Files
mm/assets/xml/objects/object_gi_mask05.xml
engineer124 f3f147cc3d z_draw OK and Documented (#900)
* Import data for z_draw

* Match z_draw

* cleanup

* rupees

* Some object gi docs

* More documents

* Add explanation on function names

* more cleanup

* Fixed some things

* More docs

* Object docs WIP, still not done. I'll continue tomorrow

* More WIP, should just be mask gi objects left now

* Some masks done, many more to go

* cleanup

* Last masks finish

* Shield Stolen

* cleanup

* Apply various dicussions

* remove casts

* PR Suggestions

* Sync PowderKeg
2022-07-23 15:25:20 -04:00

19 lines
1.0 KiB
XML

<Root>
<!-- Get Item Draw: Kafei's Mask -->
<File Name="object_gi_mask05" Segment="6">
<!-- Kafei's Mask Display Lists -->
<DList Name="gGiKafeiMaskEmptyDL" Offset="0x1040" />
<DList Name="gGiKafeiMaskDL" Offset="0x1048" />
<!-- Kafei's Mask TLUTs -->
<Texture Name="gGiKafeiMaskTLUT" OutName="gi_kafei_mask_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1638" />
<!-- Kafei's Mask Textures -->
<Texture Name="gGiKafeiMaskLowerHairTex" OutName="gi_kafei_mask_lower_hair" Format="ci8" Width="8" Height="16" Offset="0x1838" />
<Texture Name="gGiKafeiMaskUpperHairTex" OutName="gi_kafei_mask_upper_hair" Format="ci8" Width="8" Height="16" Offset="0x18B8" />
<Texture Name="gGiKafeiMaskEyeMouthTex" OutName="gi_kafei_mask_eye_mouth" Format="ci8" Width="16" Height="16" Offset="0x1938" />
<Texture Name="gGiKafeiMaskEyebrowTex" OutName="gi_kafei_mask_eyebrow" Format="ci8" Width="16" Height="8" Offset="0x1A38" />
</File>
</Root>