Document object_bob (#1656)

* Document object_bob

* Better prefix for object_cne

* object_bba better prefix
This commit is contained in:
Derek Hensley
2024-07-14 18:49:44 -07:00
committed by GitHub
parent 803ff1fb15
commit fb2ac7ecce
8 changed files with 221 additions and 213 deletions
+48 -43
View File
@@ -1,47 +1,52 @@
<Root>
<!-- Assets for Unused Hylian Woman NPC with Red Top and Black Skirt -->
<File Name="object_bob" Segment="6">
<Limb Name="object_bob_Standardlimb_000000" Type="Standard" EnumName="OBJECT_BOB_LIMB_01" Offset="0x0" />
<Limb Name="object_bob_Standardlimb_00000C" Type="Standard" EnumName="OBJECT_BOB_LIMB_02" Offset="0xC" />
<Limb Name="object_bob_Standardlimb_000018" Type="Standard" EnumName="OBJECT_BOB_LIMB_03" Offset="0x18" />
<Limb Name="object_bob_Standardlimb_000024" Type="Standard" EnumName="OBJECT_BOB_LIMB_04" Offset="0x24" />
<Limb Name="object_bob_Standardlimb_000030" Type="Standard" EnumName="OBJECT_BOB_LIMB_05" Offset="0x30" />
<Limb Name="object_bob_Standardlimb_00003C" Type="Standard" EnumName="OBJECT_BOB_LIMB_06" Offset="0x3C" />
<Limb Name="object_bob_Standardlimb_000048" Type="Standard" EnumName="OBJECT_BOB_LIMB_07" Offset="0x48" />
<Limb Name="object_bob_Standardlimb_000054" Type="Standard" EnumName="OBJECT_BOB_LIMB_08" Offset="0x54" />
<Limb Name="object_bob_Standardlimb_000060" Type="Standard" EnumName="OBJECT_BOB_LIMB_09" Offset="0x60" />
<Limb Name="object_bob_Standardlimb_00006C" Type="Standard" EnumName="OBJECT_BOB_LIMB_0A" Offset="0x6C" />
<Limb Name="object_bob_Standardlimb_000078" Type="Standard" EnumName="OBJECT_BOB_LIMB_0B" Offset="0x78" />
<Limb Name="object_bob_Standardlimb_000084" Type="Standard" EnumName="OBJECT_BOB_LIMB_0C" Offset="0x84" />
<Limb Name="object_bob_Standardlimb_000090" Type="Standard" EnumName="OBJECT_BOB_LIMB_0D" Offset="0x90" />
<Limb Name="object_bob_Standardlimb_00009C" Type="Standard" EnumName="OBJECT_BOB_LIMB_0E" Offset="0x9C" />
<Limb Name="object_bob_Standardlimb_0000A8" Type="Standard" EnumName="OBJECT_BOB_LIMB_0F" Offset="0xA8" />
<Skeleton Name="object_bob_Skel_0000F0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOB_LIMB_NONE" LimbMax="OBJECT_BOB_LIMB_MAX" EnumName="ObjectBobLimb" Offset="0xF0" />
<Texture Name="object_bob_TLUT_000108" OutName="tlut_000108" Format="rgba16" Width="16" Height="16" Offset="0x108" />
<Texture Name="object_bob_Tex_000308" OutName="tex_000308" Format="ci8" Width="8" Height="8" Offset="0x308" />
<Texture Name="object_bob_Tex_000348" OutName="tex_000348" Format="ci8" Width="8" Height="8" Offset="0x348" />
<Texture Name="object_bob_Tex_000388" OutName="tex_000388" Format="ci8" Width="32" Height="32" Offset="0x388" />
<Texture Name="object_bob_Tex_000788" OutName="tex_000788" Format="ci8" Width="8" Height="8" Offset="0x788" />
<Texture Name="object_bob_Tex_0007C8" OutName="tex_0007C8" Format="rgba16" Width="32" Height="32" Offset="0x7C8" />
<Texture Name="object_bob_Tex_000FC8" OutName="tex_000FC8" Format="rgba16" Width="32" Height="32" Offset="0xFC8" />
<Texture Name="object_bob_Tex_0017C8" OutName="tex_0017C8" Format="rgba16" Width="32" Height="32" Offset="0x17C8" />
