Files
mm/include/variables.h
T
Tharo 1685597d9a ovl_En_Knight OK (#1659)
* En_Knight matching

* Cleanup

* Fix

* Documentation Pass

* Suggested changes. Use IGOS_LIMB_* whenever it's guaranteed that the skeleton is gIgosSkel, still using KNIGHT_LIMB_* whenever it's ambiguous

* Remove related undefined syms

* More suggested changes

* BODYPART_NONE and bodypart enum

* Suggested changes

* Braces

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>

* csCamId

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>

* Various suggestions

* EnKnight_UpdateLimbCollider -> EnKnight_SetColliderSphere

* Yase/Debu -> Thin/Wide

* csCam -> subCam

* Format

* Fix

* animTranslation -> animMovement, dmgEffect -> drawDmgEff

* More brackets

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>

---------

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
2024-07-24 17:05:51 -07:00

82 lines
2.1 KiB
C

#ifndef VARIABLES_H
#define VARIABLES_H
#include "z64.h"
#include "segment_symbols.h"
#include "stack.h"
#include "macros.h"
// data
extern u32 gBitFlags[32];
extern u16 gEquipMasks[];
extern u16 gEquipNegMasks[];
extern u32 gUpgradeMasks[8];
extern u32 gUpgradeNegMasks[];
extern u8 gEquipShifts[];
extern u8 gUpgradeShifts[8];
extern u16 gUpgradeCapacities[][4];
extern u32 gGsFlagsMask[];
extern u32 gGsFlagsShift[];
extern TexturePtr gItemIcons[];
extern u8 gItemSlots[];
extern s16 gItemPrices[];
extern u16 gSceneIdsPerRegion[11][27];
extern u8 gPlayerFormItemRestrictions[PLAYER_FORM_MAX][114];
extern s16 gLowPassFilterData[];
extern s16 gHighPassFilterData[];
extern s16 gBandStopFilterData[];
extern s16 gBandPassFilterData[];
extern s16* gWaveSamples[9];
extern f32 gBendPitchOneOctaveFrequencies[];
extern f32 gBendPitchTwoSemitonesFrequencies[];
extern f32 gPitchFrequencies[];
extern u8 gDefaultShortNoteVelocityTable[];
extern u8 gDefaultShortNoteGateTimeTable[];
extern EnvelopePoint gDefaultEnvelope[];
extern NoteSampleState gZeroedSampleState;
extern NoteSampleState gDefaultSampleState;
extern u16 gHaasEffectDelaySize[];
extern u16 gHaasEffectDelaySize[];
extern s16 gInvalidAdpcmCodeBook[];
extern f32 gHeadsetPanVolume[];
extern f32 gStereoPanVolume[];
extern f32 gDefaultPanVolume[];
extern s32 gAudioCtxInitalized;
extern STACK(aspMainStack, 0x400);
extern u8 gAudioSpecId;
extern u8 gAudioHeapResetState;
extern AudioSpec gAudioSpecs[21];
// rodata
extern const u16 gAudioEnvironmentalSfx[];
extern const s16 gAudioTatumInit[];
extern const AudioHeapInitSizes gAudioHeapInitSizes;
extern u8 gSoundFontTable[];
extern u8 gSequenceFontTable[];
extern u8 gSequenceTable[];
extern u8 gSampleBankTable[];
// bss
extern GfxMasterList* gGfxMasterDL;
extern u64* gAudioSPDataPtr;
extern u32 gAudioSPDataSize;
extern s32 D_801FD120;
extern u8 sResetAudioHeapTimer;
extern u16 sResetAudioHeapFadeReverbVolume;
extern u16 sResetAudioHeapFadeReverbVolumeStep;
extern AudioContext gAudioCtx; // at 0x80200C70
// other segments
extern Mtx D_01000000;
extern Gfx D_08000000[];
extern u16 D_0F000000[];
#endif