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c70ccf14d9
* Add original asset names for all `object_e*` and `object_f*` files * Add c_keyframe note to fall2
7 lines
303 B
XML
7 lines
303 B
XML
<Root>
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<File Name="object_funen" Segment="6">
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<DList Name="object_funen_DL_0000D0" Offset="0xD0" /> <!-- Original name is "obj_smork_modelT" -->
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<Texture Name="object_funen_Tex_0001C0" OutName="tex_0001C0" Format="ia8" Width="32" Height="32" Offset="0x1C0" />
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</File>
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</Root>
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