Files
mm/include/z64speed_meter.h
T
Derek Hensley db8f5f5ccc General Cleanup 2 (#1538)
* Cleanup

* Cleanup variables.h

* Cleanup fault headers

* Some includes/headers cleanup

* Libultra btn wrappers

* Mark differences to original libultra headers

* Remove duplicate include in fault

* format

* Update include/PR/os_voice.h

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>

* align

---------

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
2024-01-28 21:27:50 -03:00

33 lines
956 B
C

#ifndef Z64SPEED_METER_H
#define Z64SPEED_METER_H
#include "PR/ultratypes.h"
#include "PR/os_time.h"
#include "unk.h"
struct GameState;
struct GraphicsContext;
typedef struct SpeedMeter {
/* 0x00 */ UNK_TYPE1 unk_00[0x18];
/* 0x18 */ s32 x; // Unused
/* 0x1C */ s32 y;
} SpeedMeter; // size = 0x20
void SpeedMeter_Init(SpeedMeter* this);
void SpeedMeter_Destroy(SpeedMeter* this);
void SpeedMeter_DrawTimeEntries(SpeedMeter* this, struct GraphicsContext* gfxCtx);
void SpeedMeter_DrawAllocEntries(SpeedMeter* this, struct GraphicsContext* gfxCtx, struct GameState* state);
extern volatile OSTime gRSPAudioTimeTotal;
extern volatile OSTime gRSPGfxTimeTotal;
extern volatile OSTime gRDPTimeTotal;
extern volatile OSTime gGraphUpdatePeriod;
extern volatile OSTime gRSPAudioTimeAcc;
extern volatile OSTime gRSPGfxTimeAcc;
extern volatile OSTime gRSPOtherTimeAcc;
extern volatile OSTime gUnkTimeAcc;
extern volatile OSTime gRDPTimeAcc;
#endif