engineer124
86d8dc6a9f
Player Docs: FocusActor and Lock-On Cleanup ( #1711 )
...
* focus actor docs
* small cleanup
* brackets
* remaining lock-on docs
* more cleanup/docs
* more reticle docs
* oops
2024-10-15 17:52:45 -07:00
engineer124
278717bb04
Player "Hostile" Docs ( #1706 )
...
* actor flag hostile
* player hostile
2024-10-14 18:11:20 -07:00
Derek Hensley
b4d6c3921f
Colliders Sync ColliderElement ( #1698 )
2024-09-27 22:00:54 -07:00
engineer124
af22b72e2b
Revamp "AnimationContext" Docs, now called "AnimTaskQueue" ( #1692 )
...
* Import Oot Docs
* cleanup
* more cleanup
* cleanup
* small thing
* singular
2024-09-19 19:38:06 -07:00
Derek Hensley
6eaf196927
Misc Clean ( #1680 )
...
* vramu32 in Overlay_Relocate
* Actor_SetColorFilter args
* Effect Hitmark enum
* Actor_WorldToActorCoords
* Some fault clean up
* contoller.h
* macros.h no longer needs stdint.h
2024-09-07 20:55:59 -07:00
Dragorn421
3add37c3a0
Fixup actor audio flags docs ( #1682 )
...
* Fixup actor audio flags docs
* format
2024-09-07 09:48:30 -04:00
mzxrules
629584b1bc
Update Room Documentation ( #1678 )
...
* Implement Room Documentation
* nit
* Resolve Dragorn fixes (OoT)
* Resolve Fig suggestions, fix comment wording (OoT)
* hensldm nit
2024-09-06 12:45:30 -04:00
Tharo
6629597f82
z_parameter.c: remaining functions, do action documentation, gfx cleanup (#1652 )
...
* Parameter last functions
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* Documentation for do actions and various gfx
* Suggested changes
* f prefix for texture scale numbers
* Player_SetBButtonAmmo
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
2024-07-02 14:47:37 -07:00
mzxrules
2c680efa91
z_map decompiled ( #1032 )
...
* First batch of functions
* more ok
* z_map_data OK
* More OKs, MinimapList ZAPD breaking change
* func_80103A58 improvements, more OK
* func_80106D5C and func_801091F0 decomped
* func_801031D0 decomped and some fixes
* house cleaning, more OKs more decomp
* Even more OKs
* func_80105C40 almost OK, more OKs
* func_80108AF8 OK and more
* All functions attempted
* func_8010534C OK
* Start documentation, rename DoorCtx
* More OKs, split map_data.data, more doc
* incremental clean-up, more function names
* more function names
* func_801068FC OK
* old uncommitted changes
* minor tweaks
* implement easy fixes
* more fixes
* z_map_disp OK, implement more suggestions
* delete utility program
* migrate data
* TransiActor ->TransitionActor
* Major documentation pass
* first pass of changes
* warning fix attempt, revert ZFile.cpp
* Fix FAKE match
* Easy fixes
* implement gDPLoadTextureBlock_Runtime
* z_demo bss patch
* Extract white square texture
* Implement more suggestions
* rework MapIndex/DungeonIndex
* revert dungeonSceneIndex -> mapIndex in some spots, implement suggestions
* more suggestions
* minor nits
* fix #include
2024-06-20 18:21:37 -07:00
engineer124
b55f8ffe6e
sys_math3d.c Decompiled and Mostly Documented (#1450 )
...
