Add OoT actor structs and enums (#55)

* add oot structs

* revert formatting

* fix comment thing

* fix accidental renames

* slight fix

* naviEnemyId -> hintId

* fix headers
This commit is contained in:
Zelllll
2021-02-28 21:52:12 -06:00
committed by GitHub
parent 5c761c33f0
commit fb1ed529ad
586 changed files with 888 additions and 870 deletions
+1 -1
View File
@@ -872,7 +872,7 @@ extern UNK_TYPE1 D_801BA38D; // D_801BA38D
extern UNK_PTR D_801BA3A8; // D_801BA3A8
extern collision_func collisionFuncTableATwithAC[25]; // D_801BA3BC
extern collision_func collisionFuncTableOTwithOT[25]; // D_801BA420
extern ActorA0 D_801BA484; // D_801BA484
extern CollisionCheckInfo D_801BA484; // D_801BA484
extern UNK_PTR D_801BA4A0; // D_801BA4A0
extern UNK_TYPE1 D_801BA4B4; // D_801BA4B4
extern EffShieldParticleInit D_801BA4C8; // D_801BA4C8