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f3f147cc3d
* Import data for z_draw * Match z_draw * cleanup * rupees * Some object gi docs * More documents * Add explanation on function names * more cleanup * Fixed some things * More docs * Object docs WIP, still not done. I'll continue tomorrow * More WIP, should just be mask gi objects left now * Some masks done, many more to go * cleanup * Last masks finish * Shield Stolen * cleanup * Apply various dicussions * remove casts * PR Suggestions * Sync PowderKeg
17 lines
754 B
XML
17 lines
754 B
XML
<Root>
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<!-- Dependencies -->
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
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<!-- Get Item Draw: Mask Of Truth -->
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<File Name="object_gi_truth_mask" Segment="6">
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<!-- Mask of Truth Textures -->
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<Texture Name="gGiMaskOfTruthEyebrowTriangleTex" OutName="gi_mask_of_truth_eyebrow_triangle" Format="i8" Width="32" Height="32" Offset="0x0" />
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<Texture Name="gGiMaskOfTruthSideEtchingTex" OutName="gi_mask_of_truth_side_etching" Format="i8" Width="32" Height="32" Offset="0x400" />
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<!-- Mask of Truth Display Lists -->
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<DList Name="gGiMaskOfTruthDL" Offset="0x13D0" />
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<DList Name="gGiMaskOfTruthAccentsDL" Offset="0x16B0" />
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</File>
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</Root>
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