* Use matched sys_math3d functions by Tharo
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com >
* kinda match some unattempted functions
* move sys_math3d function declarations to z64math.h
* Rename some simple functions
* Take matched Math3D_LineVsLineClosestTwoPoints from OoT
* minor fixes to make stuff actually equivalent
* func_8017FB1C
* format
* minor cleanup
* Math3D_PointOnDirectedLine
* func_8017FB1C documentation
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com >
* Remove actorfixer
* fix merge
* Apply renames
* more cleanup
* bss cleanup
* match Math3D_CylVsLineSeg
* WIP
* OK
* small cleanup
* Remove macros.h from sys_math3d
* Small cleanup
* Some more small clean up
* cleanup and docs
* cleanup
* PR Review
* cleanup
* fix merge
* fix merge
* merge main
* fix bss
* bss
* fix
* PR Review
* bss fix
* Merge main
* Fix bss
* Fix merge
* Add zero vecs to sys_math3d
* Format
* namefixer run
---------
Co-authored-by: angie <angheloalf95@gmail.com >
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com >
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com >
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
2024-06-14 22:39:31 -07:00
Derek Hensley
0b375cadb0
Msgevent OK ( #1637 )
...
* Decompiled, some commands still unnamed
* Use full weekevent reg names
* Fix func_8094E69C
* Fix Player_GetMask
* Eventinf, mask worn, and item action argument formatting
* decimal rupees
* Times (day, hours, minutes) as decimal
* msgEventScriptPos
* Callbacks
* Name final commands
* Enum
* Arrays
* functions
* Small cleanups
* Clean up actors
* Remove event from some variable names to make them shorter
* Some more function renames
* newline
* Missed a few unks in commands
* Update functions.txt
* PlayerMask
* MSGMODE_PAUSED
* Script time macros
* EnSob1_GetWelcome default
* Whole bunch of renames
* Format
* Add CMD to commands
* Update code_functions
* structs for size
* z64scripts.h
* MsgEventCallback -> MsgScriptCallback
* format
* MsgEvent_RunScript stop
* Remove cmd handler comment
* cmd -> script in MsgEvent_RunScript
---------
Co-authored-by: Thar0 <17233964+Thar0@users.noreply.github.com >
2024-06-14 21:35:22 -07:00
Tharo
c609d3dcae
c_keyframe.c decompiled and documented ( #1630 )
...
* 2 non-matching
* 1 function left
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* Fully matching
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* Documented, has bss reordering issues
* Fixes
* Apply suggestions
* Format
* Re-add cast oops
* Remove != 0 for override and transform limb draws, format
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
2024-05-17 08:29:19 -04:00
Anghelo Carvajal
666cb6ad4a
More header cleanup ( #1604 )
...
* low hanging fruits on variables.h
* z_actor functions
* Move RomFile to z64object.h
* Revert "z_actor functions"
This reverts commit aa99967d16 .
* yeet
* z64actor_dlftbls.h
* Move object segment declarations to object_table.c
* Move Camera functions
* z64nmi_buff.h
* fix merge
* su_mtx.h, sys_cmpdma.h and sys_initial_check.h
* sys_ucode.h
* sys_flashrom.h
* Remove unnecessary includes
* z64kanfont.h
* flg_set.h
* z64DLF.h
* z64lifemeter.h
* z64path.h
* format
* ObjectOverlay
* bss
* Yeet ObjectOverlay
* review
* review
* format
* bss
* z64font.h
2024-04-25 18:16:47 -07:00
Anghelo Carvajal
76fadbd0e9
ovl_En_Door docs pass (#1603 )
...
* DoorScheduleResult
* actionVar
* DOOR_DL_
* enums
* ENDOOR_TYPE_SCHEDULE and related stuff
* Name some functions and start figuring out stuff
* defines
* start documenting schedules
* Name Inn doors
* More door schedule naming
* ajar
* Name remaining schedule types
* parameters diagram and some cleanups
* Name renaiming types
* format
* rename some schedules
* Use more static_assert
* name anims
* yeet unrelated stuff
* requestOpen
* Yeet DoorScheduleResult
* whoops
* stuff i missed
* Update src/overlays/actors/ovl_En_Door/scheduleScripts.schl
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* Update src/overlays/actors/ovl_En_Door/z_en_door.h
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* Update src/overlays/actors/ovl_En_Door/z_en_door.h
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* review
* Update src/overlays/actors/ovl_En_Pm/z_en_pm.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* Update src/code/z_sub_s.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* review
* FindScheduleDoor
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
2024-04-22 18:34:02 -07:00
Derek Hensley
e3ce14c932
Misc Clean ( #1602 )
...
