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Add original asset names for all object_b* and object_c* files (and some related stuff) (#1152)
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@@ -1,8 +1,8 @@
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<Root>
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<File Name="object_comb" Segment="6">
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<Texture Name="object_comb_Tex_000000" OutName="tex_000000" Format="rgba16" Width="32" Height="32" Offset="0x0" />
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<DList Name="object_comb_DL_000CB0" Offset="0xCB0" />
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<DList Name="object_comb_DL_000CB0" Offset="0xCB0" /> <!-- Original name is "hatisu_model" ("hive; beehive") -->
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<Texture Name="object_comb_Tex_000E10" OutName="tex_000E10" Format="rgba16" Width="16" Height="16" Offset="0xE10" />
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<DList Name="object_comb_DL_001040" Offset="0x1040" />
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<DList Name="object_comb_DL_001040" Offset="0x1040" /> <!-- Original name is "hatisu_hahen_model" ("hahen" = "fragment; broken piece") -->
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</File>
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</Root>
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