Files
mm/assets/xml/objects/object_efc_tw.xml
T
Anghelo Carvajal f08a69a2cb ovl_Bg_Dy_Yoseizo and related docs (#1390)
* Add ido setting to permuter

* OK

* Data imported & named, change spec

* Some easy naming

* Cleanup

* More object stuff and enums

* Document EnDyExtra

* Document DemoGetitem

* Document DemoEffect

* Some work on Elforg

* Elforg params macro, some more on Elfgrp

* Defines for number of fairies

* Tweak some flags wording

* Label beam

* Elfgrp: Name most of the stray fairy handling stuff

* cleanup

* fix typo

* GreatFairyAnimation

* name animations

* BgDyYoseizo_TrainPlayer

* Choose behaviour?

* fix merge

* format

* self review

* WEEKEVENTREG_OBTAINED_GREAT_SPIN_ATTACK

* jenkins

* review

* Update src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* review

* Update src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c

* review

---------

Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-10-04 08:13:22 +11:00

17 lines
817 B
XML

<Root>
<File Name="object_efc_tw" Segment="6">
<CurveAnimation Name="gTimewarpAnim" SkelOffset="0x12E8" Offset="0x50" />
<Array Name="gTimewarpVtx" Count="21" Offset="0x60" >
<Vtx/>
</Array>
<DList Name="gTimewarpDL" Offset="0x1B0" /> <!-- Original name is "top_fc_mdl" -->
<Texture Name="gTimewarpTex" OutName="timewarp" Format="i8" Width="64" Height="64" Offset="0x2C8" />
<Limb Name="gTimewarp1Limb" Type="Curve" EnumName="TIMEWARP_LIMB_1" Offset="0x12C8" />
<Limb Name="gTimewarp2Limb" Type="Curve" EnumName="TIMEWARP_LIMB_2" Offset="0x12D4" />
<Skeleton Name="gTimewarpSkel" Type="Curve" LimbType="Curve" LimbNone="TIMEWARP_LIMB_NONE" LimbMax="TIMEWARP_LIMB_MAX" EnumName="TimewarpLimb" Offset="0x12E8" />
</File>
</Root>