mirror of
https://github.com/zeldaret/mm.git
synced 2026-05-23 06:54:14 -04:00
d62fb2b689
* git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "3c00dcb3" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "3c00dcb3" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Object xmls * Fix bss reordering * Setup has warnings now * Fix object_gi_reserve01 dlist names * rm xml -> c make rule * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "ba947126" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "ba947126" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * SPBranchList related warnings gone * Remove some mis-detected animations * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "405fc13e" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "405fc13e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * scene related setup warning gone * Fix * Newlines
13 lines
1.0 KiB
XML
13 lines
1.0 KiB
XML
<Root>
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<File Name="object_mask_bigelf" Segment="10">
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<DList Name="object_mask_bigelf_DL_0016F0" Offset="0x16F0" />
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<Texture Name="object_mask_bigelf_TLUT_002130" OutName="tlut_002130" Format="rgba16" Width="16" Height="16" Offset="0x2130" />
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<Texture Name="object_mask_bigelf_Tex_002330" OutName="tex_002330" Format="ci8" Width="8" Height="8" Offset="0x2330" />
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<Texture Name="object_mask_bigelf_Tex_002370" OutName="tex_002370" Format="ci8" Width="32" Height="32" Offset="0x2370" />
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<Texture Name="object_mask_bigelf_Tex_002770" OutName="tex_002770" Format="ci8" Width="64" Height="32" Offset="0x2770" />
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<Texture Name="object_mask_bigelf_Tex_002F70" OutName="tex_002F70" Format="ci8" Width="16" Height="16" Offset="0x2F70" />
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<Texture Name="object_mask_bigelf_Tex_003070" OutName="tex_003070" Format="ci8" Width="8" Height="8" Offset="0x3070" />
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<Texture Name="object_mask_bigelf_Tex_0030B0" OutName="tex_0030B0" Format="rgba16" Width="32" Height="16" Offset="0x30B0" />
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</File>
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</Root>
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