* thiefbird
* eff_ss_dead
* PreRender_AntiAliasFilterPixel tmp -> invCvg
* Skin_InitAnimatedLimb
* gfxalloc
* loadfragment
* loadfragment strings
2024-04-06 10:23:06 -07:00
Derek Hensley
250be53cde
Add Shift-JIS support for some voice and message files ( #1500 )
...
* z_message iconv
* voicecheckword iconv
* format
* TODO
* voice_external iconv
* Missed a few in message
* Use shiftjis_conv instead
* space comment in message_nes
* Use chars for cases
* Add ending single quote check as well
* table comments
* No look up table
* align makefile tools
2024-03-31 20:24:06 -07:00
Derek Hensley
a7fa8cc241
Clean2 ( #1605 )
...
* AnimationContext_Update
* TransitionTile_InitGraphics
* disasm files
* gPlayerFormItemRestrictions -> code_8012EC80
* fix
* Extract gCircleTex
* Const fixes
* gPlayerFormItemRestrictions suggestions
* Setup_InitRegs
* z_inventory
2024-02-20 14:04:23 +11:00
engineer124
eb577e29e4
Introduce More Audio Headers ( #1515 )
...
* 4 audio headers
* local first
* PR Review, more cleanup
* more cleanup
* fix bss
* PR Review
* PR Suggestions
2024-02-08 14:36:11 -03:00
Derek Hensley
6a15ce9521
Extract Kanji + some adjacent docs ( #1536 )
...
* XML + docs
* PR
* newline
* newline pt2
* named textures in kanji.xml
* Kick Jenkins
---------
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com >
2024-01-21 12:47:27 +11:00
Derek Hensley
9c10ee1d28
Framebuffer filter docs ( #1528 )
...
* Framebuffer filter docs
* PR
* Format
* Leading 0s
2024-01-20 21:04:28 -03:00
Derek Hensley
665353f344
Irqmgr + scheduler Docs ( #1527 )
...
* irqmgr docs
* Sched_FlushTaskQueue
* scheduler docs
2024-01-20 20:47:00 -03:00
Derek Hensley
fe6494187e
Text Extraction + some Message Docs ( #1530 )
...
* Some Decoder WIPs
* Improvements
* POC
* Fix bss
* another newline
* Staff OK
* Cleanup + fix progress script
* script cleanup
* Some docs
* makefile
* Extract text from extract_assets.py
* More docs
* Even more docs
* Other message assets
* Small cleanups
* Clean up decoders/encoders
* Message_SetupLoadItemIcon -> Message_DecodeHeader
* Some more docs
* Remove mkdmadata
* Fade Skippable
* More cmd docs
* 1 left
* Last notes
* HS_TIMER -> HS_TIME
* More general docs
* Format
* Note the charmap conversion for buttons in message_data_fmt_nes.h
* Remove trailing whitespace
* Small fixes
* PR
2024-01-19 21:16:57 -03:00
Derek Hensley
663834cbc0
Skybox Docs ( #1534 )
...
* xml
* Docs
* 0s
2024-01-14 15:56:19 -03:00
engineer124
702f3cf44e
Document Actor Category Change ( #1518 )
...
* Actor Category Change
* cleanup
* comments
* adj comment
* revert small cleanup for libc64 PR
* adjust comments
2023-11-27 21:02:28 +11:00
engineer124
b25e64d1bd
z_en_test4.c Documented (#1498 )
...
* begin docs
* more docs
* skybox
* more cleanup
* more cleanup
* more cleanup
* Improve comment
* in-function static
2023-11-25 17:34:33 +11:00
Anghelo Carvajal
2b4610670f
Move player-related function declarations to z64player.h ( #1480 )
...
* Move player function declarations to z64player.h
* rename Actor_MountHorse to Player_MountHorse and similar functions
* whoops
* add missing includes
* format
* whoops
2023-11-21 12:13:29 -03:00
engineer124
0e441520cc
Document Actor_TalkOfferAccepted ( #1502 )
...
