Rozelette
fee7a49abc
z_lights fully matched ( #80 )
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* z_lights OK
* Documentation
* Fixup for z_collision_check
* Improve function types of bind functions
* Fixup for types
2021-03-27 14:29:30 -05:00
kyleburnette
a0b8a7c718
TwoHeadArena and TwoHeadGfxArena OK ( #83 )
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* TwoHeadArena and TwoHeadGfxArena OK
* Changed negatives to ~ in TwoHeadArena.c
* Renamed functions to match OoT
* Formatted code files
* Removed dispbuf
2021-03-27 12:13:56 -05:00
Kenix3
037ba9a22e
Initial support of tracking progress per code/boot/overlay, and outputs the stats to csv.
2021-03-10 22:28:06 -05:00
Tharo
c55e9eeee5
pragma variant for GLOBAL_ASM ( #49 )
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* pragma GLOBAL_ASM
* Revert split_asm.py arg description change
2021-02-23 23:15:58 -05:00
Rozelette
f37da749f6
Add actor and scene enums ( #8 )
2020-08-06 18:06:38 -04:00
rozlette
ff958ad932
Rename many functions, structs, and variables to match the oot decomp. Some things have not been renamed as their respective files have not been decompiled yet.
2020-03-15 01:13:53 -05:00
rozlette
581a97b561
Make non-matchings consistent with oot
2020-02-20 16:29:22 -06:00
rozlette
85c60e561c
Fix typo in comment
2019-12-23 03:14:09 -06:00
rozlette
82ad58e489
Cleanup files in code. Decompile code_800CAAD0.c
2019-12-17 18:47:52 -06:00
rozlette
bdf36b85d3
Decompile z_eff_footmark.c
2019-12-15 03:31:57 -06:00
rozlette
9bc4990814
Update to latest from ghidra project
2019-12-14 23:38:35 -06:00
rozlette
60eaf159b4
Generate all major headers from ghidra project
2019-12-07 18:21:34 -06:00
rozlette
a09a799eef
Rename tons of structs because we aren't using the z_ prefix anymore ;_;
2019-11-14 00:52:31 -06:00
rozlette
a8060ddcff
Use structs.h generated from Ghidra project
2019-09-29 01:37:21 -05:00
rozlette
2581bed7bf
Use per-function ASM blocks
2019-09-20 20:47:01 -05:00
rozlette
4c11f2f364
Add tons of function names. Datatypes TODO
2019-09-20 01:43:40 -05:00
rozlette
15d44ed724
Add z_effect_soft_sprite
2019-04-15 21:01:57 -05:00