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43cac34566
* prefix in-function static data in z_scene_proc with s prefix in-function static data in z_eff_blure with s prefix in-function static data in Graph_TaskSet00 with s prefix in-function static data in Fault_SetOptions with s * Use uintptr_t in main * hardware_regs.ld * Remove some unessary blob comments * object_link_child_TLUT_00DA80 * object_kz texture and tlut * initialize typos
18 lines
1.5 KiB
XML
18 lines
1.5 KiB
XML
<Root>
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<File Name="object_fu_kaiten" Segment="6">
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<DList Name="object_fu_kaiten_DL_0005D0" Offset="0x5D0" /> <!-- Original name is "dai_model" -->
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<Texture Name="object_fu_kaiten_TLUT_000858" OutName="tlut_000858" Format="rgba16" Width="4" Height="4" Offset="0x858" />
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<Texture Name="object_fu_kaiten_Tex_000878" OutName="tex_000878" Format="ci4" Width="64" Height="64" Offset="0x878" />
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<Texture Name="object_fu_kaiten_Tex_001078" OutName="tex_001078" Format="rgba16" Width="16" Height="64" Offset="0x1078" />
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<Texture Name="object_fu_kaiten_Tex_001878" OutName="tex_001878" Format="rgba16" Width="32" Height="32" Offset="0x1878" />
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<Texture Name="object_fu_kaiten_Tex_002078" OutName="tex_002078" Format="rgba16" Width="32" Height="32" Offset="0x2078" />
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<Collision Name="object_fu_kaiten_Colheader_002D30" Offset="0x2D30" /> <!-- Original name is "z2_bowling_dai_bgdatainfo" -->
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<DList Name="object_fu_kaiten_DL_002EB0" Offset="0x2EB0" /> <!-- Original name is "z2_bowling_mizu_modelT" -->
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<DList Name="object_fu_kaiten_DL_002FB0" Offset="0x2FB0" />
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<DList Name="object_fu_kaiten_DL_002FC0" Offset="0x2FC0" />
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<Texture Name="object_fu_kaiten_Tex_002FD0" OutName="tex_002FD0" Format="rgba16" Width="32" Height="32" Offset="0x2FD0" />
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<TextureAnimation Name="object_fu_kaiten_Matanimheader_0037D8" Offset="0x37D8" />
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<Collision Name="object_fu_kaiten_Colheader_0037F8" Offset="0x37F8" /> <!-- Original name is "z2_bowling_mizu_bgdatainfo" -->
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</File>
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</Root>
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