Files
mm/assets/xml/objects/object_gi_mask03.xml
engineer124 f3f147cc3d z_draw OK and Documented (#900)
* Import data for z_draw

* Match z_draw

* cleanup

* rupees

* Some object gi docs

* More documents

* Add explanation on function names

* more cleanup

* Fixed some things

* More docs

* Object docs WIP, still not done. I'll continue tomorrow

* More WIP, should just be mask gi objects left now

* Some masks done, many more to go

* cleanup

* Last masks finish

* Shield Stolen

* cleanup

* Apply various dicussions

* remove casts

* PR Suggestions

* Sync PowderKeg
2022-07-23 15:25:20 -04:00

21 lines
1.4 KiB
XML

<Root>
<!-- Get Item Draw: Fierce Deity Mask -->
<File Name="object_gi_mask03" Segment="6">
<!-- Fierce Deity Mask Display Lists -->
<DList Name="gGiFierceDeityMaskHairAndHatDL" Offset="0x9B0" />
<DList Name="gGiFierceDeityMaskFaceDL" Offset="0xB90" />
<!-- Fierce Deity Mask TLUTs -->
<Texture Name="gGiFierceDeityMaskMouthAndEarTLUT" OutName="gi_fierce_deity_mask_mouth_and_ear_tlut" Format="rgba16" Width="16" Height="16" Offset="0xF70" />
<Texture Name="gGiFierceDeityMaskEyeTLUT" OutName="gi_fierce_deity_mask_eye_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1170" />
<!-- Fierce Deity Mask Textures -->
<Texture Name="gGiFierceDeityMaskMouthTex" OutName="gi_fierce_deity_mask_mouth" Format="ci8" Width="32" Height="16" Offset="0x1370" />
<Texture Name="gGiFierceDeityMaskEarTex" OutName="gi_fierce_deity_mask_ear" Format="ci8" Width="16" Height="16" Offset="0x1570" />
<Texture Name="gGiFierceDeityMaskEyeTex" OutName="gi_fierce_deity_mask_eye" Format="ci8" Width="32" Height="32" Offset="0x1670" />
<Texture Name="gGiFierceDeityMaskHatTex" OutName="gi_fierce_deity_mask_hat" Format="i8" Width="8" Height="8" Offset="0x1A70" />
<Texture Name="gGiFierceDeityMaskHairTex" OutName="gi_fierce_deity_mask_hair" Format="i8" Width="32" Height="32" Offset="0x1AB0" />
</File>
</Root>