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f30be363ec
* object_boj_TLUT_009848 * Add dependencies comment to xmls * ExternalFile gameplay_keep * Combine gEffFireMaskTexs into one gEffFireMaskTex * gEffFleckTex * gGoronEyeTLUT TlutOffsets * gHiliteTexs * gUnknownCircle4Tex * object_nwc_Tex_001A40 * gBartenEyeTLUT TlutOffsets * object_in2 * gFsnEyeTLUT TlutOffset * object_rz_TLUT_00B650 * object_bji_TLUT_004130 * gOwlEyeTLUTs * Many TlutOffsets
14 lines
505 B
XML
14 lines
505 B
XML
<Root>
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<!-- Dependencies -->
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<ExternalFile XmlPath="misc/scene_texture_05.xml" OutPath="assets/misc/scene_texture_05/"/>
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<File Name="Z2_SINKAI" Segment="2" Game="MM">
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<Scene Name="Z2_SINKAI" Offset="0x0"/>
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</File>
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<File Name="Z2_SINKAI_room_00" Segment="3" Game="MM">
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<Room Name="Z2_SINKAI_room_00" Offset="0x0"/>
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<DList Name="Z2_SINKAI_room_00DL_007550" Offset="0x7550"/>
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<DList Name="Z2_SINKAI_room_00DL_007C20" Offset="0x7C20"/>
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</File>
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</Root>
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