<Texture Name="object_bob_Tex_001FC8" OutName="tex_001FC8" Format="ci8" Width="16" Height="16" Offset="0x1FC8" />
<Texture Name="object_bob_Tex_0020C8" OutName="tex_0020C8" Format="ci8" Width="16" Height="16" Offset="0x20C8" />
<Texture Name="object_bob_Tex_0021C8" OutName="tex_0021C8" Format="ci8" Width="8" Height="8" Offset="0x21C8" />
<Texture Name="object_bob_Tex_002208" OutName="tex_002208" Format="ci8" Width="16" Height="16" Offset="0x2208" />
<DList Name="object_bob_DL_003B78" Offset="0x3B78" />
<DList Name="object_bob_DL_003F68" Offset="0x3F68" />
<DList Name="object_bob_DL_0040B0" Offset="0x40B0" />
<DList Name="object_bob_DL_0041E0" Offset="0x41E0" />
<DList Name="object_bob_DL_004310" Offset="0x4310" />
<DList Name="object_bob_DL_004458" Offset="0x4458" />
<DList Name="object_bob_DL_004588" Offset="0x4588" />
<DList Name="object_bob_DL_0046B8" Offset="0x46B8" />
<DList Name="object_bob_DL_004A48" Offset="0x4A48" />
<DList Name="object_bob_DL_004B18" Offset="0x4B18" />
<DList Name="object_bob_DL_004BE8" Offset="0x4BE8" />
<DList Name="object_bob_DL_004C38" Offset="0x4C38" />
<DList Name="object_bob_DL_004D08" Offset="0x4D08" />
<DList Name="object_bob_DL_004DD8" Offset="0x4DD8" />
<DList Name="object_bob_DL_004E28" Offset="0x4E28" />
<Limb Name="gHylianWoman2PelvisLimb" Type="Standard" EnumName="HYLIAN_WOMAN_2_LIMB_PELVIS" Offset="0x0" />
<Limb Name="gHylianWoman2LeftThighLimb" Type="Standard" EnumName="HYLIAN_WOMAN_2_LIMB_LEFT_THIGH" Offset="0xC" />
<Limb Name="gHylianWoman2LeftShinLimb" Type="Standard" EnumName="HYLIAN_WOMAN_2_LIMB_LEFT_SHIN" Offset="0x18" />
<Limb Name="gHylianWoman2LeftFootLimb" Type="Standard" EnumName="HYLIAN_WOMAN_2_LIMB_LEFT_FOOT" Offset="0x24" />
<Limb Name="gHylianWoman2RightThighLimb" Type="Standard" EnumName="HYLIAN_WOMAN_2_LIMB_RIGHT_THIGH" Offset="0x30" />
<Limb Name="gHylianWoman2RightShinLimb" Type="Standard" EnumName="HYLIAN_WOMAN_2_LIMB_RIGHT_SHIN" Offset="0x3C" />
<Limb Name="gHylianWoman2RightFootLimb" Type="Standard" EnumName="HYLIAN_WOMAN_2_LIMB_RIGHT_FOOT" Offset="0x48" />
<Limb Name="gHylianWoman2TorsoLimb" Type="Standard" EnumName="HYLIAN_WOMAN_2_LIMB_TORSO" Offset="0x54" />
<Limb Name="gHylianWoman2LeftUpperArmLimb" Type="Standard" EnumName="HYLIAN_WOMAN_2_LIMB_LEFT_UPPER_ARM" Offset="0x60" />
<Limb Name="gHylianWoman2LeftForearmLimb" Type="Standard" EnumName="HYLIAN_WOMAN_2_LIMB_LEFT_FOREARM" Offset="0x6C" />
<Limb Name="gHylianWoman2LeftHandLimb" Type="Standard" EnumName="HYLIAN_WOMAN_2_LIMB_LEFT_HAND" Offset="0x78" />
<Limb Name="gHylianWoman2RightUpperArmLimb" Type="Standard" EnumName="HYLIAN_WOMAN_2_LIMB_RIGHT_UPPER_ARM" Offset="0x84" />
<Limb Name="gHylianWoman2RightForearmLimb" Type="Standard" EnumName="HYLIAN_WOMAN_2_LIMB_RIGHT_FOREARM" Offset="0x90" />
<Limb Name="gHylianWoman2RightHandLimb" Type="Standard" EnumName="HYLIAN_WOMAN_2_LIMB_RIGHT_HAND" Offset="0x9C" />
<Limb Name="gHylianWoman2HeadLimb" Type="Standard" EnumName="HYLIAN_WOMAN_2_LIMB_HEAD" Offset="0xA8" />