* rename
* PR Review
2023-11-21 12:36:02 +11:00
engineer124
8ab62788b2
Audio Voice Decompiled ( #1490 )
...
* Add Tharo's documentation comments
* Voice progress
* Match osVoiceControlGain
* Match osVoiceStartReadData
* Cleanup
* Add docs from n64devkit
* WIP on osVoiceGetReadData
* Add comment
* Match voiceinit.c
* Remove CONT_ERR, already present in controller.h
* Really close to matching osVoiceStopReadData
* Progress on voicecheckword
* Match osVoiceSetWord
* Add error codes
* Matched __osVoiceContRead2... Somehow...
* Add small amount of docs
* __osVoiceContRead36 was basically identical from __osVoiceContRead2
* docs, but maybe a little carried away
* Match __osVoiceContWrite4, Write is very similar to Read
* Match __osVoiceContWrite20 from __osVoiceContWrite4, ez
* Some docs
* Improve osVoiceGetReadData
* Match osVoiceCheckWord
* currentSyllable -> currSyllable
* Match osVoiceMaskDictionary
* Match __osVoiceSetADConverter
* Meme matched osVoiceStopReadData
* small cleanup
* Missed macros
* osVoiceGetReadData Meme Match
* Small clean-up
* format
* Properly split voice files from code
* Use proper flags for voice files
* Add basic docs for func_801A5AF0
* Import Voice Data
* Update matching functions in code_801A51F0 from audio WIP
* Update matching functions in code_801A4EB0 from audio WIP
* Match func_801A5A1C
* Match func_801A5228
* Match func_801A54D0
* Doc padmgr functions used
* Match func_801A5680, it's near identical to func_801A54D0
* code_801A51F0 OK
* Match func_801A4EB8
* Match func_801A4FD8 (mips2c got it matching directly)
* code_801A4EB0 & all of voice, OK
* Import bss
* Better match for func_801A5A1C
* format
* Cleanup
* Clean up dictionary
* Introduce OSVoiceDictionary
* More voice docs
* Fix bss
* Import code_801A4EB0 data
* Introduce Word Id enum
* Dictionary: u8 -> u16
* Introduce bgms
* Fill in bgm enums
* Rename bgm to clearer names
* Fix spacing
* Fix "No_Music" define
* remove comment
* import rodata
* Improve bgm names, found another seqId function
* Another seqId function
* Another name change
* Woods of Mystery -> Sarias Song
* Fix match in osVoiceControlGain
* Fix bss reordering
* Fix bss file split
* add saria's song bgm to pierre
* Another bgm function found!
* Add bgm's to `gSaveContext.seqIndex`
* Fix BSS
* fix bss
* Fix bss
* cleanup
* more cleanup
* cow voice weekeventflag
* small cleanup
* some docs
* cleanup var
* global
* more docs
* PR Review
---------
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com >
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
2023-11-17 12:29:42 +11:00
engineer124
61e2f12cf5
Document Overriding Player Input ( #1489 )
...
* Override Input
* cleanup
* cleanup
* PR Review
* PR Review, fix merge
2023-11-16 16:28:19 +11:00
engineer124
f8a5f11d6d
Player Docs: public facing csAction things ( #1459 )
...
* public cs
* comments
2023-11-05 20:34:53 -03:00
engineer124
83ceaf3717
z_kankyo Decompiled (3 non-matching) ( #1451 )
...
* z_Kankyo progress
* build OK
* progress
* more progress
* Kankyo WIP
* Add docs
* func_800FEAF4
* more docs
* func_800FEAF4
* improve Init
* Small cleanup
* kankyo data
* data cleanup
* Environment_DrawLensFlare
* Match Environment_UpdateSkybox
* Match Environment_DrawRainImpl
* Start on Environment_UpdateLights
* Match Environment_DrawSandstorm
* gRainDropDL
* Some light renamings
* Fix merge
* cleanup
* improve non-equivalents
* cleanup
* PR Review
* match Environment_UpdatePostmanEvents
* PR Review
* small improvement to Environment_UpdatePostmanEvents from anon
* more cleanup
* void
* bits
* fix comment
* improve Environment_UpdateLights
* Skybox Stars Docs
* PR Review
* fix merge
* macros
* Add comments
* PR Review
* gRandFloat
* bug
---------
Co-authored-by: Rozelette <Uberpanzermensch@gmail.com >
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
2023-10-31 14:50:11 +11:00
engineer124
4d74fed7f0
Cutscene Camera OK (Some Docs) ( #1411 )
...
