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f3f147cc3d
* Import data for z_draw * Match z_draw * cleanup * rupees * Some object gi docs * More documents * Add explanation on function names * more cleanup * Fixed some things * More docs * Object docs WIP, still not done. I'll continue tomorrow * More WIP, should just be mask gi objects left now * Some masks done, many more to go * cleanup * Last masks finish * Shield Stolen * cleanup * Apply various dicussions * remove casts * PR Suggestions * Sync PowderKeg
14 lines
567 B
XML
14 lines
567 B
XML
<Root>
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<!-- Get Item Draw: Blast Mask -->
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<File Name="object_gi_mask21" Segment="6">
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<!-- Blast Mask Display Lists -->
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<DList Name="gGiBlastMaskDL" Offset="0x830" />
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<DList Name="gGiBlastMaskEmptyDL" Offset="0xAA8" />
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<!-- Blast Mask Textures -->
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<Texture Name="gGiBlastMaskSkullTex" OutName="gi_blast_mask_skull" Format="i4" Width="64" Height="64" Offset="0xAB0" />
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<Texture Name="gGiBlastMaskBombTex" OutName="gi_blast_mask_bomb" Format="i4" Width="16" Height="32" Offset="0x12B0" />
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</File>
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</Root>
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