<Skeleton Name="gHylianWoman2Skel" Type="Flex" LimbType="Standard" LimbNone="HYLIAN_WOMMAN_2_LIMB_NONE" LimbMax="HYLIAN_WOMMAN_2_LIMB_MAX" EnumName="HylianWoman2Limb" Offset="0xF0" />
<!-- Textures -->
<Texture Name="gHylianWoman2TLUT" OutName="hylian_woman_2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x108"/>
<Texture Name="gHylianWoman2SkinTex" OutName="hylian_woman_2_skin" Format="ci8" Width="8" Height="8" Offset="0x308" TlutOffset="0x108"/>
<Texture Name="gHylianWoman2HairTex" OutName="hylian_woman_2_hair" Format="ci8" Width="8" Height="8" Offset="0x348" TlutOffset="0x108"/>
<Texture Name="gHylianWoman2MouthTex" OutName="hylian_woman_2_mouth" Format="ci8" Width="32" Height="32" Offset="0x388" TlutOffset="0x108"/>
<Texture Name="gHylianWoman2EarTex" OutName="hylian_woman_2_ear" Format="ci8" Width="8" Height="8" Offset="0x788" TlutOffset="0x108"/>
<Texture Name="gHylianWoman2EyeOpenTex" OutName="hylian_woman_2_eye_open" Format="rgba16" Width="32" Height="32" Offset="0x7C8"/>
<Texture Name="gHylianWoman2EyeHalfTex" OutName="hylian_woman_2_eye_half" Format="rgba16" Width="32" Height="32" Offset="0xFC8"/>
<Texture Name="gHylianWoman2EyeClosedTex" OutName="hylian_woman_2_eye_closed" Format="rgba16" Width="32" Height="32" Offset="0x17C8"/>
<Texture Name="gHylianWoman2FingersTex" OutName="hylian_woman_2_fingers" Format="ci8" Width="16" Height="16" Offset="0x1FC8" TlutOffset="0x108"/>
<Texture Name="gHylianWoman2ShirtTex" OutName="hylian_woman_2_shirt" Format="ci8" Width="16" Height="16" Offset="0x20C8" TlutOffset="0x108"/>
<Texture Name="gHylianWoman2CollarTex" OutName="hylian_woman_2_collar" Format="ci8" Width="8" Height="8" Offset="0x21C8" TlutOffset="0x108"/>
<Texture Name="gHylianWoman2DressTex" OutName="hylian_woman_2_dress" Format="ci8" Width="16" Height="16" Offset="0x2208" TlutOffset="0x108"/>
<!-- DLs -->
<DList Name="gHylianWoman2HeadDL" Offset="0x3B78"/>
<DList Name="gHylianWoman2RightHandDL" Offset="0x3F68"/>
<DList Name="gHylianWoman2RightForearmDL" Offset="0x40B0"/>
<DList Name="gHylianWoman2RightUpperArmDL" Offset="0x41E0"/>
<DList Name="gHylianWoman2LeftHandDL" Offset="0x4310"/>
<DList Name="gHylianWoman2LeftForearmDL" Offset="0x4458"/>
<DList Name="gHylianWoman2LeftUpperArmDL" Offset="0x4588"/>
<DList Name="gHylianWoman2TorsoDL" Offset="0x46B8"/>
<DList Name="gHylianWoman2RightFootDL" Offset="0x4A48"/> <!-- Renders a single triangle instead of a normal-looking limb -->
<DList Name="gHylianWoman2RightShinDL" Offset="0x4B18"/> <!-- Renders a single triangle instead of a normal-looking limb -->
<DList Name="gHylianWoman2RightThighDL" Offset="0x4BE8"/> <!-- Renders a single triangle instead of a normal-looking limb -->
<DList Name="gHylianWoman2LeftFootDL" Offset="0x4C38"/> <!-- Renders a single triangle instead of a normal-looking limb -->
<DList Name="gHylianWoman2LeftShinDL" Offset="0x4D08"/> <!-- Renders a single triangle instead of a normal-looking limb -->
<DList Name="gHylianWoman2LeftThighDL" Offset="0x4DD8"/> <!-- Renders a single triangle instead of a normal-looking limb -->
<DList Name="gHylianWoman2PelvisDL" Offset="0x4E28"/>
</File>
</Root>