Files
mm/assets/xml/misc/scene_texture_02.xml
Anghelo Carvajal 5e4c8e0506 scene_textures (#550)
* scene texture xml generator

* Create XMLs for every scene_texture except 3 and 7

* Manually add blobs

* add XMLs for not used ones

* update spec

* Add scene_texture as external files to every scene that uses them

* add gsDPLoadTextureBlock_4b

* gsDPLoadMultiBlock

* gsDPLoadTLUT_pal16

* gsDPLoadMultiBlock_4b

* Add back the blob I removed...

* address review

* Fix tluts

* delete script
2022-01-22 17:49:35 -03:00

15 lines
1.3 KiB
XML

<Root>
<File Name="scene_texture_02" Segment="6">
<Texture Name="scene_texture_02_Tex_000000" OutName="tex_000000" Format="ci8" Width="32" Height="32" Offset="0x0"/>
<Texture Name="scene_texture_02_Tex_000400" OutName="tex_000400" Format="ci8" Width="16" Height="32" Offset="0x400"/>
<Texture Name="scene_texture_02_Tex_000600" OutName="tex_000600" Format="ci8" Width="32" Height="8" Offset="0x600"/>
<Texture Name="scene_texture_02_Tex_000700" OutName="tex_000700" Format="ci8" Width="32" Height="32" Offset="0x700"/>
<Texture Name="scene_texture_02_Tex_000B00" OutName="tex_000B00" Format="ci8" Width="32" Height="32" Offset="0xB00"/>
<Texture Name="scene_texture_02_Tex_000F00" OutName="tex_000F00" Format="ci8" Width="32" Height="32" Offset="0xF00"/>
<Texture Name="scene_texture_02_Tex_001300" OutName="tex_001300" Format="ci8" Width="16" Height="64" Offset="0x1300"/>
<Texture Name="scene_texture_02_Tex_001700" OutName="tex_001700" Format="ci8" Width="16" Height="16" Offset="0x1700"/>
<Texture Name="scene_texture_02_Tex_001800" OutName="tex_001800" Format="ci8" Width="32" Height="32" Offset="0x1800"/>
<Texture Name="scene_texture_02_Tex_001C00" OutName="tex_001C00" Format="ci8" Width="16" Height="16" Offset="0x1C00"/>
</File>
</Root>