Files
mm/assets/xml/objects/object_hariko.xml
Tom Overton 76e02120a0 Add original asset names to all object_h* files (#1330)
* Add original asset names to all `object_h*` files

* Soften language used in `object_hunsui`, because we can't say for sure that we know the names of the collision files, even if it feels pretty clear

* Switch from "is" to "might be" on the DLs too
2023-07-18 14:25:25 -04:00

10 lines
560 B
XML

<Root>
<!-- Object for the Clock Town cow statues -->
<File Name="object_hariko" Segment="6">
<DList Name="gHarikoBodyDL" Offset="0x80" /> <!-- Original name is "hariko_body_model" -->
<DList Name="gHarikoFaceDL" Offset="0x110" /> <!-- Original name is "hariko_atamaT_model" -->
<Texture Name="gHarikoBodyTex" OutName="hariko_body" Format="rgba16" Width="8" Height="8" Offset="0x1A0" />
<Texture Name="gHarikoFaceTex" OutName="hariko_face" Format="rgba16" Width="16" Height="16" Offset="0x220" />
</File>
</Root>