* import WIP
* Match func_80161E4C
* Match func_801620CC
* Match func_80162FF8
* Match func_801631DC
* Match func_80162FF8
* Import bss
* fix bss
* type docs
* more docs?
* waypoint?
* names
* cleanup
* PR Review
* comments
* PR Review
* waypoints as 1 word
* adjust names
* Path order
* remove pathing
* fix bss
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
2023-10-31 12:44:36 +11:00
engineer124
6aaeb80f99
Decompile Remaining code_8019AF00.c Functions (1 non-matching) ( #1442 )
...
* remaining code_8019AF00 functions
* oops
* decimal duration
* PR Review
2023-10-26 10:09:08 -03:00
EllipticEllipsis
6bdb7c31ea
code_80140E80 OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106 )
...
* OK, start documentation
* More documentation
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com >
* Decompile func_80167F0C
* FbdemoWipe4 OK and documented
* Mark bug in Wipe4
* More docs
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com >
* Mark bug
* Few more notes
* Fix function in Play
* Format
* Review
* Name Play_PostWorldDraw
* functions.h...
* Revert func_80167F0C
* Review
* functions.h
* Review
* Update Wipe4
* Rename system
* Format
* Put skeleton back in the cupboard
* bss
* Fix build
* rename to z_visfbuf
* review
* format
* bss
* some bss cleanup
* review
* bss
* review
---------
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com >
Co-authored-by: angie <angheloalf95@gmail.com >
2023-10-26 17:42:24 +11:00
engineer124
93713a1da0
Audio Sequences Decompiled & Documented (z_obj_sound OK, more code_8019AF00.c) ( #1407 )
...
* import audio docs
* cleanup
* SEQ_SCREEN_WEIGHTED_DIST
* PR
* PR
2023-10-13 17:39:10 -03:00
engineer124
e810559391
Object Cleanup ( #1410 )
...
* object cleanup
* namefixer
* objectPtr
* PR Review
* PR Review
* more uses of macro
* missed another one
2023-10-05 17:37:52 -03:00
Derek Hensley
03d1a794e1
z_kankyo pt 1 ( #1377 )
...
* z64environment.h
* remove todo
* Cleanup
* data + bss + 2 functions
* Bring over simple functions
* Remove lerp comment
* code functions csv
* Remove docs changes
* ZBufValToFixedPoint
* Remove leading 0's
* SEGMENT macros
* eventDayCount
* format
* z64bombers_notebook.h
* fix merge
* Comments
---------
Co-authored-by: angie <angheloalf95@gmail.com >
2023-10-05 16:08:08 +11:00
fig02
f4a490bb6a
Port Proposed OoT Object Docs ( #1361 )
...
* port docs in z_scene
* undo accidental ctrl-f
* another fix
* expose Object_SpawnPersistent
---------
Co-authored-by: engineer124 <engineer124engineer124@gmail.com >
2023-10-04 14:01:04 +11:00
Derek Hensley
9e72c240d9
Z_message (2 NON_MATCHINGS) ( #1398 )
...
