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f3f147cc3d
* Import data for z_draw * Match z_draw * cleanup * rupees * Some object gi docs * More documents * Add explanation on function names * more cleanup * Fixed some things * More docs * Object docs WIP, still not done. I'll continue tomorrow * More WIP, should just be mask gi objects left now * Some masks done, many more to go * cleanup * Last masks finish * Shield Stolen * cleanup * Apply various dicussions * remove casts * PR Suggestions * Sync PowderKeg
21 lines
1.4 KiB
XML
21 lines
1.4 KiB
XML
<Root>
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<!-- Get Item Draw: Fierce Deity Mask -->
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<File Name="object_gi_mask03" Segment="6">
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<!-- Fierce Deity Mask Display Lists -->
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<DList Name="gGiFierceDeityMaskHairAndHatDL" Offset="0x9B0" />
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<DList Name="gGiFierceDeityMaskFaceDL" Offset="0xB90" />
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<!-- Fierce Deity Mask TLUTs -->
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<Texture Name="gGiFierceDeityMaskMouthAndEarTLUT" OutName="gi_fierce_deity_mask_mouth_and_ear_tlut" Format="rgba16" Width="16" Height="16" Offset="0xF70" />
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<Texture Name="gGiFierceDeityMaskEyeTLUT" OutName="gi_fierce_deity_mask_eye_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1170" />
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<!-- Fierce Deity Mask Textures -->
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<Texture Name="gGiFierceDeityMaskMouthTex" OutName="gi_fierce_deity_mask_mouth" Format="ci8" Width="32" Height="16" Offset="0x1370" />
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<Texture Name="gGiFierceDeityMaskEarTex" OutName="gi_fierce_deity_mask_ear" Format="ci8" Width="16" Height="16" Offset="0x1570" />
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<Texture Name="gGiFierceDeityMaskEyeTex" OutName="gi_fierce_deity_mask_eye" Format="ci8" Width="32" Height="32" Offset="0x1670" />
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<Texture Name="gGiFierceDeityMaskHatTex" OutName="gi_fierce_deity_mask_hat" Format="i8" Width="8" Height="8" Offset="0x1A70" />
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<Texture Name="gGiFierceDeityMaskHairTex" OutName="gi_fierce_deity_mask_hair" Format="i8" Width="32" Height="32" Offset="0x1AB0" />
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</File>
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</Root>
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