fullgrowngaming
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d612cc7196
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Empty actors (Demo_Shd, en_firefly, en_fire_rock, and en_boj_01-05) OK (#24)
* Finished two empty actors
* Demo_Shd, en_firefly, en_fire_rock, and en_boj_01-05 OK and formatted
* en_zl1 OK (also an empty actor)
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2020-09-23 20:56:23 -04:00 |
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fullgrowngaming
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d1d578043b
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obj_dinner OK (#26)
Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com>
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2020-09-23 20:44:17 -04:00 |
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fullgrowngaming
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a45af872a2
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en_torch OK (#22)
* en_torch OK
* Ran format script
* Fixed init vars formatting
* Fixed spaces at end of lines in InitVars
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2020-09-23 20:16:09 -04:00 |
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fullgrowngaming
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79544c9093
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bg_mbar_chair OK (#28)
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2020-09-23 20:02:50 -04:00 |
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fullgrowngaming
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a241f57e60
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obj_hana OK (#20)
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2020-09-19 21:55:06 -05:00 |
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Rozelette
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189d0d6c30
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Bootstrap actors (#14)
* Bootstrap actors
* Address feedback. Improve header guard. Remove ovl_Player_Actor, it will need to be handled seperately.
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2020-09-13 14:21:43 -04:00 |
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Rozelette
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0844c24773
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Split headers to be more similar to OOT (#13)
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2020-08-31 19:02:37 -04:00 |
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