* matched func_8014D62C
* matched func_8014D304
* matched func_80149048
* matched func_80159438 & func_8014CDF0
* matched Message_GetState
* matched func_80152CAC
* matched func_80149454
* matched func_801491DC
* matched func_80150A84
* matched func_801496C8
* matched func_80149C18
* func_8014995C progress
* matched 8014995C
* matched func_80153EF0
* fix MessageContext lottery guess array size to match func_801496C8
* matched 80148D64
* matched func_8014AAD0
* progress func_8014CFDC
* matched func_8014CFDC
* progress func_801514B0
* progress#2 func_801514B0
* matched func_801514B0
* progress func_8014C70C
* Progress on few functions
* fix some variables & func name
* change unk11F00 type and usages
* func_8014C70C matched
* match func_8015268c
* fix building
* format
* engi message WIP
* enums, cleanup
* missed one
* oops
* even more enums
* another oops
* func_8015E7EC NON_MATCHING
* cleanup Message_DrawTextCredits
* MSGMODE cleanup
* import sFontWidths
* Import z_message_nes data
* Message_DrawTextNES draft
* fix types in message_nes
* Message_DrawTextNES NON_EQUIVALENT
* Message_DrawTextNES improvement
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* Import bss
* fixes
* Data clean up
* Delete Message_Decode m2c output
* Readd Message_Update data
* import data
* func declaration
* cleanup
* Language enum
* fix naming, some flags
* Update functions and variables related to the bombers notebook event queue.
* Update renamed variables.txt
* format
* attempt Message_DecodeCredits
* begin Message_DecodeNES
* decode cleanup
* incremental improvements on Message_DecodeNES
* oops
* more progress
* first attempt at Message_Decode
* cleanup Message_Decode
* Message_Decode progress
* good progress on decode loops
* more progress
* good Message_Decode progress, thank anon
* decode creep
* big improvements, thanks anon/hatal
* small nes improvement
* cleanup
* match Message_DrawTextDefault, big progress on Message_DrawTextNES
* namefixer for save structs
* Some cleanup/fix non-equivalencies in decodes
* cleanup
* Small cleanup
* func_80150A84
* TextBoxType enum usage
* Format
* match Message_DecodeCredit by Maide, small improvement in Message_DrawTextNES
* comments
* some docs
* cleanup, improve matches
* Some improvement
Co-Authored-By: Santiago <github-santaclose-noreplay@NA.com >
* Fixes
* Missed
* Match Message_DrawTextNES
* Move functions to z64message.h
* string macros
* Small cleanups
* 1 more small thing
* decompme scratches
* Cleanup
* Item enum
* PR
* SEGMENT_ROM_START
* PR
* format
* ocarina cleanup
---------
Co-authored-by: andzura <andzura@andzura.fr >
Co-authored-by: Angie <angheloalf95@gmail.com >
Co-authored-by: engineer124 <engineer124engineer124@gmail.com >
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
Co-authored-by: Zoey Zolotova <zoey.zolotova@gmail.com >
Co-authored-by: Santiago <github-santaclose-noreplay@NA.com >
2023-10-04 08:51:45 +11:00
Derek Hensley
4ca54d704e
Speedmeter OK ( #1393 )
...
* Match
* data + bss
* x
* Small cleanup
* maxVal
* gUnkTimeAcc
* SET_FULLSCREEN_VIEWPORT_HIRES
* Update permuter settings
* SET_FULLSCREEN_VIEWPORT_DYNAMIC
2023-10-03 15:52:41 +11:00
engineer124
33aaaea2c4
Start Player Item Docs ( #1396 )
...
* Copy Fig Docs
* small cleanup
* ItemChangeType comment
* bool
* item change comments
* PR Review
* rm comments
2023-09-30 17:28:14 +10:00
Derek Hensley
d4c41f0263
z_message_nes (1 NON_MATCHING) ( #1394 )
...
* Bring over progress
* Some docs
* scratch urls + format
* Fixes
* Match Message_DrawTextNES
* String macros
* color structs
2023-09-27 14:24:52 +10:00
engineer124
b88aa2c0fc
Player docs: Control Stick Input and Movement ( #1385 )
...
* player input docs
* player prefix
* rm comments
* TRUNCF_BINANG
2023-09-23 13:52:06 -03:00
engineer124
df800c74ae
PreRender.c OK ( #1320 )
...
