Files
mm/assets/xml/scenes/Z2_20SICHITAI2/Z2_20SICHITAI2.xml
T
Derek Hensley f30be363ec Xml fixes (#1894)
* object_boj_TLUT_009848

* Add dependencies comment to xmls

* ExternalFile gameplay_keep

* Combine gEffFireMaskTexs into one gEffFireMaskTex

* gEffFleckTex

* gGoronEyeTLUT TlutOffsets

* gHiliteTexs

* gUnknownCircle4Tex

* object_nwc_Tex_001A40

* gBartenEyeTLUT TlutOffsets

* object_in2

* gFsnEyeTLUT TlutOffset

* object_rz_TLUT_00B650

* object_bji_TLUT_004130

* gOwlEyeTLUTs

* Many TlutOffsets
2026-08-16 11:47:37 -04:00

30 lines
1.5 KiB
XML

<Root>
<!-- Dependencies -->
<ExternalFile XmlPath="misc/scene_texture_06.xml" OutPath="assets/misc/scene_texture_06/"/>
<File Name="Z2_20SICHITAI2" Segment="2" Game="MM">
<Scene Name="Z2_20SICHITAI2" Offset="0x0"/>
</File>
<File Name="Z2_20SICHITAI2_room_00" Segment="3" Game="MM">
<Room Name="Z2_20SICHITAI2_room_00" Offset="0x0"/>
<DList Name="Z2_20SICHITAI2_room_00DL_0003E0" Offset="0x3E0"/>
<DList Name="Z2_20SICHITAI2_room_00DL_0111C8" Offset="0x111C8"/>
<DList Name="Z2_20SICHITAI2_room_00DL_019490" Offset="0x19490"/>
<DList Name="Z2_20SICHITAI2_room_00DL_01A608" Offset="0x1A608"/>
</File>
<File Name="Z2_20SICHITAI2_room_01" Segment="3" Game="MM">
<Room Name="Z2_20SICHITAI2_room_01" Offset="0x0"/>
<DList Name="Z2_20SICHITAI2_room_01DL_0004C0" Offset="0x4C0"/>
<DList Name="Z2_20SICHITAI2_room_01DL_00C220" Offset="0xC220"/>
<DList Name="Z2_20SICHITAI2_room_01DL_011D90" Offset="0x11D90"/>
<DList Name="Z2_20SICHITAI2_room_01DL_0125A0" Offset="0x125A0"/>
</File>
<File Name="Z2_20SICHITAI2_room_02" Segment="3" Game="MM">
<Room Name="Z2_20SICHITAI2_room_02" Offset="0x0"/>
<DList Name="Z2_20SICHITAI2_room_02DL_000300" Offset="0x300"/>
<DList Name="Z2_20SICHITAI2_room_02DL_008AC8" Offset="0x8AC8"/>
<DList Name="Z2_20SICHITAI2_room_02DL_00BFB0" Offset="0xBFB0"/>
<DList Name="Z2_20SICHITAI2_room_02DL_00C658" Offset="0xC658"/>
</File>
</Root>