Files
mm/assets/xml/objects/object_gi_shield_2.xml
engineer124 f3f147cc3d z_draw OK and Documented (#900)
* Import data for z_draw

* Match z_draw

* cleanup

* rupees

* Some object gi docs

* More documents

* Add explanation on function names

* more cleanup

* Fixed some things

* More docs

* Object docs WIP, still not done. I'll continue tomorrow

* More WIP, should just be mask gi objects left now

* Some masks done, many more to go

* cleanup

* Last masks finish

* Shield Stolen

* cleanup

* Apply various dicussions

* remove casts

* PR Suggestions

* Sync PowderKeg
2022-07-23 15:25:20 -04:00

16 lines
871 B
XML

<Root>
<!-- Get Item Draw: Hero's Shield -->
<File Name="object_gi_shield_2" Segment="6">
<!-- Hero's Shield Display Lists -->
<DList Name="gGiHerosShieldDL" Offset="0x9F0" />
<DList Name="gGiHerosShieldEmblemDL" Offset="0xD28" />
<!-- Hero's Shield Textures -->
<Texture Name="gGiHerosShieldEmblem1Tex" OutName="gi_heros_shield_emblem_1" Format="i8" Width="32" Height="64" Offset="0xEB8" />
<Texture Name="gGiHerosShieldBase1Tex" OutName="gi_heros_shield_base_1" Format="i4" Width="16" Height="32" Offset="0x16B8" />
<Texture Name="gGiHerosShieldEmblem2Tex" OutName="gi_heros_shield_emblem_2" Format="i8" Width="32" Height="48" Offset="0x17B8" />
<Texture Name="gGiHerosShieldBase2Tex" OutName="gi_heros_shield_base_2" Format="i4" Width="16" Height="32" Offset="0x1DB8" />
</File>
</Root>