Files
mm/assets/xml/objects/object_gi_bottle_16.xml
engineer124 f3f147cc3d z_draw OK and Documented (#900)
* Import data for z_draw

* Match z_draw

* cleanup

* rupees

* Some object gi docs

* More documents

* Add explanation on function names

* more cleanup

* Fixed some things

* More docs

* Object docs WIP, still not done. I'll continue tomorrow

* More WIP, should just be mask gi objects left now

* Some masks done, many more to go

* cleanup

* Last masks finish

* Shield Stolen

* cleanup

* Apply various dicussions

* remove casts

* PR Suggestions

* Sync PowderKeg
2022-07-23 15:25:20 -04:00

14 lines
630 B
XML

<Root>
<!-- Get Item Draw: Bottled Seahorse -->
<File Name="object_gi_bottle_16" Segment="6">
<!-- Bottled Seahorse Display Lists -->
<DList Name="gGiSeahorseBottleGlassAndCorkDL" Offset="0x9A0" />
<DList Name="gGiSeahorseBottleEmptyDL" Offset="0xD18" />
<!-- Bottled Seahorse Textures -->
<Texture Name="gGiSeahorseBottleCorkTex" OutName="gi_seahorse_bottle_cork" Format="i8" Width="32" Height="32" Offset="0xD20" />
<Texture Name="gGiSeahorseBottleGlassTex" OutName="gi_seahorse_bottle_glass" Format="i4" Width="32" Height="32" Offset="0x1120" />
</File>
</Root>