Files
mm/include/z64object.h
T
fig02 f4a490bb6a Port Proposed OoT Object Docs (#1361)
* port docs in z_scene

* undo accidental ctrl-f

* another fix

* expose Object_SpawnPersistent

---------

Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
2023-10-04 14:01:04 +11:00

18 lines
395 B
C

#ifndef Z64OBJECT_H
#define Z64OBJECT_H
#define DEFINE_OBJECT(_name, enumValue) enumValue,
#define DEFINE_OBJECT_UNSET(enumValue) enumValue,
#define DEFINE_OBJECT_SIZE_ZERO(_name, enumValue) enumValue,
typedef enum ObjectId {
#include "tables/object_table.h"
/* 0x283 */ OBJECT_ID_MAX
} ObjectId;
#undef DEFINE_OBJECT
#undef DEFINE_OBJECT_UNSET
#undef DEFINE_OBJECT_SIZE_ZERO
#endif