Files
mm/assets/xml/objects/object_gi_zoramask.xml
engineer124 f3f147cc3d z_draw OK and Documented (#900)
* Import data for z_draw

* Match z_draw

* cleanup

* rupees

* Some object gi docs

* More documents

* Add explanation on function names

* more cleanup

* Fixed some things

* More docs

* Object docs WIP, still not done. I'll continue tomorrow

* More WIP, should just be mask gi objects left now

* Some masks done, many more to go

* cleanup

* Last masks finish

* Shield Stolen

* cleanup

* Apply various dicussions

* remove casts

* PR Suggestions

* Sync PowderKeg
2022-07-23 15:25:20 -04:00

17 lines
939 B
XML

<Root>
<!-- Get Item Draw: Zora Mask -->
<File Name="object_gi_zoramask" Segment="6">
<!-- Zora Mask Display Lists -->
<DList Name="gGiZoraMaskDL" Offset="0x7D0" />
<DList Name="gGiZoraMaskEmptyDL" Offset="0xC10" />
<!-- Zora Mask Textures -->
<Texture Name="gGiZoraMaskNoseTex" OutName="gi_zora_mask_nose" Format="i8" Width="8" Height="8" Offset="0xC18" />
<Texture Name="gGiZoraMaskSpots1Tex" OutName="gi_zora_mask_spots_1" Format="i8" Width="16" Height="32" Offset="0xC58" />
<Texture Name="gGiZoraMaskEyeTex" OutName="gi_zora_mask_eye" Format="i8" Width="32" Height="32" Offset="0xE58" />
<Texture Name="gGiZoraMaskMouthTex" OutName="gi_zora_mask_mouth" Format="i8" Width="32" Height="32" Offset="0x1258" />
<Texture Name="gGiZoraMaskSpots2Tex" OutName="gi_zora_mask_spots_2" Format="i4" Width="16" Height="32" Offset="0x1658" />
</File>
</Root>