Document Actor_DrawDamageEffects (#645)

* Being documenting `Actor_DrawDamageEffects` and apply to actors

* More doc progress

* Small cleanup

* Document display lists

* more cleanup

* Fix Typo

* PR Review

* Shock -> Spark

* Missed one

* Missed another

* Fix dust textures

* Remove `_tex` from `light_orb_tex` (so that it matches convention)

* electric stun -> electric spark

* Fix mistake

* Fix float

* spark -> sparks where applicable

* Missed even more shocks...

* Name `drawDmgEffTimer` for consistency

* Fix BSS
This commit is contained in:
engineer124
2022-03-10 10:37:27 +11:00
committed by GitHub
parent e7940e3bed
commit fe32df0e82
71 changed files with 1190 additions and 1147 deletions
+28 -23
View File
@@ -903,12 +903,12 @@
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@@ -1082,7 +1082,7 @@
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@@ -1108,13 +1108,13 @@
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@@ -1405,23 +1405,28 @@
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