Files
mm/assets/xml/objects/object_mask_bu_san.xml
Tharo d62fb2b689 Initial object file xmls (#312)
* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "3c00dcb3"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "3c00dcb3"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Object xmls

* Fix bss reordering

* Setup has warnings now

* Fix object_gi_reserve01 dlist names

* rm xml -> c make rule

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "ba947126"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "ba947126"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* SPBranchList related warnings gone

* Remove some mis-detected animations

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "405fc13e"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "405fc13e"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* scene related setup warning gone

* Fix

* Newlines
2021-12-18 14:37:05 -05:00

13 lines
1.0 KiB
XML

<Root>
<File Name="object_mask_bu_san" Segment="10">
<DList Name="object_mask_bu_san_DL_000710" Offset="0x710" />
<Texture Name="object_mask_bu_san_TLUT_000B68" OutName="tlut_000B68" Format="rgba16" Width="16" Height="16" Offset="0xB68" />
<Texture Name="object_mask_bu_san_Tex_000D68" OutName="tex_000D68" Format="ci8" Width="8" Height="8" Offset="0xD68" />
<Texture Name="object_mask_bu_san_Tex_000DA8" OutName="tex_000DA8" Format="rgba16" Width="8" Height="16" Offset="0xDA8" />
<Texture Name="object_mask_bu_san_Tex_000EA8" OutName="tex_000EA8" Format="ci8" Width="16" Height="16" Offset="0xEA8" />
<Texture Name="object_mask_bu_san_Tex_000FA8" OutName="tex_000FA8" Format="ci8" Width="16" Height="32" Offset="0xFA8" />
<Texture Name="object_mask_bu_san_Tex_0011A8" OutName="tex_0011A8" Format="ci8" Width="8" Height="8" Offset="0x11A8" />
<Texture Name="object_mask_bu_san_Tex_0011E8" OutName="tex_0011E8" Format="rgba16" Width="16" Height="16" Offset="0x11E8" />
</File>
</Root>