Commit Graph

9 Commits

Author SHA1 Message Date
Derek Hensley 61961fb938 Remove asm-processor in favor of preprocess.sh (#1760)
* Remove asm-processor in favor of preprocess.sh

* Remove duplicate CMD_F

* preprocess_pragmas gitignore

* Mac fixes

* Macos + clang as cc check fixes

* Need quotes for paths with spaces

* Fix bss
2025-02-21 18:02:19 -08:00
Sirius902 89b7bb0d71 Fix /bin/bash -> /usr/bin/env bash (#1793) 2025-01-29 21:16:26 -08:00
Derek Hensley b9ea1c19ab Remove assets from automatic includes (#1683) 2024-09-10 15:16:56 -03:00
Derek Hensley 803ff1fb15 Another General Cleanup (#1651)
* add z64player.h include to z_player.c

* NULL check in func_80AEE374

* Couple formating things

* parameter R_PICTO_PHOTO_STATE

* Remove COLPOLY_NORMAL_FRAC

* DynaPolyActor_Init transformFlags

* Float in ObjDriftice_Init

* aspMainStack

* Add gbi defines to m2ctx

* Add GBI_DEFINES to COMMON_DEFINES in makefile instead of duplicating it

* Add version to build include for m2ctx

* Invadepoh includes

* Sort calc_bss includes like makefile
2024-07-13 14:15:12 -04:00
Tharo 3682a13ec5 Format gbi.h, move ucode defines to makefile (#1650)
* Format gbi.h, move ucode defines to makefile, correct usage of gDPSetDither

* UCODE_DEFS -> GBI_DEFINES, add GBI_DOWHILE toggle

* Define GBI_DOWHILE for bss calculations

* Makefile thing
2024-06-23 12:51:44 -04:00
Derek Hensley 471d86f530 Build Sync (#1600)
* Rename outputs

* Makefile target renames

* Add run target

* yeet z64compress

* venv

* baserom_uncompressed -> baserom-decompressed

* input rom name to baserom.z64

* Add BUILD_DIR makefile variable

* Move built roms to build dir

* Move baserom to baseroms folder

* Add version to map file name

* Makefile cleanup

* Rename ldscript to include version

* Multiversion build

* n64-us version name

* Remove venv as dependency of setup

* Readme wording

* extract_baserom.py suggestion

* Readd checksums

* Make .venv work with windows

* missed an endif

* Cleaner windows venv implementation

* Remove duplciate process

* Build process steps

* Move make_options back

* Fix schedule build directory

* Fix schedule includes

* Makefile NON_MATCHING check -> != 0

* OOT 1704 changes

* Small cleanups

* Missed 1 thing

* UNSET -> SYMS

* Update extract_baserom.py

* dmadata.py

* Small cleanup

* dmadata_start

* Format

* dmadata files

* Fix makefile comment

* Jenkins report fix

* extracted dir

* Python dependencies order in readme
2024-04-06 11:07:58 -07:00
EllipticEllipsis b245740020 CRC files OK and documented (#409)
* crc.c OK and documented

* chmod calc_bss.sh and add base dir to includes

* Port voicecrc work, add documentation

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Add full stop

* Review

* Format

* Add some more `!= 0`s

* size_t

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2021-11-11 15:03:05 -03:00
engineer124 d825ef5de1 Improve/Add Enums for Player, Items, and Quest (#275)
* Create enums (non-matching monkaBSS)

* Add effect enum

* Almost fix bss reordering (1 different word)

* Fix capacity

* Fully fix bss

* Add PlayerBoots

* PR Feedback & add missing playerForm enums

* Clean-Up

* Script to check global bss ordering

* Bit of cleanup

* Format

* Remove global_bss_check PR

* Fix bss

* Add enums to new PRs & previously missed ones

* Remove Effect Enums

* Missed one

* Format

* Remove old prevent_bss_reordering.h comments

* Use a better macro

* A few more uses of enums found

* Add enums to recent PRs

* Improve GI enums

* Add enums from new PRs

* PR Suggestions

* format

* Fix bss

* Fix mistake in GI

* No actually, part of it was correct before

Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
2021-11-11 12:04:57 -03:00
Derek Hensley f90e3ee739 Color_RGBAu32 (#253)
* Renamed deprecated RGB5A1 to RGBA16

* Cleanup shopkeeper structs with Color_RGBAu32 and Vec3f

* Rename functions with RGB5A1 in them

* BSS fix
2021-08-15 10:56:20 -04:00