Files
mm/assets/xml/objects/object_gi_mask09.xml
engineer124 f3f147cc3d z_draw OK and Documented (#900)
* Import data for z_draw

* Match z_draw

* cleanup

* rupees

* Some object gi docs

* More documents

* Add explanation on function names

* more cleanup

* Fixed some things

* More docs

* Object docs WIP, still not done. I'll continue tomorrow

* More WIP, should just be mask gi objects left now

* Some masks done, many more to go

* cleanup

* Last masks finish

* Shield Stolen

* cleanup

* Apply various dicussions

* remove casts

* PR Suggestions

* Sync PowderKeg
2022-07-23 15:25:20 -04:00

20 lines
1.2 KiB
XML

<Root>
<!-- Get Item Draw: Garo's Mask -->
<File Name="object_gi_mask09" Segment="6">
<!-- Garo's Mask Display Lists -->
<DList Name="gGiGarosMaskFaceDL" Offset="0x7A0" />
<DList Name="gGiGarosMaskCloakDL" Offset="0x8F0" />
<!-- Garo's Mask TLUT -->
<Texture Name="gGiGarosMaskCloakTLUT" OutName="gi_garos_mask_cloak_tlut" Format="rgba16" Width="16" Height="16" Offset="0xDA0" />
<!-- Garo's Mask Texture -->
<Texture Name="gGiGarosMaskEyeTex" OutName="gi_garo_mask_eye" Format="i8" Width="16" Height="16" Offset="0xFA0" />
<Texture Name="gGiGarosMaskUpperSidePatternTex" OutName="gi_garo_mask_upper_side_pattern" Format="ci8" Width="16" Height="8" Offset="0x10A0" />
<Texture Name="gGiGarosMaskFrontPatternTex" OutName="gi_garo_mask_front_pattern" Format="ci8" Width="16" Height="32" Offset="0x1120" />
<Texture Name="gGiGarosMaskLowerSidePatternTex" OutName="gi_garo_mask_lower_side_pattern" Format="ci8" Width="32" Height="32" Offset="0x1320" />
<Texture Name="gGiGarosMaskTopPatternTex" OutName="gi_garo_mask_top_pattern" Format="ci8" Width="8" Height="8" Offset="0x1720" />
</File>
</Root>