Files
mm/assets/xml/objects/object_gi_m_arrow.xml
T
engineer124 f3f147cc3d z_draw OK and Documented (#900)
* Import data for z_draw

* Match z_draw

* cleanup

* rupees

* Some object gi docs

* More documents

* Add explanation on function names

* more cleanup

* Fixed some things

* More docs

* Object docs WIP, still not done. I'll continue tomorrow

* More WIP, should just be mask gi objects left now

* Some masks done, many more to go

* cleanup

* Last masks finish

* Shield Stolen

* cleanup

* Apply various dicussions

* remove casts

* PR Suggestions

* Sync PowderKeg
2022-07-23 15:25:20 -04:00

18 lines
679 B
XML

<Root>
<!-- Dependencies -->
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
<!-- Get Item Draw: Magic Arrow -->
<File Name="object_gi_m_arrow" Segment="6">
<!-- Magic Arrow Color Display Lists -->
<DList Name="gGiMagicArrowFireColorDL" Offset="0xCA0" />
<DList Name="gGiMagicArrowIceColorDL" Offset="0xCC0" />
<DList Name="gGiMagicArrowLightColorDL" Offset="0xCE0" />
<!-- Magic Arrow Common Display Lists -->
<DList Name="gGiMagicArrowAmmoDL" Offset="0xAE0" /> <!-- the arrow itself -->
<DList Name="gGiMagicArrowGlowDL" Offset="0xD00" />
</File>
</Root>