mirror of
https://github.com/zeldaret/mm.git
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7743e5a2c4
* wip * fix * add disassembler * Disasm builds OK * Variable addends * More wip * Rodata migration implemented * Cleanup old tools * Try fix submodule -> subrepo merge * git subrepo pull --force --remote=https://github.com/zeldaret/ZAPD.git tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "602e609" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "602e609" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Builds again but assets are totally broken * git subrepo pull --force tools/asm-processor subrepo: subdir: "tools/asm-processor" merged: "1ffdb08a" upstream: origin: "https://github.com/simonlindholm/asm-processor.git" branch: "master" commit: "1ffdb08a" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * More cleanup, move functions.txt and variables.txt to tools/disasm and rm tables * rm z64compress in preparation for subrepo * git subrepo clone (merge) https://github.com/z64me/z64compress.git tools/z64compress subrepo: subdir: "tools/z64compress" merged: "eb11085c" upstream: origin: "https://github.com/z64me/z64compress.git" branch: "main" commit: "eb11085c" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Fix asset extraction * Fix diff-init make rule * Split code bss * Split assumed linker bug padding from assembly files * add filelists for mm.us.rev1 * Maybe working, but I'm not sure * add overlays to spec * Add rodata to actos * Everything compiles * Make a lot of C files for code * Add almost every file in code to spec * whoops * 3 code files left * add scenes to spec * More progress on progress.py * Fix skelanime in spec * audio files! * Fix merge issues * Fix some C files in code * Fix remaining code files * Use existing O1 C files in spec * reorder boot order in spec * update spec * fault.c * Convert relocs on completed actors, fixbaserom uses current rom name * more boot files * Add VT macros and script * finish already existing boot files * most of libultra * fix 64bits libultra files * Use C files for libultra, wrap some functions in NON_MATCHING * Remove duplicate of OS_CLOCK_RATE from fault.c * C files for fbdemos * delete dumb files * bootstrap C files, still need to add them to the spec * update fixbaserom * boot OK? * I forgot to commit the spec * C for gamestates * C for kaleido * Change all includes to "" * copy actor sizes script from oot * I forgot to delete those files * Basic C files for effects * Add effects initvars names * Remove mislabelled boot functions from header/txt * Begin porting bootstrap_fx, some sizes * Fix <> * Fix enum * Fix diff.py * fix libultra stuff * update regconvert * update setup warnings * add some missing ; * Fix some makefile stuff and other fixes on some non_matching functions * add executable flag in extract_baserom and fixbaserom * fix relative path * copy assist from oot * fix map path * another assist path fix * Delete C files for handwritten files * add code_801A51F0 to spec * add gfxbuffers to spec * Move rodata to top of each file when possible * UNK_TYPEs for func_801A51F0 * Remove kaleido rodata from spec * Update spec and undefined_syms for recent merge * GCC warnings and fix errors in nonmatchings, * round percentage numbers * progress script: format changes * progress: error on non-existing files * fix warning in z_scene_table * Match 2 nonmatchings in z_actor * Warnings in lightswitch and invadepoh * Fix warning in z_actor_dlftbls * I though I fixed this one * whoops * Comment out CC_CHECK * Removed redundant ultra64.h includes * Update asm_processor, sorted boot_O1 into other folders, completed the fbdemo bootstrap, cleaned up undefined_syms * Completed gamestates bootstrap * Split kaleido_scope * Remove section.h and segment.h, move keep object externs to a common location in variables.h * Completed effects bootstrap * Segmented address externs for effects, fbdemos, gamestates and kaleido * Move actor data externs out of the if 0 * Segmented address externs for actors * Prepare actionfunc detection * fix script, how did it even work before * Fix actionfunc script again, re-introduce some more intermediate prints to the disassembler * Automated actionFunc detection in actors * Segmented addresses from player .text * rm old segment addrs script and fix build * Move sizes folder to tools * Make build.py executable * New Jenkinsfile Prayge * Remove numpy dependencies * Add warnings_disasm_current.txt * my bad * Update spec and undefined_syms * Add z_eff_ss_hahen to pametfrog * git subrepo pull (merge) --force tools/z64compress subrepo: subdir: "tools/z64compress" merged: "163ca2af" upstream: origin: "https://github.com/z64me/z64compress.git" branch: "main" commit: "163ca2af" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Make z64compress print to stdout * sneeky commit to update warnings tooling * test * Another test * Mark fixing overlay reloc generating as a TODO * Update warnings stuff * Communicate the return code from running z64compress back to the Makefile through the wrapper * Run formatter, remove extra commented copy of function * Re-fix some includes * Convert atan to hex to conform to decided style * Some tidying up, remove c for fp and the other two handwritten code files * BSS in z_collision_check & z_scene_proc * add static back in * Fix timerintr bss, add file to spec, some cleanup * Remove externs * Newline * Readd enums * Typo * Colours * Comments for hitmark enum values Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Improvements and suggestions * Organize and remove unused imports and use env for python3 scripts, delete unused overlay.py Co-authored-by: angie <angheloalf95@gmail.com> Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com> Co-authored-by: engineer124 <engineer124engineer124@gmail.com> Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
140 lines
3.8 KiB
Python
Executable File
140 lines
3.8 KiB
Python
Executable File
#!/usr/bin/env python3
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import argparse
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import os.path
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parser = argparse.ArgumentParser(
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description="Display various information about a symbol or address."
