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f3f147cc3d
* Import data for z_draw * Match z_draw * cleanup * rupees * Some object gi docs * More documents * Add explanation on function names * more cleanup * Fixed some things * More docs * Object docs WIP, still not done. I'll continue tomorrow * More WIP, should just be mask gi objects left now * Some masks done, many more to go * cleanup * Last masks finish * Shield Stolen * cleanup * Apply various dicussions * remove casts * PR Suggestions * Sync PowderKeg
18 lines
905 B
XML
18 lines
905 B
XML
<Root>
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<!-- Get Item Draw: Powder Keg -->
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<File Name="object_gi_bigbomb" Segment="6">
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<!-- Powder Keg Display Lists -->
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<DList Name="gGiPowderKegGoronSkullAndFuseDL" Offset="0xBC0" />
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<DList Name="gGiPowderKegBarrelDL" Offset="0xDA0" />
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<!-- Powder Key TLUT -->
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<Texture Name="gGiPowderKegBarrelTLUT" OutName="gi_powder_keg_barrel_tlut" Format="rgba16" Width="16" Height="16" Offset="0xF30" />
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<!-- Powder Keg Textures -->
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<Texture Name="gGiPowderKegGoronSkullTex" OutName="gi_powder_keg_goron_skull" Format="ia8" Width="16" Height="32" Offset="0x1130" />
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<Texture Name="gGiPowderKegBarrelTex" OutName="gi_powder_keg_barrel" Format="ci8" Width="32" Height="32" Offset="0x1330" />
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<Texture Name="gGiPowderKegFuseTex" OutName="gi_powder_keg_fuse" Format="i8" Width="32" Height="16" Offset="0x1730" />
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</File>
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</Root>
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