Files
mm/assets/xml/objects/object_lodmoon.xml
Tom Overton 0e6662aafd Document objects used with En_Fall (fall, fall2, lodmoon, moonston) (#558)
* Document lodmoon

* Document moonston

* Document the open-mouth moon part of fall2

* Document object_fall

* Move flags to .c

* palette -> tlut

* File header comment

* OPEN_DISPS/CLOSE_DISPS spacing

* Lots more spacing

* Add spaces after breaks

* Better describe the subtypes

* More fixes

* Be a little more specific in fireball comments

* Respond to Elliptic's second review

* I need to stop forgetting to run ./format.sh

* Single line comment styling

* Preserve ordering
2022-01-30 17:19:41 -03:00

14 lines
1022 B
XML

<Root>
<!-- Low detail version of the moon used during gameplay (except in Termina Field) -->
<File Name="object_lodmoon" Segment="6">
<DList Name="gLodmoonEyesDL" Offset="0x10E0" />
<DList Name="gLodmoonMoonDL" Offset="0x1158" />
<Texture Name="gLodmoonFaceTLUT" OutName="lodmoon_face_tlut" Format="rgba16" Width="4" Height="4" Offset="0x15D8" />
<Texture Name="gLodmoonFarSideTLUT" OutName="lodmoon_far_side_tlut" Format="rgba16" Width="4" Height="4" Offset="0x15F8" />
<Texture Name="gLodmoonEyesTex" OutName="lodmoon_eyes" Format="rgba16" Width="32" Height="32" Offset="0x1618" />
<Texture Name="gLodmoonTeethTex" OutName="lodmoon_teeth" Format="rgba16" Width="64" Height="32" Offset="0x1E18" />
<Texture Name="gLodmoonFaceTex" OutName="lodmoon_face" Format="ci4" Width="64" Height="64" Offset="0x2E18" />
<Texture Name="gLodmoonFarSideTex" OutName="lodmoon_far_side" Format="ci4" Width="64" Height="64" Offset="0x3618" />
</File>
</Root>