Fix LensMode Names (#1643)

This commit is contained in:
inspectredc
2024-06-11 02:02:25 +01:00
committed by GitHub
parent 34e326bc34
commit fdd3f17385
3 changed files with 6 additions and 6 deletions
+2 -2
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@@ -366,8 +366,8 @@ typedef struct ActorListEntry {
} ActorListEntry; // size = 0xC
typedef enum {
/* 0 */ LENS_MODE_HIDE_ACTORS, // lens actors are visible by default, and hidden by using lens (for example, fake walls)
/* 1 */ LENS_MODE_SHOW_ACTORS // lens actors are invisible by default, and shown by using lens (for example, invisible enemies)
/* 0 */ LENS_MODE_SHOW_ACTORS, // lens actors are invisible by default, and shown by using lens (for example, invisible enemies)
/* 1 */ LENS_MODE_HIDE_ACTORS // lens actors are visible by default, and hidden by using lens (for example, fake walls)
} LensMode;
#define LENS_ACTOR_MAX 32