Files
mm/assets/xml/objects/object_gi_mask15.xml
engineer124 f3f147cc3d z_draw OK and Documented (#900)
* Import data for z_draw

* Match z_draw

* cleanup

* rupees

* Some object gi docs

* More documents

* Add explanation on function names

* more cleanup

* Fixed some things

* More docs

* Object docs WIP, still not done. I'll continue tomorrow

* More WIP, should just be mask gi objects left now

* Some masks done, many more to go

* cleanup

* Last masks finish

* Shield Stolen

* cleanup

* Apply various dicussions

* remove casts

* PR Suggestions

* Sync PowderKeg
2022-07-23 15:25:20 -04:00

15 lines
728 B
XML

<Root>
<!-- Get Item Draw: Gibdo Mask -->
<File Name="object_gi_mask15" Segment="6">
<!-- Gibdo Mask Display Lists -->
<DList Name="gGiGibdoMaskDL" Offset="0xB30" />
<DList Name="gGiGibdoMaskEmptyDL" Offset="0xF58" />
<!-- Gibdo Mask Textures -->
<Texture Name="gGiGibdoMaskWrapPattern1Tex" OutName="gi_gibdo_mask_wrap_pattern_1" Format="i8" Width="64" Height="32" Offset="0xF60" />
<Texture Name="gGiGibdoMaskWrapPattern2Tex" OutName="gi_gibdo_mask_wrap_pattern_2" Format="ia8" Width="32" Height="16" Offset="0x1760" />
<Texture Name="gGiGibdoMaskEyeTex" OutName="gi_gibdo_mask_eye" Format="ia8" Width="32" Height="16" Offset="0x1960" />
</File>
</Root>