBJOSHIHIKI_F_5, /* 6 */ OBJOSHIHIKI_F_6, /* 7 */ OBJOSHIHIKI_F_7, - /* 8 */ OBJOSHIHIKI_F_8, -}; + /* 8 */ OBJOSHIHIKI_F_8 +} ObjOshihikiParam; #define OBJOSHIHIKI_FF00_0 0 #define OBJOSHIHIKI_FF00_80 0x80 diff --git a/src/overlays/actors/ovl_Obj_Pzlblock/z_obj_pzlblock.c b/src/overlays/actors/ovl_Obj_Pzlblock/z_obj_pzlblock.c index 29a673eae0..8a124b0ab6 100644 --- a/src/overlays/actors/ovl_Obj_Pzlblock/z_obj_pzlblock.c +++ b/src/overlays/actors/ovl_Obj_Pzlblock/z_obj_pzlblock.c @@ -44,7 +44,7 @@ typedef struct { /* 0x0 */ s16 unk_00; /* 0x4 */ CollisionHeader* unk_04; /* 0x8 */ Gfx* unk_08; -} ObjPzlblockStruct; +} ObjPzlblockStruct; // size = 0xC ObjPzlblockStruct D_809A4060[] = { { GAMEPLAY_DANGEON_KEEP, &gameplay_dangeon_keep_Colheader_01D488, gameplay_dangeon_keep_DL_01C228 }, diff --git a/src/overlays/actors/ovl_Obj_Rotlift/z_obj_rotlift.h b/src/overlays/actors/ovl_Obj_Rotlift/z_obj_rotlift.h index df3fe1dee7..e059b6baa5 100644 --- a/src/overlays/actors/ovl_Obj_Rotlift/z_obj_rotlift.h +++ b/src/overlays/actors/ovl_Obj_Rotlift/z_obj_rotlift.h @@ -10,7 +10,7 @@ typedef enum { /* 0 */ OBJROTLIFT_TYPE_PLATFORMS, - /* 1 */ OBJROTLIFT_TYPE_SPIKES, + /* 1 */ OBJROTLIFT_TYPE_SPIKES } ObjRotliftType; struct ObjRotlift; diff --git a/src/overlays/actors/ovl_Obj_Snowball/z_obj_snowball.c b/src/overlays/actors/ovl_Obj_Snowball/z_obj_snowball.c index a4378d92bd..92ac9ad858 100644 --- a/src/overlays/actors/ovl_Obj_Snowball/z_obj_snowball.c +++ b/src/overlays/actors/ovl_Obj_Snowball/z_obj_snowball.c @@ -73,10 +73,10 @@ static ColliderJntSphInit sJntSphInit = { }; typedef struct { - /* 0x00 */ s16 unk_00; - /* 0x02 */ s16 unk_02; - /* 0x04 */ ObjSnowballActionFunc unk_04; -} ObjSnowballStruct2; + /* 0x0 */ s16 unk_00; + /* 0x2 */ s16 unk_02; + /* 0x4 */ ObjSnowballActionFunc unk_04; +} ObjSnowballStruct2; // size = 0x8 static ObjSnowballStruct2 D_80B04F84[] = { { -1, 0, func_80B02D58 }, diff --git a/src/overlays/actors/ovl_Obj_Spidertent/z_obj_spidertent.c b/src/overlays/actors/ovl_Obj_Spidertent/z_obj_spidertent.c index fb34d736ab..c366a6982f 100644 --- a/src/overlays/actors/ovl_Obj_Spidertent/z_obj_spidertent.c +++ b/src/overlays/actors/ovl_Obj_Spidertent/z_obj_spidertent.c @@ -234,7 +234,7 @@ typedef struct { /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; -} ObjSpidertentStruct; +} ObjSpidertentStruct; // size = 0x28 ObjSpidertentStruct D_80B31350[] = { { @@ -272,7 +272,7 @@ typedef struct { /* 0x0F */ s8 unk_0F; /* 0x10 */ Color_RGBA8 unk_10; /* 0x14 */ Color_RGBA8 unk_14; -} ObjSpidertentStruct2; +} ObjSpidertentStruct2; // size = 0x18 ObjSpidertentStruct2 D_80B313A0[] = { { diff --git a/src/overlays/actors/ovl_Obj_Tokei_Turret/z_obj_tokei_turret.h b/src/overlays/actors/ovl_Obj_Tokei_Turret/z_obj_tokei_turret.h index 620228f535..4ebde38ad4 100644 --- a/src/overlays/actors/ovl_Obj_Tokei_Turret/z_obj_tokei_turret.h +++ b/src/overlays/actors/ovl_Obj_Tokei_Turret/z_obj_tokei_turret.h @@ -7,7 +7,7 @@ typedef enum { /* 0 */ TURRET_TIER_BASE, - /* 1 */ TURRET_TIER_TOP, + /* 1 */ TURRET_TIER_TOP } TurretTierType; struct ObjTokeiTurret; diff --git