mirror of
https://github.com/zeldaret/mm.git
synced 2026-06-10 12:54:55 -04:00
4c43661cf3
* Decomp GameStateOverlayTable * spec * Review * gSchedContext * Format * Fix bss
27 lines
1.5 KiB
C
27 lines
1.5 KiB
C
#include "global.h"
|
|
#include "overlays/gamestates/ovl_daytelop/z_daytelop.h"
|
|
#include "overlays/gamestates/ovl_file_choose/z_file_choose.h"
|
|
#include "overlays/gamestates/ovl_opening/z_opening.h"
|
|
#include "overlays/gamestates/ovl_select/z_select.h"
|
|
#include "overlays/gamestates/ovl_title/z_title.h"
|
|
|
|
#define GAMESTATE_OVERLAY(name, init, destroy, size) \
|
|
{ \
|
|
NULL, SEGMENT_ROM_START(ovl_##name), SEGMENT_ROM_END(ovl_##name), SEGMENT_START(ovl_##name), \
|
|
SEGMENT_END(ovl_##name), 0, init, destroy, 0, 0, 0, size \
|
|
}
|
|
#define GAMESTATE_OVERLAY_INTERNAL(init, destroy, size) \
|
|
{ NULL, 0, 0, NULL, NULL, 0, init, destroy, 0, 0, 0, size }
|
|
|
|
GameStateOverlay gGameStateOverlayTable[] = {
|
|
GAMESTATE_OVERLAY_INTERNAL(TitleSetup_Init, TitleSetup_Destroy, sizeof(GameState)),
|
|
GAMESTATE_OVERLAY(select, Select_Init, Select_Destroy, sizeof(SelectContext)),
|
|
GAMESTATE_OVERLAY(title, Title_Init, Title_Destroy, sizeof(TitleContext)),
|
|
GAMESTATE_OVERLAY_INTERNAL(Play_Init, Play_Fini, sizeof(GlobalContext)),
|
|
GAMESTATE_OVERLAY(opening, Opening_Init, Opening_Destroy, sizeof(OpeningContext)),
|
|
GAMESTATE_OVERLAY(file_choose, FileChoose_Init, FileChoose_Destroy, sizeof(FileChooseContext)),
|
|
GAMESTATE_OVERLAY(daytelop, Daytelop_Init, Daytelop_Destroy, sizeof(DaytelopContext)),
|
|
};
|
|
|
|
s32 graphNumGameStates = ARRAY_COUNT(gGameStateOverlayTable);
|