mirror of
https://github.com/zeldaret/mm.git
synced 2026-05-23 06:54:14 -04:00
76e02120a0
* Add original asset names to all `object_h*` files * Soften language used in `object_hunsui`, because we can't say for sure that we know the names of the collision files, even if it feels pretty clear * Switch from "is" to "might be" on the DLs too
14 lines
1.1 KiB
XML
14 lines
1.1 KiB
XML
<Root>
|
|
<File Name="object_hgdoor" Segment="6">
|
|
<Texture Name="object_hgdoor_Tex_000000" OutName="tex_000000" Format="rgba16" Width="16" Height="32" Offset="0x0" />
|
|
<Texture Name="object_hgdoor_Tex_000400" OutName="tex_000400" Format="rgba16" Width="32" Height="64" Offset="0x400" />
|
|
<Texture Name="object_hgdoor_Tex_001400" OutName="tex_001400" Format="i8" Width="8" Height="32" Offset="0x1400" />
|
|
<DList Name="object_hgdoor_DL_001670" Offset="0x1670" /> <!-- Original name is "tobira_left_model" -->
|
|
<DList Name="object_hgdoor_DL_001768" Offset="0x1768" /> <!-- Original name is "huda_l_model" -->
|
|
<Collision Name="object_hgdoor_Colheader_0018C0" Offset="0x18C0" /> <!-- Original name is "z2_music_box_house_t_l_bgdatainfo" -->
|
|
<DList Name="object_hgdoor_DL_001AB0" Offset="0x1AB0" /> <!-- Original name is "tobira_right_model" -->
|
|
<DList Name="object_hgdoor_DL_001BA8" Offset="0x1BA8" /> <!-- Original name is "huda_r_model" -->
|
|
<Collision Name="object_hgdoor_Colheader_001D10" Offset="0x1D10" /> <!-- Original name is "z2_music_box_house_t_r_bgdatainfo" -->
|
|
</File>
|
|
</Root>
|