a/src/overlays/actors/ovl_Obj_Tokeidai/z_obj_tokeidai.h b/src/overlays/actors/ovl_Obj_Tokeidai/z_obj_tokeidai.h index e670d19e0a..43f424ceba 100644 --- a/src/overlays/actors/ovl_Obj_Tokeidai/z_obj_tokeidai.h +++ b/src/overlays/actors/ovl_Obj_Tokeidai/z_obj_tokeidai.h @@ -16,7 +16,7 @@ typedef enum { /* 8 */ OBJ_TOKEIDAI_TYPE_TOWER_WALLS_TERMINA_FIELD = 8, /* 9 */ OBJ_TOKEIDAI_TYPE_WALL_CLOCK, /* 10 */ OBJ_TOKEIDAI_TYPE_SMALL_WALL_CLOCK, - /* 11 */ OBJ_TOKEIDAI_TYPE_STAIRCASE_TO_ROOFTOP, + /* 11 */ OBJ_TOKEIDAI_TYPE_STAIRCASE_TO_ROOFTOP } ObjTokeidaiType; struct ObjTokeidai; diff --git a/src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.c b/src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.c index 5f0e6c411a..9b8baa8615 100644 --- a/src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.c +++ b/src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.c @@ -63,8 +63,7 @@ typedef struct { /* 0x14 */ ObjTsuboUnkFunc breakPot1; /* 0x18 */ ObjTsuboUnkFunc breakPot2; /* 0x1C */ ObjTsuboUnkFunc breakPot3; - -} ObjTsuboData; +} ObjTsuboData; // size = 0x20 ObjTsuboData sPotTypeData[4] = { { GAMEPLAY_DANGEON_KEEP, 0.197f, gameplay_dangeon_keep_DL_017EA0, gameplay_dangeon_keep_DL_018090, 12, 32, diff --git a/src/overlays/actors/ovl_Obj_Usiyane/z_obj_usiyane.h b/src/overlays/actors/ovl_Obj_Usiyane/z_obj_usiyane.h index 92bd96549f..b6ed8d0dfa 100644 --- a/src/overlays/actors/ovl_Obj_Usiyane/z_obj_usiyane.h +++ b/src/overlays/actors/ovl_Obj_Usiyane/z_obj_usiyane.h @@ -9,10 +9,10 @@ typedef void (*ObjUsiyaneActionFunc)(struct ObjUsiyane*, PlayState*); #define OBJUSIYANE_GET_F(thisx) ((thisx)->params & 0xF) -enum { +typedef enum { /* 0 */ OBJUSIYANE_F_0, - /* 1 */ OBJUSIYANE_F_1, -}; + /* 1 */ OBJUSIYANE_F_1 +} ObjUsiyaneParam; typedef struct { /* 0x00 */ Vec3f unk_00; diff --git a/src/overlays/actors/ovl_Obj_Y2shutter/z_obj_y2shutter.h b/src/overlays/actors/ovl_Obj_Y2shutter/z_obj_y2shutter.h index bccdce6450..a1b32bbe93 100644 --- a/src/overlays/actors/ovl_Obj_Y2shutter/z_obj_y2shutter.h +++ b/src/overlays/actors/ovl_Obj_Y2shutter/z_obj_y2shutter.h @@ -13,8 +13,8 @@ typedef struct ObjY2shutter { } ObjY2shutter; // size = 0x160 typedef enum { - /* 0x0 */ SHUTTER_BARRED, - /* 0x1 */ SHUTTER_GRATED, + /* 0 */ SHUTTER_BARRED, + /* 1 */ SHUTTER_GRATED } ShutterType; #define OBJY2SHUTTER_GET_TYPE(thisx) (((thisx)->params >> 7) & 1) diff --git a/src/overlays/actors/ovl_Oceff_Storm/z_oceff_storm.h b/src/overlays/actors/ovl_Oceff_Storm/z_oceff_storm.h index 87a67191c3..8bd3ecd654 100644 --- a/src/overlays/actors/ovl_Oceff_Storm/z_oceff_storm.h +++ b/src/overlays/actors/ovl_Oceff_Storm/z_oceff_storm.h @@ -19,6 +19,6 @@ typedef struct OceffStorm { typedef enum { /* 1 */ OCEFF_STORM_ACTION_PARAM_1 = 1 -} OceffStormActionParams; +} OceffStormActionParam; #endif // Z_OCEFF_STORM_H diff --git a/src/overlays/actors/ovl_player_actor/z_player.c b/src/overlays/actors/ovl_player_actor/z_player.c index 41cf34318f..9bf7808595 100644 --- a/src/overlays/actors/ovl_player_actor/z_player.c +++ b/src/overlays/actors/ovl_player_actor/z_player.c @@ -80,7 +80,7 @@ typedef enum AnimSfxType { /* 7 */ ANIMSFX_TYPE_FLOOR_JUMP, // does not use sfxId /* 8 */ ANIMSFX_TYPE_8, // FLOOR_WALK_Something2 // does not use sfxId /* 9 */ ANIMSFX_TYPE_9, // Uses NA_SE_PL_WALK_LADDER // does not use sfxId, unused - /* 10 */ ANIMSFX_TYPE_SURFACE, + /* 10 */ ANIMSFX_TYPE_SURFACE } AnimSfxType; #define ANIMSFX_SHIFT_TYPE(type) ((type) << 11) diff --git a/src/overlays/effects/ovl_Effect_Ss_En_Fire/z_eff_ss_en_fire.c b/src/overlays/effects/ovl_Effect_Ss_En_Fire/z_eff_ss_en_fire.c index 0e79c5df71..a786327faf 100644 --- a/src/overlays/effects/ovl_Effect_Ss_En_Fire/z_eff_ss_en_fire.c +++ b/src/overlays/effects/ovl_Effect_Ss_En_Fire/z_eff_ss_en_fire.c @@ -52,7 +52,7 @@ u32 EffectSsEnFire_Init(PlayState* play, u32 index, EffectSs* this, void* initPa this->rScaleMax = initParams->scale; - if (initParams->params & ENFIRE_PARAMS_USE_SCALE) { + if (initParams->params & ENFIRE_PARAM_USE_SCALE) { this->rScale = initParams->scale; } else { this->rScale = 0; diff --git a/src/overlays/effects/ovl_Effect_Ss_En_Fire/z_eff_ss_en_fire.h b/src/overlays/effects/ovl_Effect_Ss_En_Fire/z_eff_ss_en_fire.h index 0f17477b8a..491df81a59 100644 --- a/src/overlays/effects/ovl_Effect_Ss_En_Fire/z_eff_ss_en_fire.h +++ b/src/overlays/effects/ovl_Effect_Ss_En_Fire/z_eff_ss_en_fire.h @@ -4,7 +4,7 @@ #include "global.h" #define ENFIRE_FLAGS_BODYPART_POS_VEC3S (1 << 15) -#define ENFIRE_PARAMS_USE_SCALE (1 << 15) +#define ENFIRE_PARAM_USE_SCALE (1 << 15) typedef struct { /* 0x00 */ Actor* actor; diff --git a/src/overlays/effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.h b/src/overlays/effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.h index c2f2312698..4f8cd94fe1 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.h +++ b/src/overlays/effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.h @@ -4,30 +4,30 @@ #include "global.h" typedef enum { - /* 0x00 */ FHGFLASH_LIGHTBALL, - /* 0x01 */ FHGFLASH_SHOCK + /* 0 */ FHGFLASH_LIGHTBALL, + /* 1 */ FHGFLASH_SHOCK } FhgFlashType; typedef enum { - /* 0x00 */ FHGFLASH_LIGHTBALL_GREEN, - /* 0x01 */ FHGFLASH_LIGHTBALL_LIGHTBLUE, - /* 0x02 */ FHGFLASH_LIGHTBALL_RED, - /* 0x03 */ FHGFLASH_LIGHTBALL_YELLOW, - /* 0x04 */ FHGFLASH_LIGHTBALL_BLUE, - /* 0x05 */ FHGFLASH_LIGHTBALL_PURPLE, - /* 0x06 */ FHGFLASH_LIGHTBALL_ORANGE, - /* 0x07 */ FHGFLASH_LIGHTBALL_WHITE1, - /* 0x08 */ FHGFLASH_LIGHTBALL_WHITE2 + /* 0 */ FHGFLASH_LIGHTBALL_GREEN, + /* 1 */ FHGFLASH_LIGHTBALL_LIGHTBLUE, + /* 2 */ FHGFLASH_LIGHTBALL_RED, + /* 3 */ FHGFLASH_LIGHTBALL_YELLOW, + /* 4 */ FHGFLASH_LIGHTBALL_BLUE, + /* 5 */ FHGFLASH_LIGHTBALL_PURPLE, + /* 6 */ FHGFLASH_LIGHTBALL_ORANGE, + /* 7 */ FHGFLASH_LIGHTBALL_WHITE1, + /* 8 */ FHGFLASH_LIGHTBALL_WHITE2 } FhgFlashLightBallParam; typedef enum { - /* 0x00 */ FHGFLASH_SHOCK_NO_ACTOR, - /* 0x01 */ FHGFLASH_SHOCK_PLAYER, - /* 0x02 */ FHGFLASH_SHOCK_GOHT_2, - /* 0x03 */ FHGFLASH_SHOCK_GOHT_3, - /* 0x04 */ FHGFLASH_SHOCK_GOHT_4, - /* 0x05 */ FHGFLASH_SHOCK_GOHT_5, - /* 0x06 */ FHGFLASH_SHOCK_GOHT_6 + /* 0 */ FHGFLASH_SHOCK_NO_ACTOR, + /* 1 */ FHGFLASH_SHOCK_PLAYER, + /* 2 */ FHGFLASH_SHOCK_GOHT_2, + /* 3 */ FHGFLASH_SHOCK_GOHT_3, + /* 4 */ FHGFLASH_SHOCK_GOHT_4, + /* 5 */ FHGFLASH_SHOCK_GOHT_5, + /* 6 */ FHGFLASH_SHOCK_GOHT_6 } FhgFlashLightningParam; typedef struct { diff --git a/src/overlays/effects/ovl_Effect_Ss_Stone1/z_eff_ss_stone1.c b/src/overlays/effects/ovl_Effect_Ss_Stone1/z_eff_ss_stone1.c index f9735d3964..1856ba6ac3 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Stone1/z_eff_ss_stone1.c +++ b/src/overlays/effects/ovl_Effect_Ss_Stone1/z_eff_ss_stone1.c @@ -21,10 +21,10 @@ EffectSsInit Effect_Ss_Stone1_InitVars = { }; typedef struct { - /* 0x00 */ TexturePtr texture; - /* 0x04 */ Color_RGBA8 primColor; - /* 0x08 */ Color_RGBA8 envColor; -} EffStoneDrawInfo; + /* 0x0 */ TexturePtr texture; + /* 0x4 */ Color_RGBA8 primColor; + /* 0x8 */ Color_RGBA8 envColor; +} EffStoneDrawInfo; // size = 0xC static EffStoneDrawInfo sDrawInfo[] = { { gEffStone8Tex, { 200, 0, 0, 255 }, { 0, 0, 0, 255 } }, diff --git a/src/overlays/effects/ovl_Effect_Ss_Stone1/z_eff_ss_stone1.h b/src/overlays/effects/ovl_Effect_Ss_Stone1/z_eff_ss_stone1.h index b50868b814..627bbd4f22 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Stone1/z_eff_ss_stone1.h +++ b/src/overlays/effects/ovl_Effect_Ss_Stone1/z_eff_ss_stone1.h @@ -4,8 +4,8 @@ #include "global.h" typedef struct { - /* 0x00 */ Vec3f pos; - /* 0x0C */ s32 reg0; + /* 0x0 */ Vec3f pos; + /* 0xC */ s32 reg0; } EffectSsStone1InitParams; // size = 0x10 #endif diff --git a/src/overlays/gamestates/ovl_select/z_select.h b/src/overlays/gamestates/ovl_select/z_select.h index 69312e9869..8b5974103f 100644 --- a/src/overlays/gamestates/ovl_select/z_select.h +++ b/src/overlays/gamestates/ovl_select/z_select.h @@ -8,9 +8,9 @@ struct MapSelectState; typedef void (*SelectLoadFunc)(struct MapSelectState*, u32, s32); typedef struct { - /* 0x00 */ char* name; - /* 0x04 */ SelectLoadFunc loadFunc; - /* 0x08 */ s32 entrance; + /* 0x0 */ char* name; + /* 0x4 */ SelectLoadFunc loadFunc; + /* 0x8 */ s32 entrance; } SceneSelectEntry; // size = 0xC typedef struct MapSelectState { diff --git a/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_collect.c b/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_collect.c index 1b8511b50d..1b18adcd1d 100644 --- a/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_collect.c +++ b/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_collect.c @@ -563,7 +563,7 @@ typedef struct { /* 0x2 */ s16 down; /* 0x4 */ s16 left; /* 0x6 */ s16 right; -} CursorPointDirection; +} CursorPointDirection; // size = 0x8 void KaleidoScope_UpdateQuestCursor(PlayState* play) { static s16 sQuestSongPlaybackDelayTimer = 0; diff --git a/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_debug.c b/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_debug.c index 8517fdf209..f643d8d401 100644 --- a/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_debug.c +++ b/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_debug.c @@ -37,7 +37,7 @@ typedef struct { /* 0x0 */ s16 screenX; /* 0x2 */ s16 screenY; /* 0x4 */ s16 width; -} SectionPosition; // size = 0x6; +} SectionPosition; // size = 0x6 // clang-format off SectionPosition sSectionPositions[] = {