#include "global.h" /** * Draws a display list to the opaque display buffer */ void Gfx_DrawDListOpa(PlayState* play, Gfx* dlist) { Gfx* dl; OPEN_DISPS(play->state.gfxCtx); dl = POLY_OPA_DISP; gSPDisplayList(&dl[0], gSetupDLs[SETUPDL_25]); gSPMatrix(&dl[1], Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(&dl[2], dlist); POLY_OPA_DISP = &dl[3]; CLOSE_DISPS(play->state.gfxCtx); } /** * Draws a display list to the translucent display buffer */ void Gfx_DrawDListXlu(PlayState* play, Gfx* dlist) { Gfx* dl; OPEN_DISPS(play->state.gfxCtx); dl = POLY_XLU_DISP; gSPDisplayList(&dl[0], gSetupDLs[SETUPDL_25]); gSPMatrix(&dl[1], Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(&dl[2], dlist); POLY_XLU_DISP = &dl[3]; CLOSE_DISPS(play->state.gfxCtx); }