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)
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parser.add_argument(
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"name",
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type=str,
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default="",
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help="symbol name or ROM/RAM address to lookup"
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)
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parser.add_argument(
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"-e",
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"--expected",
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dest="use_expected",
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action="store_true",
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help="use the map file in expected/build/ instead of build/"
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)
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args = parser.parse_args()
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mymap = "build/mm.map"
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if args.use_expected:
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mymap = f"expected/{mymap}"
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if not os.path.isfile(mymap):
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print(f"{mymap} must exist.")
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exit(1)
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def search_address(target_addr):
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is_ram = target_addr & 0x80000000
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ram_offset = None
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prev_ram = 0
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prev_rom = 0
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prev_sym = "<start of rom>"
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cur_file = "<no file>"
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prev_file = cur_file
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prev_line = ""
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with open(mymap) as f:
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for line in f:
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if "load address" in line:
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# Ignore .bss sections if we're looking for a ROM address
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if not is_ram and (".bss" in line or ".bss" in prev_line):
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ram_offset = None
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continue
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ram = int(line[16 : 16 + 18], 0)
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rom = int(line[59 : 59 + 18], 0)
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ram_offset = ram - rom
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continue
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prev_line = line
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if (
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ram_offset is None
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or "=" in line
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or "*fill*" in line
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or " 0x" not in line
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):
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continue
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ram = int(line[16 : 16 + 18], 0)
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rom = ram - ram_offset
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sym = line.split()[-1]
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if "0x" in sym and "/" not in sym:
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ram_offset = None
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continue
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if "/" in sym:
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cur_file = sym
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continue
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if rom == target_addr or (is_ram and ram == target_addr):
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return f"{sym} (RAM 0x{ram:X}, ROM 0x{rom:X}, {cur_file})"
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if rom > target_addr or (is_ram and ram > target_addr):
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offset = target_addr - prev_ram if is_ram else target_addr - prev_rom
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return f"at 0x{offset:X} bytes inside {prev_sym} (RAM 0x{prev_ram:X}, ROM 0x{prev_rom:X}, {prev_file})"
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prev_ram = ram
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prev_rom = rom
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prev_sym = sym
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prev_file = cur_file
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return "at end of rom?"
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def search_symbol(target_sym):
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ram_offset = None
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cur_file = "<no file>"
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prev_line = ""
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with open(mymap) as f:
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for line in f:
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if "load address" in line:
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ram = int(line[16 : 16 + 18], 0)
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rom = int(line[59 : 59 + 18], 0)
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ram_offset = ram - rom
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continue
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prev_line = line
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if (
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ram_offset is None
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or "=" in line
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or "*fill*" in line
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or " 0x" not in line
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):
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continue
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ram = int(line[16 : 16 + 18], 0)
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rom = ram - ram_offset
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sym = line.split()[-1]
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if "0x" in sym and "/" not in sym:
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ram_offset = None
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continue
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elif "/" in sym:
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cur_file = sym
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continue
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if sym == target_sym:
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return (rom, cur_file, ram)
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return None
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try:
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target_addr = int(args.name, 0)
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print(args.name, "is", search_address(target_addr))
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except ValueError:
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sym_info = search_symbol(args.name)
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if sym_info is not None:
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sym_rom = sym_info[0]
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sym_file = sym_info[1]
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sym_ram = sym_info[2]
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print(f"Symbol {args.name} (RAM: 0x{sym_ram:08X}, ROM: 0x{sym_rom:06X}, {sym_file})")
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else:
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print(f"Symbol {args.name} not found in map file {mymap}")
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