Files
mm/assets/xml/objects/object_bombf.xml
T
Nuss 3b1b054e93 Object names rename/comments from the OoT equivalent (#1282)
* object_fu(Bean Seller)

* object_bombf (Bomb flower)

* object_ds2 (Potion Shop Guy)

* object_fu (guruguru)

* object_hata (Red Flag on Post)

* object_lightswitch (Sun Switch)

* object_rr (Like Like)

* Tower Collapse Bars?

* object_vm (Beamos)

* ups

* object_fu EnumName

* improvements

* Offset

* improvements

* object_ms enums and outnames

* missing prefix

* improvements

* improvements
2023-07-03 16:08:30 -04:00

15 lines
1.0 KiB
XML

<Root>
<File Name="object_bombf" Segment="6">
<!-- Bomb Flower DisplayLists -->
<DList Name="gBombFlowerLeavesDL" Offset="0x340"/> <!-- Original name is "bm_leaf_model" -->
<DList Name="gBombFlowerBombAndSparkDL" Offset="0x408"/> <!-- Original name is "bm_flower_model" -->
<DList Name="gBombFlowerBaseLeavesDL" Offset="0x530"/> <!-- Original name is "bm_leaf2_model" -->
<!-- Bomb Flower DisplayList Textures -->
<Texture Name="gBombFlowerLeafOutwardsTex" OutName="bomb_flower_leaf_outwards" Format="rgba16" Width="32" Height="32" Offset="0x5D8"/>
<Texture Name="gBombFlowerLeafUpwardsTex" OutName="bomb_flower_leaf_upwards" Format="rgba16" Width="16" Height="32" Offset="0xDD8"/>
<Texture Name="gBombFlowerBombTex" OutName="bomb_flower_bomb" Format="ia16" Width="32" Height="32" Offset="0x11D8"/>
<Texture Name="gBombFlowerFuseTex" OutName="bomb_flower_fuse" Format="rgba16" Width="4" Height="4" Offset="0x19D8"/>
</File>
</Root>