Files
mm/assets/xml/objects/object_gi_ki_tan_mask.xml
engineer124 f3f147cc3d z_draw OK and Documented (#900)
* Import data for z_draw

* Match z_draw

* cleanup

* rupees

* Some object gi docs

* More documents

* Add explanation on function names

* more cleanup

* Fixed some things

* More docs

* Object docs WIP, still not done. I'll continue tomorrow

* More WIP, should just be mask gi objects left now

* Some masks done, many more to go

* cleanup

* Last masks finish

* Shield Stolen

* cleanup

* Apply various dicussions

* remove casts

* PR Suggestions

* Sync PowderKeg
2022-07-23 15:25:20 -04:00

16 lines
568 B
XML

<Root>
<!-- Dependencies -->
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
<!-- Get Item Draw: Keaton Mask -->
<File Name="object_gi_ki_tan_mask" Segment="6">
<!-- Keaton Mask Textures -->
<Texture Name="gGiKeatonMaskEyeTex" OutName="gi_keaton_mask_eye" Format="ia8" Width="8" Height="32" Offset="0x0" />
<!-- Keaton Mask Display Lists -->
<DList Name="gGiKeatonMaskDL" Offset="0xAC0" />
<DList Name="gGiKeatonMaskEyesDL" Offset="0xD50" />
</File>
</Root>