* begin prerender
* match func_801716C4
* copy more docs from OoT
* begin func_801720FC
* improve func_801720FC
* match func_801720FC
* background 2D
* merge master
* func_801717F8 attempt
* z64prerender.h
* import bss
* non-equivalent
* document func_801716C4
* cleanup comments
* import tharo docs
* minor improvement on PreRender_DivotFilter
* Match PreRender_DivotFilter
* Remove fakes
* format
* Fix comment about RM_VISCVG in PreRender_FetchFbufCoverage
* PreRender cleanup
* PR Review
* review
* listalloc.h
* bss
* capitalization
---------
Co-authored-by: angie <angheloalf95@gmail.com >
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
2023-09-15 19:34:16 -03:00
Anghelo Carvajal
9cceea48f3
Documentation pass for the Target system ( #1281 )
...
* cleanup
* import bss
* sActorHiliteMtx
* some cleanups on func_800BB604
* Actor_IsInTargetableRange
* rematch func_800BB604
Co-authored-by: engineer124 <engineer124engineer124@gmail.com >
* Name ACTOR_FLAG_UNFRIENDLY and ACTOR_FLAG_FRIENDLY
* Rename some Target_ functions
* cleanusp
* TargetMode enum
* Target_800B82EC
* sNaming
* more
* more naming
* fairyHintPos
* rotation
* ACTOR_FLAG_TARGETABLE
* update namefixer
* remove trailing comma
* bss
* Wall of text for Target_800BB604
* function naming
* cleanups
* Target_GetAdjustedDistSq
* NotLeash
* more comments
* minor comment
* review
* fix
* rotZTick
* review
* name last members
* fix
* review
* review
* more namefixer
* swap members
* comment
* Update src/code/z_actor.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* Update src/code/z_actor.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* review
* format
* Update src/code/z_actor.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* Update include/z64actor.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* review
* review
* fix
* fix
---------
Co-authored-by: engineer124 <engineer124engineer124@gmail.com >
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
2023-09-02 15:16:45 -04:00
Derek Hensley
8059537150
Game bss and cleanup ( #1356 )
...
* Game bss and cleanup
* Match Oot with rdp time variables
* PR review
* Namefixer
2023-08-21 21:44:28 -04:00
Derek Hensley
410d412d0a
Talk Exchange System Docs ( #1312 )
...
* Fix typo
* PLAYER_IA_HELD
* Actor offer exchange item functions
* SubS_OfferExchangeItemCustom
* SubS_OfferItem + enum
* Actors that use Subs_OfferItem
* SubS_OfferExchangeItemFacing
* Comments
* Format
* Better comment
* EnRg
* function names and comments
* Split enum
* exchangeItemId -> exchangeItemAction
* namefixer
* PR comments
* Missed a comment
* Max -> Mask
* SubS_SetOfferMode
* Some more comments updating
* rg comment
* PLAYER_IA_CONTINUE
* Revert back to PLAYER_IA_MINUS1
* Comment typos/grammar
* Verify functions
* yawRange
* Actor_OfferTalkNearby
* Actor_OfferTalkExchangeEquiCylinder
* format
* Actor_OfferTalkNearColChkInfoCylinder
* OfferTalk comments
* Actor_OfferTalkExchange comment enum
* format
2023-08-01 09:40:12 +10:00
Derek Hensley
913cd981c0
Deku Playground Docs ( #1318 )
...
* Actor shared memory
* EnGameLupy
* EnLiftNuts
* object_dnt
* PR Suggestions
* Things I missed
* sPad
* Format
* PR comments
2023-07-10 22:47:39 -04:00
Derek Hensley
a506e8620a
Fidget Tables Docs ( #1316 )
...
* Docs for SubS_FillLimbRotTables and Actor_FillLimbRotTables
* Fidget
* Format
* ///
* UpdateFidgetTables
* Clarify comment
* Adjust comments slightly
* Update src/code/z_actor.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* Update src/code/z_sub_s.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
2023-07-07 07:54:43 +10:00
engineer124
21655f31c5
Audio Effects Cleanup ( #1295 )
...
* audio effects cleanup
* more cleanup
* header comments
* more docs
* cleanup
* file name fix
* swap if
* more cleanup
* move comment
* ADSR notes
* fix bss, pr review
2023-06-24 19:56:48 -04:00